Base Commit
@@ -95,7 +95,7 @@
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data["real_name"] = user.real_name
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data["allow_items"] = allow_items
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data["crew"] = frozen_crew
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var/list/items = list()
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if(allow_items)
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for(var/F in frozen_items)
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@@ -250,6 +250,10 @@
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/obj/machinery/cryopod/robot/door/dorms
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name = "Residential District Elevator"
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desc = "A small elevator that goes down to the deeper section of the colony."
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icon = 'icons/obj/Cryogenic2_vr.dmi'
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icon_state = "lift_closed"
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base_icon_state = "lift_open"
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occupied_icon_state = "lift_closed"
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on_store_message = "has departed for the residential district."
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on_store_name = "Residential Oversight"
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on_enter_occupant_message = "The elevator door closes slowly, ready to bring you down to the residential district."
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@@ -259,6 +263,10 @@
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/obj/machinery/cryopod/robot/door/travel
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name = "Passenger Elevator"
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desc = "A small elevator that goes down to the passenger section of the vessel."
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icon = 'icons/obj/Cryogenic2_vr.dmi'
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icon_state = "lift_closed"
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base_icon_state = "lift_open"
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occupied_icon_state = "lift_closed"
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on_store_message = "is slated to depart from the colony."
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on_store_name = "Travel Oversight"
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on_enter_occupant_message = "The elevator door closes slowly, ready to bring you down to the hell that is economy class travel."
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@@ -491,7 +499,7 @@
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for(var/datum/data/record/G in data_core.general)
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if((G.fields["name"] == to_despawn.real_name))
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qdel(G)
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// Also check the hidden version of each datacore, if they're an offmap role.
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var/datum/job/J = SSjob.get_job(job)
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if(J?.offmap_spawn)
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@@ -301,6 +301,16 @@ GLOBAL_LIST_EMPTY(fancy_shuttles)
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/obj/effect/fancy_shuttle_floor_preview/delivery
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icon = 'icons/turf/fancy_shuttles/delivery_preview.dmi'
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/**
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* Tether Cargo shuttle
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* North facing: W:8, H:12
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*/
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/obj/effect/fancy_shuttle/tether_cargo
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icon = 'icons/turf/fancy_shuttles/tether_cargo_preview.dmi'
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split_file = 'icons/turf/fancy_shuttles/tether_cargo.dmi'
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/obj/effect/fancy_shuttle_floor_preview/tether_cargo
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icon = 'icons/turf/fancy_shuttles/tether_cargo_preview.dmi'
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/**
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* Wagon
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* North facing: W:5, H:13
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@@ -9,4 +9,9 @@
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icon_state = "rockvault"
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/turf/unsimulated/floor/shuttle_ceiling
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icon_state = "reinforced"
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icon_state = "reinforced"
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/turf/unsimulated/elevator_shaft
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name = "floor"
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icon = 'icons/turf/floors.dmi'
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icon_state = "elevatorshaft"
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@@ -52,8 +52,16 @@
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alpha = 0xFF
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VIRGO3B_SET_ATMOS
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//other set - for map building
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/turf/unsimulated/wall2/planetary/virgo3b_better
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icon_state = "riveted2"
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/turf/unsimulated/wall/planetary/virgo3b_better
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name = "facility wall"
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desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
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alpha = 0xFF
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VIRGO3BB_SET_ATMOS
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//other set - for map building
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/turf/unsimulated/wall2/planetary/virgo3b_better
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icon_state = "riveted2"
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@@ -6,10 +6,22 @@
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density = TRUE
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blocks_air = TRUE
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//other set - for map building
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/turf/unsimulated/wall/wall1
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icon_state = "riveted1"
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/turf/unsimulated/wall/wall2
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icon_state = "riveted2"
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/turf/unsimulated/wall/fakeglass
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name = "window"
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icon_state = "fakewindows"
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opacity = 0
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//other set - for map building
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/turf/unsimulated/wall/fakeglass2
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icon_state = "fakewindows2"
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opacity = 0
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/turf/unsimulated/wall/other
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icon_state = "r_wall"
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Before Width: | Height: | Size: 95 KiB After Width: | Height: | Size: 96 KiB |
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After Width: | Height: | Size: 132 KiB |
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After Width: | Height: | Size: 50 KiB |
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Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 47 KiB |
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Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 67 KiB |