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@@ -31,7 +31,7 @@ var/global/list/gear_datums = list()
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/datum/gear
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var/display_name //Name/index. Must be unique.
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var/path //Path to item.
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var/cost //Number of points used.
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var/cost //Number of points used. Items in general cost 1 point, storage/armor/gloves/special use costs 2 points.
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var/slot //Slot to equip to.
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var/list/allowed_roles //Roles that can spawn with this item.
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var/whitelisted //Term to check the whitelist for..
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@@ -48,19 +48,19 @@ var/global/list/gear_datums = list()
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/datum/gear/gbandana
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display_name = "bandana, green"
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path = /obj/item/clothing/head/greenbandana
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/obandana
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display_name = "bandana, orange"
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path = /obj/item/clothing/head/orangebandana
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/bandana
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display_name = "bandana, pirate-red"
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path = /obj/item/clothing/head/bandana
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/bsec_beret
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@@ -73,20 +73,20 @@ var/global/list/gear_datums = list()
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/datum/gear/eng_beret
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display_name = "beret, engie-orange"
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path = /obj/item/clothing/head/beret/eng
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cost = 2
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cost = 1
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slot = slot_head
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// allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer")
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/datum/gear/purp_beret
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display_name = "beret, purple"
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path = /obj/item/clothing/head/beret/jan
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/red_beret
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display_name = "beret, red"
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path = /obj/item/clothing/head/beret
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/sec_beret
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@@ -99,74 +99,74 @@ var/global/list/gear_datums = list()
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/datum/gear/bcap
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display_name = "cap, blue"
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path = /obj/item/clothing/head/soft/blue
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/mailman
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display_name = "cap, blue station"
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path = /obj/item/clothing/head/mailman
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/flatcap
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display_name = "cap, brown-flat"
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path = /obj/item/clothing/head/flatcap
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/corpcap
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display_name = "cap, corporate (Security)"
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path = /obj/item/clothing/head/soft/sec/corp
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cost = 2
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cost = 1
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slot = slot_head
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allowed_roles = list("Security Officer","Head of Security","Warden")
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/datum/gear/gcap
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display_name = "cap, green"
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path = /obj/item/clothing/head/soft/green
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/grcap
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display_name = "cap, grey"
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path = /obj/item/clothing/head/soft/grey
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/ocap
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display_name = "cap, orange"
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path = /obj/item/clothing/head/soft/orange
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/purcap
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display_name = "cap, purple"
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path = /obj/item/clothing/head/soft/purple
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/raincap
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display_name = "cap, rainbow"
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path = /obj/item/clothing/head/soft/rainbow
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cost = 3
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cost = 1
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slot = slot_head
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/datum/gear/rcap
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display_name = "cap, red"
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path = /obj/item/clothing/head/soft/red
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/ycap
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display_name = "cap, yellow"
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path = /obj/item/clothing/head/soft/yellow
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/hairflower
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display_name = "hair flower pin"
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path = /obj/item/clothing/head/hairflower
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/dbhardhat
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@@ -190,32 +190,32 @@ var/global/list/gear_datums = list()
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/datum/gear/boater
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display_name = "hat, boatsman"
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path = /obj/item/clothing/head/boaterhat
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/bowler
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display_name = "hat, bowler"
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path = /obj/item/clothing/head/bowler
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cost = 2
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cost = 1
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slot = slot_head
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/datum/gear/fez
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display_name = "hat, fez"
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path = /obj/item/clothing/head/fez
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cost = 2
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cost = 1
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slot = slot_head
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// Wig by Earthcrusher, blame him.
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/datum/gear/philosopher_wig
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display_name = "natural philosopher's wig"
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path = /obj/item/clothing/head/philosopher_wig
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cost = 3
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cost = 1
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slot = slot_head
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/datum/gear/ushanka
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display_name = "ushanka"
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path = /obj/item/clothing/head/ushanka
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cost = 2
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cost = 1
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slot = slot_head
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// This was sprited and coded specifically for Zhan-Khazan characters. Before you
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@@ -223,7 +223,7 @@ var/global/list/gear_datums = list()
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/datum/gear/zhan_scarf
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display_name = "Zhan headscarf"
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path = /obj/item/clothing/head/tajaran/scarf
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cost = 2
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cost = 1
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slot = slot_head
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whitelisted = "Tajara"
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@@ -263,7 +263,7 @@ var/global/list/gear_datums = list()
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/datum/gear/prescription
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display_name = "sunglasses, presciption"
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path = /obj/item/clothing/glasses/sunglasses/prescription
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cost = 3
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cost = 2
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slot = slot_glasses
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// Mask
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@@ -280,67 +280,67 @@ var/global/list/gear_datums = list()
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display_name = "executive suit"
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path = /obj/item/clothing/under/suit_jacket/really_black
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/blazer_blue
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display_name = "blazer, blue"
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path = /obj/item/clothing/under/blazer
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/kilt
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display_name = "kilt"
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path = /obj/item/clothing/under/kilt
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slot = slot_w_uniform
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cost = 3
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cost = 1
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/datum/gear/blackjumpskirt
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display_name = "jumpskirt, black"
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path = /obj/item/clothing/under/blackjumpskirt
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/skirt_blue
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display_name = "plaid skirt, blue"
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path = /obj/item/clothing/under/dress/plaid_blue
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/skirt_purple
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display_name = "plaid skirt, purple"
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path = /obj/item/clothing/under/dress/plaid_purple
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/skirt_red
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display_name = "plaid skirt, red"
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path = /obj/item/clothing/under/dress/plaid_red
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/skirt_black
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display_name = "skirt, black"
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path = /obj/item/clothing/under/blackskirt
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slot = slot_w_uniform
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cost = 2
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cost = 1
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/datum/gear/sundress
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display_name = "sundress"
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path = /obj/item/clothing/under/sundress
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slot = slot_w_uniform
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cost = 3
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cost = 1
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/datum/gear/sundress_white
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display_name = "sundress, white"
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path = /obj/item/clothing/under/sundress_white
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slot = slot_w_uniform
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cost = 3
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cost = 1
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/datum/gear/cheongsam
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display_name = "cheongsam, white"
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path = /obj/item/clothing/under/cheongsam
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slot = slot_w_uniform
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cost = 3
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cost = 1
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/datum/gear/uniform_captain
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display_name = "uniform, captain's dress"
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@@ -352,7 +352,7 @@ var/global/list/gear_datums = list()
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/datum/gear/corpsecsuit
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display_name = "uniform, corporate (Security)"
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path = /obj/item/clothing/under/rank/security/corp
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cost = 2
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cost = 1
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slot = slot_w_uniform
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allowed_roles = list("Security Officer","Head of Security","Warden")
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@@ -373,7 +373,7 @@ var/global/list/gear_datums = list()
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/datum/gear/navysecsuit
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display_name = "uniform, navyblue (Security)"
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path = /obj/item/clothing/under/rank/security/navyblue
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cost = 2
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cost = 1
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slot = slot_w_uniform
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allowed_roles = list("Security Officer","Head of Security","Warden")
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@@ -389,7 +389,7 @@ var/global/list/gear_datums = list()
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display_name = "armband, EMT"
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path = /obj/item/clothing/accessory/armband/medgreen
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slot = slot_tie
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cost = 2
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cost = 1
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/datum/gear/armband_engineering
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display_name = "armband, engineering"
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@@ -425,21 +425,21 @@ var/global/list/gear_datums = list()
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display_name = "holster, armpit"
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path = /obj/item/clothing/accessory/holster/armpit
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slot = slot_tie
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cost = 2
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cost = 1
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allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
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/datum/gear/hip
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display_name = "holster, hip"
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path = /obj/item/clothing/accessory/holster/hip
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slot = slot_tie
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cost = 2
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cost = 1
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allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security", "Detective")
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/datum/gear/waist
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display_name = "holster, waist"
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path = /obj/item/clothing/accessory/holster/waist
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slot = slot_tie
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cost = 2
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cost = 1
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allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security", "Detective")
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/datum/gear/tie_blue
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@@ -464,14 +464,14 @@ var/global/list/gear_datums = list()
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display_name = "webbing, engineering"
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path = /obj/item/clothing/accessory/storage/brown_vest
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slot = slot_tie
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cost = 2
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cost = 1
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allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer")
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/datum/gear/black_vest
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display_name = "webbing, security"
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path = /obj/item/clothing/accessory/storage/black_vest
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slot = slot_tie
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cost = 2
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cost = 1
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allowed_roles = list("Security Officer","Head of Security","Warden")
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/datum/gear/webbing
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@@ -491,37 +491,37 @@ var/global/list/gear_datums = list()
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/datum/gear/bomber
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display_name = "bomber jacket"
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path = /obj/item/clothing/suit/storage/toggle/bomber
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cost = 4
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cost = 2
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slot = slot_wear_suit
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/datum/gear/leather_jacket
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display_name = "leather jacket, black"
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path = /obj/item/clothing/suit/storage/leather_jacket
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cost = 3
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cost = 2
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slot = slot_wear_suit
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/datum/gear/leather_jacket_nt
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display_name = "leather jacket, NanoTrasen, black"
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path = /obj/item/clothing/suit/storage/leather_jacket/nanotrasen
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cost = 3
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cost = 2
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slot = slot_wear_suit
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/datum/gear/brown_jacket
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display_name = "leather jacket, brown"
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path = /obj/item/clothing/suit/storage/toggle/brown_jacket
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cost = 3
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cost = 2
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slot = slot_wear_suit
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/datum/gear/brown_jacket_nt
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display_name = "leather jacket, NanoTrasen, brown"
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path = /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen
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cost = 3
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cost = 2
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slot = slot_wear_suit
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/datum/gear/blue_lawyer_jacket
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display_name = "suit jacket, blue"
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path = /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
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cost = 3
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cost = 2
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slot = slot_wear_suit
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/datum/gear/hoodie
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@@ -533,79 +533,80 @@ var/global/list/gear_datums = list()
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/datum/gear/hoodie/black
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display_name = "hoodie, black"
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path = /obj/item/clothing/suit/storage/toggle/hoodie/black
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cost = 2
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/datum/gear/unathi_mantle
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display_name = "hide mantle (Unathi)"
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path = /obj/item/clothing/suit/unathi/mantle
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cost = 2
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cost = 1
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slot = slot_wear_suit
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whitelisted = "Unathi"
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/datum/gear/labcoat
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display_name = "labcoat"
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path = /obj/item/clothing/suit/storage/toggle/labcoat
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cost = 3
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cost = 2
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slot = slot_wear_suit
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/datum/gear/overalls
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display_name = "overalls"
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path = /obj/item/clothing/suit/apron/overalls
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cost = 2
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cost = 1
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slot = slot_wear_suit
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/datum/gear/bponcho
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display_name = "poncho, blue"
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path = /obj/item/clothing/suit/poncho/blue
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cost = 3
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cost = 1
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slot = slot_wear_suit
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/datum/gear/gponcho
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display_name = "poncho, green"
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path = /obj/item/clothing/suit/poncho/green
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cost = 3
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cost = 1
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slot = slot_wear_suit
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/datum/gear/pponcho
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display_name = "poncho, purple"
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path = /obj/item/clothing/suit/poncho/purple
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cost = 3
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cost = 1
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slot = slot_wear_suit
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/datum/gear/rponcho
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display_name = "poncho, red"
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path = /obj/item/clothing/suit/poncho/red
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cost = 3
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cost = 1
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slot = slot_wear_suit
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/datum/gear/poncho
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display_name = "poncho, tan"
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path = /obj/item/clothing/suit/poncho
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cost = 3
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cost = 1
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slot = slot_wear_suit
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/datum/gear/unathi_robe
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display_name = "roughspun robe (Unathi)"
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path = /obj/item/clothing/suit/unathi/robe
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cost = 3
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cost = 1
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slot = slot_wear_suit
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// whitelisted = "Unathi" // You don't have a monopoly on a robe!
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/datum/gear/suspenders
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display_name = "suspenders"
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path = /obj/item/clothing/suit/suspenders
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cost = 2
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cost = 1
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slot = slot_wear_suit
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/datum/gear/wcoat
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display_name = "waistcoat"
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path = /obj/item/clothing/suit/wcoat
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cost = 2
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cost = 1
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slot = slot_wear_suit
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/datum/gear/zhan_furs
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display_name = "Zhan-Khazan furs (Tajaran)"
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path = /obj/item/clothing/suit/tajaran/furs
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cost = 3
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cost = 1
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slot = slot_wear_suit
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whitelisted = "Tajara" // You do have a monopoly on a fur suit tho
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@@ -620,7 +621,7 @@ var/global/list/gear_datums = list()
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/datum/gear/blue_gloves
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display_name = "gloves, blue"
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path = /obj/item/clothing/gloves/blue
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cost = 1
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cost = 2
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slot = slot_gloves
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/datum/gear/brown_gloves
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@@ -632,19 +633,19 @@ var/global/list/gear_datums = list()
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/datum/gear/green_gloves
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display_name = "gloves, green"
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path = /obj/item/clothing/gloves/green
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cost = 1
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cost = 2
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slot = slot_gloves
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/datum/gear/orange_gloves
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display_name = "gloves, orange"
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path = /obj/item/clothing/gloves/orange
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cost = 1
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cost = 2
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slot = slot_gloves
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/datum/gear/red_gloves
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display_name = "gloves, red"
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path = /obj/item/clothing/gloves/red
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cost = 1
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cost = 2
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slot = slot_gloves
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/datum/gear/white_gloves
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@@ -658,13 +659,13 @@ var/global/list/gear_datums = list()
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/datum/gear/jackboots
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display_name = "jackboots"
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path = /obj/item/clothing/shoes/jackboots
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cost = 2
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cost = 1
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slot = slot_shoes
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/datum/gear/toeless_jackboots
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display_name = "toe-less jackboots"
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path = /obj/item/clothing/shoes/jackboots/fluff/kecer_eldraran //permisson of owner of custom item was granted
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cost = 2
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path = /obj/item/clothing/shoes/jackboots/fluff/kecer_eldraran
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cost = 1
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slot = slot_shoes
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/datum/gear/sandal
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@@ -807,7 +808,7 @@ var/global/list/gear_datums = list()
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display_name = "cane"
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path = /obj/item/weapon/cane
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sort_category = "misc"
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cost = 2
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cost = 1
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/datum/gear/dice
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display_name = "d20"
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@@ -849,13 +850,13 @@ var/global/list/gear_datums = list()
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display_name = "matchbook"
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path = /obj/item/weapon/storage/box/matches
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sort_category = "misc"
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cost = 2
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cost = 1
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/datum/gear/comb
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display_name = "purple comb"
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path = /obj/item/weapon/haircomb
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sort_category = "misc"
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cost = 2
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cost = 1
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/*/datum/gear/combitool
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display_name = "combi-tool"
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@@ -867,27 +868,27 @@ var/global/list/gear_datums = list()
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/datum/gear/skrell_chain
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display_name = "skrell headtail-wear, female, chain"
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path = /obj/item/clothing/ears/skrell/chain
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cost = 2
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cost = 1
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sort_category = "ears"
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whitelisted = "Skrell"
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/datum/gear/skrell_plate
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display_name = "skrell headtail-wear, male, bands"
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path = /obj/item/clothing/ears/skrell/band
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cost = 2
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cost = 1
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sort_category = "ears"
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whitelisted = "Skrell"
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/datum/gear/skrell_cloth_male
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display_name = "skrell headtail-wear, male, cloth"
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path = /obj/item/clothing/ears/skrell/cloth_male
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cost = 2
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cost = 1
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sort_category = "ears"
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whitelisted = "Skrell"
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/datum/gear/skrell_cloth_female
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display_name = "skrell headtail-wear, female, cloth"
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path = /obj/item/clothing/ears/skrell/cloth_female
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cost = 2
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cost = 1
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sort_category = "ears"
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whitelisted = "Skrell"
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