The Great Lasertag Update (#18691)

* Save~

* Fixes launch_many_projectiles having 100% miss chance

Adds laser landmines.
Makes it so portable turrets don't do janky BS for lasertag.
Gives portable lasertag turrets a fun emag/EMP effect

* emag and equipment

* cargo

* tur et

* milsim rp

* clarify

* PLEASE I HAVE A FAMILY

* cries

* signal drop

* no spawn
This commit is contained in:
Cameron Lennox
2025-11-08 03:13:33 +01:00
committed by GitHub
parent 7b656d712c
commit ee47237aa7
25 changed files with 553 additions and 229 deletions
@@ -73,4 +73,4 @@
else if(!M.lying && src.loc != get_turf(src)) //if it's not on the turf, it must be in the mob!
P.attack_mob(M, 0, 25) //you're holding a grenade, dude!
else
P.attack_mob(M, 0, 100) //otherwise, allow a decent amount of fragments to pass
P.attack_mob(M, 0, 75) //otherwise, allow a decent amount of fragments to pass