mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-28 06:28:01 +01:00
Hastily gives the ERT their suits back
A previous update removed all the ERT's voidsuits and hardsuits. Probably not intentional.
This commit is contained in:
+280
-193
@@ -132,7 +132,7 @@
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||||
/turf/simulated/floor/tiled/techfloor,
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/area/ship/ert/barracks)
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"aq" = (
|
||||
/obj/machinery/telecomms/relay/preset/station,
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||||
/obj/machinery/telecomms/relay,
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||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/atmos)
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||||
"ar" = (
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||||
@@ -168,6 +168,37 @@
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},
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||||
/turf/simulated/floor/wood,
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||||
/area/ship/ert/commander)
|
||||
"au" = (
|
||||
/obj/machinery/light/no_nightshift{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/structure/cable/yellow{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/item/weapon/rig/ert/medical,
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/obj/item/weapon/rig/ert/medical,
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/obj/item/weapon/rig/ert/medical,
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||||
/obj/item/weapon/rig/ert/medical,
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||||
/obj/item/weapon/rig/ert/medical,
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/obj/item/weapon/rig/ert/medical,
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/obj/item/clothing/suit/armor/vest/ert/medical,
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/obj/item/clothing/suit/armor/vest/ert/medical,
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/obj/item/clothing/suit/armor/vest/ert/medical,
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/obj/item/clothing/suit/armor/vest/ert/medical,
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/obj/item/clothing/suit/armor/vest/ert/medical,
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/obj/item/clothing/suit/armor/vest/ert/medical,
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/obj/item/clothing/head/helmet/ert/medical,
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/obj/item/clothing/head/helmet/ert/medical,
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/obj/item/clothing/head/helmet/ert/medical,
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/obj/item/clothing/head/helmet/ert/medical,
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/obj/item/clothing/head/helmet/ert/medical,
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/obj/item/clothing/head/helmet/ert/medical,
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/turf/simulated/floor/tiled/techfloor,
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/area/ship/ert/barracks)
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"av" = (
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/obj/machinery/atmospherics/unary/vent_scrubber/on,
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/obj/structure/cable/yellow{
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@@ -177,12 +208,152 @@
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},
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/turf/simulated/floor/tiled/techfloor,
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/area/ship/ert/gunnery)
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"aw" = (
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/obj/structure/table/rack/steel,
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/obj/effect/floor_decal/industrial/outline/grey,
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/obj/item/clothing/mask/gas{
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pixel_x = -4;
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pixel_y = -4
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},
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/obj/item/clothing/mask/gas{
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pixel_x = -2;
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pixel_y = -2
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},
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas{
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pixel_x = 2;
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pixel_y = 2
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},
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/obj/item/clothing/mask/gas{
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pixel_x = 4;
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pixel_y = 4
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},
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/obj/item/clothing/mask/gas{
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pixel_x = 6;
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pixel_y = 6
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},
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/half,
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/turf/simulated/floor/tiled/techfloor,
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/area/ship/ert/barracks)
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"ax" = (
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/obj/structure/hull_corner{
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dir = 8
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},
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/turf/simulated/shuttle/plating/airless/carry,
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/area/shuttle/ert_ship_boat)
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"ay" = (
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/obj/structure/table/rack/steel,
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/obj/effect/floor_decal/industrial/outline/grey,
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/obj/item/clothing/mask/gas{
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pixel_x = -4;
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pixel_y = -4
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},
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/obj/item/clothing/mask/gas{
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pixel_x = -2;
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pixel_y = -2
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},
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas{
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pixel_x = 2;
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pixel_y = 2
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},
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||||
/obj/item/clothing/mask/gas{
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pixel_x = 4;
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pixel_y = 4
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},
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/obj/item/clothing/mask/gas{
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pixel_x = 6;
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pixel_y = 6
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},
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/obj/item/clothing/shoes/magboots/adv,
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/obj/item/clothing/shoes/magboots/adv,
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/obj/item/clothing/shoes/magboots/adv,
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/obj/item/clothing/shoes/magboots/adv,
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||||
/obj/item/clothing/shoes/magboots/adv,
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/obj/item/clothing/shoes/magboots/adv,
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/turf/simulated/floor/tiled/techfloor,
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/area/ship/ert/barracks)
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||||
"az" = (
|
||||
/obj/structure/table/rack/steel,
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/obj/item/weapon/storage/backpack/ert/security{
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pixel_y = -3
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},
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/obj/item/weapon/storage/backpack/ert/security,
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||||
/obj/item/weapon/storage/backpack/ert/security{
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pixel_y = 3
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||||
},
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||||
/obj/effect/floor_decal/industrial/outline/grey,
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||||
/obj/item/weapon/storage/backpack/ert/security{
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pixel_y = 6
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||||
},
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||||
/obj/item/weapon/storage/backpack/ert/security{
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pixel_y = 9
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},
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/obj/item/weapon/storage/backpack/ert/security{
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pixel_y = 12
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},
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/obj/item/clothing/suit/space/void/responseteam/security,
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||||
/obj/item/clothing/suit/space/void/responseteam/security,
|
||||
/obj/item/clothing/suit/space/void/responseteam/security,
|
||||
/obj/item/clothing/suit/space/void/responseteam/security,
|
||||
/obj/item/clothing/suit/space/void/responseteam/security,
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||||
/obj/item/clothing/suit/space/void/responseteam/security,
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||||
/turf/simulated/floor/tiled/techfloor,
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||||
/area/ship/ert/barracks)
|
||||
"aA" = (
|
||||
/obj/structure/table/rack/steel,
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||||
/obj/item/weapon/rig/ert/security,
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||||
/obj/item/weapon/rig/ert/security,
|
||||
/obj/item/weapon/rig/ert/security,
|
||||
/obj/item/weapon/rig/ert/security,
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||||
/obj/item/weapon/rig/ert/security,
|
||||
/obj/item/weapon/rig/ert/security,
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||||
/obj/item/clothing/suit/armor/vest/ert/security,
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||||
/obj/item/clothing/suit/armor/vest/ert/security,
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||||
/obj/item/clothing/suit/armor/vest/ert/security,
|
||||
/obj/item/clothing/suit/armor/vest/ert/security,
|
||||
/obj/item/clothing/suit/armor/vest/ert/security,
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||||
/obj/item/clothing/suit/armor/vest/ert/security,
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||||
/obj/item/clothing/head/helmet/ert/security,
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||||
/obj/item/clothing/head/helmet/ert/security,
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||||
/obj/item/clothing/head/helmet/ert/security,
|
||||
/obj/item/clothing/head/helmet/ert/security,
|
||||
/obj/item/clothing/head/helmet/ert/security,
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/obj/item/clothing/head/helmet/ert/security,
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/turf/simulated/floor/tiled/techfloor,
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/area/ship/ert/barracks)
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"aB" = (
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/obj/effect/floor_decal/industrial/outline/grey,
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/obj/structure/table/rack/steel,
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/obj/structure/table/rack/steel,
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||||
/obj/item/weapon/storage/belt/utility/chief/full{
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pixel_y = -2
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||||
},
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||||
/obj/item/weapon/storage/belt/utility/chief/full,
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||||
/obj/item/weapon/storage/belt/utility/chief/full{
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pixel_y = 2
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},
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/obj/item/weapon/storage/belt/utility/chief/full{
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pixel_y = 4
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},
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/obj/item/weapon/storage/belt/utility/chief/full{
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pixel_y = 6
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||||
},
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/obj/item/weapon/tank/emergency/oxygen/double,
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/obj/item/weapon/tank/emergency/oxygen/double,
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||||
/obj/item/weapon/tank/emergency/oxygen/double,
|
||||
/obj/item/weapon/tank/emergency/oxygen/double,
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||||
/obj/item/weapon/tank/emergency/oxygen/double,
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||||
/obj/item/weapon/storage/belt/utility/holding,
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||||
/obj/item/weapon/storage/belt/utility/holding,
|
||||
/obj/item/weapon/storage/belt/utility/holding,
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||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"aC" = (
|
||||
/obj/machinery/power/pointdefense{
|
||||
id_tag = "vonbraun_pd"
|
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@@ -203,10 +374,104 @@
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||||
/obj/fiftyspawner/tritium,
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||||
/turf/simulated/floor/tiled/techfloor,
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||||
/area/ship/ert/eng_storage)
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||||
"aE" = (
|
||||
/obj/machinery/alarm/alarms_hidden{
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||||
dir = 1;
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||||
pixel_y = -26
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||||
},
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/rig/ert/engineer,
|
||||
/obj/item/weapon/rig/ert/engineer,
|
||||
/obj/item/weapon/rig/ert/engineer,
|
||||
/obj/item/weapon/rig/ert/engineer,
|
||||
/obj/item/weapon/rig/ert/engineer,
|
||||
/obj/item/weapon/rig/ert/engineer,
|
||||
/obj/item/clothing/suit/armor/vest/ert/engineer,
|
||||
/obj/item/clothing/suit/armor/vest/ert/engineer,
|
||||
/obj/item/clothing/suit/armor/vest/ert/engineer,
|
||||
/obj/item/clothing/suit/armor/vest/ert/engineer,
|
||||
/obj/item/clothing/suit/armor/vest/ert/engineer,
|
||||
/obj/item/clothing/suit/armor/vest/ert/engineer,
|
||||
/obj/item/clothing/head/helmet/ert/engineer,
|
||||
/obj/item/clothing/head/helmet/ert/engineer,
|
||||
/obj/item/clothing/head/helmet/ert/engineer,
|
||||
/obj/item/clothing/head/helmet/ert/engineer,
|
||||
/obj/item/clothing/head/helmet/ert/engineer,
|
||||
/obj/item/clothing/head/helmet/ert/engineer,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"aF" = (
|
||||
/obj/machinery/porta_turret/stationary/CIWS,
|
||||
/turf/simulated/floor/reinforced/airless,
|
||||
/area/ship/ert/atmos)
|
||||
"aG" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/medical,
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/machinery/light/no_nightshift,
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 9
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 12
|
||||
},
|
||||
/obj/item/clothing/suit/space/void/responseteam/medical,
|
||||
/obj/item/clothing/suit/space/void/responseteam/medical,
|
||||
/obj/item/clothing/suit/space/void/responseteam/medical,
|
||||
/obj/item/clothing/suit/space/void/responseteam/medical,
|
||||
/obj/item/clothing/suit/space/void/responseteam/medical,
|
||||
/obj/item/clothing/suit/space/void/responseteam/medical,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"aH" = (
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = -4
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt,
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = -4
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest,
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/item/weapon/storage/belt/medical/holding,
|
||||
/obj/item/weapon/storage/belt/medical/holding,
|
||||
/obj/item/weapon/storage/belt/medical/holding,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"aI" = (
|
||||
/obj/structure/cable/yellow{
|
||||
d1 = 1;
|
||||
@@ -226,6 +491,10 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/ship/ert/med)
|
||||
"aJ" = (
|
||||
/obj/item/device/multitool/tether_buffered,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/atmos)
|
||||
"aK" = (
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 1
|
||||
@@ -316,19 +585,6 @@
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/airless,
|
||||
/area/ship/ert/gunnery)
|
||||
"bI" = (
|
||||
/obj/machinery/light/no_nightshift{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/structure/cable/yellow{
|
||||
d1 = 1;
|
||||
d2 = 2;
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"bJ" = (
|
||||
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
|
||||
dir = 8
|
||||
@@ -530,32 +786,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/dock_port)
|
||||
"do" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/item/clothing/mask/gas{
|
||||
pixel_x = -4;
|
||||
pixel_y = -4
|
||||
},
|
||||
/obj/item/clothing/mask/gas{
|
||||
pixel_x = -2;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/clothing/mask/gas{
|
||||
pixel_x = 2;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/clothing/mask/gas{
|
||||
pixel_x = 4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/clothing/mask/gas{
|
||||
pixel_x = 6;
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"dp" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/rig/ert/assetprotection{
|
||||
@@ -1060,43 +1290,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/mech_bay)
|
||||
"fJ" = (
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = -4
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt,
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/weapon/storage/belt/medical/emt{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = -4
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest,
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/clothing/accessory/storage/white_vest{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"fP" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/item/rig_module/chem_dispenser/combat,
|
||||
@@ -2658,30 +2851,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"pa" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = -6;
|
||||
pixel_y = -6
|
||||
},
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = 6;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = -6;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = 6;
|
||||
pixel_y = -6
|
||||
},
|
||||
/obj/machinery/alarm/alarms_hidden{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"pb" = (
|
||||
/obj/structure/medical_stand,
|
||||
/obj/structure/sink{
|
||||
@@ -2691,28 +2860,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/ship/ert/med_surg)
|
||||
"pd" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/medical,
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/machinery/light/no_nightshift,
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 9
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/medical{
|
||||
pixel_y = 12
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"pf" = (
|
||||
/obj/effect/landmark/map_data/ert_ship,
|
||||
/turf/space,
|
||||
@@ -2729,25 +2876,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/ship/ert/med)
|
||||
"pn" = (
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/storage/belt/utility/chief/full{
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/weapon/storage/belt/utility/chief/full,
|
||||
/obj/item/weapon/storage/belt/utility/chief/full{
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/weapon/storage/belt/utility/chief/full{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/weapon/storage/belt/utility/chief/full{
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"po" = (
|
||||
/obj/machinery/door/airlock/glass_medical{
|
||||
name = "Medical Bay";
|
||||
@@ -5256,27 +5384,6 @@
|
||||
"DS" = (
|
||||
/turf/simulated/wall/rshull,
|
||||
/area/ship/ert/hallways_aft)
|
||||
"Ec" = (
|
||||
/obj/structure/table/rack/steel,
|
||||
/obj/item/weapon/storage/backpack/ert/security{
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/security,
|
||||
/obj/item/weapon/storage/backpack/ert/security{
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline/grey,
|
||||
/obj/item/weapon/storage/backpack/ert/security{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/security{
|
||||
pixel_y = 9
|
||||
},
|
||||
/obj/item/weapon/storage/backpack/ert/security{
|
||||
pixel_y = 12
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"Ed" = (
|
||||
/obj/machinery/light/no_nightshift{
|
||||
dir = 4
|
||||
@@ -6995,26 +7102,6 @@
|
||||
/obj/structure/window/reinforced,
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/shuttle/ert_ship_boat)
|
||||
"MX" = (
|
||||
/obj/structure/table/steel_reinforced,
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = -6;
|
||||
pixel_y = -6
|
||||
},
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = 6;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = -6;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/item/device/mapping_unit/ert{
|
||||
pixel_x = 6;
|
||||
pixel_y = -6
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/ert/barracks)
|
||||
"MZ" = (
|
||||
/turf/simulated/wall/rshull,
|
||||
/area/ship/ert/med_surg)
|
||||
@@ -15392,7 +15479,7 @@ kP
|
||||
kP
|
||||
rS
|
||||
aq
|
||||
gA
|
||||
aJ
|
||||
CT
|
||||
qR
|
||||
pV
|
||||
@@ -19507,7 +19594,7 @@ xA
|
||||
xA
|
||||
Jd
|
||||
mF
|
||||
Ec
|
||||
az
|
||||
tH
|
||||
gx
|
||||
SF
|
||||
@@ -19791,7 +19878,7 @@ WH
|
||||
Rw
|
||||
Jd
|
||||
mF
|
||||
MX
|
||||
aA
|
||||
tH
|
||||
xg
|
||||
SF
|
||||
@@ -20075,7 +20162,7 @@ WH
|
||||
eX
|
||||
iX
|
||||
mT
|
||||
pn
|
||||
aB
|
||||
tH
|
||||
xi
|
||||
BF
|
||||
@@ -20217,7 +20304,7 @@ WH
|
||||
ff
|
||||
ip
|
||||
mV
|
||||
pa
|
||||
aE
|
||||
tH
|
||||
qJ
|
||||
BU
|
||||
@@ -20354,12 +20441,12 @@ yz
|
||||
yz
|
||||
ab
|
||||
nq
|
||||
bI
|
||||
au
|
||||
Wo
|
||||
Wo
|
||||
AX
|
||||
eG
|
||||
pd
|
||||
aG
|
||||
tH
|
||||
xt
|
||||
BU
|
||||
@@ -20497,11 +20584,11 @@ yz
|
||||
cu
|
||||
Zo
|
||||
Zo
|
||||
do
|
||||
do
|
||||
aw
|
||||
ay
|
||||
ip
|
||||
mV
|
||||
fJ
|
||||
aH
|
||||
tH
|
||||
xv
|
||||
Ce
|
||||
|
||||
Reference in New Issue
Block a user