This commit is contained in:
Zuhayr
2016-01-20 08:01:14 +10:30
135 changed files with 1963 additions and 1524 deletions
+20 -51
View File
@@ -360,59 +360,28 @@ won't update every console in existence) but it's more of a hassle to do. Also,
linked_lathe.removeFromQueue(text2num(href_list["removeP"]))
else if(href_list["lathe_ejectsheet"] && linked_lathe) //Causes the protolathe to eject a sheet of material
var/desired_num_sheets = text2num(href_list["amount"])
var/res_amount, type
var/material/M = get_material_by_name(href_list["lathe_ejectsheet"])
if(istype(M))
type = M.stack_type
switch(M.name)
if(DEFAULT_WALL_MATERIAL)
res_amount = "m_amount"
if("glass")
res_amount = "g_amount"
if("gold")
res_amount = "gold_amount"
if("silver")
res_amount = "silver_amount"
if("phoron")
res_amount = "phoron_amount"
if("uranium")
res_amount = "uranium_amount"
if("diamond")
res_amount = "diamond_amount"
var/num_sheets = min(text2num(href_list["amount"]), round(linked_lathe.materials[href_list["lathe_ejectsheet"]] / SHEET_MATERIAL_AMOUNT))
if(num_sheets < 1)
return
var/mattype = linked_lathe.getMaterialType(href_list["lathe_ejectsheet"])
var/obj/item/stack/material/M = new mattype(linked_lathe.loc)
M.amount = num_sheets
linked_lathe.materials[href_list["lathe_ejectsheet"]] -= num_sheets * SHEET_MATERIAL_AMOUNT
if(ispath(type) && hasvar(linked_lathe, res_amount))
var/obj/item/stack/material/sheet = new type(linked_lathe.loc)
var/available_num_sheets = round(linked_lathe.vars[res_amount]/sheet.perunit)
if(available_num_sheets > 0)
sheet.amount = min(available_num_sheets, desired_num_sheets)
linked_lathe.vars[res_amount] = max(0, (linked_lathe.vars[res_amount] - sheet.amount * sheet.perunit))
else
qdel(sheet)
else if(href_list["imprinter_ejectsheet"] && linked_imprinter) //Causes the protolathe to eject a sheet of material
var/desired_num_sheets = text2num(href_list["amount"])
var/res_amount, type
switch(href_list["imprinter_ejectsheet"])
if("glass")
type = /obj/item/stack/material/glass
res_amount = "g_amount"
if("gold")
type = /obj/item/stack/material/gold
res_amount = "gold_amount"
if("diamond")
type = /obj/item/stack/material/diamond
res_amount = "diamond_amount"
if("uranium")
type = /obj/item/stack/material/uranium
res_amount = "uranium_amount"
if(ispath(type) && hasvar(linked_imprinter, res_amount))
var/obj/item/stack/material/sheet = new type(linked_imprinter.loc)
var/available_num_sheets = round(linked_imprinter.vars[res_amount]/sheet.perunit)
if(available_num_sheets>0)
sheet.amount = min(available_num_sheets, desired_num_sheets)
linked_imprinter.vars[res_amount] = max(0, (linked_imprinter.vars[res_amount] - sheet.amount * sheet.perunit))
else
qdel(sheet)
var/num_sheets = min(text2num(href_list["amount"]), round(linked_imprinter.materials[href_list["imprinter_ejectsheet"]] / SHEET_MATERIAL_AMOUNT))
if(num_sheets < 1)
return
var/mattype = linked_imprinter.getMaterialType(href_list["imprinter_ejectsheet"])
var/obj/item/stack/material/M = new mattype(linked_imprinter.loc)
M.amount = num_sheets
linked_imprinter.materials[href_list["imprinter_ejectsheet"]] -= num_sheets * SHEET_MATERIAL_AMOUNT
else if(href_list["find_device"]) //The R&D console looks for devices nearby to link up with.
screen = 0.0
@@ -257,7 +257,7 @@ var/list/valid_secondary_effect_types = list(\
my_effect.ToggleActivate()
if(secondary_effect && secondary_effect.trigger == TRIGGER_WATER && prob(25))
secondary_effect.ToggleActivate(0)
else if(W.reagents.has_reagent("acid", 1) || W.reagents.has_reagent("pacid", 1) || W.reagents.has_reagent("diethylamine", 1))
else if(W.reagents.has_reagent("sacid", 1) || W.reagents.has_reagent("pacid", 1) || W.reagents.has_reagent("diethylamine", 1))
if(my_effect.trigger == TRIGGER_ACID)
my_effect.ToggleActivate()
if(secondary_effect && secondary_effect.trigger == TRIGGER_ACID && prob(25))
@@ -85,6 +85,7 @@
var/obj/machinery/artifact/A = scanned_object
A.anchored = 0
A.being_used = 0
scanned_object = null
/obj/machinery/artifact_analyser/Topic(href, href_list)
if(href_list["begin_scan"])
@@ -97,8 +98,8 @@
continue
if(O.invisibility)
continue
if(istype(scanned_object, /obj/machinery/artifact))
var/obj/machinery/artifact/A = scanned_object
if(istype(O, /obj/machinery/artifact))
var/obj/machinery/artifact/A = O
if(A.being_used)
artifact_in_use = 1
else