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Merge pull request #921 from VOREStation/geneticsfun
Literally ruins the game
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@@ -67,7 +67,8 @@
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if(istype(M,/mob/living))
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var/mob/living/L = M
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L.apply_effect(rand(5,20), IRRADIATE, check_protection = 0)
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L.apply_damage(max(2,L.getCloneLoss()), CLONE) //VOREStation Add - Enjoy.
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if (!(NOCLONE in M.mutations)) // prevents drained people from having their DNA changed
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if (buf.types & DNA2_BUF_UI)
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if (!block) //isolated block?
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