mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-30 07:28:53 +01:00
locket/cabinet update
This commit is contained in:
@@ -300,10 +300,6 @@
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||||
/turf/simulated/floor/tiled/techmaint,
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/area/shuttle/salamander_head)
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||||
"fh" = (
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||||
/obj/structure/closet/walllocker{
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||||
name = "Personal Locker";
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||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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||||
dir = 8
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||||
},
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||||
@@ -312,6 +308,9 @@
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||||
/obj/item/clothing/under/utility,
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/obj/item/clothing/ears/earmuffs,
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||||
/obj/item/clothing/head/soft/black,
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||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Uniform Locker"
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||||
},
|
||||
/turf/simulated/floor/tiled/techmaint,
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/area/shuttle/salamander)
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"fn" = (
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||||
@@ -383,12 +382,11 @@
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/obj/item/weapon/tank/air,
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/obj/item/clothing/suit/space/void/refurb,
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/obj/item/clothing/head/helmet/space/void/refurb,
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/obj/structure/closet/walllocker{
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||||
name = "Voidsuit Locker";
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||||
pixel_y = 32
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||||
},
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||||
/obj/structure/handrail,
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||||
/obj/machinery/atmospherics/unary/vent_pump/on,
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/obj/structure/closet/walllocker_double/north{
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name = "Voidsuit Locker"
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},
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/turf/simulated/floor/tiled/techfloor,
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||||
/area/shuttle/salamander)
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"gl" = (
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@@ -477,10 +475,6 @@
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||||
/turf/simulated/floor/tiled/techmaint,
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/area/shuttle/salamander)
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"hn" = (
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/obj/structure/closet/walllocker{
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name = "Personal Locker";
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pixel_y = 32
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},
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||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 8
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||||
},
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@@ -492,6 +486,9 @@
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/obj/item/clothing/under/utility,
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/obj/item/clothing/ears/earmuffs,
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/obj/item/clothing/head/soft/black,
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/obj/structure/closet/walllocker_double/north{
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name = "Uniform Locker"
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},
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/turf/simulated/floor/tiled/techmaint,
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/area/shuttle/salamander)
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"hp" = (
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@@ -657,11 +654,6 @@
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/obj/effect/floor_decal/industrial/warning{
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dir = 4
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},
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/obj/structure/closet/walllocker{
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dir = 1;
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name = "Cargo Locker";
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pixel_y = -32
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},
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/obj/structure/handrail{
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dir = 1
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},
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@@ -678,6 +670,9 @@
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/obj/random/drinkbottle,
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/obj/random/drinkbottle,
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/obj/random/snack,
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/obj/structure/closet/walllocker_double/south{
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name = "Storage Locker"
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},
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/turf/simulated/floor/tiled/techfloor,
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/area/shuttle/salamander)
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"jT" = (
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@@ -907,11 +902,6 @@
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/obj/effect/floor_decal/industrial/warning{
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dir = 8
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},
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/obj/structure/closet/walllocker{
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dir = 1;
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name = "Cargo Locker";
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pixel_y = -32
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},
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/obj/structure/handrail{
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dir = 1
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},
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@@ -926,14 +916,12 @@
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/obj/random/drinkbottle,
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/obj/random/drinkbottle,
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/obj/random/snack,
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/obj/structure/closet/walllocker_double/south{
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name = "Storage Locker"
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},
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/turf/simulated/floor/tiled/techfloor,
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||||
/area/shuttle/salamander)
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"mJ" = (
|
||||
/obj/structure/closet/walllocker{
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dir = 1;
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||||
name = "Cargo Locker";
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pixel_y = -32
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||||
},
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/obj/structure/handrail{
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dir = 1
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},
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@@ -948,14 +936,12 @@
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/obj/random/drinkbottle,
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/obj/random/drinkbottle,
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/obj/random/snack,
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||||
/obj/structure/closet/walllocker_double/south{
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name = "Storage Locker"
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||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
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||||
/area/shuttle/salamander)
|
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"mO" = (
|
||||
/obj/structure/closet/walllocker{
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||||
dir = 1;
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||||
name = "Cargo Locker";
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||||
pixel_y = -32
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||||
},
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||||
/obj/machinery/light,
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/obj/random/firstaid,
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/obj/random/firstaid,
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@@ -968,6 +954,9 @@
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/obj/random/drinkbottle,
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/obj/random/drinkbottle,
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/obj/random/snack,
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||||
/obj/structure/closet/walllocker_double/south{
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||||
name = "Storage Locker"
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||||
},
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||||
/turf/simulated/floor/tiled/techfloor,
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||||
/area/shuttle/salamander)
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||||
"mR" = (
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||||
@@ -1169,15 +1158,12 @@
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/area/shuttle/salamander_q2)
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||||
"qu" = (
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||||
/obj/structure/table/steel,
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||||
/obj/structure/closet/walllocker{
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||||
dir = 1;
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||||
pixel_y = -32
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||||
},
|
||||
/obj/machinery/light_switch{
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||||
dir = 8;
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pixel_x = -22
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||||
},
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||||
/obj/random/pizzabox,
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||||
/obj/structure/closet/walllocker_double/kitchen/south,
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||||
/turf/simulated/floor/tiled/techfloor,
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||||
/area/shuttle/salamander_galley)
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||||
"qx" = (
|
||||
@@ -1314,11 +1300,6 @@
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||||
/turf/simulated/floor/plating,
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||||
/area/shuttle/salamander)
|
||||
"xL" = (
|
||||
/obj/structure/closet/walllocker{
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||||
dir = 1;
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||||
name = "Personal Locker";
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||||
pixel_y = -32
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||||
},
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||||
/obj/structure/cable{
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||||
d1 = 4;
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||||
d2 = 8;
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||||
@@ -1332,14 +1313,12 @@
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||||
/obj/item/clothing/under/utility,
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||||
/obj/item/clothing/ears/earmuffs,
|
||||
/obj/item/clothing/head/soft/black,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Uniform Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint,
|
||||
/area/shuttle/salamander)
|
||||
"yv" = (
|
||||
/obj/structure/closet/walllocker{
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||||
dir = 1;
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||||
name = "Personal Locker";
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||||
pixel_y = -32
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||||
},
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||||
/obj/structure/cable{
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||||
d1 = 4;
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||||
d2 = 8;
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||||
@@ -1354,6 +1333,9 @@
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||||
/obj/item/clothing/under/utility,
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||||
/obj/item/clothing/ears/earmuffs,
|
||||
/obj/item/clothing/head/soft/black,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Uniform Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint,
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||||
/area/shuttle/salamander)
|
||||
"zO" = (
|
||||
@@ -1403,10 +1385,6 @@
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||||
/turf/simulated/floor/tiled/techfloor,
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||||
/area/shuttle/salamander_q2)
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||||
"Bf" = (
|
||||
/obj/structure/closet/walllocker{
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||||
name = "Cargo Locker";
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||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/light{
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||||
dir = 1
|
||||
},
|
||||
@@ -1422,6 +1400,9 @@
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||||
/obj/random/drinksoft,
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||||
/obj/random/drinksoft,
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||||
/obj/random/snack,
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||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
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||||
"BW" = (
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||||
@@ -1527,17 +1508,15 @@
|
||||
/obj/item/weapon/tank/air,
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||||
/obj/item/clothing/suit/space/void/refurb,
|
||||
/obj/item/clothing/head/helmet/space/void/refurb,
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/handrail{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
|
||||
"IQ" = (
|
||||
@@ -1597,10 +1576,6 @@
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||||
/turf/simulated/floor/tiled/techmaint,
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||||
/area/shuttle/salamander)
|
||||
"KX" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/random/tech_supply/nofail,
|
||||
/obj/random/tech_supply/nofail,
|
||||
@@ -1614,6 +1589,9 @@
|
||||
/obj/random/drinksoft,
|
||||
/obj/random/drinksoft,
|
||||
/obj/random/snack,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
|
||||
"Lf" = (
|
||||
@@ -1727,10 +1705,6 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
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||||
dir = 4
|
||||
},
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/random/tech_supply/component/nofail,
|
||||
/obj/random/tech_supply/component/nofail,
|
||||
@@ -1744,6 +1718,9 @@
|
||||
/obj/random/drinksoft,
|
||||
/obj/random/drinksoft,
|
||||
/obj/random/snack,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
|
||||
"RO" = (
|
||||
@@ -1813,11 +1790,6 @@
|
||||
/turf/simulated/wall/shull,
|
||||
/area/shuttle/salamander_head)
|
||||
"Tl" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/item/device/suit_cooling_unit,
|
||||
/obj/item/weapon/tank/air,
|
||||
/obj/item/clothing/suit/space/void/refurb,
|
||||
@@ -1834,6 +1806,9 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
|
||||
"TG" = (
|
||||
@@ -1933,10 +1908,6 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/shuttle/salamander)
|
||||
"Xc" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/item/device/suit_cooling_unit,
|
||||
/obj/item/weapon/tank/air,
|
||||
/obj/item/clothing/suit/space/void/refurb,
|
||||
@@ -1951,16 +1922,15 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
|
||||
"Xn" = (
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/random/tech_supply/nofail,
|
||||
/obj/random/tech_supply/nofail,
|
||||
@@ -1974,6 +1944,9 @@
|
||||
/obj/random/drinksoft,
|
||||
/obj/random/drinksoft,
|
||||
/obj/random/snack,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/shuttle/salamander)
|
||||
"Xr" = (
|
||||
|
||||
@@ -316,14 +316,13 @@
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck_head)
|
||||
"fh" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Personal Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 8
|
||||
},
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Uniform Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"fn" = (
|
||||
@@ -396,12 +395,11 @@
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"fZ" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -497,10 +495,6 @@
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"hn" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Personal Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
|
||||
dir = 8
|
||||
},
|
||||
@@ -508,6 +502,9 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/weapon/circuitboard/smes,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Uniform Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"hp" = (
|
||||
@@ -682,15 +679,13 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Cargo Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/handrail{
|
||||
dir = 1
|
||||
},
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -940,44 +935,38 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Cargo Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/handrail{
|
||||
dir = 1
|
||||
},
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
},
|
||||
/area/shuttle/salamander_wreck)
|
||||
"mJ" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Cargo Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/handrail{
|
||||
dir = 1
|
||||
},
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/item/weapon/smes_coil,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
},
|
||||
/area/shuttle/salamander_wreck)
|
||||
"mO" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Cargo Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/machinery/light/flicker,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1195,14 +1184,11 @@
|
||||
/area/shuttle/salamander_wreck_q2)
|
||||
"qu" = (
|
||||
/obj/structure/table/steel,
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
dir = 8;
|
||||
pixel_x = -22
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/kitchen/south,
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1336,11 +1322,6 @@
|
||||
/turf/simulated/floor/plating,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"xL" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Personal Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
@@ -1350,14 +1331,12 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/weapon/tank/phoron/pressurized,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Uniform Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"yv" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Personal Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
d2 = 8;
|
||||
@@ -1367,6 +1346,9 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/light/flicker,
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Uniform Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"zO" = (
|
||||
@@ -1426,14 +1408,13 @@
|
||||
},
|
||||
/area/shuttle/salamander_wreck_q2)
|
||||
"Bf" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1553,17 +1534,15 @@
|
||||
/turf/simulated/floor/airless,
|
||||
/area/shuttle/salamander_wreck_engineering)
|
||||
"IL" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/handrail{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1627,12 +1606,11 @@
|
||||
/turf/simulated/floor/tiled/techmaint/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"KX" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1768,13 +1746,12 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/item/weapon/smes_coil,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1859,11 +1836,6 @@
|
||||
/turf/simulated/wall/shull,
|
||||
/area/shuttle/salamander_wreck_head)
|
||||
"Tl" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
dir = 1;
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/structure/railing/grey{
|
||||
dir = 8
|
||||
},
|
||||
@@ -1876,6 +1848,9 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/south{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -1985,10 +1960,6 @@
|
||||
/turf/simulated/floor/airless,
|
||||
/area/shuttle/salamander_wreck)
|
||||
"Xc" = (
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Voidsuit Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/railing/grey{
|
||||
dir = 8
|
||||
},
|
||||
@@ -1999,6 +1970,9 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Voidsuit Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
@@ -2008,12 +1982,11 @@
|
||||
/obj/effect/floor_decal/industrial/warning{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/closet/walllocker{
|
||||
name = "Cargo Locker";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/handrail,
|
||||
/obj/random/empty_or_lootable_crate,
|
||||
/obj/structure/closet/walllocker_double/north{
|
||||
name = "Storage Locker"
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor{
|
||||
nitrogen = 0;
|
||||
oxygen = 0
|
||||
|
||||
Reference in New Issue
Block a user