Merge pull request #1424 from Neerti/4/16/2016_aim_intent_changes

Aim Intent Changes
This commit is contained in:
EmperorJon
2016-04-16 17:13:16 +01:00
3 changed files with 16 additions and 7 deletions
+9 -2
View File
@@ -87,6 +87,7 @@
if(in_throw_mode)
if(isturf(A) || isturf(A.loc))
throw_item(A)
trigger_aiming(TARGET_CAN_CLICK)
return 1
throw_mode_off()
@@ -94,6 +95,7 @@
if(W == A) // Handle attack_self
W.attack_self(src)
trigger_aiming(TARGET_CAN_CLICK)
update_inv_active_hand(0)
return 1
@@ -113,6 +115,8 @@
if(ismob(A)) // No instant mob attacking
setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
UnarmedAttack(A, 1)
trigger_aiming(TARGET_CAN_CLICK)
return 1
if(!isturf(loc)) // This is going to stop you from telekinesing from inside a closet, but I don't shed many tears for that
@@ -134,12 +138,15 @@
if(ismob(A)) // No instant mob attacking
setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
UnarmedAttack(A, 1)
trigger_aiming(TARGET_CAN_CLICK)
return
else // non-adjacent click
if(W)
W.afterattack(A, src, 0, params) // 0: not Adjacent
else
RangedAttack(A, params)
trigger_aiming(TARGET_CAN_CLICK)
return 1
/mob/proc/setClickCooldown(var/timeout)
@@ -325,7 +332,7 @@
else direction = WEST
if(direction != dir)
facedir(direction)
/obj/screen/click_catcher
icon = 'icons/mob/screen1_full.dmi'
icon_state = "passage0"
@@ -341,4 +348,4 @@
else
var/turf/T = screen_loc2turf(modifiers["screen-loc"], get_turf(usr))
T.Click(location, control, params)
return 1
return 1
@@ -23,6 +23,7 @@
owner = newowner
loc = null
verbs.Cut()
toggle_permission(TARGET_CAN_RADIO)
/obj/aiming_overlay/proc/toggle_permission(var/perm)
@@ -202,6 +203,7 @@ obj/aiming_overlay/proc/update_aiming_deferred()
else
owner << "<span class='notice'>You will no longer aim rather than fire.</span>"
owner.client.remove_gun_icons()
owner.gun_setting_icon.icon_state = "gun[active]"
/obj/aiming_overlay/proc/cancel_aiming(var/no_message = 0)
if(!aiming_with || !aiming_at)
@@ -1,4 +1,8 @@
/mob/living/proc/trigger_aiming(var/trigger_type)
//as core click exists at the mob level
/mob/proc/trigger_aiming(var/trigger_type)
return
/mob/living/trigger_aiming(var/trigger_type)
if(!aimed.len)
return
for(var/obj/aiming_overlay/AO in aimed)
@@ -23,7 +27,3 @@
var/obj/item/weapon/gun/G = aiming_with
if(istype(G))
G.Fire(aiming_at, owner)
/mob/living/ClickOn(var/atom/A, var/params)
. = ..()
trigger_aiming(TARGET_CAN_CLICK)