Neerti
cca2cc5a23
Adds Berserk
2018-01-11 01:35:14 -05:00
Cyantime
36f8c56537
Fixes 'varient'
2018-01-08 16:42:20 -05:00
PrismaticGynoid
5ffb0ee7e7
Replaces NT Relation with Economic Status
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Because starting money is pretty much all it affects, anyway. Instead of just being used to measure NT's opinion of you, you now choose income categories to fall under. This still affects how much money you start with, with the highest category giving a 1.3x modifier, but the lowest has been lowered to 0.5 times. Now you can start with even less money than before.
Currently doesn't change the "this person might be willing to help you" message for traitors, but it would be easy to do something different with that if requested.
2018-01-07 14:12:10 -08:00
Leshana
28c193cbdb
Merge remote-tracking branch 'refs/remotes/polaris-upstream/master' into polaris-sync-2018-01-04
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# Conflicts:
# code/game/objects/items/devices/communicator/communicator.dm
# code/modules/client/preference_setup/occupation/occupation.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/mob_helpers.dm
# code/unit_tests/zas_tests.dm
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-01-04 22:44:04 -05:00
Anewbe
2f84a7dc95
Merge pull request #4489 from VOREStation/qdel-hints-gen5
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Additional Destroy proc fixes
2018-01-02 20:04:02 -05:00
Neerti
a64f7c1e01
Meteors Will Not Explode the Surface
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Regression is fun.
2018-01-01 07:49:08 -05:00
Leshana
064f2fe9ca
Additional types which need Destroy to return qdel hints (and other Destroy fixes)
2017-12-30 16:02:27 -05:00
Leshana
67f85d1f90
Minor fixes to Polaris Merge
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* Fixes human HUD init so we still get all HUD variables filled. - TODO - Make our own versions of synthetic HUD for other hud categories if we ever feel like it.
* Re-removed gameticker sound code, this time marked it as VOREStation edit (wasn't marked before)
* Removed duplicate mutable_appearance type now that it is moved to mutable_apperance.dm
2017-12-23 21:54:07 -05:00
killer653
3a2093ef40
Polaris sync
2017-12-21 04:01:07 -05:00
Atermonera
c47794b54b
Christmas Crackers work on borgs
2017-12-10 23:03:17 -08:00
Belsima
8d3ceab287
grammar never ends ( #4421 )
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* Update Sleeper.dm
* Update robot_fabricator.dm
* Update requests_console.dm
* Update vr_console.dm
* Update teleporter.dm
* Update records_scanner.dm
* Update mercrenegade.dm
* Update clown_items.dm
* Update firstaid.dm
* Update teleporter.dm
* capitalization fixes
* Update clown_items.dm
2017-12-08 15:30:34 -06:00
Belsima
3bf74de3b1
Grammar time, again. ( #4402 )
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* Shriek grammar.
* Updates jumpsuit grammar.
* Update civilian.dm
* Update NewBan.dm
* Update gravitygenerator.dm
* Update Dreaming.dm
* Update shriek.dm
* Update NewBan.dm
2017-12-05 14:34:45 -06:00
Neerti
5796b14220
Adds Reach Variable to Weapons
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Melee weapons can now potentially attack from farther away.
Obstacles are taken into account, so you cannot hit people through windows, but you can attack over specific things such as tables, or other people.
Currently only the spear can do this, with a range of two tiles, however the attack speed for the spear was reduced, so it may remain a situational weapon.
The intention for this is to make specific weapons feel different to each other besides 'does more damage', and I got ideas on other kinds of weapon adjustments later to make them feel a bit more unique.
2017-12-01 12:42:40 -05:00
Neerti
7497aef295
work
2017-11-26 12:08:05 -05:00
Neerti
99e48c9c51
Merge pull request #4281 from Belsima/ELLIS
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Adds a message to the IRC for round start.
2017-11-21 01:33:33 -05:00
Anewbe
61cb829dc1
Adds an actual icon for Escape Restraints
2017-11-19 02:34:40 -06:00
Anewbe
c043bc3f02
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into ling-cuff-slip
2017-11-19 01:58:06 -06:00
Belsima
b7cb63f165
Some more grammar fixes for my dudes.
2017-11-18 14:24:24 -05:00
killer653
da0bf3743b
Polaris sync
2017-11-17 19:27:03 -05:00
Mechoid
5074b5c498
Merge pull request #4210 from Anewbe/seven-point-ling
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Adjusts Changelings for a base of 7 points
2017-11-17 14:02:01 -08:00
Belsima
043c2a853a
Adds a message to the IRC for round start.
2017-11-17 13:13:36 -05:00
mistyLuminescence
0431c2d23c
Changes the old hyposprays to the new hyposprays. ( #4223 )
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* Hypospray mk1 -> Hypospray mk2
* Medical random spawns no longer have the new hypo.
* Medic syndiecrate now has the old hypo
2017-11-15 16:31:50 -06:00
Anewbe
a36615d1e7
Ups the required readies to 12
2017-11-11 16:53:32 -06:00
Anewbe
d04a5797ff
Fixes a thing, clarifies a comment
2017-11-05 14:30:18 -06:00
Anewbe
f7144159e5
Adjusts Changelings for a base of 7 points
2017-11-04 14:16:25 -05:00
killer653
11c195debb
Polaris Sync
2017-11-04 13:37:13 -04:00
Anewbe
9318d806d7
Adds a ling ability to slip cuffs
2017-11-04 03:47:49 -05:00
Anewbe
1d19fbe59c
Ling stings can't affect synthetics now
2017-11-01 20:51:56 -05:00
Neerti
93caf0dafe
Merge pull request #4178 from Anewbe/recursive_claw_buff
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Recursive Claw now has pry
2017-10-30 21:12:05 -04:00
Anewbe
6e1ab3235c
Recursive Claw now has pry
2017-10-28 02:40:43 -05:00
killer653
315711b314
Pol sync part 2
2017-10-27 15:30:51 -04:00
killer653
0c480ec15f
Polaris sync
2017-10-27 15:30:24 -04:00
Anewbe
e5e845882c
EMP rune radius increase
2017-10-25 03:35:41 -05:00
Neerti
bdbbab4650
Merge pull request #4133 from Anewbe/firestorm
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Rebalances Firestorm
2017-10-23 02:44:51 -04:00
Anewbe
7a36a8cfb6
Merge pull request #4118 from mistyLuminescence/cryostorage
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Reworks cryopod storage
2017-10-22 19:03:07 -05:00
Anewbe
a0ed4365f0
Rebalances Firestorm
2017-10-21 13:58:19 -05:00
mistyLuminescence
ae308a3a91
Reworks cryopod storage
2017-10-20 19:14:45 +01:00
Neerti
1aff3fc8c0
Syndicate Borgs II, Return of the Salt
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Adds an option in mercenary uplinks to purchase three different 'classes' of drones.
See PR for more details.
2017-10-20 13:01:45 -04:00
killer653
1bb71ef429
Polaris Sync
2017-10-16 22:16:24 -04:00
Anewbe
3c2831e5d9
Adds rings
2017-10-15 15:05:52 -05:00
Neerti
e8edcfb40e
Merge pull request #4059 from Anewbe/tunguska
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Comments out the Tunguska spawn chance, in preparation for the new map
2017-10-14 01:41:40 -04:00
Belsima
e61efc752a
more gammers ( #4052 )
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* Update medsci.dm
* Update miscellaneous.dm
* Update arcade.dm
* Update transform.dm
* Update implanter.dm
* Update shuttle_console.dm
2017-10-13 23:32:22 -05:00
Neerti
a8513844ec
Adds a Trait system ( #4048 )
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* Works on trait system, wip.
* Finalizes traits.
Fixes a few bugs with medical machines assuming a max health of 100.
2017-10-13 01:17:39 -05:00
Anewbe
7fc9e1a60b
Comments out the Tunguska spawn chance, in preparation for the new map
2017-10-13 00:51:16 -05:00
Neerti
92b72cfbed
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 9/30/2017_golems_and_animals
2017-10-10 01:21:39 -04:00
Cameron Lennox
15a6472d14
Pol Sync
2017-10-08 17:44:25 -04:00
Cameron653
2d05e410fe
Makes ion storms not emag bots
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Because fuck that
2017-10-04 13:45:41 -04:00
Anewbe
e2e1493112
Makes the boots of speed slower, and boots.
2017-10-01 12:11:16 -05:00
Neerti
b8a7749351
Technomancer Golem Tweaks & Simple Animal Health "Refactor"
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Simple animals now use the base health system that most other mobs use.
Fixes a bunch of Destroy()s so that they should qdel properly.
Mend Synthetic can heal synthetic simple animals.
Adds attack and spellcast animations to the golem.
Adds system to manually flick because byond is stupid sometimes.
Removes shield and reflect spells from the golem since SAs can't use shields at the moment.
Adds more helpful spells to the golem.
Golem and the Lost Drone now use the 'synthetic_evil' speech bubble.
2017-09-30 22:24:42 -04:00
Anewbe
e51e80db99
Improves the tesla and shield generator armors
2017-09-24 19:21:23 -05:00