Cameron653
02e61a6f04
Update station_special_abilities_vr.dm
2017-10-19 21:46:47 -04:00
Cameron653
b270124ae7
I accidentally reversed the messages
2017-10-19 21:43:41 -04:00
Verkister
a5146769e0
Fixes a game breaking conflict related to disabled polaris trait system
2017-10-17 13:27:20 +03:00
killer653
1bb71ef429
Polaris Sync
2017-10-16 22:16:24 -04:00
Anewbe
d886e52ac3
Merge pull request #4080 from shazbot194/Synth_color
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Synth Coloring
2017-10-16 17:55:24 -05:00
Neerti
9ae54fb2ac
Merge pull request #4083 from Anewbe/trait_fix
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Trait tweaks
2017-10-16 18:51:01 -04:00
Anewbe
03aa2d691d
Trait tweaks
2017-10-16 01:07:56 -05:00
killer653
0080539924
More fixes
2017-10-15 19:54:50 -04:00
shazbot194
d199d4caf7
Adds in the option to color all synth parts and two sets of parts
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As the titles says
2017-10-15 14:56:14 -08:00
killer653
61e1333f88
Adds a "finalize" variable and toggle for drain.
2017-10-15 18:31:28 -04:00
Cameron653
4716e4900d
Merge branch 'master' into SUCCUBUS_DRAIN
2017-10-15 17:46:52 -04:00
Spades
9e5594d7cf
Merge pull request #2291 from Verkister/excercise
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Makes the metabolism traits affect movement drain and weight gain/loss.
2017-10-15 16:32:47 -04:00
Spades
056ed4ca34
Merge pull request #2301 from Screemonster/revivemarkings
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reapplies markings after revive for human mobs
2017-10-15 16:32:07 -04:00
Cameron653
dd18ee66fd
Update station_special_abilities_vr.dm
2017-10-15 15:25:22 -04:00
Cameron653
3235b77eaa
Update station_special_abilities_vr.dm
2017-10-15 15:22:31 -04:00
killer653
2673025daa
Removes halloss, adds digestion check
2017-10-15 11:30:19 -04:00
Screemonster
5b03f953f1
reapplies markings after revove
2017-10-15 09:32:46 +01:00
Screemonster
51f3624020
revive fixes and disease purge
2017-10-15 09:17:37 +01:00
killer653
68c1563048
quick edit
2017-10-15 03:28:24 -04:00
killer653
fe80b18676
Adds in a succubus drain/drain type
2017-10-15 03:19:59 -04:00
Cameron653
ba403ce0d2
Adds an AI that writes its own code for the server
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This AI can:
- Fix every bug in the game
- Self replicate and spread its code
- Add in its own code without approval
- Can read the atmos code and comprehend it.
~~All this does is fix a rogue period that apparently made updating to BYOND 512 impossible~~
2017-10-14 15:03:10 -04:00
Neerti
0f041f6661
Merge pull request #4057 from Anewbe/robocough
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Robotic lungs have a robotic coughing sound
2017-10-14 01:42:23 -04:00
Neerti
5e95f5e590
Merge pull request #4056 from Anewbe/taste_cards
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Drones and Posis can no longer taste things
2017-10-14 01:41:27 -04:00
Mechoid
56ec5ec94c
Adds three flame-themed illegal Mech weapons and more. ( #4058 )
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* Adds three flame-themed illegal Mech weapons. Allows anything using apply_effects to be incendiary and ignite/apply firestacks. Also absolute-paths the spilled fuel effects.
* Removes world << because I'm a good coder honest.
* Why does Git do this for no reason.
2017-10-13 23:32:52 -05:00
Anewbe
f9fd492caf
Merge pull request #4060 from Neerti/10/13/2017_balling_out_of_control
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Adds the Ionic Rapier
2017-10-13 23:31:38 -05:00
Verkister
a0eae1b7be
Makes the metabolism traits affect weight gain/loss.
2017-10-13 17:03:55 +03:00
Verkister
4778ea465d
Makes human move proc use species hunger factor instead of default.
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-Overrides the default forcing carbon move proc for humans to use species/traits hunger factor instead.
-Bigger hunger factor now burns more flab on running and smaller should burn less.
-Hopefully. Not sure if it actually manages to override the default proc values or just add to them. Anyway we're talking about heckin' miniscule numbers here, the default drain being 0.005 (default / 10) so the difference is next to nonexistent and therefore below the error margins I could detect on test runs hah.
2017-10-13 14:57:17 +03:00
Neerti
a8513844ec
Adds a Trait system ( #4048 )
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* Works on trait system, wip.
* Finalizes traits.
Fixes a few bugs with medical machines assuming a max health of 100.
2017-10-13 01:17:39 -05:00
Neerti
0e57b66f6a
Adds an Esword subtype that wrecks synthetics.
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Ports /tg/'s esword and double esword sprites, both item and inhands.
Hivebot isSynthetic() now returns true.
2017-10-13 02:17:27 -04:00
Anewbe
152cb3910c
Merge pull request #4039 from Woodratt/10092017_WRBreaksEverything
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Porting see down through open spaces
2017-10-12 22:48:19 -05:00
Anewbe
84f7e91f50
Robotic lungs have a robotic coughing sound
2017-10-12 22:45:09 -05:00
Anewbe
04ea07fb02
Drones and Posis can no longer taste things
2017-10-12 21:37:44 -05:00
Spades
4bc0708f01
Merge pull request #2282 from Cyantime/grublarvs
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Improves solargrub larva
2017-10-12 18:12:31 -04:00
Spades
6a6903faf0
Merge pull request #2285 from Natje0/master
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Awens Fluff stuff attempt 2
2017-10-12 18:12:04 -04:00
Natje0
872bef5b45
...Fixes a smol mistake so the hair sprite shows.
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OK, NOW EVERYTHING IS TESTED AND WORKS.
2017-10-12 16:51:26 +02:00
Spades
6d90a5e425
Merge pull request #2281 from Verkister/honger
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Makes the metabolism traits actually affect hunger as promised.
2017-10-12 03:12:36 -04:00
Natje0
55747968f5
Accomodates Gazers Lilianfluff fix
2017-10-12 04:42:10 +02:00
Neerti
7cafd7d239
Merge pull request #4002 from Anewbe/outfits
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Ports Bay's outfit system
2017-10-11 22:00:45 -04:00
Spades
c73699396f
Merge pull request #2262 from LiquidFirefly/master
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Actually Fixing Lilian's whitelist.
2017-10-11 21:46:04 -04:00
Natje0
3ec3a0de7c
Code for Hair and EyeMarking
2017-10-12 03:30:22 +02:00
Cyantime
5c1b4ef2cb
Removed unused var.
2017-10-11 20:27:35 -04:00
Neerti
d848197534
Merge pull request #4029 from Anewbe/skeletons
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Adds Skeletons for background use
2017-10-11 14:48:41 -04:00
Cyantime
612db9b2c0
wooorms
2017-10-11 13:29:31 -04:00
Verkister
5e188dc397
Makes the metabolism traits actually affect hunger.
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-Corrected some misinformation.
-Yeah they weren't doing jack shit to hunger rates or anything, only reagent processing while the separately handled slop contents were slow as ever.
-Slightly slower for slow, Teshari level for high, and something beyond for apex guts aye.
2017-10-11 20:15:26 +03:00
Neerti
92b72cfbed
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 9/30/2017_golems_and_animals
2017-10-10 01:21:39 -04:00
Woodratt
0f6d0a9e4f
Porting see down through open spaces
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Ported 'see-down' open spaces from Vore, who ported it from Eris
Ported talking and visible messages traveling upwards through open spaces
Tested, seems to work? Does not seem to break anything, maybe.
Maybe made a changelog.
2017-10-09 22:05:20 -07:00
Cameron Lennox
e650c62c6b
LOTS OF FIXES
2017-10-08 18:05:27 -04:00
Cameron Lennox
04ace8ed28
Fix num 2
2017-10-08 17:54:59 -04:00
Cameron Lennox
e23f23cea8
Issue fix
2017-10-08 17:52:24 -04:00
Cameron Lennox
15a6472d14
Pol Sync
2017-10-08 17:44:25 -04:00