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synced 2026-08-22 19:47:47 +01:00
I should probably remove those debug messages
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@@ -541,13 +541,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
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chosen = input("Select a mob type", "Select Mob", matches[1]) as null|anything in matches
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if(!chosen)
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return
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src << "[chosen]"
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src << "YEET 1"
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var/char_name = alert(src, "Spawn mob with their character name?", "Mob name", "Yes", "No", "Cancel")
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var/name = 0
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src << "YEET 2"
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if(char_name == "Cancel")
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return
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if(char_name == "Yes")
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@@ -561,8 +557,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(vorgans == "No")
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organs = 0
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src << "YEET 3"
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var/spawnloc
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if(!src.mob)
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src << "Can't spawn them in unless you're in a valid spawn location!"
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@@ -570,7 +564,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
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spawnloc = get_turf(src.mob)
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var/mob/living/new_mob = new chosen(spawnloc)
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src << "[new_mob]"
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if(!new_mob)
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src << "Spawning failed, try again or bully coders"
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