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https://github.com/VOREStation/VOREStation.git
synced 2026-08-28 22:48:38 +01:00
radstorm changes and borg module fixes
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@@ -34,6 +34,8 @@
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SSradiation.z_radiate(locate(1, 1, z), radiation_level, 1)
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for(var/mob/living/carbon/C in living_mob_list)
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if(!(C.z in using_map.station_levels) || C.isSynthetic() || isbelly(C.loc))
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continue
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var/area/A = get_area(C)
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if(!A)
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continue
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@@ -41,7 +43,9 @@
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continue
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if(istype(C,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = C
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if(prob(5))
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var/chance = 5.0
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chance -= (chance / 100) * C.getarmor(null, "rad")
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if(prob(chance))
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if (prob(75))
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randmutb(H) // Applies bad mutation
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domutcheck(H,null,MUTCHK_FORCED)
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@@ -237,6 +237,7 @@
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icon_state = "synthtongue"
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hitsound = 'sound/effects/attackblob.ogg'
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var/emagged = 0
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var/busy = 0 //prevents abuse and runtimes
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/obj/item/device/robot_tongue/New()
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..()
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@@ -263,21 +264,27 @@
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return
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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if(busy)
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to_chat(user, "<span class='warning'>You are already licking something else.</span>")
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return
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if(user.client && (target in user.client.screen))
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to_chat(user, "<span class='warning'>You need to take \the [target.name] off before cleaning it!</span>")
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return
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else if(istype(target,/obj/item))
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if(istype(target,/obj/item/trash))
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user.visible_message("<span class='filter_notice'>[user] nibbles away at \the [target.name].</span>", "<span class='notice'>You begin to nibble away at \the [target.name]...</span>")
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busy = 1
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if(do_after (user, 50))
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user.visible_message("<span class='filter_notice'>[user] finishes eating \the [target.name].</span>", "<span class='notice'>You finish eating \the [target.name].</span>")
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to_chat(user, "<span class='notice'>You finish off \the [target.name].</span>")
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qdel(target)
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var/mob/living/silicon/robot/R = user
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R.cell.charge += 250
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busy = 0
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return
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if(istype(target,/obj/item/weapon/cell))
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user.visible_message("<span class='filter_notice'>[user] begins cramming \the [target.name] down its throat.</span>", "<span class='notice'>You begin cramming \the [target.name] down your throat...</span>")
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busy = 1
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if(do_after (user, 50))
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user.visible_message("<span class='filter_notice'>[user] finishes gulping down \the [target.name].</span>", "<span class='notice'>You finish swallowing \the [target.name].</span>")
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to_chat(user, "<span class='notice'>You finish off \the [target.name], and gain some charge!</span>")
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@@ -285,6 +292,7 @@
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var/obj/item/weapon/cell/C = target
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R.cell.charge += C.charge / 3
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qdel(target)
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busy = 0
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return
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else if(ishuman(target))
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if(src.emagged)
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@@ -345,7 +353,8 @@
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icon = 'icons/mob/dogborg_vr.dmi'
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icon_state = "swordtail"
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desc = "A glowing dagger. It appears to be extremely sharp."
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force = 20 //Takes 5 hits to 100-0
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force = 35 //Takes 3 hits to 100-0
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armor_penetration = 70
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sharp = TRUE
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edge = TRUE
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throwforce = 0 //This shouldn't be thrown in the first place.
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@@ -466,4 +475,4 @@
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var/armor_soak = get_armor_soak(T, "melee")
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T.apply_damage(20, HALLOSS,, armor_block, armor_soak)
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if(prob(75)) //75% chance to stun for 5 seconds, really only going to be 4 bcus click cooldown+animation.
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T.apply_effect(5, WEAKEN, armor_block)
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T.apply_effect(5, WEAKEN, armor_block)
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