Fix sign in combat unseen

This commit is contained in:
Aronai Sieyes
2021-05-28 12:04:43 -04:00
parent cc97bc7c6a
commit f861dee76f
+1 -1
View File
@@ -4,7 +4,7 @@
/datum/ai_holder/proc/engage_unseen_enemy()
ai_log("engage_unseen_enemy() : Entering.", AI_LOG_TRACE)
// Also handled in strategic updates but handling it here allows for more fine resolution timeouts
if((lose_target_time+lose_target_timeout) >= world.time)
if((lose_target_time+lose_target_timeout) <= world.time)
return remove_target()
// Lets do some last things before giving up.
if(conserve_ammo || !holder.ICheckRangedAttack(target_last_seen_turf))