- Changes how lights function. Instead of lights being qdel'd when you take them in/out of light sockets, it now holds them _in_ the light socket! (Due to this change things have been thoroughly tested, numerous bugs squashed which arose due to this change, and then tested again.)
- Makes it so overlays update properly on lights
- Makes it so light colors persist, even if you turn an alarm off & on again (previously reset the light to normal)
- Made it so nightshift properly updates the overlays of lights.
- Updated the light replacer to swap lights in a more efficient way
- Makes it so light replacers can set the color of the lights being inserted. (This only affects the daytime lights. For more complex changes, a multitool is required.)
When you attempted to charge a gun when it didn't have the ability to do so, it had set 'recharging = TRUE', and then kicked you out of the 'recharge' proc and left 'recharging = TRUE' meaning it would see 'recharging = true' and just return TRUE when the recharge proc was called.
This makes it so if you hit a gun and you can't charge it, it just sets the recharging = FALSE and then returns.
Also gives it a better error message
Without a name, nothing but the 'robot plushie' itself was selectable in the plushie menu because there was no names to pick.
This fixes that. I want my medical drake plushie NOW.
- Allows mining to carry items they get from the mining vendor.
- Allows mining to carry any type of /tool instead of just wrenches.
- Allows mining to carry welding tools.
- Allows mining to carry binoculars
- Allows mining to carry ore scanners.
- Allows mining to carry radios.
- Allows xenoarch belts to carry any type of /tool instead of just wrenches.
- Allows xenoarch to carry pickaxes on their belt.
- Allows xenoarch to carry market beacons.
- Allows xenoarch to carry geiger counters (radiation is like...Part of their job.)
- Gets rid of needless /pickaxe duplication in the mining list.
- General cleanup. Sorts everything to look neater.
Modernizes code to today's standards.
Also makes it so that simple_mobs that have hands can use two handed weapons and guns correctly.
Bonus of making it so scugs can now mine and put ointment and bruise packs on.
- Creates book "Guide to Robotics" that is linked to the respective wiki page.
- Places a copy of the book in Tether Robotics.
- Places a copy of the book in Tether Library.