The Great Lasertag Update (#18691)

* Save~

* Fixes launch_many_projectiles having 100% miss chance

Adds laser landmines.
Makes it so portable turrets don't do janky BS for lasertag.
Gives portable lasertag turrets a fun emag/EMP effect

* emag and equipment

* cargo

* tur et

* milsim rp

* clarify

* PLEASE I HAVE A FAMILY

* cries

* signal drop

* no spawn
This commit is contained in:
Cameron Lennox
2025-11-08 03:13:33 +01:00
committed by GitHub
parent 7b656d712c
commit ee47237aa7
25 changed files with 553 additions and 229 deletions
+3
View File
@@ -354,6 +354,9 @@ var/list/organ_cache = list()
/obj/item/organ/proc/bruise()
damage = max(damage, min_bruised_damage)
/obj/item/organ/proc/break_organ() //can't name this break because it's a reserved word
damage = max(damage, min_broken_damage)
/obj/item/organ/proc/robotize() //Being used to make robutt hearts, etc
robotic = ORGAN_ROBOT
src.status &= ~ORGAN_BROKEN