Commit Graph

3525 Commits

Author SHA1 Message Date
Ccomp5950 35f534854a Commented out the AI Announcement verbs
Now the AI won't get it's hopes up that it can have the
CAPTAIN REPORT TO THE BAR FOR JOHNSON INSPECTION
2014-02-02 16:57:07 -06:00
Ccomp5950 e72c824b90 Deadchat sanitized so players can't use HTML. 2014-01-31 16:41:12 -06:00
DJSnapshot 810de4ddaa Merge pull request #4337 from Baystation12/dev-freeze
0.1.8 Staging [Do not merge]
2014-01-31 12:40:15 -08:00
Segrain ece3556143 Smallfix. 2014-01-31 16:31:17 +03:00
Segrain 4df59faf76 Surgery tracking. 2014-01-31 16:28:24 +03:00
Segrain 93a29c60b3 Verb category. 2014-01-31 16:22:31 +03:00
Segrain b9b6a6d5be Check for verb removal. 2014-01-31 00:31:41 +03:00
Ccomp5950 f208f05534 Merge pull request #4356 from Loganbacca/bayfix-devfreeze
Non-standard dropped item layer bug
2014-01-30 10:59:38 -08:00
Ccomp5950 975433f898 Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
Conflicts:
	icons/mob/back.dmi
	icons/mob/mask.dmi
2014-01-30 12:14:44 -06:00
Zuhayr 8850a43dcb Fixes #3847 2014-01-30 23:21:00 +10:30
Zuhayr b38e1a71be Fixes #4223 2014-01-30 22:06:57 +10:30
Zuhayr bc48240fff Generalized yank_out_object(). 2014-01-30 21:56:33 +10:30
Loganbacca cbd73c9845 Fix item drop layer bug
Similar to the handcuff resisting layer bug.

When removing an item from your inventory that has associated inventory slots, items that were dropped from the extra inventory slots would be dropped with incorrect layer variables (set to 20 so they were rendered over the UI).
Now when the extra items are dropped, it calls the drop_from_inventory() proc, which correctly changes their layer back.
2014-01-30 23:42:21 +13:00
Loganbacca 48e4b9a698 Fix handcuff resist - layer bug
Fixes #4324

Resisting out of handcuffs was leaving the handcuffs layer set to 20 (over top of the UI).
Changed it to use the drop_from_inventory() proc so it handles the drop event correctly.
2014-01-30 21:35:38 +13:00
Chinsky 6da9f68a7a Merge pull request #4329 from Ccomp5950/gun_fixes
Sniper Rifle fixes
2014-01-23 09:07:53 -08:00
Ccomp5950 c028db481e Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
	code/modules/reagents/Chemistry-Machinery.dm
2014-01-23 00:05:53 -06:00
Ccomp5950 b260d511fb Gun fixes.
You die, you are zoomed out

You have welding equipment on, you can't zoom in.
2014-01-22 23:40:32 -06:00
Ccomp5950 fbcf162416 Sniper Rifle fix.
You have no HUD when zoomed.  None, I'm unable to move every HUD element while zoomed in so you lose it.  Consider it part of your concentration while zoomed in.

If you move while zoomed in you automatically zoom out, you lose concentration.

If the rifle isn't in your active hand you can't zoom in.
2014-01-22 22:40:21 -06:00
DJSnapshot e76838bd6e fix for muting deadme as well. 2014-01-20 22:42:56 -08:00
DJSnapshot 64e3c3d6b9 Admin requested addition of a global dsay toggle. 2014-01-20 18:27:12 -08:00
Ccomp5950 78c032b317 AntagHUD restrictions, disallow players becoming mice.
If antagHUD respawn restrictions are enabled, players will no longer be able
to use the "become mouse" verb if they have enabled their antagHUD's.

Observers were able to use antagHUD then become mice and die resetting their "has_used_antagHUD" variable allowing them to respawn bypassing the restrictions by becoming a mouse as well as respawning later.
2014-01-15 03:25:13 -06:00
Mloc 57a83eae70 Fix for #4194
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-13 14:27:44 +00:00
Mloc e25c60f930 Fix for #4289
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-12 23:23:04 +00:00
Ccomp5950 83ef93c41c Merge pull request #4270 from Baystation12/master
Merge master into Dev
2014-01-11 18:18:03 -08:00
Zuhayr adaccb3c3e Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-01-11 10:45:57 +10:30
Ccomp5950 bc6561b9e4 Runtime fix for people that jump back in their body before hitting respawn or just stay in their body for 30 minutes.
Who does that?  People that cause runtimes, that's who!

(Jerks)
2014-01-10 15:59:40 -06:00
Mloc 6f01e97161 Merge pull request #4248 from Zuhayr/dev
Dionaea changes (microwave recipe, holder procs) and resist verb.
2014-01-10 13:47:46 -08:00
Mloc efa5a600e3 Merge pull request #4252 from RKF45/ears
Tiny objects on ears
2014-01-10 13:47:10 -08:00
DJSnapshot e524d2112f Merge pull request #4244 from LightningIron/master
Ninja bugfixes/minor code cleaning/energy cost changes
2014-01-10 13:42:42 -08:00
Mloc-Argent 4c1e17649e Merge remote-tracking branch 'upstream/master' into dev 2014-01-10 20:07:47 +00:00
Chinsky 76dc0c4c49 Merge pull request #4234 from Mloc/bs12-quicklist
[TG] Optimized and refactored list2text, text2list, and replacetext.
2014-01-10 11:55:33 -08:00
Zuhayr 38f47f5ae1 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-01-10 21:27:15 +10:30
Zuhayr 65e6a79946 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2014-01-10 21:26:47 +10:30
DJSnapshot 1e4abf785e Merge pull request #4237 from Mloc/bs12-tgstuff
[TG] Lots of small (and maybe not so small) changes from tg.
2014-01-09 22:33:28 -08:00
RKF45 16cc421e34 Tiny objects on ears 2014-01-09 23:45:08 +01:00
RKF45 c47be94b42 Removes braindeath as IC term 2014-01-09 21:49:21 +01:00
Zuhayr 906768070f Resolved custom_items.dmi. 2014-01-10 04:15:21 +10:30
Mloc-Argent dfe18845be Merge remote-tracking branch 'upstream/dev-freeze' into dev 2014-01-09 17:42:30 +00:00
LightningIron 8c26c23157 Merge remote-tracking branch 'upstream/master' 2014-01-09 11:15:26 -06:00
Zuhayr d3d6294ab0 Compile fix, ugh. 2014-01-10 03:07:17 +10:30
Zuhayr 331dd3e286 Added resist check for holder items. Also hopefully prevented dionaea icons from remaining on a human mob. 2014-01-10 01:58:22 +10:30
Zuhayr 35d8219bb6 Fixed some issues with the diona holder item, generalized it out a little. You can now deconstruct dionaea and probably put them into the washing machine. 2014-01-09 23:57:20 +10:30
Zuhayr 943554242a Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2014-01-09 23:53:34 +10:30
Zuhayr 70fe0e02cd Merge pull request #4245 from SkyMarshal/airfixes
Lots of bugfixes.
2014-01-09 02:47:20 -08:00
ZomgPonies 09c56a0930 BS12 compile fixes for Constructs 2014-01-09 04:49:16 -05:00
ZomgPonies b4f401e3b6 Constructs missing all their abilities -- Taken from /tg/
Desc of constructs and cult mode promises certain abilities to various
constructs that were missing. Also fixes some typos.
2014-01-09 04:40:37 -05:00
SkyMarshal f79ffa598e Tradeband and Gutterspeak now have a different font than Tradeband.
Fixes #4143
2014-01-08 22:15:47 -07:00
LightningIron 8ae2266526 Added captured variable to mobs, non-chair equivalent to being buckled into a chair 2014-01-08 20:49:45 -06:00
Chinsky 3259ccf86f Merge pull request #4217 from DJSnapshot/dev
Custom stuffs!
2014-01-08 17:22:29 -08:00
Giacomand dfdeed7434 Made the follow verb less buggy.
Removed duplicated code.
2014-01-08 19:14:15 +00:00