Merge pull request #1800 from Verkister/master

Taur and borgo feature shieet!
This commit is contained in:
Spades
2017-07-05 11:30:24 -04:00
committed by GitHub
8 changed files with 82 additions and 6 deletions
@@ -29,3 +29,44 @@
icon_state = "saddlebag_drider"
var/taurtype = /datum/sprite_accessory/tail/taur/spider
*/
/obj/item/weapon/storage/backpack/saddlebag_common //Shared bag for other taurs with sturdy backs
name = "Taur Saddlebags"
desc = "A saddle that holds items. Seems slightly bulky."
icon = 'icons/obj/storage_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "saddlebag"
icon_state = "saddlebag"
var/icon_base = "saddlebag"
max_storage_space = INVENTORY_DUFFLEBAG_SPACE //Saddlebags can hold more, like dufflebags
slowdown = 1 //And are slower, too...Unless you're a macro, that is.
var/list/taurtype = list(
/datum/sprite_accessory/tail/taur/horse,
/datum/sprite_accessory/tail/taur/wolf,
/datum/sprite_accessory/tail/taur/cow,
/datum/sprite_accessory/tail/taur/lizard,
/datum/sprite_accessory/tail/taur/feline)
var/no_message = "You aren't the appropriate taur type to wear this!"
mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
if(..())
var/datum/sprite_accessory/tail/taur/TT = H.tail_style
if(istype(H) && is_type_in_list(TT, taurtype))
item_state = "[icon_base]_[TT]"
if(H.size_multiplier >= RESIZE_BIG) //Are they a macro?
slowdown = 0
else
slowdown = initial(slowdown)
return 1
else
H << "<span class='warning'>[no_message]</span>"
return 0
/obj/item/weapon/storage/backpack/saddlebag_common/robust //Shared bag for other taurs with sturdy backs
name = "Robust Saddlebags"
desc = "A saddle that holds items. Seems robust."
icon = 'icons/obj/storage_vr.dmi'
icon_override = 'icons/mob/back_vr.dmi'
item_state = "robustsaddle"
icon_state = "robustsaddle"
icon_base = "robustsaddle"
@@ -33,10 +33,20 @@
allowed_roles = list("Paramedic","Chief Medical Officer","Medical Doctor","Chemist")
/datum/gear/accessory/saddlebag
display_name = "Saddle Bag"
display_name = "Saddle Bag, Horse"
path = /obj/item/weapon/storage/backpack/saddlebag
slot = slot_back
/datum/gear/accessory/saddlebag_common
display_name = "Saddle Bag, Common"
path = /obj/item/weapon/storage/backpack/saddlebag_common
slot = slot_back
/datum/gear/accessory/saddlebag_common/robust
display_name = "Saddle Bag, Robust"
path = /obj/item/weapon/storage/backpack/saddlebag_common/robust
slot = slot_back
/datum/gear/accessory/khcrystal
display_name = "KH Life Crystal"
path = /obj/item/weapon/storage/box/khcrystal
@@ -119,6 +119,10 @@
dat += "<div class='statusDisplay'>"
if(istype(src, /obj/item/device/dogborg/sleeper/compactor))//garbage counter for trashpup
if(length(contents) > 0)
dat += "<font color='red'><B>Current load</B> [length(contents)] / 25.</font><BR>"
//Cleaning and there are still un-preserved items
if(cleaning && length(contents - items_preserved))
dat += "<font color='red'><B>Self-cleaning mode.</B> [length(contents - items_preserved)] object(s) remaining.</font><BR>"
@@ -446,7 +450,7 @@
inject_amount = 10
min_health = -100
injection_chems = null //So they don't have all the same chems as the medihound!
var/max_item_count = 32
var/max_item_count = 25
/obj/item/device/dogborg/sleeper/compactor/afterattack(var/atom/movable/target, mob/living/silicon/user, proximity)//GARBO NOMS
hound = loc
@@ -476,6 +480,19 @@
hound.updateicon()
return
if(istype(target, /mob/living/simple_animal/mouse)) //Edible mice, dead or alive whatever. Mostly for carcass picking you cruel bastard :v
var/mob/living/simple_animal/trashmouse = target
user.visible_message("<span class='warning'>[hound.name] is ingesting [trashmouse] into their [src.name].</span>", "<span class='notice'>You start ingesting [trashmouse] into your [src.name]...</span>")
if(do_after(user, 30, trashmouse) && length(contents) < max_item_count)
trashmouse.forceMove(src)
trashmouse.reset_view(src)
user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashmouse] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashmouse] slips inside.</span>")
playsound(hound, 'sound/vore/gulp.ogg', 50, 1)
if(length(contents) > 11) //grow that tum after a certain junk amount
hound.sleeper_r = 1
hound.updateicon()
return
else if(ishuman(target))
var/mob/living/carbon/human/trashman = target
if(patient)
@@ -496,4 +513,12 @@
hound.updateicon()
return
return
//Marking shit changed again because the random travis bug is having its shenanigans again \o/
/mob/living/silicon/robot/attackby(obj/item/target as obj, mob/user as mob)
if(module_active && istype(module_active,/obj/item/device/dogborg/sleeper/compactor)) //Feeding?
if(user.a_intent == I_HELP)
var/obj/item/device/dogborg/sleeper/compactor = src.module_active
compactor.afterattack(target)
return
return
..()
@@ -26,15 +26,15 @@
emote_hear = list("rurrs", "rumbles", "rowls", "groans softly", "murrs", "sounds hungry", "yawns")
emote_see = list("stares ferociously", "snarls", "licks their chops", "stretches", "yawns")
say_maybe_target = list("Ruh?", "Waf?")
say_got_target = list("Rurrr!", "ROAR!", "MINE!", "RAHH!", "Slurp.. RAH!")
say_got_target = list("Rurrr!", "ROAR!", "RERR!", "NOM!", "MINE!", "RAHH!", "RAH!", "WARF!")
melee_damage_lower = 5
melee_damage_upper = 20
response_help = "pets the"
response_disarm = "bops the"
response_harm = "hits the"
attacktext = "mauled"
friendly = list("nuzzles", "slobberlicks", "noses softly at", "noseboops")
meat_amount = 5
friendly = list("nuzzles", "slobberlicks", "noses softly at", "noseboops", "headbumps against", "leans on", "nibbles affectionately on")
meat_amount = 6
old_x = -16
old_y = 0
pixel_x = -16
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