Merge pull request #14638 from VOREStation/upstream-merge-9002

[MIRROR] the little construction pr
This commit is contained in:
Heroman3003
2023-07-07 17:29:50 +10:00
committed by GitHub
13 changed files with 2400 additions and 2277 deletions
+1
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@@ -56,6 +56,7 @@
#define MAT_DEUTERIUM "deuterium"
#define MAT_CONCRETE "concrete"
#define MAT_PLASTEELREBAR "plasteel rebar"
#define MAT_GRASS "grass"
#define DEFAULT_TABLE_MATERIAL MAT_PLASTIC
+4
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@@ -78,6 +78,10 @@
name = "request console electronics"
path =/obj/item/weapon/circuitboard/request
/datum/category_item/autolathe/engineering/electrochromic
name = "electrochromic window control electronics"
path =/obj/item/weapon/circuitboard/electrochromic
/datum/category_item/autolathe/engineering/pipelayer
name = "pipe layer electronics"
path =/obj/item/weapon/circuitboard/pipelayer
+2
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@@ -1337,3 +1337,5 @@
O = T
to_chat(user, "<span class='notice'>You turn in 2 tickets to the [src] and claim a prize!</span>")
return
else
..() //You can now actually deconstruct these.
File diff suppressed because it is too large Load Diff
+8
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@@ -208,6 +208,14 @@
circuit = /obj/machinery/atmospheric_field_generator
frame_size = 3
/datum/frame/frame_types/electrochromic_button
name = "Electrochromic Window Button"
frame_class = FRAME_CLASS_ALARM
frame_size = 1
frame_style = FRAME_STYLE_WALL
x_offset = 24
y_offset = 24
//////////////////////////////
// Frame Object (Structure)
//////////////////////////////
@@ -20,9 +20,50 @@
drop_sound = 'sound/items/drop/axe.ogg'
pickup_sound = 'sound/items/pickup/axe.ogg'
//crafting / welding vars
var/datum/material/material //*sigh* i guess this is how we're doing this.
var/craftable = FALSE //set to TRUE for tiles you can craft stuff from directly, like grass
var/can_weld = FALSE //set to TRUE for tiles you can reforge into their components via welding, like metal
var/welds_into = /obj/item/stack/material/steel //what you get from the welding. defaults to steel.
var/default_type = DEFAULT_WALL_MATERIAL
/obj/item/stack/tile/Initialize()
. = ..()
randpixel_xy()
if(craftable)
material = get_material_by_name("[default_type]")
if(!material)
return INITIALIZE_HINT_QDEL
if(material) //sanity check
recipes = material.get_recipes()
stacktype = material.stack_type
/obj/item/stack/tile/attackby(obj/item/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
if(can_weld == FALSE)
to_chat("You can't reform these into their original components.")
return
if(get_amount() < 4)
to_chat(user, "<span class='warning'>You need at least four tiles to do this.</span>")
return
if(WT.remove_fuel(0,user))
new welds_into(usr.loc)
usr.update_icon()
visible_message("<span class='notice'>\The [src] is shaped by [user.name] with the welding tool.</span>","You hear welding.")
var/obj/item/stack/tile/T = src
src = null
var/replace = (user.get_inactive_hand()==T)
T.use(4)
if (!T && replace)
user.put_in_hands(welds_into)
return TRUE
return ..()
/*
* Grass
@@ -32,6 +73,7 @@
singular_name = "grass floor tile"
desc = "A patch of grass like they often use on golf courses."
icon_state = "tile_grass"
default_type = "grass"
force = 1.0
throwforce = 1.0
throw_speed = 5
@@ -41,6 +83,7 @@
no_variants = FALSE
drop_sound = 'sound/items/drop/herb.ogg'
pickup_sound = 'sound/items/pickup/herb.ogg'
craftable = TRUE
/*
* Wood
@@ -187,6 +230,7 @@
throw_speed = 5
throw_range = 20
no_variants = FALSE
can_weld = TRUE
/obj/item/stack/tile/floor/red
name = "red floor tile"
@@ -218,6 +262,7 @@
singular_name = "steel floor tile"
icon_state = "tile_steel"
matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4)
welds_into = /obj/item/stack/material/plasteel
no_variants = FALSE
/obj/item/stack/tile/floor/steel
@@ -225,6 +270,7 @@
singular_name = "steel floor tile"
icon_state = "tile_steel"
matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4)
welds_into = /obj/item/stack/material/plasteel
no_variants = FALSE
/obj/item/stack/tile/floor/white
@@ -232,6 +278,7 @@
singular_name = "white floor tile"
icon_state = "tile_white"
matter = list(MAT_PLASTIC = SHEET_MATERIAL_AMOUNT / 4)
welds_into = /obj/item/stack/material/plastic
no_variants = FALSE
/obj/item/stack/tile/floor/yellow
@@ -246,6 +293,7 @@
singular_name = "dark floor tile"
icon_state = "tile_steel"
matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4)
welds_into = /obj/item/stack/material/plasteel
no_variants = FALSE
/obj/item/stack/tile/floor/freezer
@@ -253,6 +301,7 @@
singular_name = "freezer floor tile"
icon_state = "tile_freezer"
matter = list(MAT_PLASTIC = SHEET_MATERIAL_AMOUNT / 4)
welds_into = /obj/item/stack/material/plastic
no_variants = FALSE
/obj/item/stack/tile/floor/cyborg
@@ -264,6 +313,7 @@
charge_costs = list(250)
stacktype = /obj/item/stack/tile/floor
build_type = /obj/item/stack/tile/floor
can_weld = FALSE //we're not going there
/obj/item/stack/tile/linoleum
name = "linoleum"
@@ -276,6 +326,7 @@
throw_range = 20
flags = 0
no_variants = FALSE
can_weld = FALSE
/obj/item/stack/tile/wmarble
name = "light marble tile"
@@ -288,6 +339,8 @@
throw_range = 20
flags = 0
no_variants = FALSE
can_weld = TRUE
welds_into = /obj/item/stack/material/marble
/obj/item/stack/tile/bmarble
name = "dark marble tile"
@@ -300,12 +353,15 @@
throw_range = 20
flags = 0
no_variants = FALSE
can_weld = TRUE
welds_into = /obj/item/stack/material/marble
/obj/item/stack/tile/roofing
name = "roofing"
singular_name = "roofing"
desc = "A section of roofing material. You can use it to repair the ceiling, or expand it."
icon_state = "techtile_grid"
can_weld = FALSE //roofing can also be made from wood, so let's not open that can of worms today
/obj/item/stack/tile/roofing/cyborg
name = "roofing synthesizer"
@@ -313,4 +369,5 @@
uses_charge = 1
charge_costs = list(250)
stacktype = /obj/item/stack/tile/roofing
build_type = /obj/item/stack/tile/roofing
build_type = /obj/item/stack/tile/roofing
can_weld = FALSE
@@ -74,6 +74,12 @@
board_type = new /datum/frame/frame_types/geiger
matter = list(MAT_STEEL = 50, MAT_GLASS = 50)
/obj/item/weapon/circuitboard/electrochromic
name = T_BOARD("electrochromic button")
build_path = /obj/machinery/button/windowtint
board_type = new /datum/frame/frame_types/electrochromic_button
matter = list(MAT_STEEL = 50, "glass" = 50)
//Computer
/obj/item/weapon/circuitboard/holopad
+4 -1
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@@ -69,9 +69,12 @@
return
if (istype(C, /obj/item/stack/rods))
var/obj/item/stack/rods/R = C
if(R.use(2))
if(R.get_amount() < 2)
to_chat(user, "<span class='notice'>You need at least two rods to form a catwalk here.</span>")
else
to_chat(user, "<span class='notice'>You start connecting \the [R.name] to \the [src.name] ...</span>")
if(do_after(user, 5 SECONDS))
R.use(2) //2023-02-27 bugfix to prevent rods being used without catwalk creation
src.alpha = 0 // Note: I don't know why this is set, Eris did it, just trusting for now. ~Leshana
new /obj/structure/catwalk(src.loc)
qdel(src)
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@@ -0,0 +1,31 @@
/datum/material/grass
name = MAT_GRASS
display_name = "grass"
stack_type = /obj/item/stack/tile/grass
ignition_point = T0C+300
melting_point = T0C+300
protectiveness = 0
conductive = 0
integrity = 10
supply_conversion_value = 1
/datum/material/grass/generate_recipes()
recipes = list(
new /datum/stack_recipe_list("bushes and flowers",list(
new /datum/stack_recipe("bush", /obj/structure/flora/ausbushes, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("reed bush", /obj/structure/flora/ausbushes/reedbush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("leafy bush", /obj/structure/flora/ausbushes/leafybush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("pale bush", /obj/structure/flora/ausbushes/palebush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("stalky bush", /obj/structure/flora/ausbushes/stalkybush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("grassy bush", /obj/structure/flora/ausbushes/grassybush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("ferny bush", /obj/structure/flora/ausbushes/fernybush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("sunny bush", /obj/structure/flora/ausbushes/sunnybush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("pointy bush", /obj/structure/flora/ausbushes/pointybush, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("lavender grass", /obj/structure/flora/ausbushes/lavendergrass, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("yellow-and-white flowers", /obj/structure/flora/ausbushes/ywflowers, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("blue-and-red flowers", /obj/structure/flora/ausbushes/brflowers, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("pink-and-purple flowers", /obj/structure/flora/ausbushes/ppflowers, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("sparse grass", /obj/structure/flora/ausbushes/sparsegrass, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]"),
new /datum/stack_recipe("full grass", /obj/structure/flora/ausbushes/fullgrass, 3, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
))
)
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+1
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@@ -2646,6 +2646,7 @@
#include "code\modules\materials\materials\metals\steel_vr.dm"
#include "code\modules\materials\materials\organic\animal_products.dm"
#include "code\modules\materials\materials\organic\cloth.dm"
#include "code\modules\materials\materials\organic\grass.dm"
#include "code\modules\materials\materials\organic\leather.dm"
#include "code\modules\materials\materials\organic\resin.dm"
#include "code\modules\materials\materials\organic\wood.dm"