Fix crematorium opening lockup (#16075)

This commit is contained in:
Cyantime
2024-07-03 03:20:17 -04:00
committed by GitHub
parent a9f989e97a
commit fba6f4f513
+2 -4
View File
@@ -227,8 +227,7 @@ GLOBAL_LIST_BOILERPLATE(all_crematoriums, /obj/structure/morgue/crematorium)
if (!( A.anchored ))
A.forceMove(src)
playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
//src.connected = null
qdel(src.connected)
qdel_null(connected)
else if (src.locked == 0)
playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
src.connected = new /obj/structure/m_tray/c_tray( src.loc )
@@ -242,8 +241,7 @@ GLOBAL_LIST_BOILERPLATE(all_crematoriums, /obj/structure/morgue/crematorium)
A.forceMove(src.connected.loc)
src.connected.icon_state = "cremat"
else
//src.connected = null
qdel(src.connected)
qdel_null(connected)
src.add_fingerprint(user)
update()