Commit Graph

14247 Commits

Author SHA1 Message Date
Neerti 069e9c7e68 Merge pull request #1470 from Hubblenaut/smes
Changes to SMES Interface
2016-04-21 21:09:42 -04:00
Neerti 6d15cb3731 Merge pull request #1472 from Yoshax/paifix
Stops pAIs from dragging people, corpses, etc
2016-04-21 21:08:33 -04:00
Neerti 2a946fc23d Merge pull request #1243 from Kelenius/cleanupTwo
Mob inventory cleanup, part 2
2016-04-21 21:07:22 -04:00
Yoshax 78d8caed83 Stops pAIs from dragging people, corpses, etc 2016-04-22 01:33:25 +01:00
Yoshax 0353ac2238 Makes cheongasm loadout selection clearer 2016-04-22 01:17:11 +01:00
Hubblenaut 3d9a558712 Changes to SMES
- Transition to using kilowatts and kilowatt hours
 - Adds an input load bar with value
 - SMES charge rate and coil capacities slightly adjusted for using
   kilowatt units
2016-04-22 00:58:11 +02:00
Yoshax c77a7d4c00 Makes cheongasms use fancy loadout tweak stuff 2016-04-21 22:29:30 +01:00
Datraen 4212acdc58 Makes slimes less annoying, xenos now translate messages.
Translation is as a result of say code being extra fun.
2016-04-21 16:40:59 -04:00
Yoshax 9e2119a873 Adds different colored cheongsams 2016-04-21 21:28:34 +01:00
Ccomp5950 574b08d703 Slimes and Parrots now hear_say
Removes the recursive bullshit that was put in living/say() that isn't needed.

Fixes #12063  http://i.imgur.com/lsb983N.png
2016-04-21 13:57:24 -04:00
Datraen 11a6e74ea9 Fix reagent handling, magic numbers, other errors. 2016-04-21 13:39:52 -04:00
Nerezza 42eaadb4e5 Skrell can speak Schechi instead of Teshari now 2016-04-21 12:02:35 -05:00
Datraen f09304c508 Adds the new xeno mob system, implemented with slimes. 2016-04-21 11:05:18 -04:00
Kelenius 98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Anewbe 40ce9dc904 Gives Breacher helmets force 5, makes their headbutts more dangerous 2016-04-20 22:10:44 -05:00
Yoshax aa592e3b35 Gender tweaking
Limits biolgical gender by species and defaults to male/female.
Can also set gender identity which determines which is displayed upon examination and suchlike along with being shown in medical records
2016-04-20 20:07:14 +01:00
Neerti a1faf6e497 Merge pull request #1428 from ParadoxSpace/DionaLightFix
Fixes Diona Light Gain
2016-04-20 12:12:45 -04:00
Datraen 2b53efdfd5 Merge pull request #1303 from Hubblenaut/hydro
Full fertilizer bottles of type glass/bottle
2016-04-20 11:31:31 -04:00
Yoshax 0577738032 Character setup gender selection changes
Different species now have different gender selections available.
2016-04-20 16:27:55 +01:00
HarpyEagle 6b7d40b75f Fixes confused movement for walking/running, adjusts behaviour 2016-04-20 16:49:33 +02:00
HarpyEagle bf3253ca28 Running into things while confused Weakens instead of Paralyzes.
Fixes incorrect use of take_organ_damage
2016-04-20 16:49:14 +02:00
PsiOmegaDelta a3f8bc815e Round start timer now remains at 0 until the round actually starts. 2016-04-20 15:27:59 +01:00
EmperorJon ebeaddea6e Merge pull request #1414 from Mark9013100/4/15/2016tank_grammar
Fixes some punctuation
2016-04-20 13:23:51 +01:00
EmperorJon 8d2370bd65 Merge pull request #1445 from Anewbe/veymed_prosthetics
Adds Vey-Med prosthetic limbs.
2016-04-20 13:23:07 +01:00
EmperorJon 7b793634b2 Merge pull request #1451 from SinTwo/minimalist-ui
Adds a new UI style - Minimalist
2016-04-20 13:22:55 +01:00
EmperorJon 8596e303e3 Merge pull request #1430 from mwerezak/living-life-fix-polaris
Human Life Fixes
2016-04-20 13:22:18 +01:00
Hubblenaut 2b44de88b1 Change to absolute pathing 2016-04-20 13:21:35 +02:00
Neerti 3c92193bf5 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/30/2016_dumb_gun_balance
# Conflicts resolved:
#	code/modules/projectiles/projectile/beams.dm
2016-04-20 05:41:36 -04:00
SinTwo 57b8808a53 Adds a new UI style
minimalist.dmi
2016-04-19 21:46:19 -04:00
Datraen c6f2b0f76d Merge pull request #1447 from Yoshax/safetyfiring
Fixes a typo on the new preference
2016-04-19 21:12:35 -04:00
Yoshax 4e8ac2515d Further fixes typos 2016-04-19 23:49:57 +01:00
Yoshax 7ae719aea7 Fixes a typo on the new prefence 2016-04-19 23:09:54 +01:00
Datraen a3df9e6eba Merge pull request #1429 from Yoshax/safetyfiring
Adds a new verb/preference to toggle requirting help intent to fire weapons
2016-04-19 11:44:53 -04:00
Anewbe 29b9935411 Adds Vey-Med prosthetic limbs. 2016-04-18 18:50:54 -05:00
EmperorJon 47f715805e Merge pull request #1442 from Yoshax/drinksloadout
Loadout (vacuum-)flask contents now configurable.
2016-04-18 16:33:42 +01:00
Yoshax f0c69e663d Fixes error 2016-04-18 15:53:09 +01:00
PsiOmegaDelta 2e6f2c53a6 Loadout (vacuum-)flask contents now configurable.
Can now prefill the loadout flask and vacuum-flask with a relevant liquid of your choice.
2016-04-18 15:30:26 +01:00
HarpyEagle 03c2ace543 Fixes #11520
Makes overdosing check volume instead of amount metabolised as its criteria
2016-04-18 15:16:31 +01:00
Datraen 12c9156098 Fixes Teshari smocks, updates changelog. 2016-04-17 17:07:53 -04:00
HarpyEagle 6ff230c3cc Fixes paralysis not causing stat = UNCONSCIOUS 2016-04-17 01:22:15 -04:00
mwerezak e3e67fd48a Fixes #12634 2016-04-16 17:30:28 -04:00
HarpyEagle adf56aad82 And some more excessive processing 2016-04-16 17:30:24 -04:00
HarpyEagle 0488a54297 Removes another excessive AdjustParalysis(-1) 2016-04-16 17:30:23 -04:00
HarpyEagle abd5b98343 Fixes #12613
handle_statuses() is now called from living/Life() instead of from handle_regular_status_updates(), replacing the call from handle_status_effects()
2016-04-16 17:30:23 -04:00
ParadoxSpace ec5401036f Update life.dm 2016-04-16 13:33:13 -06:00
Yoshax ff96d27a85 Adds a new verb that allows users to toggle the requiring help intent to fire weapons on or off 2016-04-16 18:30:35 +01:00
ParadoxSpace c56bda0eed Update life.dm 2016-04-16 10:38:38 -06:00
EmperorJon ff6526d5a3 Merge pull request #1424 from Neerti/4/16/2016_aim_intent_changes
Aim Intent Changes
2016-04-16 17:13:16 +01:00
EmperorJon 61684db81d Merge pull request #1425 from Neerti/4/16/2016_eye_color_verb
Adds verb to change eye color at will (if mechanical)
2016-04-16 17:12:36 +01:00
Neerti 69a4242b17 Inventory Tweaks 1
Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory.  This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
2016-04-16 10:28:14 -04:00