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Marked new file and fixed accidental revert on health analysers
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@@ -304,14 +304,15 @@
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var/blood_volume = H.vessel.get_reagent_amount("blood")
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var/blood_percent = round((blood_volume / H.species.blood_volume)*100)
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var/blood_type = H.dna.b_type
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var/blood_reagent = H.species.blood_reagents
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if(blood_volume <= H.species.blood_volume*H.species.blood_level_danger)
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dat += "<span class='danger'><i>Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl. Type: [blood_type]</i></span><br>"
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dat += "<span class='danger'><i>Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl. Type: [blood_type]. Basis: [blood_reagent].</i></span><br>"
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else if(blood_volume <= H.species.blood_volume*H.species.blood_level_warning)
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dat += "<span class='danger'><i>Warning: Blood Level VERY LOW: [blood_percent]% [blood_volume]cl. Type: [blood_type]</i></span><br>"
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dat += "<span class='danger'><i>Warning: Blood Level VERY LOW: [blood_percent]% [blood_volume]cl. Type: [blood_type]. Basis: [blood_reagent].</i></span><br>"
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else if(blood_volume <= H.species.blood_volume*H.species.blood_level_safe)
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dat += "<span class='danger'>Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl. Type: [blood_type]</span><br>"
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dat += "<span class='danger'>Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl. Type: [blood_type]. Basis: [blood_reagent].</span><br>"
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else
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dat += "<span class='notice'>Blood Level Normal: [blood_percent]% [blood_volume]cl. Type: [blood_type]</span><br>"
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dat += "<span class='notice'>Blood Level Normal: [blood_percent]% [blood_volume]cl. Type: [blood_type]. Basis: [blood_reagent].</span><br>"
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dat += "<span class='notice'>Subject's pulse: <font color='[H.pulse == PULSE_THREADY || H.pulse == PULSE_NONE ? "red" : "blue"]'>[H.get_pulse(GETPULSE_TOOL)] bpm.</font></span><br>" // VORE Edit: Missed a linebreak here.
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if(istype(H.species, /datum/species/xenochimera)) // VOREStation Edit Start: Visible feedback for medmains on Xenochimera.
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if(H.stat == DEAD && H.revive_ready == REVIVING_READY && !H.hasnutriment())
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@@ -372,5 +373,11 @@
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origin_tech = list(TECH_MAGNET = 7, TECH_BIO = 8)
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icon_state = "health3"
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/obj/item/device/healthanalyzer/scroll //reports all of the above, as well as name and quantity of nonmed reagents in stomach
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name = "scroll of divination"
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desc = "An unusual scroll that appears to report all of the details of a person's health when waved near them. Oddly, it seems to have a little metal chip up near the handles..."
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advscan = 3
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origin_tech = list(TECH_MAGNET = 7, TECH_BIO = 8)
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icon_state = "health_scroll"
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#undef DEFIB_TIME_LIMIT //VOREStation addition
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