Merge pull request #13919 from FunnyCatEnjoyer/FunnyCat2
Halloween costume update. feat Hotdog and Turnip suits.
@@ -33,4 +33,23 @@
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name = "Talon winter hood"
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desc = "A cozy winter hood attached to a heavy winter jacket."
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icon_override = 'icons/inventory/head/mob_vr.dmi'
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icon_state = "winterhood_talon"
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icon_state = "winterhood_talon"
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//Food costumes
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// Hotdog suit hood
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/obj/item/clothing/head/hood_vr/hotdog_hood
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name = "Hotdog suit hood"
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desc = "The hood of a hotdog suit, attached to said hotdog suit." //Honestly i just don't know how to force the costume to hide hats.
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icon = 'icons/inventory/head/mob_vr.dmi'
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icon_override = 'icons/inventory/head/mob_vr.dmi'
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icon_state = "hotdog_hood"
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flags_inv = HIDEEARS|BLOCKHAIR
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// Turnip suit hood
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/obj/item/clothing/head/hood_vr/turnip_hood
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name = "Turnip suit hood"
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desc = "The hood of a hotdog suit, attached to said hotdog suit. Most cooks cut this part off and throw it in the garbage"
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icon = 'icons/inventory/head/mob_vr.dmi'
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icon_override = 'icons/inventory/head/mob_vr.dmi'
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icon_state = "turnip_hood"
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flags_inv = HIDEEARS|BLOCKHAIR
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@@ -79,6 +79,31 @@
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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hoodtype = /obj/item/clothing/head/hood/winter/talon
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// Food costumes
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/obj/item/clothing/suit/storage/hooded/foodcostume //Separate type of costume that does not cover arms and legs. Similar to a cheap mascot costume. <Guy>
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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flags_inv = HIDETIE|HIDEHOLSTER
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cold_protection = UPPER_TORSO|LOWER_TORSO
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action_button_name = "Toggle Hood"
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/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog //Belly filler uniform :^).
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name = "hotdog costume"
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desc = "A giant hotdog costume, comes with authentic artificial hotdog scent."
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icon = 'icons/inventory/suit/item_vr.dmi'
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icon_override = 'icons/inventory/suit/mob_vr.dmi'
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icon_state = "hotdog"
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item_state_slots = list(slot_r_hand_str = "hotdog", slot_l_hand_str = "hotdog")
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hoodtype = /obj/item/clothing/head/hood_vr/hotdog_hood
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip //Honey wake up, new vorny jail uniform just dropped.
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name = "turnip costume"
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desc = "A giant turnip costume, extra padding helps the wearer stand in the same spot for hours."
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icon = 'icons/inventory/suit/item_vr.dmi'
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icon_override = 'icons/inventory/suit/mob_vr.dmi'
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icon_state = "turnip"
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item_state_slots = list(slot_r_hand_str = "turnip", slot_l_hand_str = "turnip")
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hoodtype = /obj/item/clothing/head/hood_vr/turnip_hood
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//Functional hoodie
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/obj/item/clothing/suit/storage/hooded/hoodie
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@@ -1431,7 +1431,9 @@
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/obj/item/clothing/gloves/combat/knight_costume = 3,
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/obj/item/clothing/gloves/combat/knight_costume/brown = 3,
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/obj/item/clothing/shoes/knight_costume = 3,
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/obj/item/clothing/shoes/knight_costume/black = 3)
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/obj/item/clothing/shoes/knight_costume/black = 3,
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/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 3,
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 3)
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prices = list(/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
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/obj/item/clothing/suit/storage/hooded/costume/carp = 200,
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/obj/item/clothing/suit/chickensuit = 200,
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@@ -1496,7 +1498,9 @@
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/obj/item/clothing/gloves/combat/knight_costume = 200,
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/obj/item/clothing/gloves/combat/knight_costume/brown = 200,
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/obj/item/clothing/shoes/knight_costume = 200,
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/obj/item/clothing/shoes/knight_costume/black = 200)
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/obj/item/clothing/shoes/knight_costume/black = 200,
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/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog = 200,
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip = 200)
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premium = list(/obj/item/clothing/suit/imperium_monk = 3,
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/obj/item/clothing/suit/barding/agatha = 2,
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/obj/item/clothing/suit/barding/alt_agatha = 2,
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Before Width: | Height: | Size: 57 KiB After Width: | Height: | Size: 58 KiB |
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Before Width: | Height: | Size: 109 KiB After Width: | Height: | Size: 114 KiB |
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Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 61 KiB |
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Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 60 KiB |