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Return of the UNSC
- Overwrote SolGov lore. - Removed mentions of SifGuard. - Confederate is now just Central because Confederacy is a stupid type of government for something with decent cohesion on the galactic stage. - Stuff I'm not done with - I'm fucking tired - Zzzzzzzzzzzzzzzz
This commit is contained in:
@@ -283,8 +283,8 @@
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name = "Sif Governmental Authority"
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short_name = "SifGov"
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desc = "SifGov is the sole governing administration for the Vir system, based in New Reykjavik, Sif. It is a representative \
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democratic government, and a fully recognized member of the Solar Confederate Government. Anyone operating inside of Vir must \
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comply with SifGov's legislation and regulations."
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democratic government, and a fully recognized member of the Solar Central Government. Anyone operating inside of Vir must \
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comply with SifGov's legislation and regulations." // Vorestation Edit. Confederate -> Central
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history = "" // Todo like the rest of them
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work = "governing body of Sif"
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headquarters = "New Reykjavik, Sif"
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@@ -1,6 +1,38 @@
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//Datums for different companies that can be used by busy_space, VR edition
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//////////////////////////////////////////////////////////////////////////////////
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/datum/lore/organization/gov/solgov
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name = "Solar Central Government"
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short_name = "SolGov"
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acronym = "SCG"
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desc = "SolGov is a federation of human governmental entities based on Earth, Sol, which defines top-level law for their member systems. \
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Member systems receive various benefits such as defensive pacts, trade agreements, social support and funding, and being able to participate \
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in the Colonial Assembly. The majority, but not all human territories are members of SolGov. As such, SolGov is a major power and \
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generally represents humanity on the galactic stage."
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history = "A Unified Earth Government was formed in the wake of the Sol Interplanetary War and other conflicts of the 2160s. \
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With numerous Earth governments fighting independent battles against factions of both Facist and Communist forces, the UN became \
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involved, eventually using the war to absorb most, if not all Earth governments into itself, forming a global government to combat \
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the terrorists and stabilize the planet and its other world colonies. The UN won the war and the Unified Earth Government was formed, \
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with its' primary defense, scientific and exploratory force being the newly formed UNSC. Although the UEG seemed to have complete \
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control over Earth and Sol's colonies, the UN still existed as an organization and a political entity to continue mediating between \
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countries and colonies. In 2291, Tobias Shaw and Wallace Fujikawa invented a device that could transition normal matter into slipspace \
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(bluespace), and FTL travel became possible. As humanity expanded beyond the Solar System, the UEG reorganized its self to become the \
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centralized government of humanity known today; Sol Central. Organizations like the UNSC would continue to exist as a peacekeeping \
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force to protect most of humanity's interests across the galaxy."
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work = "governing body of humanity's colonies"
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headquarters = "Paris, Earth"
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motto = "" // Latin, because latin. Says 'Nothing is too steep for mortals'.
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autogenerate_destination_names = TRUE
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ship_prefixes = list("SCG-T" = "transportation", "SCG-D" = "diplomatic", "SCG-F" = "freight")
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destination_names = list(
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"Venus",
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"Earth",
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"Luna",
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"Mars",
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"Titan"
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)// autogen will add a lot of other places as well.
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/datum/lore/organization/gov/federation
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name = "United Federation of Planets"
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short_name = "Federation"
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@@ -69,49 +101,102 @@
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"Mari Industrial Complex on Furlou Prime",
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"Runni Crystal Mines of Keid V")
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/datum/lore/organization/mil/unsc
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/datum/lore/organization/mil/unsc // change to sif_guard in future to overwrite Polaris stuff
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name = "United Nations Space Command"
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short_name = "Navy" //Otherwise they call the ships UNSC UNSC Name
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desc = "The dedicated military force of SolGov, formed from the remnants of the United Nations, is the might of SolGov. \
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While it is greater in military strength than most alien polities, it is not by much."
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history = ""
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work = ""
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desc = "The dedicated military force of SolGov, originally formed by the United Nations, is the might of SolGov. It is the \
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dominant superpower of the Orion Spur, and is able to project its influence well into parts of the Perseus and \
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Sagittarius arms of the galaxy. However, regions beyond that are too far for the UNSC to be a major player."
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history = "UN clashes with dissident political movements, the most important of which were the \"Koslovics\" and the \"Frieden,\" \
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began the crisis that led to the formation of the UNSC. The Frieden movement was a fascist organization based on the Jovian \
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Moons, a group that received backing from some corporations operating in the Federal Republic of Germany on Earth. Their \
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ideological opponents, the Koslovics, formed a Marxist-Leninist group centered around the leadership of Vladimir Koslov \
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around the same time. The UNSC was commissioned in 2163 as a military force primarily composed of Naval and Marine \
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forces. In July 2164, the UNSC partook in its first battle. From this point, the UNSC was used by the UN in conflicts, \
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including the Interplanetary War. When the conflicts of Sol ended, a newly powerful Unified Earth Government (later SolGov) \
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and UNSC began to expand into the stars. The apex of human expansion would come in 2490, when more than 800 worlds were \
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considered part of SolGov's territory, many developing into full-fledged colonies. By this time, a ring of Outer colonies \
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was providing SolGov with the raw materials that made the macro-economy function; with the political power remaining with \
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the Inner colonies. The massive difference in wealth distribution and political power, which became a hallmark of humanity \
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by this period, led to new threats of secession from the outer ring. In 2492, the colony of Far Isle was razed by nuclear \
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weapons after a massive uprising, creating a new found reason to rebel. SolGov began to wage a bloody struggle against \
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groups of terrorists (or freedom fighters) called the Insurrectionists, who wanted independence. The UNSCDF, the military \
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branch of the UNSC, continues to battle Insurrectionists to this day. The UNSC's operations meanwhile focus on curbing \
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piracy operations, as well as providing a deterrent against the Confederacy of Independent Systems and the "
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work = "peacekeeping and piracy suppression"
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headquarters = "Earth"
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motto = ""
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//Halo ship names!
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ship_prefixes = list("UNSC" = "military")
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ship_names = list("Colorado",
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"Anjou",
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"Shanxi",
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"Hammerhead",
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"Piranha",
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"Barracuda",
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"DeGaulle",
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"Leonidas",
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"Tokugawa",
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"Halcyon",
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"Bastion",
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"Adjudicator",
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"Devestator",
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"Corsair",
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"Herakles",
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"Ain't No Sunshine",
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"Dust of Snow",
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"Finite Hearts")
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ship_names = list("Aegis Fate",
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"Ain't No Sunshine",
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"All Under Heaven",
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"Allegiance",
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"Andraste",
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"Anjou",
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"Barracuda",
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"Bastion",
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"Buenos Aires",
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"Bum Rush",
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"Callisto",
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"Charon",
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"Colorado",
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"Commonwealth",
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"Corsair",
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"DeGaulle",
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"Devestator",
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"Dust of Snow",
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"Euphrates",
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"Fair Weather",
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"Finite Hearts",
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"Forward Unto Dawn",
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"Gettysburg",
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"Glamorgan",
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"Grafton",
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"Hammerhead",
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"Herakles",
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"Hoenir",
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"In Amber Clad",
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"Iwo Jima",
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"Jörmungandr",
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"Leonidas",
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"Meriwether Lewis",
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"Midsummer Night",
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"Mona Lisa",
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"Olympus",
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"Paris",
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"Pony Express",
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"Providence",
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"Purpose",
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"Ready or Not",
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"Redoubtable",
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"Saratoga",
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"Savannah",
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"Shanxi",
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"Song of the East",
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"Stalwart Dawn",
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"Strident",
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"Tannenberg",
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"Tokugawa",
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"Totem Lake",
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"Tripping Light",
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"Two for Flinching")
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destination_names = list("San Francisco on Earth",
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"SolGov Fleet Academy on Earth",
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"Gateway One above Luna",
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"SolGov Command on Luna",
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"SolGov Headquarters on Earth",
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"Olympus City on Mars",
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"Hermes Naval Shipyard above Mars",
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"Cairo Station above Earth",
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"a settlement on Titan",
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"a settlement on Europa",
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"Aleph Grande on Ganymede",
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"a new colony in Proxima II",
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"a new settlement on Ceti IV-B",
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"a colony ship around Ceti IV-B",
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"a classified location in SolGov territory")
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"a naval station above Ceti IV-B",
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"a classified location in SolGov territory",
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"a classified location in uncharted space")
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/datum/lore/organization/gov/kitsuhana
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name = "Kitsuhana Heavy Industries"
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@@ -119,14 +204,14 @@
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desc = "A large post-scarcity amalgamation of races, Kitsuhana is no longer a company but rather a loose association of 'members' \
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who only share the KHI name and their ideals in common. Kitsuhana accepts interviews to join their ranks, and though they have no \
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formal structure with regards to government or law, the concept of 'consent' drives most of the large decision making. Kitsuhanans \
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pride themselves on their ability to avoid consequence, essentially preferring to live care-free lives. Their post-scarcity allows them to rebuild, \
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regrow, and replenish almost any lost asset or resource nearly instantly. It leads to many of the Kitsuhana 'members' treating everything with frivolity, \
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and lends them a care-free demeanor."
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pride themselves on their ability to avoid consequence, essentially preferring to live care-free lives. Their post-scarcity allows \
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them to rebuild, regrow, and replenish almost any lost asset or resource nearly instantly. It leads to many of the Kitsuhana \
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'members' treating everything with frivolity and lends them a care-free demeanor."
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history = "Originally a heavy industrial equipment and space mining company. During a forced evacuation of their homeworld, \
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they were they only organization with enough ship capacity to relocate any significant portion of the population, starting with their own employees. \
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After the resulting slowship travel to nearby starsystems, most of the population decided to keep the moniker of the \
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company name. Over the years, Kitsuhana developed into a post-scarcity anarchy where virtually nothing has consequences \
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and Kitsuhana 'members' can live their lives as they see fit, often in isolation."
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they were they only organization with enough ship capacity to relocate any significant portion of the population, starting with \
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their own employees. After the resulting slowship travel to nearby starsystems, most of the population decided to keep the moniker \
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of the company name. Over the years, Kitsuhana developed into a post-scarcity anarchy where virtually nothing has consequences and \
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Kitsuhana 'members' can live their lives as they see fit, often in isolation."
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work = "utopian anarchy"
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headquarters = "Kitsuhana Prime"
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motto = "Do what you want. We know we will."
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@@ -170,13 +255,12 @@
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/datum/lore/organization/gov/ares
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name = "Ares Confederation"
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short_name = "ArCon"
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desc = "A rebel faction on the fringes of human space that renounced the government of both SolGov and their corporate overlords. \
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The Confederation has two fleets, a regular United Fleet Host, comprised of professional crewmen and officers and the Free Host of the Confederation, \
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which are privateers, volunteers and former pirates. The Ares Confederation only holds a \
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dozen planets, but are fiercely defending any incursion on their territory."
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history = "Originally only a strike of miners on the dusty, arid planet of Ares in the year 2540, \
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the Ares Confederation was quickly established under the leadership of \
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retired UNSC Colonel Rodrick Gellaume, who is now Prime Minister."
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desc = "A rebel faction in the Cygnus Arm that renounced the government of both SolGov and their corporate overlords. \
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The Confederation has two fleets; a regular United Fleet Host comprised of professional crewmen and officers, and the Free Host \
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of the Confederation which uses privateers, volunteers and former pirates. The Ares Confederation only holds a few dozen star \
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systems, but they will fiercely defend against any incursion upon their territory, especially by the UNSC."
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history = "Originally only a strike of miners on the dusty, arid planet of Ares in the year 2540, the Ares Confederation was quickly \
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established under the leadership of retired UNSC Colonel Rodrick Gellaume, who is now Prime Minister."
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work = "rebel fringe government"
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headquarters = "Paraiso a Àstrea"
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motto = "Liberty to the Stars!"
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@@ -224,3 +308,94 @@
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"a settlement needing our help",
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"Forward Base Sigma-Alpha in ArCon space")
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/*
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WIP, ADD SOME SHIT FOR THE SPACE ELVES
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- 2-5 inner planets, 1-2 habitable, 1 Jovian style gas giant, 3-4 other gas giants.
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- Equivalent to the UNSC in power.
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- Living somewhere in a big galactic blind spot https://en.wikipedia.org/wiki/Orion_Arm
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/datum/lore/organization/gov/imperial
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name = "Imperium Auream"
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short_name = "Imperial"
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desc = ""
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history = ""
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work = ""
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headquarters = ""
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motto = ""
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ship_prefixes = list("HMS" = "military")
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ship_names = list("Ambition",
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"Ark",
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"Aurora",
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"Behemoth",
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"Beholder",
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"Boreas",
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"Bulwark",
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"Calypso",
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"Cerberus",
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"Chimera",
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"Chronos",
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"Civitas",
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"Claymore",
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"Colossus",
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"Destiny",
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"Endeavor",
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"Epimetheus",
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"Eternal",
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"Excalibur",
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"Forerunner",
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"Fortitude",
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"Frontier",
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"Glory",
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"Hassar",
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"Hellion",
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"Horizon",
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"Hyperion",
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"Illustria",
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"Immortal",
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"Infinitum",
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"Infinity",
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"Inquisitor",
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"Invictus",
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"Ironborn",
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"Judgment",
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"Juggernaut",
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"Knossos",
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"Lancaster",
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"Legacy",
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"Leviathon",
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"Marathon",
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"Megalith",
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"Mobius",
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"Nemesis",
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"Nightingale",
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"Oblivion",
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"Orthrus",
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"Paladin",
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"Pandora",
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"Phalanx",
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"Providence",
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"Prydwen",
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"Revenant",
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"Rhapsody",
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"Scylla",
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"Seraphim",
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"Speedwell",
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"Star Fury",
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"Starfall",
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"Stargazer",
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"Starhammer",
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"Templar",
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"Thundrus",
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"Titan",
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"Trident",
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"Triumph",
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"Valiant",
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"Valkyrie",
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"Valor",
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"Victoria",
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"Vindicator",
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"Void's Echo",
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"Wreath")
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destination_names = list("")*/
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@@ -121,7 +121,7 @@
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display_name = "cap, bill"
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path = /obj/item/clothing/head/soft/mbill
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/datum/gear/head/cap/sol
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/*/datum/gear/head/cap/sol
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display_name = "cap, sol"
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path = /obj/item/clothing/head/soft/sol
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@@ -131,7 +131,7 @@
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/datum/gear/head/cap/fleet
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display_name = "cap, fleet"
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path = /obj/item/clothing/head/soft/sol/fleet
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path = /obj/item/clothing/head/soft/sol/fleet*/ // Vorestation removal
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/datum/gear/head/cowboy
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display_name = "cowboy, rodeo"
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@@ -338,7 +338,7 @@
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path = /obj/item/clothing/head/welding/engie
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allowed_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Roboticist")
|
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|
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/datum/gear/head/beret/sol
|
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/*/datum/gear/head/beret/sol
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display_name = "beret sol, selection"
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path = /obj/item/clothing/head/beret/sol
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@@ -348,7 +348,7 @@
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for(var/sol_style in typesof(/obj/item/clothing/head/beret/sol))
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var/obj/item/clothing/head/beret/sol/sol = sol_style
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sols[initial(sol.name)] = sol
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gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols))
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gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols))*/ // Vorestation removal.
|
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|
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/datum/gear/head/surgical/black
|
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display_name = "surgical cap, black"
|
||||
|
||||
@@ -0,0 +1,3 @@
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/*/datum/gear/head/cap/sol
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display_name = "cap, sol"
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path = /obj/item/clothing/head/soft/sol*/
|
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@@ -2,6 +2,11 @@
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display_name = "nudity permit"
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path = /obj/item/clothing/under/permit
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||||
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//Polaris overrides
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/datum/gear/uniform/pt/expeditionary
|
||||
display_name = "pt uniform, planetside sec"
|
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path = /obj/item/clothing/under/pt/expeditionary
|
||||
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//KHI Uniforms
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/datum/gear/uniform/job_khi/cmd
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display_name = "khi uniform, cmd"
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||||
|
||||
@@ -0,0 +1,15 @@
|
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/obj/item/clothing/head/helmet/solgov
|
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name = "\improper Solar Central Government helmet"
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desc = "A helmet painted in Peacekeeper blue. Stands out like a sore thumb."
|
||||
|
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/obj/item/clothing/head/helmet/solgov/command
|
||||
name = "\improper Solar Central commander helmet"
|
||||
desc = "A helmet with 'Solar Central Government' printed on the back in gold lettering."
|
||||
|
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/obj/item/clothing/head/helmet/combat/unsc
|
||||
name = "\improper CH252 helmet"
|
||||
desc = "If you wanna to keep your brain inside your head, you'd best put this on!"
|
||||
icon_state = "unsc_helm"
|
||||
item_state = "swat_hel"
|
||||
icon = 'icons/obj/clothing/hats_vr.dmi'
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icon_override = 'icons/mob/head_vr.dmi'
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@@ -0,0 +1,168 @@
|
||||
//SolGov uniform hats
|
||||
|
||||
//Utility
|
||||
/obj/item/clothing/head/soft/sol
|
||||
name = "\improper SolGov cap"
|
||||
desc = "It's a blue ballcap in Solar Central Government colors."
|
||||
|
||||
/obj/item/clothing/head/soft/sol/expedition
|
||||
name = "explorer's cap"
|
||||
desc = "It's a black ballcap bearing a Society of Universal Cartographers crest."
|
||||
|
||||
/obj/item/clothing/head/soft/sol/fleet
|
||||
name = "fleet cap"
|
||||
desc = "It's a navy blue ballcap with a UNSC Fleet crest."
|
||||
|
||||
/obj/item/clothing/head/utility
|
||||
name = "utility cover"
|
||||
desc = "An eight-point utility cover."
|
||||
|
||||
/obj/item/clothing/head/utility/fleet
|
||||
name = "fleet utility cover"
|
||||
desc = "A navy blue utility cover bearing the crest of a UNSC Fleet."
|
||||
|
||||
/obj/item/clothing/head/utility/marine
|
||||
name = "marine utility cover"
|
||||
desc = "A grey utility cover bearing the crest of the UNSC Marine Corps."
|
||||
|
||||
/obj/item/clothing/head/utility/marine/tan
|
||||
name = "tan utility cover"
|
||||
desc = "A tan utility cover bearing the crest of the UNSC Marine Corps."
|
||||
|
||||
/obj/item/clothing/head/utility/marine/green
|
||||
name = "green utility cover"
|
||||
desc = "A green utility cover bearing the crest of the UNSC Marine Corps."
|
||||
|
||||
/obj/item/clothing/head/utility/marine/green/officer // "And YOU told me you were gonna wear something nice!"
|
||||
name = "\improper officer's cap"
|
||||
desc = "A green utility cover bearing the crest of the UNSC Marine Corps. This one has an officer's emblem."
|
||||
icon_state = "unscsoft"
|
||||
icon = 'icons/obj/clothing/hats_vr.dmi'
|
||||
icon_override = 'icons/mob/head_vr.dmi'
|
||||
|
||||
//Service
|
||||
|
||||
/obj/item/clothing/head/service
|
||||
name = "service cover"
|
||||
desc = "A service uniform cover."
|
||||
|
||||
/obj/item/clothing/head/service/marine
|
||||
name = "marine wheel cover"
|
||||
desc = "A green service uniform cover with an UNSC Marine Corps crest."
|
||||
|
||||
/obj/item/clothing/head/service/marine/command
|
||||
name = "marine officer's wheel cover"
|
||||
desc = "A green service uniform cover with an UNSC Marine Corps crest and gold stripe."
|
||||
|
||||
/obj/item/clothing/head/service/marine/garrison
|
||||
name = "marine garrison cap"
|
||||
desc = "A green garrison cap belonging to the UNSC Marine Corps."
|
||||
|
||||
/obj/item/clothing/head/service/marine/garrison/command
|
||||
name = "marine officer's garrison cap"
|
||||
desc = "A green garrison cap belonging to the UNSC Marine Corps. This one has a gold pin."
|
||||
|
||||
/obj/item/clothing/head/service/marine/campaign
|
||||
name = "campaign cover"
|
||||
desc = "A green campaign cover with an UNSC Marine Corps crest. Only found on the heads of Drill Instructors."
|
||||
icon_state = "greendrill"
|
||||
|
||||
//Dress
|
||||
|
||||
/obj/item/clothing/head/dress/expedition
|
||||
name = "explorer's dress cap"
|
||||
desc = "A peaked grey dress uniform cap belonging to the Society of Universal Cartographers."
|
||||
|
||||
/obj/item/clothing/head/dress/expedition/command
|
||||
name = "explorer's command dress cap"
|
||||
desc = "A peaked grey dress uniform cap belonging to the Society of Universal Cartographers. This one is trimmed in gold."
|
||||
|
||||
/obj/item/clothing/head/dress/fleet
|
||||
name = "fleet dress wheel cover"
|
||||
desc = "A white dress uniform cover. This one has an UNSC Fleet crest."
|
||||
|
||||
/obj/item/clothing/head/dress/fleet/command
|
||||
name = "fleet command dress wheel cover"
|
||||
desc = "A white dress uniform cover. This one has a gold stripe and an UNSC Fleet crest."
|
||||
|
||||
/obj/item/clothing/head/dress/marine
|
||||
name = "marine dress wheel cover"
|
||||
desc = "A white dress uniform cover with an UNSC Marine Corps crest."
|
||||
|
||||
/obj/item/clothing/head/dress/marine/command
|
||||
name = "marine officer's dress wheel cover"
|
||||
desc = "A white dress uniform cover with an UNSC Marine Corps crest and gold stripe."
|
||||
|
||||
//Berets
|
||||
|
||||
/obj/item/clothing/head/beret/sol
|
||||
name = "peacekeeper beret"
|
||||
desc = "A beret in Solar Central Government colors. For peacekeepers that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/gateway
|
||||
name = "gateway administration beret"
|
||||
desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/customs
|
||||
name = "customs and trade beret"
|
||||
desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/orbital
|
||||
name = "orbital assault beret"
|
||||
desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/research
|
||||
name = "government research beret"
|
||||
desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/health
|
||||
name = "health service beret"
|
||||
desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/expedition
|
||||
name = "explorer's beret"
|
||||
desc = "A black beret belonging to the Society of Universal Cartographers. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/expedition/security
|
||||
name = "explorer's security beret"
|
||||
desc = "A Society of Universal Cartographers beret with a security crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/expedition/medical
|
||||
name = "explorer's medical beret"
|
||||
desc = "A Society of Universal Cartographers beret with a medical crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/expedition/engineering
|
||||
name = "explorer's engineering beret"
|
||||
desc = "A Society of Universal Cartographers beret with an engineering crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/expedition/supply
|
||||
name = "explorer's supply beret"
|
||||
desc = "A Society of Universal Cartographers beret with a supply crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/expedition/command
|
||||
name = "explorer's command beret"
|
||||
desc = "A Society of Universal Cartographers beret with a command crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet
|
||||
name = "fleet beret"
|
||||
desc = "A navy blue beret belonging to the UNSC Fleet. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/security
|
||||
name = "fleet security beret"
|
||||
desc = "An UNSC Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/medical
|
||||
name = "fleet medical beret"
|
||||
desc = "An UNSC Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/engineering
|
||||
name = "fleet engineering beret"
|
||||
desc = "An UNSC Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/supply
|
||||
name = "fleet supply beret"
|
||||
desc = "An UNSC Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/command
|
||||
name = "fleet command beret"
|
||||
desc = "An UNSC Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
|
||||
@@ -0,0 +1,34 @@
|
||||
/obj/item/clothing/head/helmet/space/void/merc/odst
|
||||
name = "\improper ODST Helmet"
|
||||
desc = "<i>\"... we are glad to plunge feet first into hell in the knowledge that we will rise.\"</i>"
|
||||
icon_state = "rig0-odst"
|
||||
item_state = "swat_hel" //Placeholder
|
||||
icon = 'icons/obj/clothing/hats_vr.dmi'
|
||||
icon_override = 'icons/mob/head_vr.dmi'
|
||||
light_overlay = "helmet_light_dual"
|
||||
|
||||
/*/obj/item/clothing/head/helmet/space/void/merc/odst/attack_self(mob/user)
|
||||
if(camera)
|
||||
..(user)
|
||||
else
|
||||
camera = new /obj/machinery/camera(src)
|
||||
camera.network = list("SS13")
|
||||
cameranet.removeCamera(camera)
|
||||
camera.c_tag = "TacCam ODST - [user.name]"
|
||||
user << "\blue User scanned as [camera.c_tag]. Camera activated."*/
|
||||
|
||||
/*/obj/item/clothing/head/helmet/space/void/merc/odst/jertheace // Given to Acacius during an event. Save this for use in events.
|
||||
name = "\improper Ace's ODST Helmet"
|
||||
icon = 'icons/obj/custom_items.dmi'
|
||||
icon_state = "rig0-odst_ace"
|
||||
desc = "Etched under the inner visor is the phrase <i>\"Don’t let your past define you; let it mold you into the person you want to be.\"</i>"
|
||||
icon = 'icons/obj/clothing/hats_vr.dmi'
|
||||
icon_override = 'icons/mob/head_vr.dmi'*/
|
||||
|
||||
/obj/item/clothing/suit/space/void/merc/odst
|
||||
name = "ODST Armor"
|
||||
desc = "<i>\"... we are glad to plunge feet first into hell in the knowledge that we will rise.\"</i>"
|
||||
icon_state = "odst"
|
||||
item_state = "swat_suit"
|
||||
icon = 'icons/obj/clothing/suits_vr.dmi'
|
||||
icon_override = 'icons/mob/suit_vr.dmi'
|
||||
@@ -12,7 +12,6 @@
|
||||
siemens_coefficient = 0
|
||||
|
||||
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/wolftaur
|
||||
name = "wolf-taur armor vest"
|
||||
desc = "An armored vest that protects against some damage. It appears to be created for a wolf-taur."
|
||||
@@ -33,7 +32,7 @@
|
||||
H << "<span class='warning'>You need to have a wolf-taur half to wear this.</span>"
|
||||
return 0
|
||||
|
||||
|
||||
// HoS armor improved by Vorestation to be slightly better than normal security stuff.
|
||||
/obj/item/clothing/suit/storage/vest/hoscoat
|
||||
armor = list(melee = 50, bullet = 40, laser = 40, energy = 25, bomb = 25, bio = 0, rad = 0)
|
||||
|
||||
@@ -44,4 +43,29 @@
|
||||
name = "armored trenchcoat"
|
||||
desc = "A trenchcoat augmented with a special alloy for some protection and style."
|
||||
icon_state = "hostrench"
|
||||
flags_inv = HIDEHOLSTER
|
||||
flags_inv = HIDEHOLSTER
|
||||
|
||||
// Override Polaris's "confederate" naming convention. I hate it.
|
||||
/obj/item/clothing/suit/storage/vest/solgov
|
||||
name = "\improper Solar Central Government armored vest"
|
||||
desc = "A synthetic armor vest. This one is marked with the crest of the Solar Central Government."
|
||||
|
||||
/obj/item/clothing/suit/storage/vest/solgov/heavy
|
||||
name = "\improper Solar Central Government heavy armored vest"
|
||||
desc = "A synthetic armor vest with SECURITY printed in distinctive blue lettering on the chest. This one has added webbing and ballistic plates." // UNSC does peacekeeping, not these guys.
|
||||
|
||||
/obj/item/clothing/suit/storage/vest/solgov/security
|
||||
name = "master at arms heavy armored vest"
|
||||
desc = "A synthetic armor vest with MASTER AT ARMS printed in silver lettering on the chest. This one has added webbing and ballistic plates."
|
||||
|
||||
/obj/item/clothing/suit/storage/vest/solgov/command
|
||||
name = "command heavy armored vest"
|
||||
desc = "A synthetic armor vest with Solar Central Government printed in detailed gold lettering on the chest. This one has added webbing and ballistic plates."
|
||||
|
||||
/obj/item/clothing/suit/armor/combat/unsc
|
||||
name = "\improper M52B Body Armor"
|
||||
desc = "When I joined the Corps, we didn't have any fancy-schmanzy armor. We had sticks! Two sticks, and a rock for the whole platoon–and we had to <i>share</i> the rock!"
|
||||
icon_state = "unsc_armor"
|
||||
icon = 'icons/obj/clothing/suits_vr.dmi'
|
||||
icon_override = 'icons/mob/suit_vr.dmi'
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
|
||||
@@ -0,0 +1,100 @@
|
||||
//SolGov Uniform Suits
|
||||
|
||||
//Service
|
||||
/obj/item/clothing/suit/storage/service/expeditionary
|
||||
name = "explorer's jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has silver buttons."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/medical
|
||||
name = "explorer's medical jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has silver buttons and blue trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/medical/command
|
||||
name = "explorer's medical command jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has gold buttons and blue trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/engineering
|
||||
name = "explorer's engineering jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has silver buttons and orange trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/engineering/command
|
||||
name = "explorer's engineering command jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has gold buttons and orange trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/supply
|
||||
name = "explorer's supply jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has silver buttons and brown trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/security
|
||||
name = "explorer's security jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has silver buttons and red trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/security/command
|
||||
name = "explorer's security command jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has gold buttons and red trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/expeditionary/command
|
||||
name = "explorer's command jacket"
|
||||
desc = "A uniform service jacket belonging to the Society of Universal Cartographers. It has gold buttons and gold trim."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine
|
||||
name = "marine coat"
|
||||
desc = "An UNSC Marine Corps service coat. Green and undecorated."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/medical
|
||||
name = "marine medical jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has blue markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/medical/command
|
||||
name = "marine medical command jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has blue and gold markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/engineering
|
||||
name = "marine engineering jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has orange markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/engineering/command
|
||||
name = "marine engineering command jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has orange and gold markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/supply
|
||||
name = "marine supply jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has brown markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/security
|
||||
name = "marine security jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has red markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/security/command
|
||||
name = "marine security command jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has red and gold markings."
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/command
|
||||
name = "marine command jacket"
|
||||
desc = "An UNSC Marine Corps service coat. This one has gold markings."
|
||||
|
||||
//Dress
|
||||
|
||||
/obj/item/clothing/suit/dress/expedition
|
||||
name = "explorer's dress jacket"
|
||||
desc = "A silver and grey dress jacket belonging to the Society of Universal Cartographers. Fashionable, for the 25th century at least."
|
||||
|
||||
/obj/item/clothing/suit/dress/expedition/command
|
||||
name = "explorer's command dress jacket"
|
||||
desc = "A gold and grey dress jacket belonging to the Society of Universal Cartographers. The height of fashion."
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/dress/fleet
|
||||
name = "fleet dress jacket"
|
||||
desc = "A crisp white UNSC Fleet dress jacket with blue and gold accents. Don't get near pasta sauce or vox."
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/dress/fleet/command
|
||||
name = "fleet command dress jacket"
|
||||
desc = "A crisp white UNSC Fleet dress jacket dripping with gold accents. So bright it's blinding."
|
||||
|
||||
/obj/item/clothing/suit/dress/marine
|
||||
name = "marine dress jacket"
|
||||
desc = "A tailored black UNSC Marine Corps dress jacket with red trim. So sexy it hurts."
|
||||
|
||||
/obj/item/clothing/suit/dress/marine/command
|
||||
name = "marine command dress jacket"
|
||||
desc = "A tailored black UNSC Marine Corps dress jacket with gold trim. Smells like ceremony."
|
||||
@@ -0,0 +1,204 @@
|
||||
//SolGov Uniforms
|
||||
|
||||
//PT
|
||||
/obj/item/clothing/under/pt/expeditionary
|
||||
name = "explorer's pt uniform"
|
||||
desc = "A baggy shirt bearing the seal of the Society of Universal Cartographers and some dorky looking blue shorts."
|
||||
|
||||
/obj/item/clothing/under/pt/fleet
|
||||
name = "fleet pt uniform"
|
||||
desc = "A pair of black shorts and two tank tops, seems impractical. Looks good though."
|
||||
|
||||
/obj/item/clothing/under/pt/marine
|
||||
name = "marine pt uniform"
|
||||
desc = "Does NOT leave much to the imagination."
|
||||
|
||||
|
||||
//Utility
|
||||
|
||||
/obj/item/clothing/under/utility
|
||||
name = "utility uniform"
|
||||
desc = "A comfortable turtleneck and black utility trousers."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary
|
||||
name = "explorer's uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has silver trim."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/medical
|
||||
name = "explorer's medical uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has silver trim and blue blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/medical/command
|
||||
name = "explorer's medical command uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has gold trim and blue blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/engineering
|
||||
name = "explorer's engineering uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has silver trim and organge blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/engineering/command
|
||||
name = "explorer's engineering command uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has gold trim and organge blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/supply
|
||||
name = "explorer's supply uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has silver trim and brown blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/security
|
||||
name = "explorer's security uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has silver trim and red blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/security/command
|
||||
name = "explorer's security command uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has gold trim and red blazes."
|
||||
|
||||
/obj/item/clothing/under/utility/expeditionary/command
|
||||
name = "explorer's command uniform"
|
||||
desc = "The utility uniform of the Society of Universal Cartographers, made from biohazard resistant material. This one has gold trim and gold blazes."
|
||||
|
||||
|
||||
/obj/item/clothing/under/utility/fleet
|
||||
name = "fleet coveralls"
|
||||
desc = "The utility uniform of the UNSC Fleet, made from an insulated material."
|
||||
|
||||
/obj/item/clothing/under/utility/fleet/medical
|
||||
name = "fleet medical coveralls"
|
||||
desc = "The utility uniform of the UNSC Fleet, made from an insulated material. This one has blue cuffs."
|
||||
|
||||
/obj/item/clothing/under/utility/fleet/engineering
|
||||
name = "fleet engineering coveralls"
|
||||
desc = "The utility uniform of the UNSC Fleet, made from an insulated material. This one has orange cuffs."
|
||||
|
||||
/obj/item/clothing/under/utility/fleet/supply
|
||||
name = "fleet supply coveralls"
|
||||
desc = "The utility uniform of the UNSC Fleet, made from an insulated material. This one has brown cuffs."
|
||||
|
||||
/obj/item/clothing/under/utility/fleet/security
|
||||
name = "fleet security coveralls"
|
||||
desc = "The utility uniform of the UNSC Fleet, made from an insulated material. This one has red cuffs."
|
||||
|
||||
/obj/item/clothing/under/utility/fleet/command
|
||||
name = "fleet command coveralls"
|
||||
desc = "The utility uniform of the UNSC Fleet, made from an insulated material. This one has gold cuffs."
|
||||
|
||||
|
||||
/obj/item/clothing/under/utility/marine
|
||||
name = "marine fatigues"
|
||||
desc = "The utility uniform of the UNSC Marine Corps, made from durable material."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/green
|
||||
name = "green fatigues"
|
||||
desc = "A green version of the UNSC marine utility uniform, made from durable material."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/tan
|
||||
name = "tan fatigues"
|
||||
desc = "A tan version of the UNSC marine utility uniform, made from durable material."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/olive
|
||||
name = "olive fatigues"
|
||||
desc = "An olive version of the UNSC marine utility uniform, made from durable material."
|
||||
icon = 'icons/obj/clothing/uniforms_vr.dmi'
|
||||
icon_override = 'icons/mob/uniform_vr.dmi'
|
||||
icon_state = "bdu_olive"
|
||||
verb/toggle_sleeves()
|
||||
set name = "Roll sleeves"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if(!usr.canmove || usr.stat || usr.restrained())
|
||||
return 0
|
||||
|
||||
switch(icon_state)
|
||||
if("bdu_olive_rolled")
|
||||
src.icon_state = "bdu_olive"
|
||||
usr << "You roll down your sleeves."
|
||||
if("bdu_olive")
|
||||
src.icon_state = "bdu_olive_rolled"
|
||||
usr << "You roll up your sleeves."
|
||||
if("bdu_d_camo_rolled")
|
||||
src.icon_state = "bdu_d_camo"
|
||||
usr << "You roll down your sleeves."
|
||||
if("bdu_d_camo")
|
||||
src.icon_state = "bdu_d_camo_rolled"
|
||||
usr << "You roll up your sleeves."
|
||||
usr.update_inv_w_uniform() // So our uniform updates on our character.
|
||||
|
||||
/obj/item/clothing/under/utility/marine/desert
|
||||
name = "desert fatigues"
|
||||
desc = "A desert version of the UNSC marine utility uniform, made from durable material."
|
||||
icon = 'icons/obj/clothing/uniforms_vr.dmi'
|
||||
icon_override = 'icons/mob/uniform_vr.dmi'
|
||||
icon_state = "bdu_olive"
|
||||
verb/toggle_sleeves()
|
||||
set name = "Roll sleeves"
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
if(!usr.canmove || usr.stat || usr.restrained())
|
||||
return 0
|
||||
|
||||
switch(icon_state)
|
||||
if("bdu_olive_rolled")
|
||||
src.icon_state = "bdu_olive"
|
||||
usr << "You roll down your sleeves."
|
||||
if("bdu_olive")
|
||||
src.icon_state = "bdu_olive_rolled"
|
||||
usr << "You roll up your sleeves."
|
||||
if("bdu_d_camo_rolled")
|
||||
src.icon_state = "bdu_d_camo"
|
||||
usr << "You roll down your sleeves."
|
||||
if("bdu_d_camo")
|
||||
src.icon_state = "bdu_d_camo_rolled"
|
||||
usr << "You roll up your sleeves."
|
||||
usr.update_inv_w_uniform() // So our uniform updates on our character.
|
||||
|
||||
/obj/item/clothing/under/utility/marine/medical
|
||||
name = "marine medical fatigues"
|
||||
desc = "The utility uniform of the UNSC Marine Corps, made from durable material. This one has blue markings."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/engineering
|
||||
name = "marine engineering fatigues"
|
||||
desc = "The utility uniform of the UNSC Marine Corps, made from durable material. This one has orange markings."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/supply
|
||||
name = "marine supply fatigues"
|
||||
desc = "The utility uniform of the UNSC Marine Corps, made from durable material. This one has brown markings."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/security
|
||||
name = "marine security fatigues"
|
||||
desc = "The utility uniform of the UNSC Marine Corps, made from durable material. This one has red markings."
|
||||
|
||||
/obj/item/clothing/under/utility/marine/command
|
||||
name = "marine command coveralls"
|
||||
desc = "The utility uniform of the UNSC Marine Corps, made from durable material. This one has gold markings."
|
||||
|
||||
//Service
|
||||
|
||||
/obj/item/clothing/under/service/fleet
|
||||
name = "fleet service uniform"
|
||||
desc = "The service uniform of the UNSC Fleet, made from immaculate white fabric."
|
||||
|
||||
/obj/item/clothing/under/service/marine
|
||||
name = "marine service uniform"
|
||||
desc = "The service uniform of the UNSC Marine Corps. Slimming."
|
||||
worn_state = "greenservice"
|
||||
|
||||
/obj/item/clothing/under/service/marine/command
|
||||
name = "marine command service uniform"
|
||||
desc = "The service uniform of the UNSC Marine Corps. Slimming and stylish."
|
||||
|
||||
/obj/item/clothing/under/mildress/expeditionary
|
||||
name = "explorer's dress uniform"
|
||||
desc = "The dress uniform of the Society of Universal Cartographers in silver trim."
|
||||
|
||||
/obj/item/clothing/under/mildress/expeditionary/command
|
||||
name = "explorer's command dress uniform"
|
||||
desc = "The dress uniform of the Society of Universal Cartographers in gold trim."
|
||||
|
||||
/obj/item/clothing/under/mildress/marine
|
||||
name = "marine dress uniform"
|
||||
desc = "The dress uniform of the UNSC Marine Corps, class given form."
|
||||
|
||||
/obj/item/clothing/under/mildress/marine/command
|
||||
name = "marine command dress uniform"
|
||||
desc = "The dress uniform of the UNSC Marine Corps, even classier in gold."
|
||||
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|
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|
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|
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|
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|
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@@ -1306,6 +1306,7 @@
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_gloves.dm"
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_gloves_vr.dm"
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_head.dm"
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_head_vr.dm"
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_mask.dm"
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_shoes.dm"
|
||||
#include "code\modules\client\preference_setup\loadout\loadout_smoking.dm"
|
||||
@@ -1345,11 +1346,13 @@
|
||||
#include "code\modules\clothing\head\flowercrowns.dm"
|
||||
#include "code\modules\clothing\head\hardhat.dm"
|
||||
#include "code\modules\clothing\head\helmet.dm"
|
||||
#include "code\modules\clothing\head\helmet_vr.dm"
|
||||
#include "code\modules\clothing\head\jobs.dm"
|
||||
#include "code\modules\clothing\head\misc.dm"
|
||||
#include "code\modules\clothing\head\misc_special.dm"
|
||||
#include "code\modules\clothing\head\soft_caps.dm"
|
||||
#include "code\modules\clothing\head\solgov.dm"
|
||||
#include "code\modules\clothing\head\solgov_vr.dm"
|
||||
#include "code\modules\clothing\masks\boxing.dm"
|
||||
#include "code\modules\clothing\masks\breath.dm"
|
||||
#include "code\modules\clothing\masks\gasmask.dm"
|
||||
@@ -1387,6 +1390,7 @@
|
||||
#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
|
||||
#include "code\modules\clothing\spacesuits\rig\suits\station_vr.dm"
|
||||
#include "code\modules\clothing\spacesuits\void\merc.dm"
|
||||
#include "code\modules\clothing\spacesuits\void\military_vr.dm"
|
||||
#include "code\modules\clothing\spacesuits\void\station.dm"
|
||||
#include "code\modules\clothing\spacesuits\void\void.dm"
|
||||
#include "code\modules\clothing\spacesuits\void\void_vr.dm"
|
||||
@@ -1399,6 +1403,7 @@
|
||||
#include "code\modules\clothing\suits\labcoat.dm"
|
||||
#include "code\modules\clothing\suits\miscellaneous.dm"
|
||||
#include "code\modules\clothing\suits\solgov.dm"
|
||||
#include "code\modules\clothing\suits\solgov_vr.dm"
|
||||
#include "code\modules\clothing\suits\storage.dm"
|
||||
#include "code\modules\clothing\suits\toggles.dm"
|
||||
#include "code\modules\clothing\suits\utility.dm"
|
||||
@@ -1410,6 +1415,7 @@
|
||||
#include "code\modules\clothing\under\pants.dm"
|
||||
#include "code\modules\clothing\under\shorts.dm"
|
||||
#include "code\modules\clothing\under\solgov.dm"
|
||||
#include "code\modules\clothing\under\solgov_vr.dm"
|
||||
#include "code\modules\clothing\under\syndicate.dm"
|
||||
#include "code\modules\clothing\under\accessories\accessory.dm"
|
||||
#include "code\modules\clothing\under\accessories\accessory_vr.dm"
|
||||
|
||||
Reference in New Issue
Block a user