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Update living_movement.dm
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@@ -202,7 +202,6 @@ default behaviour is:
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if(!T2) // Map edge
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now_pushing = 0
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return
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var/move_time = movement_delay(loc, t)
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move_time = DS2NEARESTTICK(move_time)
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if(AM.Move(T2, t, move_time))
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