Automatic changelog compile [ci skip]

This commit is contained in:
vorestation-ci[bot]
2025-09-23 01:49:18 +00:00
parent b7b0c55023
commit cd7444a009
4 changed files with 15 additions and 19 deletions
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- code_imp: "Adds tethered item component for items that have a handheld subitem that can be removed from it while it is worn"
@@ -1,11 +0,0 @@
author: "zeskorion"
delete-after: True
changes:
- rscadd: "Added several new mapping features for your local mapper"
- rscadd: "digestive nanite turfs. currently mapperbus only"
- rscadd: "faster swimming aquatic trait"
- qol: "catwalks now prevent turfs from slowing people"
- qol: "water turfs now break falls"
- qol: "Maint blood and vomit is old and dried."
- balance: " water turfs now break falls"
- bugfix: "emergency lights stay red during nightshift"
@@ -1,4 +0,0 @@
author: "Tenryumi"
delete-after: True
changes:
- image: "Halved the size of playing chips' icons."
+15
View File
@@ -409,3 +409,18 @@
- image: Added icons for human and digi shibari bindings.
Will:
- bugfix: Disarming push attacks causing combat grabs to drop as items.
2025-09-23:
Tenryumi:
- image: Halved the size of playing chips' icons.
Will:
- code_imp: Adds tethered item component for items that have a handheld subitem
that can be removed from it while it is worn
zeskorion:
- rscadd: Added several new mapping features for your local mapper
- rscadd: digestive nanite turfs. currently mapperbus only
- rscadd: faster swimming aquatic trait
- qol: catwalks now prevent turfs from slowing people
- qol: water turfs now break falls
- qol: Maint blood and vomit is old and dried.
- balance: ' water turfs now break falls'
- bugfix: emergency lights stay red during nightshift