-The vore release eggs are no longer reskinned lockers, but storage items that can have their contents either dumped or pulled out, but the stuff can't be put back into a cracked shell.
-A live prey in an egg will have the egg scaled according to their size, and they can get out by resisting.
-Also now items can be egged, either one at a time or all at once. The single item eggs are scaled according to the contained item's size class and take the same amount of storage space as the item itself would.
-Full stuff eggs are a little more lenient on the size and weight, basically for the reason that one prey's full outfit could fit in one backpack sized egg rather than going full macro based on the total weight.
-Also there's a whole bunch of new egg type options and some better looking sprites coming.
-Also the new eggs can be picked up and even trash-eaten.
-The old locker eggs still exist in the code and can be spawned should anyone have a need for one.
Making a call with your friend? Want to give them a good view of what you can do to them? Here ya go~! Also includes commwatches by default since they're a child of the device/communicator. :3 Ports https://github.com/CHOMPstation/CHOMPstation/pull/798 because I rather like it. Would be interesting when used for scenes or tempting partners into a future scene.
Allows selection of suit sensor settings in VORE tab on Character Setup. Work credited to https://github.com/PolarisSS13/Polaris/pull/4354 Adjustments made as needed to account for outdated code as well as making use of preferences_vr at last.
-Certain items previously blacklisted for digestion can still be eaten. (pAI, posibrain, AIcard, handtele beacon)
-Implemented for borg sleepers and trash eaters to prevent ABOOSE
-Adds a bunch of new low exploitability stuff to the garbo snack menu for suggested scene/fun shenanigans. (small non-storage gear (hat/mask/glasses/gloves/shoes), PDA, headset, organs, more toys, bones, broken emags, busted circuitry, lighters, bottles, lifecrystal cases)
-The PDAs give a warning and a delay time if owned, and come with an additional confirmation popup if they also contain an ID.
-Also fixed a bug that would cause "partially-digested" PDAs to forget the existence their IDs and thus make them unrecoverable until the PDA is deleted. (introduced by the gradual gurgles update)
-Renamed the legacy flavor list from "all" to "generic"
-Added a few new/mode specific flavors.
-Rearranged the flavor lists into alphabetical order.
-Fixed a typo.
-Applied some suggested tweaks.
-Fixed oversight of the prey drop contamination not being updated for this.
-Fixed belly transfers not removing transfered items from source belly items_preserved list while at it.
-Divides item contamination flavors into categories to match better with the "belly" types.
-The selection menu shows up when itemweak mode is selected.
-The selection should save for each belly along with other prefs.
-The flavors have been cropped into following categories:
->All, contains the whole list as before apart from possible specific ones. Is the designated default option.
->Acrid, contains flavors implying regular nasty digestion.
->Dirty, contains flavors related to visual contamination.
->Musky, contains suggestively sloppy flavors without excess filth.
->Smelly, contains more airborne flavors without visual slop or crud.
->Wet, contains flavors of more neutral-ish soakage.
commit b3d348258c4c93a1df81652bdf68fd00f4130369
Author: Verkister <superverkelian@hotmail.com>
Date: Sun Feb 4 22:40:08 2018 +0200
Squashed commit of the following:
commit 5faa5f9d063e57400584ab1ae458e626629b6842
Author: Verkister <superverkelian@hotmail.com>
Date: Sun Feb 4 22:31:10 2018 +0200
Update pai.dm
commit fd4bbdc6b99d74d94befb440ffe5e0c23a98a918
Author: Verkister <superverkelian@hotmail.com>
Date: Sun Feb 4 11:28:58 2018 +0200
Makes pAI cards, AI cards, and posis "edible"
-Also makes it so that pAI cannot fold out if inside a gut.
commit 1d13c207240c4bc296b188533e8cf50b1424cc36
Author: Verkister <superverkelian@hotmail.com>
Date: Sun Feb 4 10:40:38 2018 +0200
some more trashcan refactoring
commit 28d02c272dbd218d2d91c91fb1ecec999b9dd05e
Author: Verkister <superverkelian@hotmail.com>
Date: Sat Feb 3 13:32:14 2018 +0200
Trashcan perk refactor
-Disabled by default.
-One tile range as with the other bellynoises.
-10% chance to manifest when "extremely hungry", same but a little louder when "starving".
Make mind records get removed when you cryo.
Added resleeving manual.
Commit virgo-7 because mapmerge constantly says it has changes. BeyondCompare says there aren't any. Probably some formatting change but it'll probably do it for everyone until I do it.
Move where backup implants are (put them in resleeving room)
Only Posibrains are indigestible. MMIs are. Squishy brainmeat!
Unrelated icon change to station announcements by admins.
A few more choices for those that prefer these. Basically the backpack-cloth-rustle noise, and a choice for no sound. Useful for those that have "taur back" or whatever bellies.
global_lists_vr.dm - Removes generic 'suit' which included basically any outerwear, and the invisible magical storage/internal
storage/internal.dm - Don't name the storage inside suits the same as the suit. It causes weird name-alignment problems where if you delete the suit it might just delete the internal storage, or the other way around.
Dreaming.dm - Added some vorish stuff I made up.
belly_vr.dm - Fixes for digesting items and how that works, and how to prevent them from showing up on the HUD. Also fixes IDs falling onto the floor (among other things).
living_vr.dm - Just in case, adds null-entry cleanup to belly cleanup proc.
bellymodes_vr.dm - Removes previous null-item hotfix.
vorepanel_vr.dm - Adds zero-width space to make items in belly wrap and not look horrible.
skim.dmf - Adds Y hotkey for whisper, and 6 hotkey for subtle.
Closes#455Closes#443Closes#239