Touches V4 also

This commit is contained in:
VerySoft
2021-07-03 23:49:33 -04:00
parent a82ff52636
commit e797e875ca
+46 -87
View File
@@ -63,8 +63,7 @@
"ap" = (
/obj/effect/overlay/palmtree_r,
/turf/simulated/floor/water/beach/corner{
dir = 8;
icon_state = "beachcorner"
dir = 8
},
/area/tether_away/beach/jungle)
"aq" = (
@@ -97,10 +96,7 @@
/turf/simulated/floor/wood,
/area/tether_away/beach)
"ax" = (
/turf/simulated/mineral/floor/cave{
name = "dirt";
outdoors = 1
},
/turf/simulated/floor/outdoors/newdirt,
/area/tether_away/beach/jungle)
"ay" = (
/obj/structure/table/glass,
@@ -275,8 +271,7 @@
/area/tether_away/beach/jungle)
"bk" = (
/turf/simulated/floor/water/beach{
dir = 1;
icon_state = "beach"
dir = 1
},
/area/tether_away/beach/water)
"bl" = (
@@ -342,8 +337,7 @@
/area/tether_away/beach/cavebase)
"cA" = (
/turf/simulated/floor/water/beach{
dir = 10;
icon_state = "beach"
dir = 10
},
/area/tether_away/beach/water)
"cN" = (
@@ -385,8 +379,7 @@
/area/tether_away/beach/resort/lockermed)
"dY" = (
/turf/simulated/floor/water/beach/corner{
dir = 8;
icon_state = "beachcorner"
dir = 8
},
/area/tether_away/beach)
"et" = (
@@ -497,8 +490,7 @@
/area/tether_away/beach/cavebase)
"gA" = (
/turf/simulated/floor/water/beach{
dir = 6;
icon_state = "beach"
dir = 6
},
/area/tether_away/beach/water)
"gU" = (
@@ -561,13 +553,11 @@
/area/tether_away/beach/cavebase)
"hR" = (
/obj/machinery/power/terminal{
dir = 8;
icon_state = "term"
dir = 8
},
/obj/structure/cable{
d2 = 2;
icon_state = "0-2";
pixel_y = 0
icon_state = "0-2"
},
/turf/simulated/floor/tiled/asteroid_steel,
/area/tether_away/beach/powershed)
@@ -582,7 +572,6 @@
"hV" = (
/obj/structure/undies_wardrobe{
density = 0;
pixel_x = 0;
pixel_y = 18
},
/obj/structure/cable/cyan{
@@ -689,7 +678,6 @@
"kR" = (
/obj/structure/undies_wardrobe{
density = 0;
pixel_x = 0;
pixel_y = 18
},
/obj/structure/cable/cyan{
@@ -737,8 +725,7 @@
/area/tether_away/beach/resort/janibar)
"le" = (
/turf/simulated/floor/water/beach{
dir = 5;
icon_state = "beach"
dir = 5
},
/area/tether_away/beach/jungle)
"lh" = (
@@ -799,9 +786,7 @@
"mF" = (
/obj/structure/sink{
dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
pixel_x = 11
},
/turf/simulated/floor/tiled/eris/cafe,
/area/tether_away/beach/resort/kitchen)
@@ -809,12 +794,10 @@
/obj/machinery/power/solar_control,
/obj/structure/cable{
d2 = 2;
icon_state = "0-2";
pixel_y = 0
icon_state = "0-2"
},
/obj/machinery/light/small{
dir = 4;
pixel_y = 0
dir = 4
},
/turf/simulated/floor/tiled/asteroid_steel,
/area/tether_away/beach/powershed)
@@ -832,8 +815,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
icon_state = "1-2"
},
/turf/simulated/floor/tiled/asteroid_steel{
outdoors = 1
@@ -841,6 +823,7 @@
/area/tether_away/beach/resort)
"mW" = (
/obj/structure/mirror{
dir = 8;
pixel_x = 27
},
/turf/simulated/floor/wood,
@@ -848,8 +831,7 @@
"nm" = (
/obj/structure/cable{
d2 = 2;
icon_state = "0-2";
pixel_y = 0
icon_state = "0-2"
},
/obj/machinery/power/tracker,
/turf/simulated/floor{
@@ -880,8 +862,7 @@
/area/tether_away/beach/resort/dorm1)
"oC" = (
/turf/simulated/floor/water/beach{
dir = 4;
icon_state = "beach"
dir = 4
},
/area/tether_away/beach/jungle)
"oF" = (
@@ -930,8 +911,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
icon_state = "1-2"
},
/turf/simulated/floor/tiled/asteroid_steel,
/area/tether_away/beach/powershed)
@@ -983,8 +963,7 @@
/area/tether_away/beach/resort)
"pS" = (
/turf/simulated/floor/water/beach{
dir = 1;
icon_state = "beach"
dir = 1
},
/area/tether_away/beach/jungle)
"qi" = (
@@ -1022,7 +1001,6 @@
"rJ" = (
/obj/structure/undies_wardrobe{
density = 0;
pixel_x = 0;
pixel_y = 18
},
/obj/structure/cable/cyan{
@@ -1055,16 +1033,13 @@
/area/tether_away/beach/resort)
"tj" = (
/turf/simulated/floor/water/beach{
dir = 5;
icon_state = "beach"
dir = 5
},
/area/tether_away/beach/water)
"tl" = (
/obj/machinery/shower{
dir = 4;
icon_state = "shower";
pixel_x = 2;
pixel_y = 0
pixel_x = 2
},
/obj/effect/floor_decal/steeldecal/steel_decals10,
/obj/effect/floor_decal/steeldecal/steel_decals10{
@@ -1105,8 +1080,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
icon_state = "1-2"
},
/turf/simulated/floor/tiled/asteroid_steel{
outdoors = 1
@@ -1160,6 +1134,7 @@
/area/tether_away/beach/resort/kitchen)
"uT" = (
/obj/structure/mirror{
dir = 4;
pixel_x = -27
},
/turf/simulated/floor/wood,
@@ -1357,8 +1332,7 @@
/area/tether_away/beach/resort/dorm3)
"BG" = (
/turf/simulated/floor/water/beach/corner{
dir = 8;
icon_state = "beachcorner"
dir = 8
},
/area/tether_away/beach/jungle)
"BP" = (
@@ -1400,8 +1374,7 @@
/area/tether_away/beach/resort/kitchen)
"CP" = (
/turf/simulated/floor/water/beach{
dir = 10;
icon_state = "beach"
dir = 10
},
/area/tether_away/beach/jungle)
"Dq" = (
@@ -1420,8 +1393,7 @@
"DA" = (
/obj/structure/cable{
d2 = 2;
icon_state = "0-2";
pixel_y = 0
icon_state = "0-2"
},
/obj/item/solar_assembly,
/turf/simulated/floor{
@@ -1447,8 +1419,7 @@
/area/tether_away/beach/resort/dorm2)
"DL" = (
/turf/simulated/floor/water/beach/corner{
dir = 8;
icon_state = "beachcorner"
dir = 8
},
/area/tether_away/beach/water)
"Ed" = (
@@ -1459,8 +1430,7 @@
/area/tether_away/beach/cavebase)
"Ee" = (
/turf/simulated/floor/water/beach/corner{
dir = 4;
icon_state = "beachcorner"
dir = 4
},
/area/tether_away/beach/jungle)
"Eh" = (
@@ -1484,8 +1454,7 @@
/area/tether_away/beach/resort/dorm4)
"Ey" = (
/turf/simulated/floor/water/beach{
dir = 6;
icon_state = "beach"
dir = 6
},
/area/tether_away/beach/jungle)
"EG" = (
@@ -1538,14 +1507,14 @@
/area/tether_away/beach/resort/kitchen)
"HO" = (
/obj/structure/mirror{
dir = 8;
pixel_x = 27
},
/turf/simulated/floor/wood,
/area/tether_away/beach/resort/dorm3)
"Ij" = (
/turf/simulated/floor/water/beach/corner{
dir = 4;
icon_state = "beachcorner"
dir = 4
},
/area/tether_away/beach/water)
"IA" = (
@@ -1631,8 +1600,7 @@
/area/tether_away/beach/resort/kitchen)
"Kw" = (
/turf/simulated/floor/water/beach{
dir = 8;
icon_state = "beach"
dir = 8
},
/area/tether_away/beach/jungle)
"KN" = (
@@ -1674,9 +1642,7 @@
"LO" = (
/obj/machinery/shower{
dir = 4;
icon_state = "shower";
pixel_x = 2;
pixel_y = 0
pixel_x = 2
},
/obj/effect/floor_decal/steeldecal/steel_decals10,
/obj/effect/floor_decal/steeldecal/steel_decals10{
@@ -1717,8 +1683,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
icon_state = "1-2"
},
/turf/simulated/floor/tiled/asteroid_steel{
outdoors = 1
@@ -1779,6 +1744,9 @@
},
/turf/simulated/floor/lino,
/area/tether_away/beach/resort/kitchen)
"Ow" = (
/turf/simulated/floor/outdoors/newdirt,
/area/tether_away/beach/cavebase)
"OK" = (
/obj/effect/overlay/palmtree_l,
/turf/simulated/floor/beach/sand/outdoors,
@@ -1837,6 +1805,7 @@
/area/tether_away/beach/resort/janibar)
"QY" = (
/obj/structure/mirror{
dir = 4;
pixel_x = -27
},
/turf/simulated/floor/wood,
@@ -1916,16 +1885,14 @@
/area/tether_away/beach/resort/dorm3)
"RQ" = (
/turf/simulated/floor/water/beach{
dir = 8;
icon_state = "beach"
dir = 8
},
/area/tether_away/beach/water)
"RX" = (
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
icon_state = "1-2"
},
/turf/simulated/floor/tiled/asteroid_steel{
outdoors = 1
@@ -1933,16 +1900,13 @@
/area/tether_away/beach/resort)
"Sv" = (
/turf/simulated/floor/water/beach{
dir = 9;
icon_state = "beach"
dir = 9
},
/area/tether_away/beach/jungle)
"Sz" = (
/obj/structure/sink{
dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
pixel_x = 11
},
/turf/simulated/floor/tiled/asteroid_steel,
/area/tether_away/beach/resort/janibar)
@@ -2039,8 +2003,7 @@
/area/tether_away/beach/resort/lockermed)
"Va" = (
/turf/simulated/floor/water/beach/corner{
dir = 1;
icon_state = "beachcorner"
dir = 1
},
/area/tether_away/beach/water)
"Vo" = (
@@ -2055,8 +2018,7 @@
/area/tether_away/beach/jungle)
"VS" = (
/turf/simulated/floor/water/beach/corner{
dir = 1;
icon_state = "beachcorner"
dir = 1
},
/area/tether_away/beach/jungle)
"Wc" = (
@@ -2092,7 +2054,6 @@
"WS" = (
/obj/structure/undies_wardrobe{
density = 0;
pixel_x = 0;
pixel_y = 18
},
/obj/structure/cable/cyan{
@@ -2108,8 +2069,7 @@
/area/tether_away/beach/resort/lockermed)
"WX" = (
/turf/simulated/floor/water/beach{
dir = 9;
icon_state = "beach"
dir = 9
},
/area/tether_away/beach/water)
"Xd" = (
@@ -2127,8 +2087,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2";
pixel_y = 0
icon_state = "1-2"
},
/turf/simulated/floor{
outdoors = 1
@@ -5685,7 +5644,7 @@ bp
ae
ae
ax
xy
Ow
Xd
ZC
ZC