Commit Graph

765 Commits

Author SHA1 Message Date
Kashargul
e4b62dfa35 remove static chat colour tags 2024-01-21 12:34:53 +01:00
VerySoft
c32d33fad9 Spider
Makes it so that nurse spiders can't spawn from any random sources, such as spider egg clusters, spider spawners, and capture crystals.

GMs and map makers can still put nurse spiders out if they want to, but this should stop any UNEXPECTED nurse spiders from appearing, and stop spiders from snowballing quite so hard when the conditions are right.
2024-01-09 14:59:42 -05:00
Kashargul
8aa79fcf1a unicode chat handling 2023-12-19 06:43:44 +01:00
Selis
a8b43cb28c Sound update 2023-12-12 23:31:03 +01:00
Selis
57f7b9cd8c Chat types and colors (#15580)
* Some chat types

* ADMINLOG color readded

* Esay/Asay/Mentorsay/Msay colors
2023-12-09 18:24:17 +01:00
Selis
513d650faa Bundle & Text Tags in oldchat 2023-12-08 18:01:27 +01:00
Selis
b2d8c7b84a Fixed chat & icon 2023-12-08 17:26:05 +01:00
Selis
21b352f9d5 Color changes 2023-12-08 17:26:05 +01:00
Selis
9af8ef0dc1 Filters & Colors 2023-12-08 17:26:05 +01:00
Selis
3aa9365e23 Fixes and Stuff 2023-12-08 17:26:04 +01:00
ItsSelis
09b3d544ca Misc adds and changes 2023-12-08 17:25:54 +01:00
Selis
ae70205eae tgchat part 1 2023-11-20 13:58:41 +01:00
Casey
74c3fcd2c7 Merge pull request #15510 from FunnyCatEnjoyer/FunnyCat2
Adds the vintage PDA
2023-11-12 21:59:26 -05:00
Guy
1e6a124f23 Adds the vintage PDA 2023-11-08 13:05:02 -03:00
Kashargul
501db78d0c remove the no longer needed comments. 2023-10-21 23:05:40 +02:00
Kashargul
504c40972d -> Removed the robot flavour requirement again.
-> Removed the two unnecessary helpers.
2023-10-21 21:46:03 +02:00
Kashargul
3e82757231 Attempt to prevent players joining with neither OOC notes nor flavour
-> Added a check on the "Default" robot flavour text for players joining as robot. Default is overwritten by module specific text, but anyone setting those specific ones up most likely has a default one anyway.

-> Added a check for OOC notes texts for ghosts trying to activate a ghost pod or getting ghost even popups.

-> Mouses and drones have not been included for either as some players prefer to play them sneakily. Can be discussed.
2023-10-21 20:25:49 +02:00
Heroman
9107f59b2d Fixes transforming tools being unable to interact with item bank and particle accelerator 2023-10-08 07:06:13 +10:00
Heroman
9a94306585 Refactors tool typechecks, refactors transforming tools, makes Altevian wrench into one 2023-10-01 09:34:43 +10:00
Heroman
2c5c0b3d6a Attempts implementation of char setup vore panel 2023-09-21 06:10:18 +10:00
lm40
1cf2badcfc Add trasheating pizzaboxes. 2023-09-10 14:00:35 -04:00
Selis
95a2a89d63 Pray improvements 2023-08-19 20:09:19 +02:00
Heroman
e5d24e2f1a Adds a seagull 2023-08-16 06:32:35 +10:00
Heroman
bdb765a8ea Attempts to fix two different cascading runtimes 2023-08-15 17:03:28 +10:00
Heroman
ba3ada19fa Adjusts sorting of humanmobs slightly 2023-08-13 15:35:29 +10:00
Casey
dd881251ef Merge pull request #15167 from Very-Soft/stardog
[WIP] Stardog
2023-08-04 16:23:08 -04:00
VerySoft
e71f823f7c Tweaks 2023-08-04 02:50:25 -04:00
Runa Dacino
694a5b617b Adds(feature): Triggerable Landmarks for Event-help
- Adds a new verb to staff with FUN permissions under the eventkit tab
     - name: "Manage Event Triggers"
     - Permits creating "Notification" and "Narration" landmarks
     - Permits deleting/teleporting to self-created landmarks at any time
     - Permits deleting other staff's landmarks if DC'd/Inactive
     - Permits teleporting to other staff's landmarks at any time
(the landmark management buttons I couldn't implement without code repetition due to managing others' landmarks needing (imo) admin logging)
 - Adds new landmark subtype: event_trigger
     - Handles notification of staff/team depending on options
     - May autodelete if requested
     - Makes a loud bwoink at the creator if requested
     - Is triggered by the base DM proc /Crossed(var/atom/movable/AM)
     - Ghosts and NPCs don't trigger it.
 - Adds a subtype of event_trigger, auto_narrate
     - Adds functionality to automatically print a normal/red message to player entering the turf with the landmark.
     - Alternatively, allows creating a visible/audible message when the turf is triggered
     - Inherits all behaviours of event_trigger otherwise
  -Adds new global list, "event_triggers"
      - It is an associative list of key:list(element1,element2,element3) form
      - key is the staffmember's ckey, elements are references to event_trigger landmarks they created
2023-07-24 17:38:11 +02:00
Heroman
1e15548eb4 Adds Custom Subtle verb 2023-07-14 22:55:24 +10:00
VerySoft
4628e467c2 Tweaks and tidying
Adjusts some types to tidy up the mob list. Put some of the mobs that can vore under the vore tab, removed the clown mobs from /mobs_monsters because they were the only thing in there, so there wasn't really any point in hiding them a level deeper, and generally looked for subtypes that didn't have anything in them, and commented those out. Did you know that telesci is supposed to have a chance to spawn hostile mobs if you mess up? It's true! I may or may not have fixed it, I don't play telesci, but it uses a path that actually has mobs in it now.
2023-07-03 02:09:51 -04:00
ItsSelis
10d2178516 More 515 Compatibility 2023-06-05 19:29:40 +02:00
ItsSelis
5332ea9192 Fixes crash date & Crew monitoring console 2023-06-04 18:52:35 +02:00
ItsSelis
0680645556 Weakref refactor 2023-06-01 20:31:54 +02:00
SatinIsle
de8c0f2a39 Even more speech bubbles
This update adds even more speech bubbles. These include a 4 animal themed ones: latte fox, blue fox, red panda and blue panda. It also includes 9 occupation themed ones. I know that some people consider speech bubbles to be accents (not that there is anything prescribing them to this), but these can also be used to represent speaking in certain capacities, such as with the authority of a doctor or officer, or performing an investigation. Mostly though, they're just for fun.
2023-04-27 12:06:20 +01:00
SatinIsle
92767683e7 More Speech Bubbles
Adds another 5 speech bubbles. Three of them are recolours of the slime speech bubble. The others are a wolf one, and a tentacle themed one.
2023-04-25 21:43:41 +01:00
Heroman
0b5a2f185b Adds a mob to gold extract pool 2023-03-19 11:55:46 +10:00
Runa Dacino
f420d5910f Merge branch 'master' into OMNameLandmarkTry2 2023-03-14 19:08:35 +01:00
Killian
b893d1c3eb square bubble 2023-03-13 01:47:10 +00:00
Runa Dacino
fadaa16119 * Optimizes Landmark Initialization
* Updates readme
* Simplifies subsystem
2023-03-07 13:14:50 +01:00
Runa Dacino
38f9021146 Creates framework for renaming visitable overmap objs 2023-03-06 19:46:47 +01:00
Casey
e340cfc32c Merge pull request #14536 from Heroman3003/protean
Makes speech bubbles manually selectable, adds a whole bunch of new ones
2023-02-25 14:28:57 -05:00
Atermonera
0f76f59ab2 Merge pull request #8959 from MistakeNot4892/holodeck
Adds const to holodeck copy bypass list.
2023-02-23 03:00:56 -05:00
Heroman
eb9e44e6e5 Makes speech bubbles manually selectable, adds a whole bunch of new ones 2023-02-23 10:55:38 +10:00
Mechoid
f2f3bfb2a4 Fix AI hologram sprites. (#8954)
* Fix AI hologram sprites.

* Fix AI hologram sprites.

* no to_world
2023-02-22 00:09:47 -05:00
VerySoft
5a3d0aa09b This too 2023-01-03 17:01:55 -05:00
Heroman
68981659fa Replaces RP's carp and jellyfish events with new Roaming Wildlife event 2023-01-03 19:38:32 +10:00
VerySoft
415742c4f0 c: 2022-12-21 04:34:05 -05:00
ItsSelis
fe27f18c37 Some useful to have icon procs 2022-12-11 15:00:55 +01:00
ItsSelis
cd3356ead9 Adds token functionality 2022-12-11 13:50:52 +01:00
Killian
558811398f Update text.dm 2022-10-31 01:19:58 +00:00