mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-15 17:15:25 +01:00
Reduces costs of common NIFSofts
Most NIFSoft costs cut by half. The soulcatcher was not included as it is already dirt cheap, and illegal NIFSoft programs were not included for obvious reasons.
This commit is contained in:
@@ -4,7 +4,7 @@
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name = "AR Overlay (Civ)"
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desc = "Provides a general identification and health status overlay on your vision with no frills."
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list_pos = NIF_CIVILIAN_AR
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cost = 500
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cost = 250
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a_drain = 0.01
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planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED)
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vision_flags = (NIF_V_AR_CIVILIAN)
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@@ -14,7 +14,7 @@
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name = "AR Overlay (Med)"
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desc = "Like the civilian model, but provides medical records access and virus database lookup."
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list_pos = NIF_MEDICAL_AR
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cost = 750
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cost = 375
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access = access_medical
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a_drain = 0.01
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planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_AUGMENTED)
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@@ -25,7 +25,7 @@
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name = "AR Overlay (Sec)"
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desc = "Like the civilian model, but provides access to arrest status and security records."
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list_pos = NIF_SECURITY_AR
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cost = 750
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cost = 375
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access = access_security
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a_drain = 0.01
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planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_WANTED,VIS_AUGMENTED)
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@@ -36,7 +36,7 @@
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name = "AR Overlay (Eng)"
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desc = "Like the civilian model, but provides station alert notices."
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list_pos = NIF_ENGINE_AR
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cost = 750
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cost = 375
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access = access_engine
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a_drain = 0.01
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planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED)
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@@ -47,7 +47,7 @@
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name = "AR Overlay (Sci)"
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desc = "Like the civilian model, but provides ... well, nothing. For now."
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list_pos = NIF_SCIENCE_AR
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cost = 750
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cost = 375
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access = access_research
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a_drain = 0.01
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planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_AUGMENTED)
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@@ -58,7 +58,7 @@
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name = "AR Overlay (Omni)"
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desc = "Like the civilian model, but provides most of the features of the medical and security overlays as well."
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list_pos = NIF_OMNI_AR
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cost = 750
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cost = 375
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access = access_captain
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a_drain = 0.01
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planes_enabled = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_CH_WANTED,VIS_AUGMENTED)
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@@ -71,7 +71,7 @@
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name = "Corrective AR"
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desc = "Subtly alters perception to compensate for cataracts and retinal misalignment, among other common disabilities."
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list_pos = NIF_CORRECTIVE_GLASS
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cost = 200
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cost = 100
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a_drain = 0.025
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vision_flags = (NIF_V_CORRECTIVE)
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@@ -79,7 +79,7 @@
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name = "Nictating Membrane"
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desc = "A synthetic nictating membrane (aka 'third eyelid') that protects the eyes from UV or hostile atmospheres. Does not protect from photonic stun weapons."
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list_pos = NIF_UVFILTER
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cost = 450
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cost = 225
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a_drain = 0.2
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vision_flags = (NIF_V_UVFILTER)
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@@ -87,7 +87,7 @@
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name = "Responsive Filter"
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desc = "Enables a high-speed shielding response to intense light, such as flashes, to block them."
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list_pos = NIF_FLASHPROT
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cost = 600
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cost = 300
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access = access_security
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a_drain = 0.05
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vision_flags = (NIF_V_FLASHPROT)
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@@ -98,7 +98,7 @@
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name = "Meson Scanner"
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desc = "Similar to the worn Optical Meson Scanner Goggles, these allow you to see the base structure and terrain through walls."
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list_pos = NIF_MESONS
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cost = 1000
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cost = 500
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a_drain = 0.1
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access = access_engine
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tick_flags = NIF_ACTIVETICK
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@@ -117,7 +117,7 @@
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name = "Material Scanner"
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desc = "Similar to the worn Optical Material Scanner Goggles, these allow you to see objects through walls."
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list_pos = NIF_MATERIAL
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cost = 1000
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cost = 500
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a_drain = 0.1
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access = access_research
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tick_flags = NIF_ACTIVETICK
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@@ -136,7 +136,7 @@
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name = "Thermal Scanner"
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desc = "Similar to the worn Thermal Goggles, these allow you to see heat-emitting creatures through walls."
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list_pos = NIF_THERMALS
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cost = 1000
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cost = 500
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a_drain = 0.1
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illegal = TRUE
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access = 999
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@@ -156,7 +156,7 @@
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name = "Low-Light Amp"
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desc = "Similar to the worn Night Vision Goggles, these allow you to see in complete darkness."
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list_pos = NIF_NIGHTVIS
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cost = 1000
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cost = 500
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a_drain = 0.1
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access = access_security
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tick_flags = NIF_ACTIVETICK
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@@ -3,7 +3,7 @@
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desc = "A link to the local crew monitor sensors. Useful for finding people in trouble."
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list_pos = NIF_CREWMONITOR
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access = access_medical
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cost = 1250
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cost = 625
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p_drain = 0.025
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var/datum/nano_module/crew_monitor/arscreen
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@@ -31,7 +31,7 @@
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name = "Medichines"
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desc = "An internal swarm of nanites to make sure you stay in good shape and to promote healing, or to preserve you if you are critically injured."
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list_pos = NIF_ORGANIC_HEAL
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cost = 2500
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cost = 1250
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p_drain = 0.05
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a_drain = 0.1 //This is messed with manually below.
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wear = 2
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@@ -104,7 +104,7 @@
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name = "Medichines"
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desc = "A swarm of mechanical repair nanites, able to repair relatively minor damage to synthetic bodies. Large repairs must still be performed manually."
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list_pos = NIF_SYNTH_HEAL
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cost = 2500
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cost = 1250
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p_drain = 0.05
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a_drain = 0.00 //This is manually drained below.
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wear = 2
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@@ -157,7 +157,7 @@
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name = "Respirocytes"
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desc = "Nanites simulating red blood cells will filter and recycle oxygen for a short time, preventing suffocation in hostile environments. NOTE: Only capable of supplying OXYGEN."
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list_pos = NIF_SPAREBREATH
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cost = 650
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cost = 325
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p_drain = 0.05
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a_drain = 0.1
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wear = 2
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@@ -212,7 +212,7 @@
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name = "Mind Backup"
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desc = "Backup your mind on the go. Stores a one-time sync of your current mindstate upon activation."
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list_pos = NIF_BACKUP
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cost = 250
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cost = 125
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activate()
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if((. = ..()))
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@@ -4,7 +4,7 @@
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name = "Commlink"
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desc = "An internal communicator for keeping in touch with people."
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list_pos = NIF_COMMLINK
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cost = 500
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cost = 250
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wear = 0
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p_drain = 0.01
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other_flags = (NIF_O_COMMLINK)
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@@ -2,7 +2,7 @@
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name = "APC Connector"
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desc = "A small attachment that allows synthmorphs to recharge themselves from APCs."
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list_pos = NIF_APCCHARGE
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cost = 1250
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cost = 625
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wear = 2
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applies_to = NIF_SYNTHETIC
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tick_flags = NIF_ACTIVETICK
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@@ -44,7 +44,7 @@
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name = "Pressure Seals"
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desc = "Creates pressure seals around important synthetic components to protect them from vacuum. Almost impossible on organics."
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list_pos = NIF_PRESSURE
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cost = 1750
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cost = 875
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a_drain = 0.5
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wear = 3
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applies_to = NIF_SYNTHETIC
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@@ -54,7 +54,7 @@
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name = "Heat Sinks"
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desc = "Advanced heat sinks for internal heat storage of heat on a synth until able to vent it in atmosphere."
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list_pos = NIF_HEATSINK
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cost = 1450
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cost = 725
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a_drain = 0.25
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wear = 3
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var/used = 0
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@@ -122,7 +122,7 @@
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name = "Mass Alteration"
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desc = "A system that allows one to change their size, through drastic mass rearrangement. Causes significant wear when installed."
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list_pos = NIF_SIZECHANGE
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cost = 750
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cost = 375
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wear = 6
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activate()
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@@ -153,7 +153,7 @@
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name = "World Bender"
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desc = "Alters your perception of various objects in the world. Only has one setting for now: displaying all your crewmates as farm animals."
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list_pos = NIF_WORLDBEND
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cost = 200
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cost = 100
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a_drain = 0.01
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activate()
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