Commit Graph

5290 Commits

Author SHA1 Message Date
PsiOmegaDelta
e79e82f55d Gives replacement light boxes the same fitness treatment. 2015-10-15 10:42:51 +02:00
PsiOmegaDelta
fd03e4d59b Surgical kits can now contain their equipment.
The surgical kit can now contain the equipment it came with. It can also not contain more items of a given type than it was spawned with.
This means that even if the storage container otherwise has sufficient space it can, for example, still only ever contain 1 surgical saw.

Fixes #11298. Fixes #11297.
2015-10-15 10:20:49 +02:00
PsiOmegaDelta
3fd28dd361 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	html/changelogs/.all_changelog.yml
2015-10-14 08:41:38 +02:00
PsiOmegaDelta
3fd172ee63 Merge pull request #11294 from Baystation12/master
Dev-freeze
2015-10-14 08:40:03 +02:00
mwerezak
f245e41db2 Merge pull request #11287 from PsiOmegaDelta/151013-TopicFingerprints
Changes how Topic() calls apply fingerprints.
2015-10-13 22:11:26 -04:00
Chinsky
8c8b5a34d3 Merge pull request #11288 from PsiOmegaDelta/151310-RandomBlob
Blob spawn locations are now more random
2015-10-14 03:24:28 +03:00
PsiOmegaDelta
3b5990121f Blobs locations are now more random.
Blobs now randomly pick a random turf without obstructions in maintenance, instead of from a pre-determined list of locations.
Blobs also now log their spawn location, which admins can use to jump to it.

Space vines and nuclear discs have been updated to use the same mechanics.
2015-10-13 18:49:55 +02:00
PsiOmegaDelta
cfc01d053b Changes how Topic() calls apply fingerprints.
Now applies fingerprints if the user is adjacent to a physical object, otherwise applies a hidden fingerprint.
CouldUseTopic() is only called when a user has successfully interacted with an object interface/UI.
2015-10-13 08:56:20 +02:00
Zuhayr
5dc6ff5da1 Merge pull request #11230 from PsiOmegaDelta/xenomorphs
Xenomorph update
2015-10-13 08:31:27 +10:30
Hubblenaut
1c8ec1a700 Fixes stack creation logic and return value 2015-10-11 22:02:05 +02:00
PsiOmegaDelta
27feb09a31 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/computer/computer.dm
	html/changelogs/.all_changelog.yml
2015-10-11 17:37:01 +02:00
PsiOmegaDelta
38c6ba3a07 Code relocation. 2015-10-11 17:31:21 +02:00
PsiOmegaDelta
070ca0adea Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/tanks.dm
	code/modules/holodeck/HolodeckControl.dm
	code/modules/mob/living/carbon/breathe.dm
	code/modules/mob/living/carbon/human/life.dm
	code/setup.dm
2015-10-11 17:17:41 +02:00
SinTwo
ec58f7c705 TG_Port
Conflicts:
	code/game/objects/items/devices/radio/headset.dm
	code/game/objects/items/weapons/shields.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/modules/clothing/head/helmet.dm
	code/modules/clothing/suits/miscellaneous.dm
	code/modules/clothing/under/accessories/accessory.dm
	code/modules/mob/new_player/sprite_accessories.dm
	icons/mob/back.dmi
	icons/mob/head.dmi
	icons/mob/mask.dmi
	icons/obj/clothing/hats.dmi
	polaris.dme
2015-10-11 00:58:26 -04:00
Neerti
24d9545790 Headset/shield issues. 2015-10-11 00:54:01 -04:00
Mark9013100
a2c8e3ee10 Minor edits to the sec lockers
Conflicts:
	maps/colony-1.dmm
2015-10-11 00:45:22 -04:00
Mark9013100
1273a51f83 Merges f-card box and evidence bag box
Conflicts:
	code/game/objects/items/weapons/storage/boxes.dm
2015-10-11 00:41:46 -04:00
Datraen
d0bd6b8857 [BUG FIX] Wardrobe
Socks are now able to be changed from the wardrobe
2015-10-11 00:40:54 -04:00
Mark9013100
fb1134a24b Changes several helmets, fixes shields
Conflicts:
	code/game/objects/items/devices/radio/headset.dm
	code/game/objects/items/weapons/shields.dm
	code/modules/clothing/head/helmet.dm
	icons/mob/head.dmi
	icons/obj/clothing/hats.dmi
2015-10-11 00:39:38 -04:00
SinTwo
4129b95f4e TG_PORT_fix 2
Conflicts:
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	code/modules/clothing/suits/miscellaneous.dm
2015-10-11 00:36:50 -04:00
SinTwo
a2b24d64b7 TG_Port_2
Conflicts:
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	code/game/objects/structures/crates_lockers/closets/wardrobe.dm
	code/modules/client/preferences_gear.dm
	code/modules/clothing/under/accessories/accessory.dm
2015-10-11 00:36:13 -04:00
Mark9013100
1eab12fc26 Two minor edits to ERT equipment 2015-10-11 00:30:10 -04:00
Mark9013100
3cc7a77846 The detective colt can now be reskinned
Conflicts:
	code/modules/projectiles/guns/projectile/pistol.dm
2015-10-11 00:30:06 -04:00
Mark9013100
2d709e7862 Flares now spawn in sec lockers 2015-10-11 00:28:47 -04:00
Jon
9f2ec9c163 Adds three new hair flower pins - yellow, blue, and pink.
All three have the same on-ear/head sprite as the current red hair flower pin, but a different in hand sprite.
The red flower pin should remain untouched and is still "hairflower", with the new colours being subtypes.
2015-10-11 00:26:54 -04:00
Neerti
bbe8c336b2 Adds socks.
Conflicts:
	code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
Neerti
e52a0ea332 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
Conflicts:
	.travis.yml
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/turfs/simulated.dm
	code/global.dm
	icons/misc/fullscreen.dmi
	polaris.dme
2015-10-10 23:17:26 -04:00
Chinsky
debe69aa80 Merge pull request #11268 from PsiOmegaDelta/151010-LessHolographicHoloComputer
Fixes #11263.
2015-10-10 17:51:15 +03:00
PsiOmegaDelta
13b175c529 Merge remote-tracking branch 'upstream/dev' into xenomorphs
Conflicts:
	code/game/objects/effects/aliens.dm
	code/game/objects/structures/lamarr_cage.dm
2015-10-10 12:05:36 +02:00
PsiOmegaDelta
fd3370c01f Fixes #11263.
Now possible to use items other than emags on holodeck computers
Blobs no longer make computers lose their density state.
Holodeck computers can now be repaired (and built, but since they cannot be configured they'll be useless).
Fixes #11263.
2015-10-10 10:11:48 +02:00
GinjaNinja32
d5928d9927 Merge pull request #11260 from mwerezak/ttv
Fixes TTV Yield
2015-10-10 09:05:00 +01:00
HarpyEagle
6c3bbb9ee8 Updates changelog, fixes comment 2015-10-09 11:39:22 -04:00
HarpyEagle
63838b01d4 Updates preset TTV bombs, adds debug verb 2015-10-09 11:18:12 -04:00
Hubblenaut
ba19c28c33 Adds laundry basket 2015-10-09 17:03:41 +02:00
GinjaNinja32
ace1874f37 Merge pull request #11241 from Hubblenaut/light_replacer
Amendments to light replacer
2015-10-09 11:35:13 +01:00
HarpyEagle
fa661f998f TTV Refactor
Ensures TTV icon update occurs properly and removes the need for sleep() by
updating tank Destroy() to account for TTVs. Collects duplicated code into
a transfer_valve/remove_tank() proc.
2015-10-08 23:26:05 -04:00
PsiOmegaDelta
bd7c475fcc Stack material use now depends on charge costs.
This ensures one does not have to remember to set uses_charge equal to the length of the charge_cost list. Fixes #10943.
2015-10-08 20:29:39 +02:00
PsiOmegaDelta
8341620be4 Merge pull request #11246 from Kelenius/blobPlzGo
Updates blob
2015-10-08 07:58:15 +02:00
PsiOmegaDelta
55c9f7533b Alien eggs now include follow and spawn links. The alien larvae plant seed check now uses the specific type instead of a name. 2015-10-07 08:56:13 +02:00
Hubblenaut
a7cad04264 Amendments to light replacer and janitor supply crate 2015-10-06 19:59:56 +02:00
HarpyEagle
7f066065d3 Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
Conflicts:
	code/modules/mob/living/simple_animal/friendly/spiderbot.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
Kelenius
83adba88d4 Updates blob
Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106.
Fixes #10705.
2015-10-05 18:10:16 +03:00
Zuhayr
e8196675e0 Merge pull request #11228 from Vivalas/dev
Adds in AcmeCo brand explosive cigarettes.
2015-10-06 00:42:43 +10:30
PsiOmegaDelta
f3175becc0 Overhauls humanoid vision handling.
Clothes now have a flash protection and tint level. If one is wearing multiple items with these modifiers they do stack.
Glasses also have a number of additional additions such as sight flags, see_invis level, and so forth.

Flash protection comes in 4 levels: Reduced, none, moderate, major.
Reduced protection, for example, means the user takes increased damaged from welding.
Moderate protection safeguards mobs from flashes, flash grenades, projectors, etc.
Major protection protects from the above as well as welding.

Tint also comes in 4 levels: None, moderate, heavy, blind
Moderate tint will apply the nearsighted overlay.
Major tint will apply the welding overlay.
Blind will apply the blindness overlay.

The end result is an attempt of less type checking. Any set of glasses may now also contain HUD glasses.
This should make a future rewrite of HUD glasses easier (could have the HUD functionality be a datum rather than separate item).
2015-10-05 08:48:47 +02:00
Hubblenaut
8f7d108831 Ctrl+Click deflates inflatables 2015-10-04 15:56:45 +02:00
Vivalas
0bf5145e24 Name change 2015-10-01 13:35:26 -05:00
PsiOmegaDelta
a3a1f495a3 Implements my own comment suggestions and updates Travis' macro count. 2015-10-01 09:56:30 +02:00
PsiOmegaDelta
8eee143177 Merge remote-tracking branch 'upstream/dev' into xenomorphs
Conflicts:
	baystation12.dme
2015-10-01 09:48:51 +02:00
Vivalas
d2c355a937 Adds in KillerKickthroats 2015-09-30 17:56:35 -05:00
Vivalas
8b6650d217 Briefcase Fix 2015-09-30 17:10:57 -05:00