24 Commits
Author SHA1 Message Date
5d31f14e94 Climbable Element (#17764)
* Initial work

* small fix

* another fix

* this better?

* proper type

* condensing this a bit

* functioning

* death reporting subsystemed

* fixed

* cleanup

* use proper sql sending

* listvar

* add more climbable things

* moving things while climbing them is considered shaking

* tabbing fix

* knockdown should stop climbing

* no need to bother

* spaces

* more climbable objects

* fix

* small fixes

* office climbables

* yet more stuff

* engineering things

* a few more

* it's funny

* fixes

* additional

* Moved to element

* some more stragglers

* unneeded

* more graceful

* cliffs require special handling

* don't do dumb init things

* unneeded sanitization, mass insert sanitizes

* some small condition fixes

* return if climbable

* incorporeal check

* stop using numbers directly

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-20 09:56:56 +02:00
KashargulandGitHub 4f8e9f7ef8 some more new to init (#17231)
* some more new to init

* rigs

* rigs

* intellisense moment

* telcoms and landmarks

* fix that as well

* some more minor things

* re add missing message

* fix trash eating...
2025-03-01 13:39:52 -05:00
KashargulandGitHub b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Runa Dacino 6eac244957 adds: New POI loot: broken drone brain!
This is implemented to act as drops by combat drone enemies in the "phoron tanker" POI. I am commiting separately as this is the generalized form to be re-used and distinct enough from mapping.

This variant should not be seen by players. Either view-variable edit examine_canalyzer/multitool/canalyzer_printed or edit in mapmaker or define it in code thru a subtype

If making it spawn from a mob, you'll need to make a subtype. When defining a subtype, New() can be used for dynamic naming like use of drone_name in examine stuff.
2023-07-05 17:02:12 +02:00
Runa Dacino f71e2d2bac Fixes timetravel
changes book to be 24th not 26th century

more date stuff, fixes guns

typos

Updates POI lore for nuclear rack and growth canisters
2022-12-03 12:23:34 +01:00
NovacatandGitHub 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892andVirgoBot 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes cccab8a39b Redo how animation metadata is stored
Better fix than just copying Skyrat further
2021-08-13 16:23:06 -04:00
Aronai Sieyes 6677df399d Port of monster860's animated doors to bay closets 2021-08-08 19:41:48 -04:00
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Aronai Sieyes 719151a74a Port Bay's lockers, crates, largecrates, wall lockers 2020-05-31 12:26:00 -04:00
AtermoneraandVirgoBot 5e2a692610 Added two chemical spill PoIs + More Immersive PoI Names 2020-02-24 16:02:31 -05:00
AtermoneraandVirgoBot 89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00
NeertiandNovacat 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
AtermoneraandVirgoBot 2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
atermonera 2f9cebd38d Submaps can now be rotated to any cardinal direction (South is default) 2018-08-31 01:32:26 -07:00
drexampleandAnewbe 78f359c0f1 Dead Ringer + PoI (#5317)
* fixed photos

* Revert "fixed photos"

What was I thinking?

* Added stopwatch, deadringer, cultist mob and PoIs for them.
Made simplemobs ignore invisible people.

* Organ deletion fix.

* Test

* projectile fix + time adjustment

* initialize crate change

* Changed cultists into semi-transparent ghost people

* Removed Stopwatch for a separate PR

* Removed stopwatch trace

* removed cultists from dme

* Removed Stopwatch PoI

* Clean up unused files / stopwatch addition

* Replaced sounds with stock ones from
freesound.org
Removed icon modifications
Grammar fix
Removed unused sound files

* PoI tweaked

* Removed unused area
2018-07-14 14:15:08 -05:00
Arokha Sieyes f9b409549e Makes closets/crates like boxes
Gives them a 'starts_with' (well, renames the existing one. Someone ported it but never actually applied it anywhere).
2018-05-24 17:26:17 -04:00
drexampleandAtermonera 5d73584fa3 Adds the Statue - A hostile mob, that moves only when you don't see it (#5108)
* Statue

* Statue done!

* Testing map removed

* Grammar fix + ignoring creator

* Fixed typos, change range to oview, thanks to Atermonera

* made changes that I missed

* Nightvision handling

* diverse blind messages + requested changes

* Bugfixes, added isSynthetic to bots

* commentaries + PoI

* Finalized POI and statue

* removed misclick
2018-05-14 15:21:04 -07:00
CerebulonandAtermonera ebc855e1fb Added Decoupled starship engine PoI (#4649) 2018-01-28 01:08:40 -08:00
Cerebulon 0561819bd3 capitalization of item 2018-01-22 00:30:53 +00:00
Cerebulon cd80242b81 Cover emits low-level radiation 2018-01-21 06:53:15 +00:00
Cerebulon 53e546c526 Radioactive Manhole 2018-01-21 04:42:21 +00:00