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Merge pull request #8628 from Rykka-Stormheart/shep-dev-shutter-damage
Reduce Shutter Damage to 0
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@@ -11,7 +11,7 @@
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// The emag thing wasn't working as intended, manually overwrote it.
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#define BLAST_DOOR_CRUSH_DAMAGE 40
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#define SHUTTER_CRUSH_DAMAGE 10
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#define SHUTTER_CRUSH_DAMAGE 0 // VOREStation Edit - Shutter damage 0.
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/obj/machinery/door/blast
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name = "Blast Door"
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