mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-29 15:08:34 +01:00
Touches V4 also
This commit is contained in:
@@ -63,8 +63,7 @@
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"ap" = (
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/obj/effect/overlay/palmtree_r,
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/turf/simulated/floor/water/beach/corner{
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dir = 8;
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icon_state = "beachcorner"
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dir = 8
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},
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/area/tether_away/beach/jungle)
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"aq" = (
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@@ -97,10 +96,7 @@
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/turf/simulated/floor/wood,
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/area/tether_away/beach)
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"ax" = (
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/turf/simulated/mineral/floor/cave{
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name = "dirt";
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outdoors = 1
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},
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/turf/simulated/floor/outdoors/newdirt,
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/area/tether_away/beach/jungle)
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"ay" = (
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/obj/structure/table/glass,
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@@ -275,8 +271,7 @@
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/area/tether_away/beach/jungle)
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"bk" = (
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/turf/simulated/floor/water/beach{
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dir = 1;
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icon_state = "beach"
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dir = 1
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},
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/area/tether_away/beach/water)
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"bl" = (
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@@ -342,8 +337,7 @@
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/area/tether_away/beach/cavebase)
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"cA" = (
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/turf/simulated/floor/water/beach{
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dir = 10;
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icon_state = "beach"
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dir = 10
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},
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/area/tether_away/beach/water)
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"cN" = (
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@@ -385,8 +379,7 @@
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/area/tether_away/beach/resort/lockermed)
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"dY" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 8;
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icon_state = "beachcorner"
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dir = 8
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},
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/area/tether_away/beach)
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"et" = (
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@@ -497,8 +490,7 @@
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/area/tether_away/beach/cavebase)
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"gA" = (
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/turf/simulated/floor/water/beach{
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dir = 6;
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icon_state = "beach"
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dir = 6
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},
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/area/tether_away/beach/water)
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"gU" = (
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@@ -561,13 +553,11 @@
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/area/tether_away/beach/cavebase)
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"hR" = (
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/obj/machinery/power/terminal{
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dir = 8;
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icon_state = "term"
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dir = 8
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},
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/obj/structure/cable{
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d2 = 2;
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icon_state = "0-2";
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pixel_y = 0
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icon_state = "0-2"
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},
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/turf/simulated/floor/tiled/asteroid_steel,
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/area/tether_away/beach/powershed)
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@@ -582,7 +572,6 @@
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"hV" = (
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/obj/structure/undies_wardrobe{
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density = 0;
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pixel_x = 0;
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pixel_y = 18
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},
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/obj/structure/cable/cyan{
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@@ -689,7 +678,6 @@
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"kR" = (
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/obj/structure/undies_wardrobe{
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density = 0;
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pixel_x = 0;
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pixel_y = 18
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},
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/obj/structure/cable/cyan{
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@@ -737,8 +725,7 @@
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/area/tether_away/beach/resort/janibar)
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"le" = (
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/turf/simulated/floor/water/beach{
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dir = 5;
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icon_state = "beach"
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dir = 5
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},
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/area/tether_away/beach/jungle)
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"lh" = (
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@@ -799,9 +786,7 @@
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"mF" = (
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/obj/structure/sink{
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dir = 4;
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icon_state = "sink";
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pixel_x = 11;
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pixel_y = 0
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pixel_x = 11
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},
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/turf/simulated/floor/tiled/eris/cafe,
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/area/tether_away/beach/resort/kitchen)
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@@ -809,12 +794,10 @@
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/obj/machinery/power/solar_control,
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/obj/structure/cable{
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d2 = 2;
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icon_state = "0-2";
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pixel_y = 0
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icon_state = "0-2"
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},
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/obj/machinery/light/small{
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dir = 4;
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pixel_y = 0
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dir = 4
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},
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/turf/simulated/floor/tiled/asteroid_steel,
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/area/tether_away/beach/powershed)
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@@ -832,8 +815,7 @@
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/obj/structure/cable{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2";
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pixel_y = 0
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icon_state = "1-2"
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},
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/turf/simulated/floor/tiled/asteroid_steel{
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outdoors = 1
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@@ -841,6 +823,7 @@
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/area/tether_away/beach/resort)
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"mW" = (
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/obj/structure/mirror{
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dir = 8;
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pixel_x = 27
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},
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/turf/simulated/floor/wood,
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@@ -848,8 +831,7 @@
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"nm" = (
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/obj/structure/cable{
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d2 = 2;
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icon_state = "0-2";
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pixel_y = 0
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icon_state = "0-2"
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},
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/obj/machinery/power/tracker,
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/turf/simulated/floor{
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@@ -880,8 +862,7 @@
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/area/tether_away/beach/resort/dorm1)
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"oC" = (
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/turf/simulated/floor/water/beach{
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dir = 4;
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icon_state = "beach"
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dir = 4
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},
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/area/tether_away/beach/jungle)
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"oF" = (
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@@ -930,8 +911,7 @@
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/obj/structure/cable{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2";
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pixel_y = 0
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icon_state = "1-2"
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},
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/turf/simulated/floor/tiled/asteroid_steel,
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/area/tether_away/beach/powershed)
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@@ -983,8 +963,7 @@
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/area/tether_away/beach/resort)
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"pS" = (
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/turf/simulated/floor/water/beach{
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dir = 1;
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icon_state = "beach"
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dir = 1
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},
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/area/tether_away/beach/jungle)
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"qi" = (
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@@ -1022,7 +1001,6 @@
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"rJ" = (
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/obj/structure/undies_wardrobe{
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density = 0;
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pixel_x = 0;
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pixel_y = 18
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},
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/obj/structure/cable/cyan{
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@@ -1055,16 +1033,13 @@
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/area/tether_away/beach/resort)
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"tj" = (
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/turf/simulated/floor/water/beach{
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dir = 5;
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icon_state = "beach"
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dir = 5
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},
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/area/tether_away/beach/water)
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"tl" = (
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/obj/machinery/shower{
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dir = 4;
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icon_state = "shower";
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pixel_x = 2;
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pixel_y = 0
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pixel_x = 2
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},
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/obj/effect/floor_decal/steeldecal/steel_decals10,
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/obj/effect/floor_decal/steeldecal/steel_decals10{
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@@ -1105,8 +1080,7 @@
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/obj/structure/cable{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2";
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pixel_y = 0
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icon_state = "1-2"
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},
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/turf/simulated/floor/tiled/asteroid_steel{
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outdoors = 1
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@@ -1160,6 +1134,7 @@
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/area/tether_away/beach/resort/kitchen)
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"uT" = (
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/obj/structure/mirror{
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dir = 4;
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pixel_x = -27
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},
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/turf/simulated/floor/wood,
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@@ -1357,8 +1332,7 @@
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/area/tether_away/beach/resort/dorm3)
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"BG" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 8;
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icon_state = "beachcorner"
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dir = 8
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},
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/area/tether_away/beach/jungle)
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"BP" = (
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@@ -1400,8 +1374,7 @@
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/area/tether_away/beach/resort/kitchen)
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"CP" = (
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/turf/simulated/floor/water/beach{
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dir = 10;
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icon_state = "beach"
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dir = 10
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},
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/area/tether_away/beach/jungle)
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"Dq" = (
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@@ -1420,8 +1393,7 @@
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"DA" = (
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/obj/structure/cable{
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d2 = 2;
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icon_state = "0-2";
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pixel_y = 0
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icon_state = "0-2"
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},
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/obj/item/solar_assembly,
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/turf/simulated/floor{
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@@ -1447,8 +1419,7 @@
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/area/tether_away/beach/resort/dorm2)
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"DL" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 8;
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icon_state = "beachcorner"
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dir = 8
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},
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/area/tether_away/beach/water)
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"Ed" = (
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@@ -1459,8 +1430,7 @@
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/area/tether_away/beach/cavebase)
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"Ee" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 4;
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icon_state = "beachcorner"
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dir = 4
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},
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/area/tether_away/beach/jungle)
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"Eh" = (
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@@ -1484,8 +1454,7 @@
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/area/tether_away/beach/resort/dorm4)
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"Ey" = (
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/turf/simulated/floor/water/beach{
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dir = 6;
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icon_state = "beach"
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dir = 6
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},
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/area/tether_away/beach/jungle)
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"EG" = (
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@@ -1538,14 +1507,14 @@
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/area/tether_away/beach/resort/kitchen)
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"HO" = (
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/obj/structure/mirror{
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dir = 8;
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pixel_x = 27
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},
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/turf/simulated/floor/wood,
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/area/tether_away/beach/resort/dorm3)
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"Ij" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 4;
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icon_state = "beachcorner"
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dir = 4
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},
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/area/tether_away/beach/water)
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"IA" = (
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@@ -1631,8 +1600,7 @@
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/area/tether_away/beach/resort/kitchen)
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"Kw" = (
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/turf/simulated/floor/water/beach{
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dir = 8;
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icon_state = "beach"
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dir = 8
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},
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/area/tether_away/beach/jungle)
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"KN" = (
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@@ -1674,9 +1642,7 @@
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"LO" = (
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/obj/machinery/shower{
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dir = 4;
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icon_state = "shower";
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pixel_x = 2;
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pixel_y = 0
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pixel_x = 2
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},
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/obj/effect/floor_decal/steeldecal/steel_decals10,
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/obj/effect/floor_decal/steeldecal/steel_decals10{
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@@ -1717,8 +1683,7 @@
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/obj/structure/cable{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2";
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pixel_y = 0
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icon_state = "1-2"
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},
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/turf/simulated/floor/tiled/asteroid_steel{
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outdoors = 1
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@@ -1779,6 +1744,9 @@
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},
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/turf/simulated/floor/lino,
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/area/tether_away/beach/resort/kitchen)
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"Ow" = (
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/turf/simulated/floor/outdoors/newdirt,
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/area/tether_away/beach/cavebase)
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"OK" = (
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/obj/effect/overlay/palmtree_l,
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/turf/simulated/floor/beach/sand/outdoors,
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@@ -1837,6 +1805,7 @@
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/area/tether_away/beach/resort/janibar)
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"QY" = (
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/obj/structure/mirror{
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dir = 4;
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pixel_x = -27
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},
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/turf/simulated/floor/wood,
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@@ -1916,16 +1885,14 @@
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/area/tether_away/beach/resort/dorm3)
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"RQ" = (
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/turf/simulated/floor/water/beach{
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dir = 8;
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icon_state = "beach"
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dir = 8
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},
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/area/tether_away/beach/water)
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"RX" = (
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/obj/structure/cable{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2";
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pixel_y = 0
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icon_state = "1-2"
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},
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/turf/simulated/floor/tiled/asteroid_steel{
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outdoors = 1
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@@ -1933,16 +1900,13 @@
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/area/tether_away/beach/resort)
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"Sv" = (
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/turf/simulated/floor/water/beach{
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dir = 9;
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icon_state = "beach"
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dir = 9
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},
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/area/tether_away/beach/jungle)
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"Sz" = (
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/obj/structure/sink{
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dir = 4;
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icon_state = "sink";
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pixel_x = 11;
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pixel_y = 0
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pixel_x = 11
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},
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/turf/simulated/floor/tiled/asteroid_steel,
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/area/tether_away/beach/resort/janibar)
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@@ -2039,8 +2003,7 @@
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/area/tether_away/beach/resort/lockermed)
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"Va" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 1;
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icon_state = "beachcorner"
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dir = 1
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},
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/area/tether_away/beach/water)
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"Vo" = (
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@@ -2055,8 +2018,7 @@
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/area/tether_away/beach/jungle)
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"VS" = (
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/turf/simulated/floor/water/beach/corner{
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dir = 1;
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icon_state = "beachcorner"
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dir = 1
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},
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/area/tether_away/beach/jungle)
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"Wc" = (
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@@ -2092,7 +2054,6 @@
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"WS" = (
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/obj/structure/undies_wardrobe{
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||||
density = 0;
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pixel_x = 0;
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||||
pixel_y = 18
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||||
},
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/obj/structure/cable/cyan{
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@@ -2108,8 +2069,7 @@
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/area/tether_away/beach/resort/lockermed)
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"WX" = (
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/turf/simulated/floor/water/beach{
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dir = 9;
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icon_state = "beach"
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dir = 9
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},
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/area/tether_away/beach/water)
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"Xd" = (
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@@ -2127,8 +2087,7 @@
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/obj/structure/cable{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2";
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pixel_y = 0
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icon_state = "1-2"
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},
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/turf/simulated/floor{
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outdoors = 1
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@@ -5685,7 +5644,7 @@ bp
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ae
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ae
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ax
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xy
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Ow
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Xd
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ZC
|
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ZC
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|
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Block a user