Commit Graph
110 Commits
Author SHA1 Message Date
640cab345e Virology Update #3 (#17227)
* Base stuff

* Thresholds

* Cockroaches, adjustments

* Extrapolator + TGUI Update

* Adjustments

* Updoot

* Revert "Updoot"

This reverts commit 8c27a2525e.

* Gwuh

* test

* heals

* Genetic

* Holder and vomit

* Indents

* Compilable :)

* Various fixes

* Updates Symptoms

* Genevirus

* Neutered Symptoms

* Adjustments

* rads

* Extra symptoms

* Extra extra symptoms

* Adjustments, fixes, more symptoms

* Powder that makes the linter green

* Finishing touches?

* Fixup maps in TGM format

5041170ae1: maps/expedition_vr/beach/submaps/quarantineshuttle.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Last bits

* Defines

* Oxy heal

* I crave the green check

* fix

* Maps

* Macrophages to turf

* Fimxes

* Fixes :)

* Vomit

* Preset

* Fire desc

* SPELLING MISTAKE

* Extra stuffs

* types

Allows infecting children of a type

* feet

paws?

* fix

* Fixes

* Update

* Flags

* Update _disease.dm

* Infinite blood glitch (100% real)

* virus data properly carries over

* GODSPEED, KELENIUS

YOUR 10 YEAR TODO IS FINALLY DONE

* define

* U2

* Implicit

* Damn it Fleming

* oops

linter is kill

* Update _reagents.dm

* Extra check

* .

* ough

* fixes

* Small changes

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-21 06:12:15 -04:00
b36e238cd1 Cleaned up every clothing item to use defined pocket lists #35 (#17235)
* cleaned up every clothing item to use defined pocket lists

* oop, changeling armor weird

* invalid prybar

* allow any emergency tank, for non-oxy breathers

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-12 16:32:55 -04:00
KashargulandGitHub 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Cameron LennoxandGitHub f2284b7272 Fixes bug where micro camera would not reset (#17125)
Even though forcemove was BEFORE reset_view, it was being performed AFTER due to forcemove being ASYNC
2025-02-12 18:33:17 -05:00
KashargulandGitHub 3d9113eae3 removes center of mass list (#17064)
* removes center of mass list

* .

* .

* fix that icon

* .
2025-02-05 14:06:59 -05:00
KashargulandGitHub 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul ba6a5d4038 dmi port 2024-11-13 22:38:36 +01:00
Kashargul 2e5e6c36a8 protean rigs, no dmis 2024-11-03 02:07:23 +01:00
KashargulandGitHub edf912d4a6 add missing triggered and some mirror fixes (#16489)
* add missing triggered

* fix that

* fix borg panel stats

* .

* fix that

* fix that

* those are fine

* holder status

* prommi

* less usr

* eh check that later

* hardsuit usage

* .

* .

* .

* .
2024-10-18 00:39:56 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Seris02 dd67c2b195 makes the holder object disappear right away, and fixes people horizontal walking after being picked up 2023-02-19 17:19:43 +08:00
Heroman 5886970e5f Adds roulette balls 2022-07-12 16:07:09 +10:00
Heroman e70731d417 ALL runtimes
ALL runtimes
2022-06-23 18:48:28 +10:00
VerySoft 1b57c6205f ME want da fen 2022-06-17 19:39:02 -04:00
AtermoneraandVirgoBot d8ab59a93d Adds fennec 2022-06-15 20:47:31 -04:00
VerySoft c4c63dc5b1 Calls reset_view when entering and exiting holders and bellies
There's been lots of times where I get picked up, eaten, dropped, or expelled where my view either becomes void or keeps following the person who did the thing.

This makes it so that in all these cases, reset_view is called after the procs responsible for that call forceMove. 

This should make it put your view back where it's supposed to be after any of those interactions.
2022-06-12 01:32:06 -04:00
CaseyandGitHub 5c02a1ec76 Merge pull request #11908 from Verkister/patch-100
Some scoopy holder nom tweaks
2021-11-22 23:41:39 -05:00
VerkisterandGitHub fede5c7976 Makes holders use Entered/Exited
Now with less sleepycode
2021-11-22 20:56:39 +02:00
klaasjared 13cef263a1 VG mouse port 2021-11-22 01:13:16 -05:00
klaasjared 6d7b3684ff Base Commit
Fix
screaming noises
finally
2021-11-21 12:42:15 -05:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
Aronai Sieyes b9ca575522 Add bscat holder 2021-07-08 17:36:21 -04:00
Aronai Sieyes 46c9a0f8cf Port and move all the pets!!! 2021-07-08 17:04:24 -04:00
Aronai Sieyes be00e74c21 Make smol holders use vis_contents 2021-07-03 00:53:44 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
AtermoneraandVirgoBot c586a83071 Repathed/renamed seromi to teshari. 2021-03-26 15:38:02 -04:00
AtermoneraandVirgoBot cb538688d0 Ported Poppy the possum. 2021-03-18 04:10:59 -04:00
Shadow-QuillandVirgoBot da96910c5c Attack! (#7538) 2020-08-26 03:49:42 -04:00
ShadowLarkens a0ff48a33e Allows you to YEET mob holders 2020-08-16 17:18:39 -07:00
ShadowLarkens 17c80270e4 Fix broken span 2020-05-13 19:53:42 -07:00
ShadowLarkens f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
AtermoneraandVirgoBot 11eed81b92 Ports precision placement of items 2020-02-22 02:35:41 -05:00
Arokha SieyesandLeshana 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
MechoidandVirgoBot c3079004ea GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
SpadesandGitHub 485ca0534f Merge pull request #6243 from Mithrandalf/mouse
I improved mice
2019-12-06 10:51:36 -05:00
Mithrandalf f91d81b4db Updates scooping to work way better, tweaks 2019-11-26 03:03:40 +00:00
AtermoneraandVirgoBot a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
MechoidandVirgoBot 7a35723d85 Sif Animal Expansion 1 2019-05-21 19:58:19 -04:00
AtermoneraandVirgoBot 90ee680dd5 Fishing! 2019-05-06 14:16:27 -04:00
NeertiandNovacat 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
AnewbeandVirgoBot 4f83e7670c Two pAI fixes 2018-07-27 19:52:31 -04:00
Leshana 6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai SieyesandAtermonera 7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
LeshanaandArokha Sieyes d738e99d2f POLARIS: Fix holders to avoid forcemoving held mob to nullspace 2018-03-25 17:08:29 -04:00
Leshana 016536f7c4 POLARIS: Fix holders to avoid forcemoving held mob to nullspace 2018-03-18 20:12:47 -04:00
Leshana a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe 5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Arokha Sieyes 53a185f838 U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes 2f433c9ea9 U_I Phase 1.2: Something is broken somewhere 2018-03-08 19:31:54 -05:00