Merge pull request #11268 from PsiOmegaDelta/151010-LessHolographicHoloComputer

Fixes #11263.
This commit is contained in:
Chinsky
2015-10-10 17:51:15 +03:00
5 changed files with 95 additions and 38 deletions
+1
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@@ -657,6 +657,7 @@
#include "code\game\objects\items\weapons\circuitboards\computer\air_management.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\camera_monitor.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\computer.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\holodeckcontrol.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\research.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\supply.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\telecomms.dm"
+8 -11
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@@ -12,6 +12,11 @@
var/light_range_on = 3
var/light_power_on = 1
/obj/machinery/computer/Destroy()
qdel(circuit)
circuit = null
return ..()
/obj/machinery/computer/initialize()
power_change()
@@ -70,7 +75,6 @@
for(var/x in verbs)
verbs -= x
set_broken()
density = 0
/obj/machinery/computer/update_icon()
..()
@@ -124,22 +128,15 @@
for (var/obj/C in src)
C.loc = src.loc
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
user << "<span class='notice'>The broken glass falls out.</span>"
new /obj/item/weapon/material/shard( src.loc )
A.state = 3
A.icon_state = "3"
else
user << "\blue You disconnect the monitor."
user << "<span class='notice'>You disconnect the monitor.</span>"
A.state = 4
A.icon_state = "4"
M.deconstruct(src)
qdel(src)
else
src.attack_hand(user)
return
..()
@@ -0,0 +1,31 @@
#ifndef T_BOARD
#error T_BOARD macro is not defined but we need it!
#endif
/obj/item/weapon/circuitboard/holodeckcontrol
name = T_BOARD("holodeck control console")
build_path = /obj/machinery/computer/HolodeckControl
origin_tech = "programming=2;bluespace=2"
var/last_to_emag
var/linkedholodeck_area
var/list/supported_programs
var/list/restricted_programs
/obj/item/weapon/circuitboard/holodeckcontrol/construct(var/obj/machinery/computer/HolodeckControl/HC)
if (..(HC))
HC.supported_programs = supported_programs.Copy()
HC.restricted_programs = restricted_programs.Copy()
if(linkedholodeck_area)
HC.linkedholodeck = locate(linkedholodeck_area)
if(last_to_emag)
HC.last_to_emag = last_to_emag
HC.emagged = 1
HC.safety_disabled = 1
/obj/item/weapon/circuitboard/holodeckcontrol/deconstruct(var/obj/machinery/computer/HolodeckControl/HC)
if (..(HC))
linkedholodeck_area = HC.linkedholodeck_area
supported_programs = HC.supported_programs.Copy()
restricted_programs = HC.restricted_programs.Copy()
last_to_emag = HC.last_to_emag
HC.emergencyShutdown()
+54 -26
View File
@@ -5,10 +5,13 @@
use_power = 1
active_power_usage = 8000 //8kW for the scenery + 500W per holoitem
circuit = /obj/item/weapon/circuitboard/holodeckcontrol
var/item_power_usage = 500
var/area/linkedholodeck = null
var/area/target = null
var/linkedholodeck_area
var/active = 0
var/list/holographic_objs = list()
var/list/holographic_mobs = list()
@@ -17,34 +20,39 @@
var/mob/last_to_emag = null
var/last_change = 0
var/last_gravity_change = 0
var/list/supported_programs = list( \
"Empty Court" = "emptycourt", \
"Basketball Court" = "basketball", \
"Thunderdome Court" = "thunderdomecourt", \
"Boxing Ring"="boxingcourt", \
"Beach" = "beach", \
"Desert" = "desert", \
"Space" = "space", \
"Picnic Area" = "picnicarea", \
"Snow Field" = "snowfield", \
"Theatre" = "theatre", \
"Meeting Hall" = "meetinghall", \
"Courtroom" = "courtroom" \
)
var/list/restricted_programs = list("Atmospheric Burn Simulation" = "burntest", "Wildlife Simulation" = "wildlifecarp")
var/list/supported_programs
var/list/restricted_programs
/obj/machinery/computer/HolodeckControl/New()
..()
linkedholodeck = locate(linkedholodeck_area)
supported_programs = list()
restricted_programs = list()
/obj/machinery/computer/HolodeckControl/attack_ai(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/HolodeckControl/attack_hand(var/mob/user as mob)
if(..())
return
return 1
user.set_machine(src)
var/dat
dat += "<B>Holodeck Control System</B><BR>"
dat += "<HR>Current Loaded Programs:<BR>"
if(!linkedholodeck)
dat += "</span class='danger'>Warning: Unable to locate holodeck.<br></span>"
user << browse(dat, "window=computer;size=400x500")
onclose(user, "computer")
return
if(!supported_programs.len)
dat += "</span class='danger'>Warning: No supported holo-programs loaded.<br></span>"
user << browse(dat, "window=computer;size=400x500")
onclose(user, "computer")
return
for(var/prog in supported_programs)
dat += "<A href='?src=\ref[src];program=[supported_programs[prog]]'>([prog])</A><BR>"
@@ -82,10 +90,8 @@
user << browse(dat, "window=computer;size=400x500")
onclose(user, "computer")
return
/obj/machinery/computer/HolodeckControl/Topic(href, href_list)
if(..())
return 1
@@ -131,8 +137,9 @@
user << "<span class='notice'>You vastly increase projector power and override the safety and security protocols.</span>"
user << "Warning. Automatic shutoff and derezing protocols have been corrupted. Please call Nanotrasen maintenance and do not use the simulator."
log_game("[key_name(usr)] emagged the Holodeck Control Computer")
src.updateUsrDialog()
return
src.updateUsrDialog()
else
..()
/obj/machinery/computer/HolodeckControl/proc/update_projections()
if (safety_disabled)
@@ -149,10 +156,6 @@
if (last_to_emag)
C.friends = list(last_to_emag)
/obj/machinery/computer/HolodeckControl/New()
..()
linkedholodeck = locate(/area/holodeck/alphadeck)
//This could all be done better, but it works for now.
/obj/machinery/computer/HolodeckControl/Destroy()
emergencyShutdown()
@@ -345,3 +348,28 @@
active = 0
use_power = 1
/obj/machinery/computer/HolodeckControl/Exodus
linkedholodeck_area = /area/holodeck/alphadeck
/obj/machinery/computer/HolodeckControl/Exodus/New()
..()
supported_programs = list(
"Empty Court" = "emptycourt",
"Basketball Court" = "basketball",
"Thunderdome Court" = "thunderdomecourt",
"Boxing Ring" = "boxingcourt",
"Beach" = "beach",
"Desert" = "desert",
"Space" = "space",
"Picnic Area" = "picnicarea",
"Snow Field" = "snowfield",
"Theatre" = "theatre",
"Meeting Hall" = "meetinghall",
"Courtroom" = "courtroom"
)
restricted_programs = list(
"Atmospheric Burn Simulation" = "burntest",
"Wildlife Simulation" = "wildlifecarp"
)
+1 -1
View File
@@ -1360,7 +1360,7 @@
"aAh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep/bedrooms)
"aAi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/dormitory)
"aAj" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/binary/pump/on{dir = 1; target_pressure = 200},/turf/simulated/floor/plating,/area/maintenance/evahallway)
"aAk" = (/obj/machinery/computer/HolodeckControl,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness)
"aAk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/computer/HolodeckControl/Exodus,/turf/simulated/floor,/area/crew_quarters/fitness)
"aAl" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -27},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aAm" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep)
"aAn" = (/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/sleep)