Map tweak to add a note for HoS

This commit is contained in:
Spades
2017-06-19 22:57:36 -04:00
parent df7d0eb05f
commit fb1dd6dc6d
+1 -1
View File
@@ -3839,7 +3839,7 @@
"bvQ" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Head of Security"},/obj/machinery/light{dir = 8},/obj/effect/floor_decal/borderfloorblack{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos)
"bvR" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{dir = 2; pixel_x = 10; pixel_y = 12},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos)
"bvS" = (/obj/structure/table/woodentable,/obj/item/weapon/stamp/hos,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos)
"bvT" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{pixel_y = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos)
"bvT" = (/obj/structure/table/woodentable,/obj/machinery/computer/skills{pixel_y = 4},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/item/weapon/paper{desc = ""; info = "The Chief of Security at CentCom is debating a new policy. It's not official yet, and probably won't be since it's hard to enforce, but I suggest following it anyway. That policy is, if a security officer claims they need more than two extra magazines (or batteries) to go on normal patrols, fire them. If they cannot subdue a single suspect using all that ammo, they are not competent as Security.<br>-Jeremiah Acacius"; name = "note to the Head of Security"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hos)
"bvU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/effect/floor_decal/borderfloorblack{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled/dark,/area/crew_quarters/heads/hos)
"bvV" = (/obj/effect/floor_decal/borderfloorwhite{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor/tiled/white,/area/security/forensics)
"bvW" = (/turf/simulated/floor/tiled/white,/area/security/forensics)