Merge pull request #13919 from FunnyCatEnjoyer/FunnyCat2

Halloween costume update. feat Hotdog and Turnip suits.
This commit is contained in:
Casey
2022-10-16 17:08:14 -04:00
committed by GitHub
8 changed files with 51 additions and 3 deletions
+20 -1
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@@ -33,4 +33,23 @@
name = "Talon winter hood"
desc = "A cozy winter hood attached to a heavy winter jacket."
icon_override = 'icons/inventory/head/mob_vr.dmi'
icon_state = "winterhood_talon"
icon_state = "winterhood_talon"
//Food costumes
// Hotdog suit hood
/obj/item/clothing/head/hood_vr/hotdog_hood
name = "Hotdog suit hood"
desc = "The hood of a hotdog suit, attached to said hotdog suit." //Honestly i just don't know how to force the costume to hide hats.
icon = 'icons/inventory/head/mob_vr.dmi'
icon_override = 'icons/inventory/head/mob_vr.dmi'
icon_state = "hotdog_hood"
flags_inv = HIDEEARS|BLOCKHAIR
// Turnip suit hood
/obj/item/clothing/head/hood_vr/turnip_hood
name = "Turnip suit hood"
desc = "The hood of a hotdog suit, attached to said hotdog suit. Most cooks cut this part off and throw it in the garbage"
icon = 'icons/inventory/head/mob_vr.dmi'
icon_override = 'icons/inventory/head/mob_vr.dmi'
icon_state = "turnip_hood"
flags_inv = HIDEEARS|BLOCKHAIR
+25
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@@ -79,6 +79,31 @@
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
hoodtype = /obj/item/clothing/head/hood/winter/talon
// Food costumes
/obj/item/clothing/suit/storage/hooded/foodcostume //Separate type of costume that does not cover arms and legs. Similar to a cheap mascot costume. <Guy>
body_parts_covered = UPPER_TORSO|LOWER_TORSO
flags_inv = HIDETIE|HIDEHOLSTER
cold_protection = UPPER_TORSO|LOWER_TORSO
action_button_name = "Toggle Hood"
/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog //Belly filler uniform :^).
name = "hotdog costume"
desc = "A giant hotdog costume, comes with authentic artificial hotdog scent."
icon = 'icons/inventory/suit/item_vr.dmi'
icon_override = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "hotdog"
item_state_slots = list(slot_r_hand_str = "hotdog", slot_l_hand_str = "hotdog")
hoodtype = /obj/item/clothing/head/hood_vr/hotdog_hood
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip //Honey wake up, new vorny jail uniform just dropped.
name = "turnip costume"
desc = "A giant turnip costume, extra padding helps the wearer stand in the same spot for hours."
icon = 'icons/inventory/suit/item_vr.dmi'
icon_override = 'icons/inventory/suit/mob_vr.dmi'
icon_state = "turnip"
item_state_slots = list(slot_r_hand_str = "turnip", slot_l_hand_str = "turnip")
hoodtype = /obj/item/clothing/head/hood_vr/turnip_hood
//Functional hoodie
/obj/item/clothing/suit/storage/hooded/hoodie
+6 -2
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@@ -1431,7 +1431,9 @@
/obj/item/clothing/gloves/combat/knight_costume = 3,
/obj/item/clothing/gloves/combat/knight_costume/brown = 3,
/obj/item/clothing/shoes/knight_costume = 3,
/obj/item/clothing/shoes/knight_costume/black = 3)
/obj/item/clothing/shoes/knight_costume/black = 3,
/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 3,
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 3)
prices = list(/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
/obj/item/clothing/suit/chickensuit = 200,
@@ -1496,7 +1498,9 @@
/obj/item/clothing/gloves/combat/knight_costume = 200,
/obj/item/clothing/gloves/combat/knight_costume/brown = 200,
/obj/item/clothing/shoes/knight_costume = 200,
/obj/item/clothing/shoes/knight_costume/black = 200)
/obj/item/clothing/shoes/knight_costume/black = 200,
/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 200,
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 200)
premium = list(/obj/item/clothing/suit/imperium_monk = 3,
/obj/item/clothing/suit/barding/agatha = 2,
/obj/item/clothing/suit/barding/alt_agatha = 2,
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