Chinsky
71d1853ede
Merge pull request #10993 from Zuhayr/species
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Human subspecies.
2015-09-06 04:25:21 +03:00
Zuhayr
2b2e27d380
Species flash cleanup.
2015-09-06 10:09:03 +09:30
GinjaNinja32
348f678b81
Merge pull request #10997 from PsiOmegaDelta/150904-RadioAccess
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Observers can now view radio settings, admins can alter them.
2015-09-05 16:59:42 +01:00
Zuhayr
6dc3b22432
Death to flashrev (compile fix)
2015-09-06 00:45:13 +09:30
Zuhayr
808bbee90f
Added species vars for oxy/tox/rad/flash resistance.
2015-09-06 00:39:05 +09:30
PsiOmega
95b12da391
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/__defines/gamemode.dm
code/game/antagonist/outsider/ert.dm
code/game/gamemodes/ninja/ninja.dm
2015-09-05 09:35:02 +02:00
PsiOmega
69fde6af03
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/antagonist/alien/borer.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/objects/items/robot/robot_parts.dm
code/setup.dm
2015-09-05 09:24:30 +02:00
Zuhayr
23fb8d8b99
Antag system cleanup/fixes.
2015-09-04 18:28:05 +09:30
PsiOmega
93a8a3a13f
Observers can now view radio settings, admins can alter them.
2015-09-04 10:07:41 +02:00
Chinsky
94f7538d01
Merge pull request #10934 from PsiOmegaDelta/150822-Intercoms
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Removes radio free range option, adds out-of range options
2015-09-03 20:47:39 +03:00
PsiOmegaDelta
7bcf9aaea9
Merge pull request #10340 from comma/russian_roulette
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Russian roulette and russian roulette accessories
2015-09-03 19:40:01 +02:00
Chinsky
72d768808a
Merge pull request #10110 from mwerezak/shields
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Better shield handling
2015-09-03 20:38:48 +03:00
PsiOmega
e5aa095f09
Non-headset/borg radios now all allow access to department channels. Headset and borg radios still rely on their encryption keys.
2015-09-03 09:38:15 +02:00
PsiOmega
52eae80d74
Makes the cyborg radio menu more consistent.
2015-09-03 08:41:02 +02:00
PsiOmega
13780eba09
Rotates and otherwise cleans up map intercom usage.
2015-09-02 14:26:59 +02:00
PsiOmega
1b23f794c5
Merge remote-tracking branch 'upstream/dev' into 150822-Intercoms
2015-09-02 10:54:04 +02:00
PsiOmega
c730a67d79
Makes it possible to select department channels on intercoms.
2015-09-02 10:38:16 +02:00
Zuhayr
7f97527471
Merge pull request #10581 from Kelenius/ofMechfabAndPanic
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Updates mechfab
2015-08-31 17:39:04 +09:30
Kelenius
57ab846273
Merge branch 'dev' into ofMechfabAndPanic
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Conflicts:
maps/exodus-1.dmm
2015-08-31 10:57:04 +03:00
PsiOmega
0bd41e604b
Merge remote-tracking branch 'upstream/dev' into Backup
2015-08-30 15:55:10 +02:00
PsiOmega
6165b6fee3
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/material/shards.dm
2015-08-30 10:23:14 +02:00
PsiOmegaDelta
88250ad57f
Merge pull request #10939 from Baystation12/master
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Dev-freeze
2015-08-30 10:20:32 +02:00
PsiOmega
e1aa20fda5
Radio changes.
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Removes the radio free range option.
Instead all users can move within the standard radio frequency range, while authorized users can also select department channels.
2015-08-29 17:12:48 +02:00
PsiOmega
22262507b9
Only living mobs now trigger shrapnel.
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Fixes issue with manually moving ghosts would step on shrapnel, with glass noise and all.
On dev this issue is expanded further as all known movements means use forceMove.
2015-08-29 10:03:58 +02:00
mwerezak
db8aefb121
Refactors duplicate parry code
2015-08-28 14:39:28 -04:00
HarpyEagle
df3eeb891e
Fixes dead people blocking stuff with shields.
2015-08-26 11:51:04 -04:00
mwerezak
fb6b94de87
Incorporates laser reflection into the shield system
2015-08-26 10:39:54 -04:00
mwerezak
0a751322e3
Rewrites shield handling
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Rewrites shield handling to be less hardcoded.
Shields now take into account the damage source and direction when blocking.
Riot shields no longer block most bullets, but are better at blocking melee and thrown items than they were previously.
Energy shields block projectiles with a similar probability as they did before, and block melee and thrown as well as riot shields do.
Shields no longer block from directly behind the player.
Weapons now only block melee attacks.
Cool effects when blocking with an energy shield or energy sword (including holoswords).
2015-08-26 10:39:31 -04:00
PsiOmegaDelta
d02108043c
Revert "IAA cartridge tweak"
2015-08-25 12:48:42 +02:00
PsiOmegaDelta
2fdf859122
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-25 08:20:13 +02:00
PsiOmegaDelta
713a7bd654
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/devices/flashlight.dm
2015-08-25 08:12:39 +02:00
Zuhayr
9087466552
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
2015-08-25 12:29:59 +09:30
HarpyEagle
e03585898d
Cleans up flashlight fix
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Moves icon state changes into update_icon(), less duplicated code. Also
makes glowing slime extracts less dumb.
2015-08-24 16:31:31 -04:00
Sligneris
d74b8f9dc3
IAA cartridge tweak
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Adds Employment Records to IAA cartridges.
2015-08-24 21:43:39 +02:00
Kelenius
dd11a301e4
Merge branch 'dev' into ofMechfabAndPanic
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Conflicts:
code/game/mecha/mech_fabricator.dm
maps/exodus-1.dmm
2015-08-24 18:16:36 +03:00
PsiOmegaDelta
3de6d1b19c
Merge pull request #10381 from Zuhayr/hardsuitcontrol
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Rig AI movement and module control buffs.
2015-08-24 12:04:31 +02:00
PsiOmegaDelta
9057655da6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/clothing.dm
code/modules/clothing/spacesuits/spacesuits.dm
code/modules/clothing/spacesuits/void/merc.dm
code/modules/clothing/spacesuits/void/void.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-08-24 10:31:30 +02:00
PsiOmegaDelta
c376c08cc0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/girders.dm
code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
Zuhayr
23564bda0c
Merge pull request #10694 from PsiOmegaDelta/150817-SynthAccess
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Synths now relies on access permissions as well.
2015-08-24 17:45:10 +09:30
Zuhayr
8bc72a465c
Should fix AI-camera breaking when moved between cards.
2015-08-24 17:12:41 +09:30
PsiOmegaDelta
0b163b89ae
Fixes #10815 .
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Now uses audible message. Added a message for deaf mobs.
2015-08-24 09:16:35 +02:00
Chinsky
1a7b0e33a4
Merge pull request #10758 from FrickenChris101/patch-1
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Flashlight Icon toggle fix
2015-08-24 00:40:26 +03:00
Zuhayr
89f498e3e8
Merge pull request #10811 from mwerezak/qdel
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Fixes
2015-08-23 07:41:10 +09:30
Zuhayr
9cbacd6653
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
mwerezak
13c760c5bb
Fixes #9453 and fixes #10614
2015-08-22 11:09:17 -04:00
GinjaNinja32
2341d2afa9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-22 15:44:02 +01:00
GinjaNinja32
4e56b82ec0
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-08-22 15:28:49 +01:00
mwerezak
cfa8ab3fd0
Removes bear traps from the custodial closet, adds autolathe recipe
2015-08-22 02:31:19 -04:00
Zuhayr
b702c81060
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into randmap
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2015-08-22 03:57:12 +09:30