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Rework snow_outpost somewhat
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@@ -7,19 +7,16 @@
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/area/awaymission/snow_outpost
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icon_state = "blank"
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requires_power = 0
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mobcountmax = 0
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floracountmax = 0
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base_turf = /turf/snow/snow2
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ambience = list('sound/music/main.ogg', 'sound/ambience/maintenance/maintenance4.ogg', 'sound/ambience/sif/sif1.ogg', 'sound/ambience/ruins/ruins1.ogg')
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base_turf = /turf/simulated/floor/snow/snow2
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/area/awaymission/snow_outpost/outside
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icon_state = "away1"
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requires_power = 1
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always_unpowered = 1
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dynamic_lighting = 1
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power_light = 0
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power_equip = 0
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power_environ = 0
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dynamic_lighting = 0
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mobcountmax = 50
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floracountmax = 300
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valid_mobs = list(/mob/living/simple_mob/animal/sif/savik, /mob/living/simple_mob/animal/wolf, /mob/living/simple_mob/animal/sif/shantak,
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@@ -30,17 +27,27 @@
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/obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
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/obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
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/area/awaymission/snow_outpost/restricted // No mob spawns!
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icon_state = "red"
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mobcountmax = 1 // Hacky fix.
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floracountmax = 100
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valid_mobs = list(/obj/structure/flora/tree/pine) // Hacky fix.
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valid_flora = list(/obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine, /obj/structure/flora/tree/pine,
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/obj/structure/flora/tree/dead, /obj/structure/flora/grass/brown, /obj/structure/flora/grass/green,
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/obj/structure/flora/grass/both, /obj/structure/flora/bush, /obj/structure/flora/ausbushes/grassybush,
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/obj/structure/flora/ausbushes/sunnybush, /obj/structure/flora/ausbushes/genericbush, /obj/structure/flora/ausbushes/pointybush,
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/obj/structure/flora/ausbushes/lavendergrass, /obj/structure/flora/ausbushes/sparsegrass, /obj/structure/flora/ausbushes/fullgrass)
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/area/awaymission/snow_outpost/outside/EvalValidSpawnTurfs()
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..()
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if(mobcountmax || floracountmax)
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for(var/turf/simulated/floor/water/W in src)
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valid_spawn_turfs -= W
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for(var/turf/simulated/floor/outdoors/ice/I in src)
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valid_spawn_turfs -= I
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/area/awaymission/snow_outpost/outpost
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/area/awaymission/snow_outpost/dark
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icon_state = "red"
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requires_power = 1
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always_unpowered = 1
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dynamic_lighting = 1
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/area/awaymission/snow_outpost/outside/nospawn
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icon_state = "away2"
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mobcountmax = 0
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floracountmax = 0
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/area/awaymission/snow_outpost/powered
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requires_power = 0
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dynamic_lighting = 1
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icon_state = "away"
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ambience = list('sound/ambience/chapel/chapel1.ogg', 'sound/ambience/ruins/ruins5.ogg', 'sound/ambience/ruins/ruins1.ogg') // Rykka was here. <3
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