Commit Graph

29 Commits

Author SHA1 Message Date
Heroman d4040fe13b Fixes some table passing bugs 2021-11-21 08:40:21 +10:00
Aronai Sieyes 8557966aee Adapt for virgo code 2021-08-26 13:57:19 -04:00
MistakeNot4892 e03d8429ae Ports sliding things along tables 2021-08-25 21:47:39 -04:00
Aronai Sieyes 5572e62c25 Remove atom/Uncross override
It's the most overtime proc on the server
2021-07-28 16:01:41 -04:00
Aronai Sieyes 8e4f05baed Tables behave better for flipping purposes 2021-07-27 19:59:29 -04:00
Aronai Sieyes 6a5d9a5660 Add building steps! 2021-07-22 16:01:52 -04:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Atermonera 50d2b5f191 Fixes custom table placement (#6735) 2020-02-25 04:32:22 -05:00
Atermonera 89a32f867f Merge pull request #6723 from Heroman3003/placementpref
Creates a preference for precise item placement
2020-02-24 16:10:22 -05:00
Atermonera 11eed81b92 Ports precision placement of items 2020-02-22 02:35:41 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Unknown d3837b76e8 Conflict Resolution 2019-03-28 19:41:16 -04:00
Anewbe 8ed384b38c Rewrites Atmospherics 2019-03-28 19:25:11 -04:00
Neerti 3256202407 [READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work 2019-03-27 22:02:07 -04:00
Cyantime 5b9cf75355 Tabling nerf reduction(?) 2017-08-07 21:34:34 -04:00
Cyantime b9e3e0e57e Nerfs tabling 2017-08-06 02:36:23 -04:00
Anewbe ee0a8b7fbe Adds ling claw power 2017-05-15 15:51:21 -05:00
SinTwo afb6f1b572 Fixes: #3268 2017-04-10 23:32:38 -04:00
SinTwo a7aa2a7f33 makes benches a subtype of tables 2016-06-29 17:52:27 -04:00
Zuhayr f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Neerti ecaf6758df Begins work on new ling. 2015-08-20 11:38:48 -04:00
Kelenius 3de25ceb00 Fixes #8161 2015-07-15 16:34:05 +03:00
mwerezak e510f6625f Fixes IV stands blocking bullets
IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.

Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
GinjaNinja32 cda71446eb Fixes #9341 2015-05-18 07:10:37 +01:00
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
GinjaNinja32 354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32 a3662a9088 Fixes, improvements, suggestions. 2015-05-15 00:06:47 +01:00
GinjaNinja32 4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00