640cab345e
Virology Update #3 ( #17227 )
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* Base stuff
* Thresholds
* Cockroaches, adjustments
* Extrapolator + TGUI Update
* Adjustments
* Updoot
* Revert "Updoot"
This reverts commit 8c27a2525e .
* Gwuh
* test
* heals
* Genetic
* Holder and vomit
* Indents
* Compilable :)
* Various fixes
* Updates Symptoms
* Genevirus
* Neutered Symptoms
* Adjustments
* rads
* Extra symptoms
* Extra extra symptoms
* Adjustments, fixes, more symptoms
* Powder that makes the linter green
* Finishing touches?
* Fixup maps in TGM format
5041170ae1 : maps/expedition_vr/beach/submaps/quarantineshuttle.dmm
Automatically commited by: tools\mapmerge2\fixup.py
* Last bits
* Defines
* Oxy heal
* I crave the green check
* fix
* Maps
* Macrophages to turf
* Fimxes
* Fixes :)
* Vomit
* Preset
* Fire desc
* SPELLING MISTAKE
* Extra stuffs
* types
Allows infecting children of a type
* feet
paws?
* fix
* Fixes
* Update
* Flags
* Update _disease.dm
* Infinite blood glitch (100% real)
* virus data properly carries over
* GODSPEED, KELENIUS
YOUR 10 YEAR TODO IS FINALLY DONE
* define
* U2
* Implicit
* Damn it Fleming
* oops
linter is kill
* Update _reagents.dm
* Extra check
* .
* ough
* fixes
* Small changes
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Co-authored-by: Cameron Lennox <killer65311@gmail.com >
2025-04-21 06:12:15 -04:00
b36e238cd1
Cleaned up every clothing item to use defined pocket lists #35 ( #17235 )
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* cleaned up every clothing item to use defined pocket lists
* oop, changeling armor weird
* invalid prybar
* allow any emergency tank, for non-oxy breathers
---------
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com >
2025-03-12 16:32:55 -04:00
Kashargul and GitHub
46bea7cfa2
Initialize fixing ( #17279 )
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* Initialoize fixing
* diff fix
* add init grep test
* fixed missed ones
* .
* some more
* ,
2025-03-08 13:59:29 -05:00
Cameron Lennox and GitHub
f2284b7272
Fixes bug where micro camera would not reset ( #17125 )
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Even though forcemove was BEFORE reset_view, it was being performed AFTER due to forcemove being ASYNC
2025-02-12 18:33:17 -05:00
Kashargul and GitHub
3d9113eae3
removes center of mass list ( #17064 )
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* removes center of mass list
* .
* .
* fix that icon
* .
2025-02-05 14:06:59 -05:00
Kashargul and GitHub
59b9802628
some istype to macros ( #16826 )
2025-01-06 06:45:02 +10:00
Kashargul
ba6a5d4038
dmi port
2024-11-13 22:38:36 +01:00
Kashargul
2e5e6c36a8
protean rigs, no dmis
2024-11-03 02:07:23 +01:00
Kashargul and GitHub
edf912d4a6
add missing triggered and some mirror fixes ( #16489 )
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* add missing triggered
* fix that
* fix borg panel stats
* .
* fix that
* fix that
* those are fine
* holder status
* prommi
* less usr
* eh check that later
* hardsuit usage
* .
* .
* .
* .
2024-10-18 00:39:56 +02:00
Kashargul
a2c673ab7a
refactors most spans
2024-10-02 21:10:31 +02:00
Guti
409aaba802
Remove
2024-09-09 02:36:53 +02:00
Seris02
dd67c2b195
makes the holder object disappear right away, and fixes people horizontal walking after being picked up
2023-02-19 17:19:43 +08:00
Heroman
5886970e5f
Adds roulette balls
2022-07-12 16:07:09 +10:00
Heroman
e70731d417
ALL runtimes
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ALL runtimes
2022-06-23 18:48:28 +10:00
VerySoft
1b57c6205f
ME want da fen
2022-06-17 19:39:02 -04:00
Atermonera and VirgoBot
d8ab59a93d
Adds fennec
2022-06-15 20:47:31 -04:00
VerySoft
c4c63dc5b1
Calls reset_view when entering and exiting holders and bellies
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There's been lots of times where I get picked up, eaten, dropped, or expelled where my view either becomes void or keeps following the person who did the thing.
This makes it so that in all these cases, reset_view is called after the procs responsible for that call forceMove.
This should make it put your view back where it's supposed to be after any of those interactions.
2022-06-12 01:32:06 -04:00
Casey and GitHub
5c02a1ec76
Merge pull request #11908 from Verkister/patch-100
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Some scoopy holder nom tweaks
2021-11-22 23:41:39 -05:00
Verkister and GitHub
fede5c7976
Makes holders use Entered/Exited
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Now with less sleepycode
2021-11-22 20:56:39 +02:00
klaasjared
13cef263a1
VG mouse port
2021-11-22 01:13:16 -05:00
klaasjared
6d7b3684ff
Base Commit
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Fix
screaming noises
finally
2021-11-21 12:42:15 -05:00
Aronai Sieyes
d7a32991eb
Move like every clothing icon file
2021-07-09 18:13:28 -04:00
Aronai Sieyes
b9ca575522
Add bscat holder
2021-07-08 17:36:21 -04:00
Aronai Sieyes
46c9a0f8cf
Port and move all the pets!!!
2021-07-08 17:04:24 -04:00
Aronai Sieyes
be00e74c21
Make smol holders use vis_contents
2021-07-03 00:53:44 -04:00
Aronai Sieyes
1696db4842
Move most/all overlay use to SSoverlays
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Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Atermonera and VirgoBot
c586a83071
Repathed/renamed seromi to teshari.
2021-03-26 15:38:02 -04:00
Atermonera and VirgoBot
cb538688d0
Ported Poppy the possum.
2021-03-18 04:10:59 -04:00
Shadow-Quill and VirgoBot
da96910c5c
Attack! ( #7538 )
2020-08-26 03:49:42 -04:00
ShadowLarkens
a0ff48a33e
Allows you to YEET mob holders
2020-08-16 17:18:39 -07:00
ShadowLarkens
17c80270e4
Fix broken span
2020-05-13 19:53:42 -07:00
ShadowLarkens
f905cfc020
Ported /tg/ style screen alerts, replacing the hunger icon with them
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This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.
There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!
Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.
Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
Atermonera and VirgoBot
11eed81b92
Ports precision placement of items
2020-02-22 02:35:41 -05:00
Arokha Sieyes and Leshana
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Mechoid and VirgoBot
c3079004ea
GameMaster Tuning ( #6593 )
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* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
Spades and GitHub
485ca0534f
Merge pull request #6243 from Mithrandalf/mouse
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I improved mice
2019-12-06 10:51:36 -05:00
Mithrandalf
f91d81b4db
Updates scooping to work way better, tweaks
2019-11-26 03:03:40 +00:00
Atermonera and VirgoBot
a45472b446
Update Chat System to use to_chat(src, "") instead of src << ""
2019-11-05 19:22:38 -05:00
Mechoid and VirgoBot
7a35723d85
Sif Animal Expansion 1
2019-05-21 19:58:19 -04:00
Atermonera and VirgoBot
90ee680dd5
Fishing!
2019-05-06 14:16:27 -04:00
Neerti and Novacat
86174593bf
Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
2019-03-26 23:58:26 -04:00
Anewbe and VirgoBot
4f83e7670c
Two pAI fixes
2018-07-27 19:52:31 -04:00
Leshana
6756c5a483
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
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# Conflicts:
# .travis.yml
# code/ATMOSPHERICS/components/unary/outlet_injector.dm
# code/__defines/_planes+layers.dm
# code/__defines/chemistry.dm
# code/__defines/mobs.dm
# code/_helpers/mobs.dm
# code/_onclick/hud/robot.dm
# code/game/area/areas.dm
# code/game/machinery/computer/supply.dm
# code/game/machinery/cryopod.dm
# code/game/machinery/doors/airlock.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/devices/communicator/messaging.dm
# code/game/sound.dm
# code/game/supplyshuttle.dm
# code/game/turfs/flooring/flooring_decals.dm
# code/modules/admin/admin.dm
# code/modules/client/preference_setup/occupation/occupation.dm
# code/modules/events/event_container.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/language/language.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_powers.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/species_shapeshift.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_powers.dm
# code/modules/mob/living/say.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob_helpers.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_icon.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
# code/modules/reagents/reagent_containers/syringes.dm
# code/modules/shuttles/shuttle.dm
# html/changelogs/.all_changelog.yml
# maps/RandomZLevels/wildwest.dm
# maps/southern_cross/items/clothing/sc_head.dm
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes and Atermonera
7d3aec96fd
Arranges lots of things into planes ( #5072 )
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* Rearranges a billion things into planes
* Make cryotubes fancy
* Update Travis
* Fix hiding logic
2018-03-28 12:59:12 -07:00
Leshana and Arokha Sieyes
d738e99d2f
POLARIS: Fix holders to avoid forcemoving held mob to nullspace
2018-03-25 17:08:29 -04:00
Leshana
016536f7c4
POLARIS: Fix holders to avoid forcemoving held mob to nullspace
2018-03-18 20:12:47 -04:00
Leshana
a0de41f24f
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
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# Conflicts:
# README.md
# code/__defines/mobs.dm
# code/__defines/subsystems.dm
# code/_helpers/global_lists.dm
# code/controllers/subsystems/garbage.dm
# code/controllers/subsystems/overlays.dm
# code/datums/datacore.dm
# code/datums/supplypacks/munitions.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/weapons/id cards/station_ids.dm
# code/game/objects/random/random.dm
# code/game/turfs/simulated/floor.dm
# code/game/turfs/simulated/floor_icon.dm
# code/modules/awaymissions/gateway.dm
# code/modules/client/preferences.dm
# code/modules/ext_scripts/python.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/mob/new_player/preferences_setup.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/robolimbs.dm
# code/modules/reagents/reagent_containers/glass.dm
# code/modules/reagents/reagent_containers/syringes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-4.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b
Species names should now use defines
2018-03-15 20:24:45 -05:00
Arokha Sieyes
53a185f838
U_I Phase 2.0: Code cleanup
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Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes
2f433c9ea9
U_I Phase 1.2: Something is broken somewhere
2018-03-08 19:31:54 -05:00