Merge pull request #2126 from Cameron653/PAI_ENTER

Allows ghosts to become a pAI
This commit is contained in:
Spades
2017-09-09 12:21:59 -04:00
committed by GitHub
3 changed files with 28 additions and 5 deletions
+21
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@@ -0,0 +1,21 @@
/obj/item/device/paicard/attack_ghost(mob/user as mob)
if(src.pai != null) //Have a person in them already?
user.examinate(src)
return
var/choice = input(user, "You sure you want to inhabit this PAI?") in list("Yes", "No")
var/pai_name = input(user, "Choose your character's name", "Character Name") as text
var/actual_pai_name = sanitize_name(pai_name)
var/pai_key
if (isnull(pai_name))
return
if(choice == "Yes")
pai_key = user.key
else
return
var/turf/location = get_turf(src)
var/obj/item/device/paicard/card = new(location)
var/mob/living/silicon/pai/pai = new(card)
qdel(src)
pai.key = pai_key
card.setPersonality(pai)
pai.SetName(actual_pai_name)
+6 -5
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@@ -1,13 +1,14 @@
/mob/living/silicon/pai/death(gibbed)
if(card)
card.removePersonality()
if(gibbed)
src.loc = get_turf(card)
qdel(card)
else
//if(gibbed) //VOREStation Edit Start. This prevents pAIs from joining back into their card after the card's killed
src.loc = get_turf(card)
qdel(card)
/*else
close_up()
qdel(card)*/ //VOREStation Edit End.
if(mind)
qdel(mind)
..(gibbed)
ghostize()
qdel(src)
qdel(src)
+1
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@@ -97,6 +97,7 @@
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\observer_vr.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\telekinesis.dm"