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Adds mob variable to handle hiding/showing wings
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@@ -9,6 +9,7 @@
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var/impersonate_bodytype //For impersonating a bodytype
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var/ability_flags = 0 //Shadekin abilities/potentially other species-based?
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var/sensorpref = 5 //Suit sensor loadout pref
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var/wings_hidden = FALSE
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/mob/living/carbon/human/proc/shadekin_get_energy()
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var/datum/species/shadekin/SK = species
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@@ -48,4 +49,4 @@
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if(!istype(SK))
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return 0
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SK.set_energy(src, SK.get_energy(src) + amount)
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SK.set_energy(src, SK.get_energy(src) + amount)
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