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https://github.com/VOREStation/VOREStation.git
synced 2026-08-23 03:57:48 +01:00
Adds minimum job requirements to certain events
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@@ -9,9 +9,10 @@
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var/one_shot = 0 // If true, then the event will not be re-added to the list of available events
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var/add_to_queue= 1 // If true, add back to the queue of events upon finishing.
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var/list/role_weights = list()
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var/list/min_job_count = list()
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var/datum/event/event_type
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/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0, var/add_to_queue = 1)
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/datum/event_meta/New(var/event_severity, var/event_name, var/datum/event/type, var/event_weight, var/list/job_weights, var/is_one_shot = 0, var/min_event_weight = 0, var/max_event_weight = 0, var/add_to_queue = 1, var/list/min_jobs)
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name = event_name
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severity = event_severity
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event_type = type
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@@ -22,6 +23,9 @@
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src.add_to_queue = add_to_queue
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if(job_weights)
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role_weights = job_weights
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if(min_jobs)
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min_job_count = min_jobs
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/datum/event_meta/proc/get_weight(var/list/active_with_role)
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if(!enabled)
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@@ -40,6 +44,16 @@
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return total_weight
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/datum/event_meta/proc/minimum_active(var/list/active_with_role)
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var/can_fire = TRUE
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for(var/role in min_job_count)
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if(role in active_with_role)
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if(active_with_role[role] < min_job_count[role])
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can_fire = FALSE
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break
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return can_fire
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/datum/event_meta/no_overmap/get_weight() //these events have overmap equivalents, and shouldn't fire randomly if overmap is used
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return global.using_map.use_overmap ? 0 : ..()
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@@ -78,6 +78,9 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
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if(!EM.enabled)
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return 0
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if(!(EM.minimum_active(active_with_role)))
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return 0
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var/weight = EM.get_weight(active_with_role)
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var/last_time = last_event_time[EM]
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if(last_time)
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@@ -2,7 +2,7 @@
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#define ASSIGNMENT_AI "AI"
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#define ASSIGNMENT_CYBORG "Cyborg"
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#define ASSIGNMENT_ENGINEER "Engineer"
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#define ASSIGNMENT_GARDENER "Gardener"
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#define ASSIGNMENT_GARDENER "Botanist"
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#define ASSIGNMENT_JANITOR "Janitor"
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#define ASSIGNMENT_MEDICAL "Medical"
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#define ASSIGNMENT_SCIENTIST "Scientist"
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@@ -30,13 +30,13 @@
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// Severity level, event name, even type, base weight, role weights, one shot, min weight, max weight. Last two only used if set and non-zero
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Nothing", /datum/event/nothing, 400),
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// Bluescreens APCs, but they still work
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "APC Damage", /datum/event/apc_damage, 20, list(ASSIGNMENT_ENGINEER = 20)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Brand Intelligence",/datum/event/brand_intelligence, 0, list(ASSIGNMENT_ENGINEER = 10), 1),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Camera Damage", /datum/event/camera_damage, 20, list(ASSIGNMENT_ENGINEER = 20)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Canister Leak", /datum/event/canister_leak, 10, list(ASSIGNMENT_ENGINEER = 20)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 0, 0, 50),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "APC Damage", /datum/event/apc_damage, 20, list(ASSIGNMENT_ENGINEER = 20), min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Brand Intelligence",/datum/event/brand_intelligence, 0, list(ASSIGNMENT_ENGINEER = 10), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Camera Damage", /datum/event/camera_damage, 20, list(ASSIGNMENT_ENGINEER = 20), min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Canister Leak", /datum/event/canister_leak, 10, list(ASSIGNMENT_ENGINEER = 20), min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 0, 0, 50, min_jobs = list(ASSIGNMENT_ENGINEER = 2)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Economic News", /datum/event/economic_event, 300),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 10), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Hacker", /datum/event/money_hacker, 0, list(ASSIGNMENT_ANY = 4), 1, 10, 25),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Money Lotto", /datum/event/money_lotto, 0, list(ASSIGNMENT_ANY = 1), 1, 5, 15),
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//new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Mundane News", /datum/event/mundane_news, 300),
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@@ -47,7 +47,7 @@
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// Spawns mice, lizards, or dud spiderlings
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 50, list(ASSIGNMENT_JANITOR = 25), 1),
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// Rot only weakens walls, not destroy them
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 0, list(ASSIGNMENT_ENGINEER = 30), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Aurora Caelus", /datum/event/aurora_caelus, 2, list(), 1),
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)
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add_disabled_events(list(
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@@ -59,33 +59,33 @@
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available_events = list(
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Nothing", /datum/event/nothing, 1600),
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// Leaks gas into an unoccupied room.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Atmos Leak", /datum/event/atmos_leak, 30, list(ASSIGNMENT_ENGINEER = 25), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Carp School", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Atmos Leak", /datum/event/atmos_leak, 30, list(ASSIGNMENT_ENGINEER = 25), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Carp School", /datum/event/carp_migration, 0, list(ASSIGNMENT_SECURITY = 30), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
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// Just disables comms for a short while.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 150, ASSIGNMENT_SECURITY = 120), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 100, ASSIGNMENT_SECURITY = 50), 1),
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// Just blows out a few lights
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 70, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_JANITOR = 150), 1),
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// This one is just too fun.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravity Failure", /datum/event/gravity, 75, list(ASSIGNMENT_ENGINEER = 60), 1),
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// Temporary power failure, but mitigatead by subgrids
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 0, list(ASSIGNMENT_ENGINEER = 25), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 0, list(ASSIGNMENT_ENGINEER = 25), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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// Pure RP fun, no mechanical effects.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, 0, list(ASSIGNMENT_AI = 80, ASSIGNMENT_CYBORG = 50, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, 0, list(ASSIGNMENT_AI = 80, ASSIGNMENT_CYBORG = 50, ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_SCIENTIST = 5), min_jobs = list(ASSIGNMENT_AI = 1)),
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// Opens doors in brig. So just RP fun
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 10, list(ASSIGNMENT_SECURITY = 100), 1),
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// Radiation, but only in space.
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Rogue Drones", /datum/event/rogue_drone, 0, list(ASSIGNMENT_SECURITY = 20), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Rogue Drones", /datum/event/rogue_drone, 0, list(ASSIGNMENT_SECURITY = 20), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Solar Storm", /datum/event/solar_storm, 30, list(ASSIGNMENT_ENGINEER = 40, ASSIGNMENT_SECURITY = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 1, 0, 50),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 0, list(ASSIGNMENT_ENGINEER = 20), 1, 0, 50, min_jobs = list(ASSIGNMENT_ENGINEER = 3)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Virology Breach", /datum/event/prison_break/virology, 0, list(ASSIGNMENT_ENGINEER = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Xenobiology Breach", /datum/event/prison_break/xenobiology, 0, list(ASSIGNMENT_ENGINEER = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 0, list(ASSIGNMENT_SECURITY = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 0, list(ASSIGNMENT_SECURITY = 30), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
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//Evil grubs that drain station power slightly
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grub Infestation", /datum/event/grub_infestation, 0, list(ASSIGNMENT_SECURITY = 10, ASSIGNMENT_ENGINEER = 30), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Drone Pod Drop", /datum/event/drone_pod_drop, 10, list(ASSIGNMENT_SCIENTIST = 40), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grub Infestation", /datum/event/grub_infestation, 0, list(ASSIGNMENT_SECURITY = 10, ASSIGNMENT_ENGINEER = 30), 1, min_jobs = list(ASSIGNMENT_SECURITY = 1, ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Drone Pod Drop", /datum/event/drone_pod_drop, 25, list(ASSIGNMENT_SCIENTIST = 40), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/morph_spawn, 75, list(ASSIGNMENT_ANY = 5), 0),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Maintenance Predator", /datum/event/maintenance_predator, 100, list(ASSIGNMENT_ANY = 5), 0),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Jellyfish School", /datum/event/jellyfish_migration, 0, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Jellyfish School", /datum/event/jellyfish_migration, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
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)
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add_disabled_events(list(
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Appendicitis", /datum/event/spontaneous_appendicitis, 0, list(ASSIGNMENT_MEDICAL = 30), 1),
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@@ -99,11 +99,11 @@
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/datum/event_container/major/New()
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available_events = list(
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Nothing", /datum/event/nothing, 3600),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Atmos Leak", /datum/event/atmos_leak, 20, list(ASSIGNMENT_ENGINEER = 25), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Atmos Leak", /datum/event/atmos_leak, 20, list(ASSIGNMENT_ENGINEER = 25), 1, min_jobs = list(ASSIGNMENT_ENGINEER = 1)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 10, list(ASSIGNMENT_ENGINEER = 7, ASSIGNMENT_GARDENER = 2), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 10, list(ASSIGNMENT_SECURITY = 5), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 10, list(ASSIGNMENT_SECURITY = 5), 1, min_jobs = list(ASSIGNMENT_SECURITY = 3)),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Containment Breach", /datum/event/prison_break/station, 0, list(ASSIGNMENT_ANY = 5), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Jellyfish Migration", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1),
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Jellyfish Migration", /datum/event/jellyfish_migration, 5, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 5, ASSIGNMENT_MEDICAL = 3), 1, min_jobs = list(ASSIGNMENT_SECURITY = 2)),
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)
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add_disabled_events(list(
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new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Strike", /datum/event/meteor_strike, 10, list(ASSIGNMENT_ENGINEER = 15), 1),
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@@ -186,7 +186,7 @@ var/list/event_last_fired = list()
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active_with_role["AI"] = 0
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active_with_role["Cyborg"] = 0
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active_with_role["Janitor"] = 0
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active_with_role["Gardener"] = 0
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active_with_role["Botanist"] = 0
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for(var/mob/M in player_list)
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if(!M.mind || !M.client || M.client.is_afk(10 MINUTES)) // longer than 10 minutes AFK counts them as inactive
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@@ -227,7 +227,7 @@ var/list/event_last_fired = list()
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if(M.mind.assigned_role == "Janitor")
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active_with_role["Janitor"]++
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if(M.mind.assigned_role == "Gardener")
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active_with_role["Gardener"]++
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if(M.mind.assigned_role == "Botanist")
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active_with_role["Botanist"]++
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return active_with_role
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