mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-27 14:08:44 +01:00
Merge branch 'master' of https://github.com/Baystation12/Baystation12
This commit is contained in:
+71
-37
@@ -965,6 +965,7 @@ What are the archived variables for?
|
||||
//Outputs: 1 if can rebuild, 0 if not.
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||||
if(!sample) return 0
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||||
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||||
|
||||
if((abs(oxygen-sample.oxygen) > MINIMUM_AIR_TO_SUSPEND) && \
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||||
((oxygen < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.oxygen) || (oxygen > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.oxygen)))
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||||
return 0
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||||
@@ -972,52 +973,61 @@ What are the archived variables for?
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((nitrogen < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.nitrogen) || (nitrogen > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.nitrogen)))
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return 0
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if((abs(carbon_dioxide-sample.carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && \
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((carbon_dioxide < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.carbon_dioxide) || (oxygen > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.carbon_dioxide)))
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((carbon_dioxide < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.carbon_dioxide) || (carbon_dioxide > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.carbon_dioxide)))
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return 0
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||||
if((abs(toxins-sample.toxins) > MINIMUM_AIR_TO_SUSPEND) && \
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((toxins < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.toxins) || (toxins > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.toxins)))
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return 0
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if(total_moles() > MINIMUM_AIR_TO_SUSPEND)
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if((abs(temperature-sample.temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) && \
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((temperature < (1-MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND)*sample.temperature) || (temperature > (1+MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND)*sample.temperature)))
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//world << "temp fail [temperature] & [sample.temperature]"
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return 0
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var/check_moles
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if(sample.trace_gases.len)
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for(var/datum/gas/trace_gas in sample.trace_gases)
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if(trace_gas.moles_archived > MINIMUM_AIR_TO_SUSPEND)
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var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
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if(corresponding)
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if((abs(trace_gas.moles - corresponding.moles) > MINIMUM_AIR_TO_SUSPEND) && \
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((corresponding.moles < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*trace_gas.moles) || (corresponding.moles > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*trace_gas.moles)))
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return 0
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else
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return 0
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var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
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if(corresponding)
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check_moles = corresponding.moles
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||||
else
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check_moles = 0
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if((abs(trace_gas.moles - check_moles) > MINIMUM_AIR_TO_SUSPEND) && \
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((check_moles < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*trace_gas.moles) || (check_moles > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*trace_gas.moles)))
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return 0
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||||
|
||||
if(trace_gases.len)
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for(var/datum/gas/trace_gas in trace_gases)
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if(trace_gas.moles > MINIMUM_AIR_TO_SUSPEND)
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var/datum/gas/corresponding = locate(trace_gas.type) in sample.trace_gases
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if(corresponding)
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if((abs(trace_gas.moles - corresponding.moles) > MINIMUM_AIR_TO_SUSPEND) && \
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((trace_gas.moles < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*corresponding.moles) || (trace_gas.moles > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*corresponding.moles)))
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return 0
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else
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return 0
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var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
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if(corresponding)
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||||
check_moles = corresponding.moles
|
||||
else
|
||||
check_moles = 0
|
||||
|
||||
if((abs(trace_gas.moles - check_moles) > MINIMUM_AIR_TO_SUSPEND) && \
|
||||
((trace_gas.moles < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*check_moles) || (trace_gas.moles > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*check_moles)))
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return 0
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||||
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||||
return 1
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/datum/gas_mixture/proc/compare_unsim(turf/list/samples)
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//Purpose: Compares a list of unsimulated tiles to self to see if within acceptable ranges that group processing may be enabled
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||||
//Called by: ZAS sleeping detection.
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||||
//Inputs: List of unsimulated turfs to compare to
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||||
//Outputs: 1 if within an acceptable range to sleep, 0 otherwise.
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||||
var/datum/gas_mixture/after_share = new
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||||
after_share.copy_from(src)
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||||
/datum/gas_mixture/proc/add(datum/gas_mixture/right_side)
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||||
oxygen += right_side.oxygen
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||||
carbon_dioxide += right_side.carbon_dioxide
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||||
nitrogen += right_side.nitrogen
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toxins += right_side.toxins
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|
||||
ShareSpace(after_share, samples)
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if(trace_gases.len || right_side.trace_gases.len)
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||||
for(var/datum/gas/trace_gas in right_side.trace_gases)
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||||
var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
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||||
if(!corresponding)
|
||||
corresponding = new trace_gas.type()
|
||||
trace_gases += corresponding
|
||||
corresponding.moles += trace_gas.moles
|
||||
|
||||
return src.compare(after_share)
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update_values()
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return 1
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/datum/gas_mixture/proc/subtract(datum/gas_mixture/right_side)
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||||
//Purpose: Subtracts right_side from air_mixture. Used to help turfs mingle
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||||
@@ -1025,18 +1035,42 @@ What are the archived variables for?
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||||
//Inputs: Gas mix to remove
|
||||
//Outputs: 1
|
||||
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||||
oxygen -= right_side.oxygen
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||||
carbon_dioxide -= right_side.carbon_dioxide
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nitrogen -= right_side.nitrogen
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||||
toxins -= right_side.toxins
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oxygen = max(oxygen - right_side.oxygen)
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carbon_dioxide = max(carbon_dioxide - right_side.carbon_dioxide)
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nitrogen = max(nitrogen - right_side.nitrogen)
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toxins = max(toxins - right_side.toxins)
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if((trace_gases.len > 0)||(right_side.trace_gases.len > 0))
|
||||
if(trace_gases.len || right_side.trace_gases.len)
|
||||
for(var/datum/gas/trace_gas in right_side.trace_gases)
|
||||
var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
|
||||
if(!corresponding)
|
||||
corresponding = new trace_gas.type()
|
||||
trace_gases += corresponding
|
||||
if(corresponding)
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||||
corresponding.moles = max(0, corresponding.moles - trace_gas.moles)
|
||||
|
||||
corresponding.moles -= trace_gas.moles
|
||||
update_values()
|
||||
return 1
|
||||
return 1
|
||||
|
||||
/datum/gas_mixture/proc/multiply(factor)
|
||||
oxygen *= factor
|
||||
carbon_dioxide *= factor
|
||||
nitrogen *= factor
|
||||
toxins *= factor
|
||||
|
||||
if(trace_gases && trace_gases.len)
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||||
for(var/datum/gas/trace_gas in trace_gases)
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trace_gas.moles *= factor
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||||
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||||
update_values()
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return 1
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||||
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/datum/gas_mixture/proc/divide(factor)
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||||
oxygen /= factor
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||||
carbon_dioxide /= factor
|
||||
nitrogen /= factor
|
||||
toxins /= factor
|
||||
|
||||
if(trace_gases && trace_gases.len)
|
||||
for(var/datum/gas/trace_gas in trace_gases)
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||||
trace_gas.moles /= factor
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||||
|
||||
update_values()
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||||
return 1
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||||
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+120
-27
@@ -10,6 +10,9 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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var/list/contents //All the tiles that are contained in this zone.
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||||
var/list/unsimulated_tiles // Any space tiles in this list will cause air to flow out.
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||||
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||||
var/datum/gas_mixture/air_unsim //Overall average of the air in connected unsimualted tiles.
|
||||
var/unsim_air_needs_update = 0 //Set to 1 on geometry changes, marks air_unsim as needing update.
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||||
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||||
var/list/connections //connection objects which refer to connections with other zones, e.g. through a door.
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||||
var/list/direct_connections //connections which directly connect two zones.
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||||
|
||||
@@ -126,6 +129,8 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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unsimulated_tiles += T
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||||
contents -= T
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||||
|
||||
unsim_air_needs_update = 1
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||||
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||||
/zone/proc/RemoveTurf(turf/T)
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||||
//Same, but in reverse.
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if(istype(T, /turf/simulated))
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||||
@@ -146,6 +151,45 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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||||
if(!unsimulated_tiles.len)
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||||
unsimulated_tiles = null
|
||||
|
||||
unsim_air_needs_update = 1
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||||
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||||
//Updates the air_unsim var
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||||
/zone/proc/UpdateUnsimAvg()
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||||
if(!unsim_air_needs_update)
|
||||
return
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||||
|
||||
unsim_air_needs_update = 0
|
||||
|
||||
if(!air_unsim)
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||||
air_unsim = new /datum/gas_mixture
|
||||
|
||||
air_unsim.oxygen = 0
|
||||
air_unsim.nitrogen = 0
|
||||
air_unsim.carbon_dioxide = 0
|
||||
air_unsim.toxins = 0
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||||
air_unsim.temperature = 0
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||||
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var/correction_ratio = max(1, max(max(1, air.group_multiplier) + 3, 1) + unsimulated_tiles.len) / unsimulated_tiles.len
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||||
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for(var/turf/T in unsimulated_tiles)
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if(!istype(T, /turf/simulated))
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air_unsim.oxygen += T.oxygen
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||||
air_unsim.carbon_dioxide += T.carbon_dioxide
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||||
air_unsim.nitrogen += T.nitrogen
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||||
air_unsim.toxins += T.toxins
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||||
air_unsim.temperature += T.temperature/unsimulated_tiles.len
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||||
|
||||
//These values require adjustment in order to properly represent a room of the specified size.
|
||||
air_unsim.oxygen *= correction_ratio
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||||
air_unsim.carbon_dioxide *= correction_ratio
|
||||
air_unsim.nitrogen *= correction_ratio
|
||||
air_unsim.toxins *= correction_ratio
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||||
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air_unsim.group_multiplier = unsimulated_tiles.len
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||||
|
||||
air_unsim.update_values()
|
||||
return
|
||||
|
||||
//////////////
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||||
//PROCESSING//
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||||
//////////////
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||||
@@ -180,20 +224,23 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
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||||
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||||
progress = "problem with: ShareSpace()"
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||||
|
||||
if(unsim_air_needs_update)
|
||||
unsim_air_needs_update = 0
|
||||
UpdateUnsimAvg()
|
||||
|
||||
if(unsimulated_tiles)
|
||||
if(locate(/turf/simulated) in unsimulated_tiles)
|
||||
for(var/turf/simulated/T in unsimulated_tiles)
|
||||
unsimulated_tiles -= T
|
||||
|
||||
if(unsimulated_tiles.len)
|
||||
var/old_pressure = air.return_pressure()
|
||||
var/moved_air = ShareSpace(air,unsimulated_tiles)
|
||||
var/moved_air = ShareSpace(air, air_unsim)
|
||||
|
||||
if(!air.compare(air_unsim))
|
||||
interactions_with_unsim++
|
||||
|
||||
if(moved_air > vsc.airflow_lightest_pressure)
|
||||
AirflowSpace(src)
|
||||
|
||||
if(old_pressure && (moved_air / old_pressure) > MINIMUM_AIR_RATIO_TO_SUSPEND) //Check if we've moved enough air to be considered awake.
|
||||
interactions_with_unsim++
|
||||
else
|
||||
unsimulated_tiles = null
|
||||
|
||||
@@ -310,11 +357,11 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
|
||||
Z.interactions_with_neighbors++
|
||||
interactions_with_neighbors++
|
||||
|
||||
if(!interactions_with_neighbors && !interactions_with_unsim)
|
||||
SetStatus(ZONE_SLEEPING)
|
||||
if(!interactions_with_neighbors && !interactions_with_unsim)
|
||||
SetStatus(ZONE_SLEEPING)
|
||||
|
||||
interactions_with_neighbors = 0
|
||||
interactions_with_unsim = 0
|
||||
interactions_with_neighbors = 0
|
||||
interactions_with_unsim = 0
|
||||
|
||||
progress = "all components completed successfully, the problem is not here"
|
||||
|
||||
@@ -327,6 +374,11 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
|
||||
else if(status == ZONE_ACTIVE && new_status == ZONE_SLEEPING)
|
||||
air_master.active_zones.Remove(src)
|
||||
status = ZONE_SLEEPING
|
||||
|
||||
if(unsimulated_tiles && unsimulated_tiles.len)
|
||||
UpdateUnsimAvg()
|
||||
air.copy_from(air_unsim)
|
||||
|
||||
if(!archived_air)
|
||||
archived_air = new
|
||||
archived_air.copy_from(air)
|
||||
@@ -342,12 +394,13 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
|
||||
var/difference = 0
|
||||
|
||||
if(unsimulated_tiles && unsimulated_tiles.len)
|
||||
if(air.compare_unsim(unsimulated_tiles))
|
||||
UpdateUnsimAvg()
|
||||
if(!air.compare(air_unsim))
|
||||
difference = 1
|
||||
|
||||
if(!difference)
|
||||
for(var/zone/Z in connected_zones) //Check adjacent zones for air difference.
|
||||
if(air.compare(Z.air))
|
||||
if(!air.compare(Z.air))
|
||||
difference = 1
|
||||
break
|
||||
|
||||
@@ -362,11 +415,20 @@ var/list/CounterDoorDirections = list(SOUTH,EAST) //Which directions doors turfs
|
||||
return air.merge(giver)
|
||||
|
||||
else
|
||||
if(unsimulated_tiles && unsimulated_tiles.len)
|
||||
UpdateUnsimAvg()
|
||||
var/datum/gas_mixture/compare_air = new
|
||||
compare_air.copy_from(giver)
|
||||
compare_air.add(air_unsim)
|
||||
compare_air.divide(air.group_multiplier)
|
||||
|
||||
if(air_unsim.compare(compare_air))
|
||||
return 0
|
||||
|
||||
var/result = air.merge(giver)
|
||||
|
||||
if(!archived_air.compare(air))
|
||||
SetStatus(ZONE_ACTIVE)
|
||||
|
||||
return result
|
||||
|
||||
|
||||
@@ -443,6 +505,7 @@ proc/ShareRatio(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
|
||||
if(H)
|
||||
var/G_avg = (G.moles*size + H.moles*share_size) / (size+share_size)
|
||||
G.moles = (G.moles - G_avg) * (1-ratio) + G_avg
|
||||
|
||||
H.moles = (H.moles - G_avg) * (1-ratio) + G_avg
|
||||
else
|
||||
H = new G.type
|
||||
@@ -451,6 +514,15 @@ proc/ShareRatio(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
|
||||
G.moles = (G.moles - G_avg) * (1-ratio) + G_avg
|
||||
H.moles = (H.moles - G_avg) * (1-ratio) + G_avg
|
||||
|
||||
for(var/datum/gas/G in B.trace_gases)
|
||||
var/datum/gas/H = locate(G.type) in A.trace_gases
|
||||
if(H)
|
||||
H = new G.type
|
||||
A.trace_gases += H
|
||||
var/G_avg = (G.moles*size) / (size+share_size)
|
||||
G.moles = (G.moles - G_avg) * (1-ratio) + G_avg
|
||||
H.moles = (H.moles - G_avg) * (1-ratio) + G_avg
|
||||
|
||||
A.update_values()
|
||||
B.update_values()
|
||||
|
||||
@@ -459,7 +531,7 @@ proc/ShareRatio(datum/gas_mixture/A, datum/gas_mixture/B, connecting_tiles)
|
||||
|
||||
proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles, dbg_output)
|
||||
//A modified version of ShareRatio for spacing gas at the same rate as if it were going into a large airless room.
|
||||
if(!unsimulated_tiles || !unsimulated_tiles.len)
|
||||
if(!unsimulated_tiles)
|
||||
return 0
|
||||
|
||||
var
|
||||
@@ -472,6 +544,22 @@ proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles, dbg_output)
|
||||
|
||||
size = max(1,A.group_multiplier)
|
||||
|
||||
var/tileslen
|
||||
var/share_size
|
||||
|
||||
if(istype(unsimulated_tiles, /datum/gas_mixture))
|
||||
var/datum/gas_mixture/avg_unsim = unsimulated_tiles
|
||||
unsim_oxygen = avg_unsim.oxygen
|
||||
unsim_co2 = avg_unsim.carbon_dioxide
|
||||
unsim_nitrogen = avg_unsim.nitrogen
|
||||
unsim_plasma = avg_unsim.toxins
|
||||
unsim_temperature = avg_unsim.temperature
|
||||
share_size = max(1, max(size + 3, 1) + avg_unsim.group_multiplier)
|
||||
tileslen = avg_unsim.group_multiplier
|
||||
|
||||
else if(istype(unsimulated_tiles, /list))
|
||||
if(!unsimulated_tiles.len)
|
||||
return 0
|
||||
// We use the same size for the potentially single space tile
|
||||
// as we use for the entire room. Why is this?
|
||||
// Short answer: We do not want larger rooms to depressurize more
|
||||
@@ -479,20 +567,25 @@ proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles, dbg_output)
|
||||
// oh-shit effect when large rooms get breached, but still having small
|
||||
// rooms remain pressurized for long enough to make escape possible.
|
||||
share_size = max(1, max(size + 3, 1) + unsimulated_tiles.len)
|
||||
correction_ratio = share_size / unsimulated_tiles.len
|
||||
var/correction_ratio = share_size / unsimulated_tiles.len
|
||||
|
||||
for(var/turf/T in unsimulated_tiles)
|
||||
unsim_oxygen += T.oxygen
|
||||
unsim_co2 += T.carbon_dioxide
|
||||
unsim_nitrogen += T.nitrogen
|
||||
unsim_plasma += T.toxins
|
||||
unsim_temperature += T.temperature/unsimulated_tiles.len
|
||||
for(var/turf/T in unsimulated_tiles)
|
||||
unsim_oxygen += T.oxygen
|
||||
unsim_co2 += T.carbon_dioxide
|
||||
unsim_nitrogen += T.nitrogen
|
||||
unsim_plasma += T.toxins
|
||||
unsim_temperature += T.temperature/unsimulated_tiles.len
|
||||
|
||||
//These values require adjustment in order to properly represent a room of the specified size.
|
||||
unsim_oxygen *= correction_ratio
|
||||
unsim_co2 *= correction_ratio
|
||||
unsim_nitrogen *= correction_ratio
|
||||
unsim_plasma *= correction_ratio
|
||||
tileslen = unsimulated_tiles.len
|
||||
|
||||
else //invalid input type
|
||||
return 0
|
||||
|
||||
//These values require adjustment in order to properly represent a room of the specified size.
|
||||
unsim_oxygen *= correction_ratio
|
||||
unsim_co2 *= correction_ratio
|
||||
unsim_nitrogen *= correction_ratio
|
||||
unsim_plasma *= correction_ratio
|
||||
unsim_heat_capacity = HEAT_CAPACITY_CALCULATION(unsim_oxygen, unsim_co2, unsim_nitrogen, unsim_plasma)
|
||||
|
||||
var
|
||||
@@ -517,8 +610,8 @@ proc/ShareSpace(datum/gas_mixture/A, list/unsimulated_tiles, dbg_output)
|
||||
if((full_heat_capacity + unsim_heat_capacity) > 0)
|
||||
temp_avg = (A.temperature * full_heat_capacity + unsim_temperature * unsim_heat_capacity) / (full_heat_capacity + unsim_heat_capacity)
|
||||
|
||||
if(sharing_lookup_table.len >= unsimulated_tiles.len) //6 or more interconnecting tiles will max at 42% of air moved per tick.
|
||||
ratio = sharing_lookup_table[unsimulated_tiles.len]
|
||||
if(sharing_lookup_table.len >= tileslen) //6 or more interconnecting tiles will max at 42% of air moved per tick.
|
||||
ratio = sharing_lookup_table[tileslen]
|
||||
|
||||
A.oxygen = max(0, (A.oxygen - oxy_avg) * (1 - ratio) + oxy_avg )
|
||||
A.nitrogen = max(0, (A.nitrogen - nit_avg) * (1 - ratio) + nit_avg )
|
||||
|
||||
@@ -99,6 +99,7 @@ var/global/vox_kills = 0 //Used to check the Inviolate.
|
||||
|
||||
vox.real_name = capitalize(newname)
|
||||
vox.name = vox.real_name
|
||||
raider.name = vox.name
|
||||
vox.age = rand(12,20)
|
||||
vox.dna.mutantrace = "vox"
|
||||
vox.set_species("Vox")
|
||||
@@ -253,6 +254,34 @@ var/global/vox_kills = 0 //Used to check the Inviolate.
|
||||
|
||||
..()
|
||||
|
||||
datum/game_mode/proc/auto_declare_completion_heist()
|
||||
if(raiders.len)
|
||||
var/check_return = 0
|
||||
if(ticker && istype(ticker.mode,/datum/game_mode/heist))
|
||||
check_return = 1
|
||||
var/text = "<FONT size = 2><B>The vox raiders were:</B></FONT>"
|
||||
|
||||
for(var/datum/mind/vox in raiders)
|
||||
text += "<br>[vox.key] was [vox.name] ("
|
||||
if(check_return)
|
||||
var/obj/stack = raiders[vox]
|
||||
if(get_area(stack) != locate(/area/shuttle/vox/station))
|
||||
text += "left behind)"
|
||||
continue
|
||||
if(vox.current)
|
||||
if(vox.current.stat == DEAD)
|
||||
text += "died"
|
||||
else
|
||||
text += "survived"
|
||||
if(vox.current.real_name != vox.name)
|
||||
text += " as [vox.current.real_name]"
|
||||
else
|
||||
text += "body destroyed"
|
||||
text += ")"
|
||||
|
||||
world << text
|
||||
return 1
|
||||
|
||||
/datum/game_mode/heist/check_finished()
|
||||
if (!(is_raider_crew_alive()) || (vox_shuttle_location && (vox_shuttle_location == "start")))
|
||||
return 1
|
||||
|
||||
@@ -149,11 +149,11 @@ obj/structure/sign/poster/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if("No")
|
||||
return
|
||||
|
||||
/obj/structure/sign/poster/proc/roll_and_drop(turf/loc)
|
||||
/obj/structure/sign/poster/proc/roll_and_drop(turf/newloc)
|
||||
var/obj/item/weapon/contraband/poster/P = new(src, serial_number)
|
||||
P.resulting_poster = src
|
||||
P.loc = loc
|
||||
loc = P
|
||||
P.loc = newloc
|
||||
src.loc = P
|
||||
|
||||
|
||||
//seperated to reduce code duplication. Moved here for ease of reference and to unclutter r_wall/attackby()
|
||||
|
||||
@@ -126,7 +126,7 @@ var/global/list/datum/stack_recipe/plasma_recipes = list ( \
|
||||
perunit = 2000
|
||||
|
||||
var/global/list/datum/stack_recipe/plastic_recipes = list ( \
|
||||
new/datum/stack_recipe("plastic crate", /obj/structure/closet/pcrate, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic ashtray", /obj/item/ashtray/plastic, 2, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic fork", /obj/item/weapon/kitchen/utensil/pfork, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic spoon", /obj/item/weapon/kitchen/utensil/pspoon, 1, on_floor = 1), \
|
||||
|
||||
@@ -5,392 +5,62 @@
|
||||
desc = "A rectangular steel crate."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "crate"
|
||||
density = 1
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
req_access = null
|
||||
opened = 0
|
||||
flags = FPRINT
|
||||
// mouse_drag_pointer = MOUSE_ACTIVE_POINTER //???
|
||||
var/rigged = 0
|
||||
|
||||
/obj/structure/closet/pcrate
|
||||
name = "plastic crate"
|
||||
desc = "A rectangular plastic crate."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "plasticcrate"
|
||||
density = 1
|
||||
icon_opened = "plasticcrateopen"
|
||||
icon_closed = "plasticcrate"
|
||||
req_access = null
|
||||
opened = 0
|
||||
flags = FPRINT
|
||||
// mouse_drag_pointer = MOUSE_ACTIVE_POINTER //???
|
||||
var/rigged = 0
|
||||
/obj/structure/closet/crate/can_open()
|
||||
return 1
|
||||
|
||||
/obj/structure/closet/crate/internals
|
||||
desc = "A internals crate."
|
||||
name = "Internals crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "o2crate"
|
||||
density = 1
|
||||
icon_opened = "o2crateopen"
|
||||
icon_closed = "o2crate"
|
||||
|
||||
/obj/structure/closet/crate/trashcart
|
||||
desc = "A heavy, metal trashcart with wheels."
|
||||
name = "Trash Cart"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "trashcart"
|
||||
density = 1
|
||||
icon_opened = "trashcartopen"
|
||||
icon_closed = "trashcart"
|
||||
|
||||
/*these aren't needed anymore
|
||||
/obj/structure/closet/crate/hat
|
||||
desc = "A crate filled with Valuable Collector's Hats!."
|
||||
name = "Hat Crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "crate"
|
||||
density = 1
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
|
||||
/obj/structure/closet/crate/contraband
|
||||
name = "Poster crate"
|
||||
desc = "A random assortment of posters manufactured by providers NOT listed under Nanotrasen's whitelist."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "crate"
|
||||
density = 1
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
*/
|
||||
|
||||
/obj/structure/closet/crate/medical
|
||||
desc = "A medical crate."
|
||||
name = "Medical crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "medicalcrate"
|
||||
density = 1
|
||||
icon_opened = "medicalcrateopen"
|
||||
icon_closed = "medicalcrate"
|
||||
|
||||
/obj/structure/closet/crate/rcd
|
||||
desc = "A crate for the storage of the RCD."
|
||||
name = "RCD crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "crate"
|
||||
density = 1
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
|
||||
/obj/structure/closet/crate/freezer
|
||||
desc = "A freezer."
|
||||
name = "Freezer"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "freezer"
|
||||
density = 1
|
||||
icon_opened = "freezeropen"
|
||||
icon_closed = "freezer"
|
||||
var/target_temp = T0C - 40
|
||||
var/cooling_power = 40
|
||||
|
||||
return_air()
|
||||
var/datum/gas_mixture/gas = (..())
|
||||
if(!gas) return null
|
||||
var/datum/gas_mixture/newgas = new/datum/gas_mixture()
|
||||
newgas.oxygen = gas.oxygen
|
||||
newgas.carbon_dioxide = gas.carbon_dioxide
|
||||
newgas.nitrogen = gas.nitrogen
|
||||
newgas.toxins = gas.toxins
|
||||
newgas.volume = gas.volume
|
||||
newgas.temperature = gas.temperature
|
||||
if(newgas.temperature <= target_temp) return
|
||||
|
||||
if((newgas.temperature - cooling_power) > target_temp)
|
||||
newgas.temperature -= cooling_power
|
||||
else
|
||||
newgas.temperature = target_temp
|
||||
return newgas
|
||||
|
||||
|
||||
/obj/structure/closet/crate/bin
|
||||
desc = "A large bin."
|
||||
name = "Large bin"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "largebin"
|
||||
density = 1
|
||||
icon_opened = "largebinopen"
|
||||
icon_closed = "largebin"
|
||||
|
||||
/obj/structure/closet/crate/radiation
|
||||
desc = "A crate with a radiation sign on it."
|
||||
name = "Radioactive gear crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "radiation"
|
||||
density = 1
|
||||
icon_opened = "radiationopen"
|
||||
icon_closed = "radiation"
|
||||
|
||||
/obj/structure/closet/crate/secure/weapon
|
||||
desc = "A secure weapons crate."
|
||||
name = "Weapons crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "weaponcrate"
|
||||
density = 1
|
||||
icon_opened = "weaponcrateopen"
|
||||
icon_closed = "weaponcrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/plasma
|
||||
desc = "A secure plasma crate."
|
||||
name = "Plasma crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "plasmacrate"
|
||||
density = 1
|
||||
icon_opened = "plasmacrateopen"
|
||||
icon_closed = "plasmacrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/gear
|
||||
desc = "A secure gear crate."
|
||||
name = "Gear crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "secgearcrate"
|
||||
density = 1
|
||||
icon_opened = "secgearcrateopen"
|
||||
icon_closed = "secgearcrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/hydrosec
|
||||
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
|
||||
name = "secure hydroponics crate"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "hydrosecurecrate"
|
||||
density = 1
|
||||
icon_opened = "hydrosecurecrateopen"
|
||||
icon_closed = "hydrosecurecrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/bin
|
||||
desc = "A secure bin."
|
||||
name = "Secure bin"
|
||||
icon_state = "largebins"
|
||||
icon_opened = "largebinsopen"
|
||||
icon_closed = "largebins"
|
||||
redlight = "largebinr"
|
||||
greenlight = "largebing"
|
||||
sparks = "largebinsparks"
|
||||
emag = "largebinemag"
|
||||
|
||||
/obj/structure/closet/crate/secure/large
|
||||
name = "large crate"
|
||||
desc = "A hefty metal crate with an electronic locking system."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "largemetal"
|
||||
icon_opened = "largemetalopen"
|
||||
icon_closed = "largemetal"
|
||||
redlight = "largemetalr"
|
||||
greenlight = "largemetalg"
|
||||
|
||||
/obj/structure/closet/crate/secure/large/close()
|
||||
//we can hold up to one large item
|
||||
var/found = 0
|
||||
for(var/obj/structure/S in src.loc)
|
||||
if(S == src)
|
||||
continue
|
||||
if(!S.anchored)
|
||||
found = 1
|
||||
S.loc = src
|
||||
break
|
||||
if(!found)
|
||||
for(var/obj/machinery/M in src.loc)
|
||||
if(!M.anchored)
|
||||
M.loc = src
|
||||
break
|
||||
..()
|
||||
|
||||
//fluff variant
|
||||
/obj/structure/closet/crate/secure/large/reinforced
|
||||
desc = "A hefty, reinforced metal crate with an electronic locking system."
|
||||
icon_state = "largermetal"
|
||||
icon_opened = "largermetalopen"
|
||||
icon_closed = "largermetal"
|
||||
|
||||
/obj/structure/closet/crate/secure
|
||||
desc = "A secure crate."
|
||||
name = "Secure crate"
|
||||
icon_state = "securecrate"
|
||||
icon_opened = "securecrateopen"
|
||||
icon_closed = "securecrate"
|
||||
var/redlight = "securecrater"
|
||||
var/greenlight = "securecrateg"
|
||||
var/sparks = "securecratesparks"
|
||||
var/emag = "securecrateemag"
|
||||
var/broken = 0
|
||||
var/locked = 1
|
||||
|
||||
/obj/structure/closet/crate/large
|
||||
name = "large crate"
|
||||
desc = "A hefty metal crate."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "largemetal"
|
||||
icon_opened = "largemetalopen"
|
||||
icon_closed = "largemetal"
|
||||
|
||||
/obj/structure/closet/crate/large/close()
|
||||
//we can hold up to one large item
|
||||
var/found = 0
|
||||
for(var/obj/structure/S in src.loc)
|
||||
if(S == src)
|
||||
continue
|
||||
if(!S.anchored)
|
||||
found = 1
|
||||
S.loc = src
|
||||
break
|
||||
if(!found)
|
||||
for(var/obj/machinery/M in src.loc)
|
||||
if(!M.anchored)
|
||||
M.loc = src
|
||||
break
|
||||
..()
|
||||
|
||||
/obj/structure/closet/crate/hydroponics
|
||||
name = "Hydroponics crate"
|
||||
desc = "All you need to destroy those pesky weeds and pests."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "hydrocrate"
|
||||
icon_opened = "hydrocrateopen"
|
||||
icon_closed = "hydrocrate"
|
||||
density = 1
|
||||
|
||||
/obj/structure/closet/crate/hydroponics/prespawned
|
||||
//This exists so the prespawned hydro crates spawn with their contents.
|
||||
/* name = "Hydroponics crate"
|
||||
desc = "All you need to destroy those pesky weeds and pests."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "hydrocrate"
|
||||
icon_opened = "hydrocrateopen"
|
||||
icon_closed = "hydrocrate"
|
||||
density = 1*/
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
|
||||
new /obj/item/weapon/minihoe(src)
|
||||
// new /obj/item/weapon/weedspray(src)
|
||||
// new /obj/item/weapon/weedspray(src)
|
||||
// new /obj/item/weapon/pestspray(src)
|
||||
// new /obj/item/weapon/pestspray(src)
|
||||
// new /obj/item/weapon/pestspray(src)
|
||||
|
||||
|
||||
/obj/structure/closet/crate/secure/New()
|
||||
..()
|
||||
if(locked)
|
||||
overlays.Cut()
|
||||
overlays += redlight
|
||||
else
|
||||
overlays.Cut()
|
||||
overlays += greenlight
|
||||
|
||||
/obj/structure/closet/crate/rcd/New()
|
||||
..()
|
||||
new /obj/item/weapon/rcd_ammo(src)
|
||||
new /obj/item/weapon/rcd_ammo(src)
|
||||
new /obj/item/weapon/rcd_ammo(src)
|
||||
new /obj/item/weapon/rcd(src)
|
||||
|
||||
/obj/structure/closet/crate/radiation/New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
/obj/structure/closet/crate/can_close()
|
||||
return 1
|
||||
|
||||
/obj/structure/closet/crate/open()
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
|
||||
if(src.opened)
|
||||
return 0
|
||||
if(!src.can_open())
|
||||
return 0
|
||||
|
||||
if(rigged && locate(/obj/item/device/radio/electropack) in src)
|
||||
if(isliving(usr))
|
||||
var/mob/living/L = usr
|
||||
if(L.electrocute_act(17, src))
|
||||
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
||||
s.set_up(5, 1, src)
|
||||
s.start()
|
||||
return 2
|
||||
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
|
||||
for(var/obj/O in src)
|
||||
O.loc = get_turf(src)
|
||||
|
||||
icon_state = icon_opened
|
||||
src.opened = 1
|
||||
return 1
|
||||
|
||||
/obj/structure/closet/crate/close()
|
||||
if(!src.opened)
|
||||
return 0
|
||||
if(!src.can_close())
|
||||
return 0
|
||||
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
|
||||
|
||||
var/itemcount = 0
|
||||
|
||||
for(var/obj/O in get_turf(src))
|
||||
if(itemcount >= storage_capacity)
|
||||
break
|
||||
|
||||
if(O.density || O.anchored || istype(O,/obj/structure/closet))
|
||||
continue
|
||||
|
||||
if(istype(O, /obj/structure/stool/bed)) //This is only necessary because of rollerbeds and swivel chairs.
|
||||
var/obj/structure/stool/bed/B = O
|
||||
if(B.buckled_mob)
|
||||
continue
|
||||
|
||||
O.loc = src
|
||||
itemcount++
|
||||
|
||||
icon_state = icon_closed
|
||||
src.opened = 0
|
||||
|
||||
/obj/structure/closet/crate/attack_hand(mob/user as mob)
|
||||
if(opened)
|
||||
close()
|
||||
else
|
||||
if(rigged && locate(/obj/item/device/radio/electropack) in src)
|
||||
if(isliving(user))
|
||||
var/mob/living/L = user
|
||||
if(L.electrocute_act(17, src))
|
||||
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
||||
s.set_up(5, 1, src)
|
||||
s.start()
|
||||
return
|
||||
open()
|
||||
return
|
||||
|
||||
/obj/structure/closet/crate/secure/attack_hand(mob/user as mob)
|
||||
if(locked && !broken)
|
||||
if (allowed(user))
|
||||
user << "<span class='notice'>You unlock [src].</span>"
|
||||
src.locked = 0
|
||||
overlays.Cut()
|
||||
overlays += greenlight
|
||||
return
|
||||
else
|
||||
user << "<span class='notice'>[src] is locked.</span>"
|
||||
return
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/structure/closet/crate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(istype(W, /obj/item/weapon/card) && src.allowed(user) && !locked && !opened && !broken)
|
||||
user << "<span class='notice'>You lock \the [src].</span>"
|
||||
src.locked = 1
|
||||
overlays.Cut()
|
||||
overlays += redlight
|
||||
return
|
||||
else if ( (istype(W, /obj/item/weapon/card/emag)||istype(W, /obj/item/weapon/melee/energy/blade)) && locked &&!broken)
|
||||
overlays.Cut()
|
||||
overlays += emag
|
||||
overlays += sparks
|
||||
spawn(6) overlays -= sparks //Tried lots of stuff but nothing works right. so i have to use this *sadface*
|
||||
playsound(src.loc, "sparks", 60, 1)
|
||||
src.locked = 0
|
||||
src.broken = 1
|
||||
user << "<span class='notice'>You unlock \the [src].</span>"
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/structure/closet/crate/attack_paw(mob/user as mob)
|
||||
return attack_hand(user)
|
||||
return 1
|
||||
|
||||
/obj/structure/closet/crate/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(opened)
|
||||
@@ -424,6 +94,107 @@
|
||||
return
|
||||
else return attack_hand(user)
|
||||
|
||||
/obj/structure/closet/crate/ex_act(severity)
|
||||
switch(severity)
|
||||
if(1.0)
|
||||
for(var/obj/O in src.contents)
|
||||
del(O)
|
||||
del(src)
|
||||
return
|
||||
if(2.0)
|
||||
for(var/obj/O in src.contents)
|
||||
if(prob(50))
|
||||
del(O)
|
||||
del(src)
|
||||
return
|
||||
if(3.0)
|
||||
if (prob(50))
|
||||
del(src)
|
||||
return
|
||||
else
|
||||
return
|
||||
|
||||
/obj/structure/closet/crate/secure
|
||||
desc = "A secure crate."
|
||||
name = "Secure crate"
|
||||
icon_state = "securecrate"
|
||||
icon_opened = "securecrateopen"
|
||||
icon_closed = "securecrate"
|
||||
var/redlight = "securecrater"
|
||||
var/greenlight = "securecrateg"
|
||||
var/sparks = "securecratesparks"
|
||||
var/emag = "securecrateemag"
|
||||
var/broken = 0
|
||||
var/locked = 1
|
||||
|
||||
/obj/structure/closet/crate/secure/New()
|
||||
..()
|
||||
if(locked)
|
||||
overlays.Cut()
|
||||
overlays += redlight
|
||||
else
|
||||
overlays.Cut()
|
||||
overlays += greenlight
|
||||
|
||||
/obj/structure/closet/crate/secure/can_open()
|
||||
return !locked
|
||||
|
||||
/obj/structure/closet/crate/secure/proc/togglelock(mob/user as mob)
|
||||
if(src.opened)
|
||||
user << "<span class='notice'>Close the crate first.</span>"
|
||||
return
|
||||
if(src.broken)
|
||||
user << "<span class='warning'>The crate appears to be broken.</span>"
|
||||
return
|
||||
if(src.allowed(user))
|
||||
src.locked = !src.locked
|
||||
for(var/mob/O in viewers(user, 3))
|
||||
if((O.client && !( O.blinded )))
|
||||
O << "<span class='notice'>The crate has been [locked ? null : "un"]locked by [user].</span>"
|
||||
overlays.Cut()
|
||||
overlays += locked ? redlight : greenlight
|
||||
else
|
||||
user << "<span class='notice'>Access Denied</span>"
|
||||
|
||||
/obj/structure/closet/crate/secure/verb/verb_togglelock()
|
||||
set src in oview(1) // One square distance
|
||||
set category = "Object"
|
||||
set name = "Toggle Lock"
|
||||
|
||||
if(!usr.canmove || usr.stat || usr.restrained()) // Don't use it if you're not able to! Checks for stuns, ghost and restrain
|
||||
return
|
||||
|
||||
if(ishuman(usr))
|
||||
src.add_fingerprint(usr)
|
||||
src.togglelock(usr)
|
||||
else
|
||||
usr << "<span class='warning'>This mob type can't use this verb.</span>"
|
||||
|
||||
/obj/structure/closet/crate/secure/attack_hand(mob/user as mob)
|
||||
src.add_fingerprint(user)
|
||||
if(locked)
|
||||
src.togglelock(user)
|
||||
else
|
||||
src.toggle(user)
|
||||
|
||||
/obj/structure/closet/crate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(is_type_in_list(W, list(/obj/item/weapon/packageWrap, /obj/item/weapon/cable_coil, /obj/item/device/radio/electropack, /obj/item/weapon/wirecutters)))
|
||||
return ..()
|
||||
if(locked && (istype(W, /obj/item/weapon/card/emag)||istype(W, /obj/item/weapon/melee/energy/blade)))
|
||||
overlays.Cut()
|
||||
overlays += emag
|
||||
overlays += sparks
|
||||
spawn(6) overlays -= sparks //Tried lots of stuff but nothing works right. so i have to use this *sadface*
|
||||
playsound(src.loc, "sparks", 60, 1)
|
||||
src.locked = 0
|
||||
src.broken = 1
|
||||
user << "<span class='notice'>You unlock \the [src].</span>"
|
||||
return
|
||||
if(!opened)
|
||||
src.togglelock(user)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/structure/closet/crate/secure/emp_act(severity)
|
||||
for(var/obj/O in src)
|
||||
O.emp_act(severity)
|
||||
@@ -447,23 +218,234 @@
|
||||
src.req_access += pick(get_all_accesses())
|
||||
..()
|
||||
|
||||
/obj/structure/closet/crate/plastic
|
||||
name = "plastic crate"
|
||||
desc = "A rectangular plastic crate."
|
||||
icon_state = "plasticcrate"
|
||||
icon_opened = "plasticcrateopen"
|
||||
icon_closed = "plasticcrate"
|
||||
|
||||
/obj/structure/closet/crate/ex_act(severity)
|
||||
switch(severity)
|
||||
if(1.0)
|
||||
for(var/obj/O in src.contents)
|
||||
del(O)
|
||||
del(src)
|
||||
return
|
||||
if(2.0)
|
||||
for(var/obj/O in src.contents)
|
||||
if(prob(50))
|
||||
del(O)
|
||||
del(src)
|
||||
return
|
||||
if(3.0)
|
||||
if (prob(50))
|
||||
del(src)
|
||||
return
|
||||
/obj/structure/closet/crate/internals
|
||||
desc = "A internals crate."
|
||||
name = "Internals crate"
|
||||
icon_state = "o2crate"
|
||||
icon_opened = "o2crateopen"
|
||||
icon_closed = "o2crate"
|
||||
|
||||
/obj/structure/closet/crate/trashcart
|
||||
desc = "A heavy, metal trashcart with wheels."
|
||||
name = "Trash Cart"
|
||||
icon_state = "trashcart"
|
||||
icon_opened = "trashcartopen"
|
||||
icon_closed = "trashcart"
|
||||
|
||||
/*these aren't needed anymore
|
||||
/obj/structure/closet/crate/hat
|
||||
desc = "A crate filled with Valuable Collector's Hats!."
|
||||
name = "Hat Crate"
|
||||
icon_state = "crate"
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
|
||||
/obj/structure/closet/crate/contraband
|
||||
name = "Poster crate"
|
||||
desc = "A random assortment of posters manufactured by providers NOT listed under Nanotrasen's whitelist."
|
||||
icon_state = "crate"
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
*/
|
||||
|
||||
/obj/structure/closet/crate/medical
|
||||
desc = "A medical crate."
|
||||
name = "Medical crate"
|
||||
icon_state = "medicalcrate"
|
||||
icon_opened = "medicalcrateopen"
|
||||
icon_closed = "medicalcrate"
|
||||
|
||||
/obj/structure/closet/crate/rcd
|
||||
desc = "A crate for the storage of the RCD."
|
||||
name = "RCD crate"
|
||||
icon_state = "crate"
|
||||
icon_opened = "crateopen"
|
||||
icon_closed = "crate"
|
||||
|
||||
/obj/structure/closet/crate/rcd/New()
|
||||
..()
|
||||
new /obj/item/weapon/rcd_ammo(src)
|
||||
new /obj/item/weapon/rcd_ammo(src)
|
||||
new /obj/item/weapon/rcd_ammo(src)
|
||||
new /obj/item/weapon/rcd(src)
|
||||
|
||||
/obj/structure/closet/crate/freezer
|
||||
desc = "A freezer."
|
||||
name = "Freezer"
|
||||
icon_state = "freezer"
|
||||
icon_opened = "freezeropen"
|
||||
icon_closed = "freezer"
|
||||
var/target_temp = T0C - 40
|
||||
var/cooling_power = 40
|
||||
|
||||
return_air()
|
||||
var/datum/gas_mixture/gas = (..())
|
||||
if(!gas) return null
|
||||
var/datum/gas_mixture/newgas = new/datum/gas_mixture()
|
||||
newgas.oxygen = gas.oxygen
|
||||
newgas.carbon_dioxide = gas.carbon_dioxide
|
||||
newgas.nitrogen = gas.nitrogen
|
||||
newgas.toxins = gas.toxins
|
||||
newgas.volume = gas.volume
|
||||
newgas.temperature = gas.temperature
|
||||
if(newgas.temperature <= target_temp) return
|
||||
|
||||
if((newgas.temperature - cooling_power) > target_temp)
|
||||
newgas.temperature -= cooling_power
|
||||
else
|
||||
newgas.temperature = target_temp
|
||||
return newgas
|
||||
|
||||
|
||||
/obj/structure/closet/crate/bin
|
||||
desc = "A large bin."
|
||||
name = "Large bin"
|
||||
icon_state = "largebin"
|
||||
icon_opened = "largebinopen"
|
||||
icon_closed = "largebin"
|
||||
|
||||
/obj/structure/closet/crate/radiation
|
||||
desc = "A crate with a radiation sign on it."
|
||||
name = "Radioactive gear crate"
|
||||
icon_state = "radiation"
|
||||
icon_opened = "radiationopen"
|
||||
icon_closed = "radiation"
|
||||
|
||||
/obj/structure/closet/crate/radiation/New()
|
||||
..()
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
new /obj/item/clothing/suit/radiation(src)
|
||||
new /obj/item/clothing/head/radiation(src)
|
||||
|
||||
/obj/structure/closet/crate/secure/weapon
|
||||
desc = "A secure weapons crate."
|
||||
name = "Weapons crate"
|
||||
icon_state = "weaponcrate"
|
||||
icon_opened = "weaponcrateopen"
|
||||
icon_closed = "weaponcrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/plasma
|
||||
desc = "A secure plasma crate."
|
||||
name = "Plasma crate"
|
||||
icon_state = "plasmacrate"
|
||||
icon_opened = "plasmacrateopen"
|
||||
icon_closed = "plasmacrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/gear
|
||||
desc = "A secure gear crate."
|
||||
name = "Gear crate"
|
||||
icon_state = "secgearcrate"
|
||||
icon_opened = "secgearcrateopen"
|
||||
icon_closed = "secgearcrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/hydrosec
|
||||
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
|
||||
name = "secure hydroponics crate"
|
||||
icon_state = "hydrosecurecrate"
|
||||
icon_opened = "hydrosecurecrateopen"
|
||||
icon_closed = "hydrosecurecrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/bin
|
||||
desc = "A secure bin."
|
||||
name = "Secure bin"
|
||||
icon_state = "largebins"
|
||||
icon_opened = "largebinsopen"
|
||||
icon_closed = "largebins"
|
||||
redlight = "largebinr"
|
||||
greenlight = "largebing"
|
||||
sparks = "largebinsparks"
|
||||
emag = "largebinemag"
|
||||
|
||||
/obj/structure/closet/crate/large
|
||||
name = "large crate"
|
||||
desc = "A hefty metal crate."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "largemetal"
|
||||
icon_opened = "largemetalopen"
|
||||
icon_closed = "largemetal"
|
||||
|
||||
/obj/structure/closet/crate/large/close()
|
||||
. = ..()
|
||||
if (.)//we can hold up to one large item
|
||||
var/found = 0
|
||||
for(var/obj/structure/S in src.loc)
|
||||
if(S == src)
|
||||
continue
|
||||
if(!S.anchored)
|
||||
found = 1
|
||||
S.loc = src
|
||||
break
|
||||
if(!found)
|
||||
for(var/obj/machinery/M in src.loc)
|
||||
if(!M.anchored)
|
||||
M.loc = src
|
||||
break
|
||||
return
|
||||
|
||||
/obj/structure/closet/crate/secure/large
|
||||
name = "large crate"
|
||||
desc = "A hefty metal crate with an electronic locking system."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "largemetal"
|
||||
icon_opened = "largemetalopen"
|
||||
icon_closed = "largemetal"
|
||||
redlight = "largemetalr"
|
||||
greenlight = "largemetalg"
|
||||
|
||||
/obj/structure/closet/crate/secure/large/close()
|
||||
. = ..()
|
||||
if (.)//we can hold up to one large item
|
||||
var/found = 0
|
||||
for(var/obj/structure/S in src.loc)
|
||||
if(S == src)
|
||||
continue
|
||||
if(!S.anchored)
|
||||
found = 1
|
||||
S.loc = src
|
||||
break
|
||||
if(!found)
|
||||
for(var/obj/machinery/M in src.loc)
|
||||
if(!M.anchored)
|
||||
M.loc = src
|
||||
break
|
||||
return
|
||||
|
||||
//fluff variant
|
||||
/obj/structure/closet/crate/secure/large/reinforced
|
||||
desc = "A hefty, reinforced metal crate with an electronic locking system."
|
||||
icon_state = "largermetal"
|
||||
icon_opened = "largermetalopen"
|
||||
icon_closed = "largermetal"
|
||||
|
||||
/obj/structure/closet/crate/hydroponics
|
||||
name = "Hydroponics crate"
|
||||
desc = "All you need to destroy those pesky weeds and pests."
|
||||
icon_state = "hydrocrate"
|
||||
icon_opened = "hydrocrateopen"
|
||||
icon_closed = "hydrocrate"
|
||||
|
||||
/obj/structure/closet/crate/hydroponics/prespawned
|
||||
//This exists so the prespawned hydro crates spawn with their contents.
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/plantbgone(src)
|
||||
new /obj/item/weapon/minihoe(src)
|
||||
// new /obj/item/weapon/weedspray(src)
|
||||
// new /obj/item/weapon/weedspray(src)
|
||||
// new /obj/item/weapon/pestspray(src)
|
||||
// new /obj/item/weapon/pestspray(src)
|
||||
// new /obj/item/weapon/pestspray(src)
|
||||
@@ -60,9 +60,10 @@ var/global/vox_tick = 1
|
||||
var/obj/item/weapon/card/id/syndicate/W = new(src)
|
||||
W.name = "[real_name]'s Legitimate Human ID Card"
|
||||
W.icon_state = "id"
|
||||
W.access = list(access_cent_general, access_cent_specops, access_cent_living, access_cent_storage, access_syndicate)
|
||||
W.access = list(access_syndicate)
|
||||
W.assignment = "Trader"
|
||||
W.registered_name = real_name
|
||||
W.registered_user = src
|
||||
equip_to_slot_or_del(W, slot_wear_id)
|
||||
|
||||
var/obj/item/weapon/implant/cortical/I = new(src)
|
||||
@@ -75,6 +76,7 @@ var/global/vox_tick = 1
|
||||
if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist ) ) )
|
||||
var/datum/game_mode/heist/M = ticker.mode
|
||||
M.cortical_stacks += I
|
||||
M.raiders[mind] = I
|
||||
|
||||
vox_tick++
|
||||
if (vox_tick > 4) vox_tick = 1
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
icon_state = "night"
|
||||
item_state = "glasses"
|
||||
origin_tech = "magnets=2"
|
||||
vision_flags = SEE_TURFS
|
||||
darkness_view = 3
|
||||
|
||||
/obj/item/clothing/glasses/eyepatch
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle."
|
||||
name = "magboots"
|
||||
icon_state = "magboots0"
|
||||
species_restricted = null
|
||||
var/magpulse = 0
|
||||
// flags = NOSLIP //disabled by default
|
||||
|
||||
|
||||
@@ -1267,12 +1267,6 @@ mob/living/carbon/human/yank_out_object()
|
||||
|
||||
species = all_species[new_species]
|
||||
|
||||
see_in_dark = species.darksight
|
||||
if(see_in_dark > 2)
|
||||
see_invisible = SEE_INVISIBLE_LEVEL_ONE
|
||||
else
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
spawn(0)
|
||||
update_icons()
|
||||
|
||||
|
||||
@@ -1173,6 +1173,8 @@
|
||||
if(healths) healths.icon_state = "health7" //DEAD healthmeter
|
||||
else
|
||||
sight &= ~(SEE_TURFS|SEE_MOBS|SEE_OBJS)
|
||||
see_in_dark = species.darksight
|
||||
see_invisible = see_in_dark>2 ? SEE_INVISIBLE_LEVEL_ONE : SEE_INVISIBLE_LIVING
|
||||
if(dna)
|
||||
switch(dna.mutantrace)
|
||||
if("slime")
|
||||
@@ -1217,40 +1219,27 @@
|
||||
if(!druggy) see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
if(glasses)
|
||||
if(istype(glasses, /obj/item/clothing/glasses/meson))
|
||||
sight |= SEE_TURFS
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
else if(istype(glasses, /obj/item/clothing/glasses/night))
|
||||
see_in_dark = 5
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
else if(istype(glasses, /obj/item/clothing/glasses/thermal))
|
||||
sight |= SEE_MOBS
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
else if(istype(glasses, /obj/item/clothing/glasses/material))
|
||||
sight |= SEE_OBJS
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
var/obj/item/clothing/glasses/G = glasses
|
||||
if(istype(G))
|
||||
see_in_dark += G.darkness_view
|
||||
if(G.vision_flags)
|
||||
sight |= G.vision_flags
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
|
||||
/* HUD shit goes here, as long as it doesn't modify sight flags */
|
||||
// The purpose of this is to stop xray and w/e from preventing you from using huds -- Love, Doohl
|
||||
|
||||
else if(istype(glasses, /obj/item/clothing/glasses/sunglasses))
|
||||
see_in_dark = 1
|
||||
if(istype(glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
var/obj/item/clothing/glasses/sunglasses/sechud/O = glasses
|
||||
if(O.hud) O.hud.process_hud(src)
|
||||
if(!druggy) see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
if(istype(glasses, /obj/item/clothing/glasses/sunglasses/sechud))
|
||||
var/obj/item/clothing/glasses/sunglasses/sechud/O = glasses
|
||||
if(O.hud) O.hud.process_hud(src)
|
||||
if(!druggy) see_invisible = SEE_INVISIBLE_LIVING
|
||||
else if(istype(glasses, /obj/item/clothing/glasses/hud))
|
||||
var/obj/item/clothing/glasses/hud/O = glasses
|
||||
O.process_hud(src)
|
||||
if(!druggy)
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
else
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
else if(!seer)
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
|
||||
@@ -521,7 +521,6 @@
|
||||
name = "Short Vox Quills"
|
||||
icon_state = "vox_shortquills"
|
||||
species_allowed = list("Vox")
|
||||
do_colouration = 0
|
||||
|
||||
/datum/sprite_accessory/facial_hair
|
||||
|
||||
|
||||
@@ -63,6 +63,15 @@ obj/item/weapon/gun/energy/staff
|
||||
|
||||
update_icon()
|
||||
return
|
||||
|
||||
|
||||
click_empty(mob/user = null)
|
||||
if (user)
|
||||
user.visible_message("*fizzle*", "\red <b>*fizzle*</b>")
|
||||
else
|
||||
src.visible_message("*fizzle*")
|
||||
playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
|
||||
|
||||
/obj/item/weapon/gun/energy/staff/animate
|
||||
name = "staff of animation"
|
||||
desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
|
||||
|
||||
@@ -112,27 +112,25 @@
|
||||
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>[src]</b>"
|
||||
msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[firer.x];Y=[firer.y];Z=[firer.z]'>JMP</a>)") //BS12 EDIT ALG
|
||||
|
||||
spawn(0)
|
||||
|
||||
if(A)
|
||||
if (!forcedodge)
|
||||
forcedodge = A.bullet_act(src, def_zone) // searches for return value
|
||||
if(forcedodge == -1) // the bullet passes through a dense object!
|
||||
bumped = 0 // reset bumped variable!
|
||||
if(istype(A, /turf))
|
||||
loc = A
|
||||
else
|
||||
loc = A.loc
|
||||
permutated.Add(A)
|
||||
return 0
|
||||
if(istype(A,/turf))
|
||||
for(var/obj/O in A)
|
||||
O.bullet_act(src)
|
||||
for(var/mob/M in A)
|
||||
M.bullet_act(src, def_zone)
|
||||
density = 0
|
||||
invisibility = 101
|
||||
del(src)
|
||||
if(A)
|
||||
if (!forcedodge)
|
||||
forcedodge = A.bullet_act(src, def_zone) // searches for return value
|
||||
if(forcedodge == -1) // the bullet passes through a dense object!
|
||||
bumped = 0 // reset bumped variable!
|
||||
if(istype(A, /turf))
|
||||
loc = A
|
||||
else
|
||||
loc = A.loc
|
||||
permutated.Add(A)
|
||||
return 0
|
||||
if(istype(A,/turf))
|
||||
for(var/obj/O in A)
|
||||
O.bullet_act(src)
|
||||
for(var/mob/M in A)
|
||||
M.bullet_act(src, def_zone)
|
||||
density = 0
|
||||
invisibility = 101
|
||||
del(src)
|
||||
return 1
|
||||
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
flag = "energy"
|
||||
|
||||
/obj/item/projectile/animate/Bump(var/atom/change)
|
||||
. = ..()
|
||||
if(istype(change, /obj/item) || istype(change, /obj/structure) && !is_type_in_list(change, protected_objects))
|
||||
if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects))
|
||||
var/obj/O = change
|
||||
new /mob/living/simple_animal/hostile/mimic/copy(O.loc, O, firer)
|
||||
..()
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
var/obj/item/weapon/dart_cartridge/cartridge = null //Container of darts.
|
||||
var/max_beakers = 3
|
||||
var/dart_reagent_amount = 15
|
||||
var/container_type = /obj/item/weapon/reagent_containers/glass/beaker/vial
|
||||
var/container_type = /obj/item/weapon/reagent_containers/glass/beaker
|
||||
var/list/starting_chems = null
|
||||
|
||||
/obj/item/weapon/gun/dartgun/update_icon()
|
||||
@@ -51,7 +51,7 @@
|
||||
..()
|
||||
if(starting_chems)
|
||||
for(var/chem in starting_chems)
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/vial/B = new(src)
|
||||
var/obj/B = new container_type(src)
|
||||
B.reagents.add_reagent(chem, 50)
|
||||
beakers += B
|
||||
cartridge = new /obj/item/weapon/dart_cartridge(src)
|
||||
@@ -97,7 +97,7 @@
|
||||
user << "\blue [I] doesn't seem to fit into [src]."
|
||||
return
|
||||
if(beakers.len >= max_beakers)
|
||||
user << "\blue [src] already has [max_beakers] vials in it - another one isn't going to fit!"
|
||||
user << "\blue [src] already has [max_beakers] beakers in it - another one isn't going to fit!"
|
||||
return
|
||||
var/obj/item/weapon/reagent_containers/glass/beaker/B = I
|
||||
user.drop_item()
|
||||
|
||||
@@ -138,6 +138,7 @@
|
||||
if (!(E.status & ORGAN_DEAD))
|
||||
E.status |= ORGAN_DEAD
|
||||
H << "<span class='notice'>You can't feel your [E.display_name] anymore...</span>"
|
||||
H.update_body(1)
|
||||
mob.adjustToxLoss(15*multiplier)
|
||||
|
||||
deactivate(var/mob/living/carbon/mob,var/multiplier)
|
||||
@@ -145,6 +146,7 @@
|
||||
var/mob/living/carbon/human/H = mob
|
||||
for (var/datum/organ/external/E in H.organs)
|
||||
E.status &= ~ORGAN_DEAD
|
||||
H.update_body(1)
|
||||
|
||||
/datum/disease2/effect/immortal
|
||||
name = "Longevity Syndrome"
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
+3
-2
@@ -7819,7 +7819,7 @@
|
||||
"cUs" = (/obj/structure/rack,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUt" = (/obj/structure/rack,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/obj/item/weapon/tank/nitrogen,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUu" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/suit/space/vox/carapace,/obj/item/clothing/head/helmet/space/vox/carapace,/obj/item/clothing/mask/breath/vox,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUv" = (/obj/structure/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUv" = (/obj/structure/rack,/obj/item/weapon/gun/dartgun/vox/raider,/obj/item/weapon/gun/dartgun/vox/medical,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/obj/item/weapon/dart_cartridge,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUw" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUx" = (/obj/machinery/sleep_console,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
"cUy" = (/obj/machinery/bodyscanner,/turf/simulated/shuttle/floor4,/area/shuttle/vox/station)
|
||||
@@ -10172,7 +10172,7 @@
|
||||
"dNF" = (/obj/machinery/mineral/stacking_machine,/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/production)
|
||||
"dNG" = (/obj/machinery/conveyor{icon_state = "conveyor0"; dir = 10; id = "mining_internal"},/obj/machinery/mineral/input,/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/mine/production)
|
||||
"dNH" = (/turf/space,/area/vox_station/mining)
|
||||
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
@@ -11720,3 +11720,4 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
"}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user