mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-29 15:08:34 +01:00
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/datum/autolathe/recipe/classic_smg_9mm
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name = "SMG magazine (9mm)"
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path = /obj/item/ammo_magazine/mc9mml
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category = "Arms and Ammunition"
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hidden = 1
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/datum/autolathe/recipe/classic_smg_9mmr
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name = "SMG magazine (9mm rubber)"
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path = /obj/item/ammo_magazine/mc9mml/rubber
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category = "Arms and Ammunition"
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/datum/autolathe/recipe/classic_smg_9mmp
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name = "SMG magazine (9mm practice)"
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path = /obj/item/ammo_magazine/mc9mml/practice
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category = "Arms and Ammunition"
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/datum/autolathe/recipe/classic_smg_9mmf
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name = "SMG magazine (9mm flash)"
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path = /obj/item/ammo_magazine/mc9mml/flash
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category = "Arms and Ammunition"
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@@ -200,6 +200,35 @@
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toggle_scope(2.0)
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// For general use
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/obj/item/weapon/gun/projectile/automatic/pdw // Vorestation SMG because the WT550 is ugly and bad.
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name = "personal defense weapon"
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desc = "The X-9MM is a select-fire personal defense weapon designed in-house by Xing Private Security. It was made to compete with the WT550 Saber, but hasn't yet caught on in popularity outside of the Virgo-Erigone system. Uses 9mm rounds."
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icon = 'icons/obj/gun_vr.dmi'
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icon_state = "pdw"
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item_state = "c20r" // Placeholder
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w_class = 3
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caliber = "9mm"
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origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2)
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slot_flags = SLOT_BELT
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load_method = MAGAZINE
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magazine_type = /obj/item/ammo_magazine/mc9mml
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allowed_magazines = list(/obj/item/ammo_magazine/mc9mm, /obj/item/ammo_magazine/mc9mml)
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firemodes = list(
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list(mode_name="semiauto", burst=1, fire_delay=0, move_delay=null, burst_accuracy=null, dispersion=null),
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=6, burst_accuracy=list(0,-1,-2), dispersion=list(0.0, 0.6, 0.6))
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)
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/obj/item/weapon/gun/projectile/automatic/pdw/update_icon(var/ignore_inhands)
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..()
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if(istype(ammo_magazine,/obj/item/ammo_magazine/mc9mm))
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icon_state = "pdw-short"
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else
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icon_state = (ammo_magazine)? "pdw" : "pdw-empty"
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if(!ignore_inhands) update_held_icon()
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//Currently, the only problem I have now is that this weapon's item_state isn't working.
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/obj/item/weapon/gun/projectile/automatic/fluff/crestrose
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name = "Crescent Rose"
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@@ -407,4 +436,36 @@
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penetrating = 2 // Better penetration than the 7.62mm
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/obj/item/ammo_magazine/battlerifle/empty
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initial_ammo = 0
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initial_ammo = 0
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//---------------- PDW ------------------
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/obj/item/ammo_magazine/mc9mml
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name = "\improper SMG magazine (9mm)"
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icon = 'icons/obj/ammo_vr.dmi'
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icon_state = "smg"
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origin_tech = list(TECH_COMBAT = 2)
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mag_type = MAGAZINE
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matter = list(DEFAULT_WALL_MATERIAL = 1800)
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caliber = "9mm"
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ammo_type = /obj/item/ammo_casing/c9mm
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max_ammo = 30
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multiple_sprites = 1
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/obj/item/ammo_magazine/mc9mml/empty
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initial_ammo = 0
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/obj/item/ammo_magazine/mc9mml/ap
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name = "\improper SMG magazine (9mm armor-piercing)"
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ammo_type = /obj/item/ammo_casing/c9mm/ap
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/obj/item/ammo_magazine/mc9mml/flash
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name = "\improper SMG magazine (9mm flash)"
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ammo_type = /obj/item/ammo_casing/c9mmf
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/obj/item/ammo_magazine/mc9mml/rubber
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name = "\improper SMG magazine (9mm rubber)"
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ammo_type = /obj/item/ammo_casing/c9mmr
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/obj/item/ammo_magazine/mc9mml/practice
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name = "\improper SMG magazine (9mm practice)"
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ammo_type = /obj/item/ammo_casing/c9mmp
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@@ -420,6 +420,7 @@
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#include "code\game\machinery\atmo_control.dm"
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#include "code\game\machinery\autolathe.dm"
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#include "code\game\machinery\autolathe_datums.dm"
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#include "code\game\machinery\autolathe_datums_vr.dm"
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#include "code\game\machinery\Beacon.dm"
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#include "code\game\machinery\biogenerator.dm"
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#include "code\game\machinery\bioprinter.dm"
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