Adjusting twohanded values as discussed in diff.

This commit is contained in:
Zuhayr
2014-12-31 16:04:49 +10:30
parent 5e7133dd08
commit c61537f265
+2 -2
View File
@@ -220,7 +220,7 @@
throwforce = 7
attack_verb = list("smashed", "beaten", "slammed", "smacked", "striked", "battered", "bonked")
hitsound = 'sound/weapons/genhit3.ogg'
force_wielded = 30
force_wielded = 23
/obj/item/weapon/twohanded/baseballbat/metal
name = "metal bat"
@@ -230,4 +230,4 @@
item_state = "metalbat"
force = 18
w_class = 3.0
force_wielded = 36
force_wielded = 27