mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-24 04:28:12 +01:00
Merge pull request #6936 from VOREStation/aro-gunpods
Small mech tweaks, adds gunpods
This commit is contained in:
@@ -27,16 +27,16 @@
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/obj/item/mecha_parts/mecha_equipment/repair_droid/attach(obj/mecha/M as obj)
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..()
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droid_overlay = new(src.icon, icon_state = "repair_droid")
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M.overlays += droid_overlay
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M.add_overlay(droid_overlay)
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return
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/obj/item/mecha_parts/mecha_equipment/repair_droid/destroy()
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chassis.overlays -= droid_overlay
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chassis.cut_overlay(droid_overlay)
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..()
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return
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/obj/item/mecha_parts/mecha_equipment/repair_droid/detach()
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chassis.overlays -= droid_overlay
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chassis.cut_overlay(droid_overlay)
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pr_repair_droid.stop()
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..()
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return
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@@ -49,7 +49,7 @@
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/obj/item/mecha_parts/mecha_equipment/repair_droid/Topic(href, href_list)
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..()
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if(href_list["toggle_repairs"])
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chassis.overlays -= droid_overlay
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chassis.cut_overlay(droid_overlay)
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if(pr_repair_droid.toggle())
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droid_overlay = new(src.icon, icon_state = "repair_droid_a")
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log_message("Activated.")
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@@ -57,7 +57,7 @@
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droid_overlay = new(src.icon, icon_state = "repair_droid")
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log_message("Deactivated.")
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set_ready_state(1)
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chassis.overlays += droid_overlay
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chassis.add_overlay(droid_overlay)
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send_byjax(chassis.occupant,"exosuit.browser","\ref[src]",src.get_equip_info())
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return
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@@ -259,7 +259,9 @@
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/obj/mecha/proc/check_for_support()
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if(locate(/obj/structure/grille, orange(1, src)) || locate(/obj/structure/lattice, orange(1, src)) || locate(/turf/simulated, orange(1, src)) || locate(/turf/unsimulated, orange(1, src)))
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var/list/things = orange(1, src)
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if(locate(/obj/structure/grille in things) || locate(/obj/structure/lattice in things) || locate(/turf/simulated in things) || locate(/turf/unsimulated in things))
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return 1
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else
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return 0
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@@ -397,21 +399,26 @@
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/obj/mecha/relaymove(mob/user,direction)
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if(user != src.occupant) //While not "realistic", this piece is player friendly.
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if(istype(user,/mob/living/carbon/brain))
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to_chat(user, "You try to move, but you are not the pilot! The exosuit doesn't respond.")
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to_chat(user, "<span class='warning'>You try to move, but you are not the pilot! The exosuit doesn't respond.</span>")
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return 0
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user.forceMove(get_turf(src))
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to_chat(user, "You climb out from [src]")
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return 0
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if(connected_port)
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if(world.time - last_message > 20)
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src.occupant_message("Unable to move while connected to the air system port")
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src.occupant_message("<span class='warning'>Unable to move while connected to the air system port</span>")
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last_message = world.time
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return 0
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if(state)
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occupant_message("<font color='red'>Maintenance protocols in effect</font>")
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occupant_message("<span class='warning'>Maintenance protocols in effect</span>")
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return
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return domove(direction)
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/obj/mecha/proc/can_ztravel()
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for(var/obj/item/mecha_parts/mecha_equipment/tool/jetpack/jp in equipment)
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return jp.equip_ready
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return FALSE
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/obj/mecha/proc/domove(direction)
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return call((proc_res["dyndomove"]||src), "dyndomove")(direction)
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@@ -423,20 +430,51 @@
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return 0
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if(!has_charge(step_energy_drain))
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return 0
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var/move_result = 0
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if(hasInternalDamage(MECHA_INT_CONTROL_LOST))
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move_result = mechsteprand()
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else if(src.dir!=direction)
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//Up/down zmove
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else if(direction & UP || direction & DOWN)
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if(!can_ztravel())
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occupant_message("<span class='warning'>Your vehicle lacks the capacity to move in that direction!</span>")
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return FALSE
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//We're using locs because some mecha are 2x2 turfs. So thicc!
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var/result = TRUE
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for(var/turf/T in locs)
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if(!T.CanZPass(src,direction))
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occupant_message("<span class='warning'>You can't move that direction from here!</span>")
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result = FALSE
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break
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var/turf/dest = direction & UP ? GetAbove(T) : GetBelow(T)
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if(!dest)
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occupant_message("<span class='notice'>There is nothing of interest in this direction.</span>")
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result = FALSE
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break
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if(!dest.CanZPass(src,direction))
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occupant_message("<span class='warning'>There's something blocking your movement in that direction!</span>")
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result = FALSE
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break
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if(result)
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move_result = mechstep(direction)
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//Turning
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else if(src.dir != direction)
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move_result = mechturn(direction)
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//Stepping
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else
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move_result = mechstep(direction)
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if(move_result)
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can_move = 0
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use_power(step_energy_drain)
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if(istype(src.loc, /turf/space))
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if(!src.check_for_support())
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src.pr_inertial_movement.start(list(src,direction))
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src.log_message("Movement control lost. Inertial movement started.")
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src.log_message("<span class='warning'>Movement control lost. Inertial movement started.</span>")
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if(do_after(step_in))
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can_move = 1
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return 1
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@@ -0,0 +1,127 @@
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/obj/mecha/working/hoverpod/gunpod
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name = "Gunpod"
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desc = "A more advanced (and angrier) variant of the hoverpod."
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catalogue_data = list(/datum/category_item/catalogue/technology/gunpod)
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icon = 'icons/mecha/mecha64x64.dmi'
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icon_state = "gunpod"
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initial_icon = "gunpod"
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internal_damage_threshold = 90
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step_in = 2
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step_energy_drain = 5
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max_temperature = 20000
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health = 400
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maxhealth = 400
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infra_luminosity = 6
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wreckage = /obj/effect/decal/mecha_wreckage/gunpod
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cargo_capacity = 3
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max_equip = 3
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opacity = FALSE
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stomp_sound = 'sound/machines/generator/generator_end.ogg'
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swivel_sound = 'sound/machines/hiss.ogg'
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// Paint colors! Null if not set.
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var/stripe1_color
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var/stripe2_color
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var/image/stripe1_overlay
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var/image/stripe2_overlay
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bound_height = 64
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bound_width = 64
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max_hull_equip = 2
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max_weapon_equip = 2
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max_utility_equip = 1
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max_universal_equip = 1
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max_special_equip = 1
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/obj/mecha/working/hoverpod/gunpod/Initialize()
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. = ..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
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ME.attach(src)
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update_icon() //In case we were mapped in with paint
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/obj/mecha/working/hoverpod/gunpod/heavy/Initialize()
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. = ..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/combat_shield
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ME.attach(src)
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/obj/mecha/working/hoverpod/gunpod/agile/Initialize()
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. = ..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/teleporter
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/repair_droid
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ME.attach(src)
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/obj/mecha/working/hoverpod/gunpod/handle_equipment_movement()
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. = ..()
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if(has_gravity())
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start_hover()
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else
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stop_hover()
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/obj/mecha/working/hoverpod/gunpod/proc/start_hover()
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if(!ion_trail.on)
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ion_trail.start()
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/obj/mecha/working/hoverpod/gunpod/proc/stop_hover()
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if(ion_trail.on)
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ion_trail.stop()
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/obj/mecha/working/hoverpod/gunpod/check_for_support()
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if (has_charge(step_energy_drain) && stabilization_enabled)
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return 1
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var/list/things = orange(1, src)
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if(locate(/obj/structure/grille in things) || locate(/obj/structure/lattice in things) || locate(/turf/simulated in things) || locate(/turf/unsimulated in things))
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return 1
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else
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return 0
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/obj/mecha/working/hoverpod/gunpod/update_icon()
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cut_overlays()
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..()
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if(stripe1_color)
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stripe1_overlay = image("gunpod_stripes1")
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stripe1_overlay.color = stripe1_color
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add_overlay(stripe1_overlay)
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if(stripe2_overlay)
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stripe2_overlay = image("gunpod_stripes2")
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stripe2_overlay.color = stripe2_color
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add_overlay(stripe2_overlay)
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/obj/mecha/working/hoverpod/gunpod/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W,/obj/item/device/multitool) && state == 1)
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var/new_paint_location = input("Please select a target zone.", "Paint Zone", null) as null|anything in list("Fore Stripe", "Aft Stripe", "CANCEL")
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if(new_paint_location && new_paint_location != "CANCEL")
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var/new_paint_color = input("Please select a paint color.", "Paint Color", null) as color|null
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if(new_paint_color)
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switch(new_paint_location)
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if("Fore Stripe")
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stripe1_color = new_paint_color
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if("Aft Stripe")
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stripe2_color = new_paint_color
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update_icon()
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else ..()
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/obj/effect/decal/mecha_wreckage/gunpod
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name = "Gunpod wreckage"
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desc = "Remains of some unfortunate gunpod. Completely unrepairable."
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icon = 'icons/mecha/mecha64x64.dmi'
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icon_state = "gunpod-broken"
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bound_width = 64
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bound_height = 64
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/datum/category_item/catalogue/technology/gunpod
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name = "Voidcraft - Gunpod"
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desc = "This is a small space-capable fightercraft that has an arrowhead design. Can hold up to one pilot, \
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and sometimes one or two passengers, with the right modifications made. \
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Typically used as small fighter craft, the gunpod can't carry much of a payload, though it's still capable of holding it's own."
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value = CATALOGUER_REWARD_MEDIUM
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@@ -26,11 +26,20 @@
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max_universal_equip = 1
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max_special_equip = 1
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/obj/mecha/working/hoverpod/New()
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..()
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/obj/mecha/working/hoverpod/Initialize()
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. = ..()
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ion_trail = new /datum/effect/effect/system/ion_trail_follow()
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ion_trail.set_up(src)
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ion_trail.start()
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/obj/mecha/working/hoverpod/moved_inside(var/mob/living/carbon/human/H as mob)
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. = ..(H)
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if(.)
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ion_trail.start()
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/obj/mecha/working/hoverpod/go_out()
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. = ..()
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if(!occupant)
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ion_trail.stop()
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//Modified phazon code
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/obj/mecha/working/hoverpod/Topic(href, href_list)
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@@ -52,6 +61,9 @@
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output += ..()
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return output
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/obj/mecha/working/hoverpod/can_ztravel()
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return (stabilization_enabled && has_charge(step_energy_drain))
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// No space drifting
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/obj/mecha/working/hoverpod/check_for_support()
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//does the hoverpod have enough charge left to stabilize itself?
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@@ -106,7 +118,7 @@
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max_special_equip = 1
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/obj/mecha/working/hoverpod/combatpod/Initialize()
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..()
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. = ..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive
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@@ -117,7 +129,7 @@
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desc = "Who knew a tiny ball could fit three people?"
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/obj/mecha/working/hoverpod/shuttlepod/Initialize()
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..()
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. = ..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger
|
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/tool/passenger
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@@ -41,44 +41,30 @@
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max_universal_equip = 1
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max_special_equip = 1
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/obj/mecha/working/hoverpod/Initialize()
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..()
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ion_trail.stop()
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/obj/mecha/working/hoverpod/shuttlecraft/moved_inside(var/mob/living/carbon/human/H as mob)
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. = ..(H)
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if(.)
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ion_trail.start()
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/obj/mecha/working/hoverpod/shuttlecraft/go_out()
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. = ..()
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if(!occupant)
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ion_trail.stop()
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/obj/mecha/working/hoverpod/shuttlecraft/update_icon()
|
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overlays.Cut()
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cut_overlays()
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..()
|
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if(base_paint)
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if(!base_paint_mask)
|
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base_paint_mask = image(icon, "[initial_icon]-mask+base", src.layer + 1)
|
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base_paint_mask.color = base_paint
|
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overlays |= base_paint_mask
|
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add_overlay(base_paint_mask)
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if(front_paint)
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if(!front_paint_mask)
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front_paint_mask = image(icon, "[initial_icon]-mask+front", src.layer + 1)
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front_paint_mask.color = front_paint
|
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overlays |= front_paint_mask
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add_overlay(front_paint_mask)
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if(engine_paint)
|
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if(!engine_paint_mask)
|
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engine_paint_mask = image(icon, "[initial_icon]-mask+engine", src.layer + 1)
|
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engine_paint_mask.color = engine_paint
|
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overlays |= engine_paint_mask
|
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add_overlay(engine_paint_mask)
|
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if(central_paint)
|
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if(!engine_paint_mask)
|
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central_paint_mask = image(icon, "[initial_icon]-mask+central", src.layer + 2)
|
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central_paint_mask.color = central_paint
|
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overlays |= central_paint_mask
|
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add_overlay(central_paint_mask)
|
||||
|
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/obj/mecha/working/hoverpod/shuttlecraft/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
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if(istype(W,/obj/item/device/multitool) && state == 1)
|
||||
|
||||
@@ -15,6 +15,10 @@
|
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/mob/proc/zMove(direction)
|
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if(eyeobj)
|
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return eyeobj.zMove(direction)
|
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if(istype(loc,/obj/mecha))
|
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var/obj/mecha/mech = loc
|
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return mech.relaymove(src,direction)
|
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|
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if(!can_ztravel())
|
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to_chat(src, "<span class='warning'>You lack means of travel in that direction.</span>")
|
||||
return
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 91 KiB |
@@ -2978,6 +2978,9 @@
|
||||
/obj/effect/floor_decal/corner_techfloor_grid{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/mech_recharger{
|
||||
icon = 'icons/turf/shuttle_alien_blue.dmi'
|
||||
},
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"gf" = (
|
||||
@@ -3001,6 +3004,10 @@
|
||||
icon_state = "corner_techfloor_grid";
|
||||
dir = 6
|
||||
},
|
||||
/obj/machinery/mech_recharger{
|
||||
icon = 'icons/turf/shuttle_alien_blue.dmi'
|
||||
},
|
||||
/obj/mecha/working/hoverpod/gunpod/agile,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"gh" = (
|
||||
@@ -3349,6 +3356,88 @@
|
||||
/obj/effect/overmap/visitable/ship/aro,
|
||||
/turf/space,
|
||||
/area/space)
|
||||
"iU" = (
|
||||
/obj/effect/floor_decal/techfloor/orange{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/table/rack/shelf/steel,
|
||||
/obj/item/mecha_parts/mecha_equipment/crisis_drone,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"lD" = (
|
||||
/obj/machinery/light{
|
||||
icon_state = "tube1";
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/phoron,
|
||||
/obj/effect/floor_decal/industrial/danger/full,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"tu" = (
|
||||
/obj/machinery/atmospherics/binary/pump,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"uO" = (
|
||||
/obj/effect/floor_decal/techfloor/orange,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"uZ" = (
|
||||
/obj/effect/floor_decal/techfloor/orange,
|
||||
/obj/structure/table/rack/shelf/steel,
|
||||
/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"xu" = (
|
||||
/obj/effect/floor_decal/techfloor/orange{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/table/rack/shelf/steel,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/cannon,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"CW" = (
|
||||
/obj/machinery/atmospherics/portables_connector{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"HK" = (
|
||||
/obj/effect/floor_decal/techfloor/orange,
|
||||
/obj/structure/table/rack/shelf/steel,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"Lp" = (
|
||||
/obj/effect/floor_decal/techfloor/orange{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/purple,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"Md" = (
|
||||
/obj/machinery/atmospherics/portables_connector,
|
||||
/obj/machinery/portable_atmospherics/canister/air,
|
||||
/obj/effect/floor_decal/industrial/outline,
|
||||
/turf/simulated/floor/reinforced,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"PJ" = (
|
||||
/obj/mecha/working/hoverpod/gunpod/agile,
|
||||
/obj/machinery/atmospherics/portables_connector{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/floor_decal/industrial/outline,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
"TU" = (
|
||||
/obj/machinery/light{
|
||||
icon_state = "tube1";
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/phoron,
|
||||
/obj/effect/floor_decal/industrial/danger/full,
|
||||
/turf/simulated/floor/tiled/techfloor,
|
||||
/area/ship/aro/midshipshangars)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
@@ -11105,9 +11194,9 @@ ek
|
||||
ek
|
||||
ek
|
||||
fy
|
||||
fy
|
||||
gd
|
||||
fy
|
||||
iU
|
||||
lD
|
||||
uZ
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
@@ -11245,11 +11334,11 @@ ek
|
||||
ek
|
||||
ek
|
||||
ek
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
Md
|
||||
tu
|
||||
Lp
|
||||
PJ
|
||||
uO
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
@@ -12239,11 +12328,11 @@ ek
|
||||
ek
|
||||
ek
|
||||
ek
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
Md
|
||||
tu
|
||||
Lp
|
||||
CW
|
||||
uO
|
||||
fy
|
||||
fy
|
||||
fy
|
||||
@@ -12383,9 +12472,9 @@ ek
|
||||
ek
|
||||
ek
|
||||
fy
|
||||
fy
|
||||
gh
|
||||
fy
|
||||
xu
|
||||
TU
|
||||
HK
|
||||
fy
|
||||
gI
|
||||
fy
|
||||
|
||||
@@ -966,6 +966,7 @@
|
||||
#include "code\game\mecha\micro\micro_equipment.dm"
|
||||
#include "code\game\mecha\micro\security.dm"
|
||||
#include "code\game\mecha\micro\utility.dm"
|
||||
#include "code\game\mecha\space\gunpod_vr.dm"
|
||||
#include "code\game\mecha\space\hoverpod.dm"
|
||||
#include "code\game\mecha\space\shuttle.dm"
|
||||
#include "code\game\mecha\working\ripley.dm"
|
||||
|
||||
Reference in New Issue
Block a user