Merge pull request #4493 from Atermonera/Weatherapp

Weatherapp Update
This commit is contained in:
Neerti
2018-01-06 09:18:49 -05:00
committed by GitHub
4 changed files with 104 additions and 5 deletions
@@ -14,6 +14,7 @@
var/im_list_ui[0] //List of messages.
var/weather[0]
var/injection = null
var/modules_ui[0] //Home screen info.
//First we add other 'local' communicators.
@@ -70,8 +71,16 @@
//Weather reports.
for(var/datum/planet/planet in planet_controller.planets)
if(planet.weather_holder && planet.weather_holder.current_weather)
weather[++weather.len] = list("Planet" = planet.name, "Weather" = planet.weather_holder.current_weather.name, "Temperature" = (round(planet.weather_holder.temperature*1000)/1000),\
"High" = planet.weather_holder.current_weather.temp_high, "Low" = planet.weather_holder.current_weather.temp_low, "Wind" = "[planet.weather_holder.wind_speed]|[dir2text(planet.weather_holder.wind_dir)]")
var/list/W = list(
"Planet" = planet.name,
"Time" = planet.current_time.show_time("hh:mm"),
"Weather" = planet.weather_holder.current_weather.name,
"Temperature" = planet.weather_holder.temperature - T0C,
"High" = planet.weather_holder.current_weather.temp_high - T0C,
"Low" = planet.weather_holder.current_weather.temp_low - T0C)
weather[++weather.len] = W
injection = "<div>Test</div>"
//Modules for homescreen.
for(var/list/R in modules)
@@ -98,6 +107,8 @@
data["homeScreen"] = modules_ui
data["note"] = note // current notes
data["weather"] = weather
data["aircontents"] = src.analyze_air()
data["injection"] = injection
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
@@ -0,0 +1,27 @@
/obj/item/device/communicator/proc/analyze_air()
var/list/results = list()
var/turf/T = get_turf(src.loc)
if(!isnull(T))
var/datum/gas_mixture/environment = T.return_air()
var/pressure = environment.return_pressure()
var/total_moles = environment.total_moles
if (total_moles)
var/o2_level = environment.gas["oxygen"]/total_moles
var/n2_level = environment.gas["nitrogen"]/total_moles
var/co2_level = environment.gas["carbon_dioxide"]/total_moles
var/phoron_level = environment.gas["phoron"]/total_moles
var/unknown_level = 1-(o2_level+n2_level+co2_level+phoron_level)
results = list(
"pressure" = "[round(pressure,0.1)]",
"nitrogen" = "[round(n2_level*100,0.1)]",
"oxygen" = "[round(o2_level*100,0.1)]",
"carbon_dioxide" = "[round(co2_level*100,0.1)]",
"phoron" = "[round(phoron_level*100,0.01)]",
"other" = "[round(unknown_level, 0.01)]",
"temp" = "[round(environment.temperature-T0C,0.1)]",
"reading" = 1
)
if(isnull(results))
results = list("reading" = 0)
return results
+63 -3
View File
@@ -242,15 +242,75 @@ Used In File(s): code\game\objects\items\devices\communicator\communicator.dm
<HR>
<div class="itemContent" style="width: 100%;">{{:helper.link('Home', 'home', {'switch_tab' : 1})}}</div><BR>
<h4>Curren Conditions:</h4>
<div class="item">
{{if data.aircontents.reading == 1}}
<div class="itemLabel">
Pressure:
</div>
<div class = "itemContent">
{{:helper.string('<span class="{0}">{1} kPa</span>', data.aircontents.pressure < 80 || data.aircontents.pressure > 120 ? 'bad' : data.aircontents.pressure < 95 || data.aircontents.pressure > 110 ? 'average' : 'good' , data.aircontents.pressure)}}
</div>
<div class="itemLabel">
Temperature:
</div>
<div class = "itemContent">
{{:helper.string('<span class="{0}">{1} &deg;C</span>', data.aircontents.temp < 5 || data.aircontents.temp > 35 ? 'bad' : data.aircontents.temp < 15 || data.aircontents.temp > 25 ? 'average' : 'good' , data.aircontents.temp)}}
</div>
<br>
<div class="itemLabel">
Oxygen:
</div>
<div class = "itemContent">
{{:helper.string('<span class="{0}">{1}%</span>', data.aircontents.oxygen < 17 ? 'bad' : data.aircontents.oxygen < 19 ? 'average' : 'good' , data.aircontents.oxygen)}}
</div>
<div class="itemLabel">
Nitrogen:
</div>
<div class = "itemContent">
{{:helper.string('<span class="{0}">{1}%</span>', data.aircontents.nitrogen > 82 ? 'bad' : data.aircontents.nitrogen > 80 ? 'average' : 'good' , data.aircontents.nitrogen)}}
</div>
{{if data.aircontents.carbon_dioxide > 0}}
<div class="itemLabel">
Carbon Dioxide:
</div>
<div class = "itemContent">
{{:helper.string('<span class="{0}">{1}%</span>', data.aircontents.carbon_dioxide > 5 ? 'bad' : 'good' , data.aircontents.carbon_dioxide)}}
</div>
{{/if}}
{{if data.aircontents.phoron > 0}}
<div class="itemLabel">
Phoron:
</div>
<div class = "itemContent">
{{:helper.string('<span class="{0}">{1}%</span>', data.aircontents.phoron > 0 ? 'bad' : 'good' , data.aircontents.phoron)}}
</div>
{{/if}}
{{if data.aircontents.other > 0}}
<div class="itemLabel">
Unknown:
</div>
<div class = "itemContent">
<span class="bad">{{:data.aircontents.other}}%</span>
</div>
{{/if}}
{{else}}
<div class="itemContent" style="width: 100%;">
<span class="average"><b>Unable to get air reading</b></span>
</div>
{{/if}}
</div>
<h4>Weather Reports:</h4>
{{for data.weather}}
<div class="item">
<div class="itemLabel">
{{:value.Planet}}:
</div>
<div class="itemContent">
Weather: {{:value.Weather}}, {{:value.Temperature - 273.15}}&#8451;<BR>
High: {{:value.High - 273.15}}&#8451; | Low: {{:value.Low - 273.15}}&#8451;<BR>
Wind: {{:value.Wind}}
Time: {{:value.Time}}<BR>
Weather: {{:value.Weather}}, {{:helper.fixed(value.Temperature)}}&deg;C<BR>
High: {{:helper.fixed(value.High)}}&deg;C | Low: {{:helper.fixed(value.Low)}}&deg;C
</div>
</div>
{{empty}}
+1
View File
@@ -852,6 +852,7 @@
#include "code\game\objects\items\devices\whistle.dm"
#include "code\game\objects\items\devices\communicator\cartridge.dm"
#include "code\game\objects\items\devices\communicator\communicator.dm"
#include "code\game\objects\items\devices\communicator\helper.dm"
#include "code\game\objects\items\devices\communicator\integrated.dm"
#include "code\game\objects\items\devices\communicator\messaging.dm"
#include "code\game\objects\items\devices\communicator\phone.dm"