Merge pull request #3942 from Iamgoofball/smallchanges

Added a lot of changes.
This commit is contained in:
Zuhayr
2013-11-19 23:14:21 -08:00
3 changed files with 207 additions and 7 deletions
@@ -1,7 +1,7 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/obj/item/weapon/implant/freedom
name = "freedom"
name = "freedom implant"
desc = "Use this to escape from those evil Red Shirts."
item_color = "r"
var/activation_emote = "chuckle"
+2 -2
View File
@@ -13,7 +13,6 @@
heat_protection = HEAD
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
species_restricted = list("exclude","Unathi","Tajaran","Skrell","Diona","Vox")
attack_self(mob/user)
if(!isturf(user.loc))
user << "You cannot turn the light on while in this [user.loc]" //To prevent some lighting anomalities.
@@ -90,7 +89,7 @@
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60)
siemens_coefficient = 0.6
var/obj/machinery/camera/camera
species_restricted = list("exclude","Vox")
/obj/item/clothing/head/helmet/space/rig/syndi/attack_self(mob/user)
if(camera)
..(user)
@@ -116,6 +115,7 @@
armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
siemens_coefficient = 0.6
species_restricted = list("exclude","Vox")
//Wizard Rig
+204 -4
View File
@@ -1341,6 +1341,43 @@ datum/design/nanopaste
materials = list("$metal" = 7000, "$glass" = 7000)
build_path = "/obj/item/stack/nanopaste"
datum/design/implant_loyal
name = "loyalty implant"
desc = "Makes you loyal or such."
id = "implant_loyal"
req_tech = list("materials" = 2, "biotech" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 7000, "$glass" = 7000)
build_path = "/obj/item/weapon/implant/loyalty"
datum/design/implant_chem
name = "chemical implant"
desc = "Injects things."
id = "implant_chem"
req_tech = list("materials" = 2, "biotech" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/implant/chem"
datum/design/implant_free
name = "freedom implant"
desc = "Use this to escape from those evil Red Shirts."
id = "implant_free"
req_tech = list("syndicate" = 2, "biotech" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/implant/freedom"
datum/design/chameleon
name = "Chameleon Jumpsuit"
desc = "It's a plain jumpsuit. It seems to have a small dial on the wrist."
id = "chameleon"
req_tech = list("syndicate" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 500)
build_path = "/obj/item/clothing/under/chameleon"
datum/design/bluespacebeaker
name = "bluespace beaker"
desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
@@ -1350,7 +1387,6 @@ datum/design/bluespacebeaker
materials = list("$metal" = 3000, "$plasma" = 3000, "$diamond" = 500)
reliability_base = 76
build_path = "/obj/item/weapon/reagent_containers/glass/beaker/bluespace"
category = "Misc"
datum/design/noreactbeaker
name = "cryostasis beaker"
@@ -1406,17 +1442,17 @@ datum/design/decloner
materials = list("$gold" = 5000,"$uranium" = 10000, "mutagen" = 40)
build_path = "/obj/item/weapon/gun/energy/decloner"
locked = 1
/*
datum/design/chemsprayer
name = "Chem Sprayer"
desc = "An advanced chem spraying device."
id = "chemsprayer"
req_tech = list("combat" = 3, "materials" = 3, "engineering" = 3, "biotech" = 2)
req_tech = list("materials" = 3, "engineering" = 3, "biotech" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 5000, "$glass" = 1000)
reliability_base = 100
build_path = "/obj/item/weapon/chemsprayer"
*/
datum/design/rapidsyringe
name = "Rapid Syringe Gun"
desc = "A gun that fires many syringes."
@@ -1642,3 +1678,167 @@ datum/design/borg_syndicate_module
req_tech = list("combat" = 4, "syndicate" = 3)
build_path = "/obj/item/borg/upgrade/syndicate"
category = "Cyborg Upgrade Modules"
/////////////////////////////////////////
/////////////PDA and Radio stuff/////////
/////////////////////////////////////////
datum/design/binaryencrypt
name = "Binary Encrpytion Key"
desc = "An encyption key for a radio headset. Contains cypherkeys."
id = "binaryencrypt"
req_tech = list("syndicate" = 2)
build_type = PROTOLATHE
materials = list("$metal" = 300, "$glass" = 300)
build_path = "/obj/item/device/encryptionkey/binary"
datum/design/pda
name = "PDA"
desc = "A portable microcomputer by Thinktronic Systems, LTD. Functionality determined by a preprogrammed ROM cartridge."
id = "pda"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/device/pda"
datum/design/cart_basic
name = "Generic Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_basic"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge"
datum/design/cart_engineering
name = "Power-ON Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_engineering"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/engineering"
datum/design/cart_atmos
name = "BreatheDeep Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_atmos"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/atmos"
datum/design/cart_medical
name = "Med-U Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_medical"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/medical"
datum/design/cart_chemistry
name = "ChemWhiz Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_chemistry"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/chemistry"
datum/design/cart_security
name = "R.O.B.U.S.T. Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_security"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/security"
datum/design/cart_janitor
name = "CustodiPRO Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_janitor"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/janitor"
datum/design/cart_clown
name = "Honkworks 5.0 Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_clown"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/clown"
datum/design/cart_mime
name = "Gestur-O 1000 Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_mime"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/mime"
datum/design/cart_toxins
name = "Signal Ace 2 Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_toxins"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/toxins"
datum/design/cart_quartermaster
name = "Space Parts & Space Vendors Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_quartermaster"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/quartermaster"
datum/design/cart_hop
name = "Human Resources 9001 Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_hop"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/hop"
datum/design/cart_hos
name = "R.O.B.U.S.T. DELUXE Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_hos"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/hos"
datum/design/cart_ce
name = "Power-On DELUXE Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_ce"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/ce"
datum/design/cart_cmo
name = "Med-U DELUXE Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_cmo"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/cmo"
datum/design/cart_rd
name = "Signal Ace DELUXE Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_rd"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/rd"
datum/design/cart_captain
name = "Value-PAK Cartridge"
desc = "A data cartridge for portable microcomputers."
id = "cart_captain"
req_tech = list("engineering" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/captain"
datum/design/cart_traitor
name = "Detomatix Cart"
desc = "A data cartridge for portable microcomputers."
id = "cart_traitor"
req_tech = list("syndicate" = 2, "powerstorage" = 3)
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/syndicate"