Commit Graph

19114 Commits

Author SHA1 Message Date
C.L
84181ef54e Release Bugfixes and changes (MERGE BEFORE RELEASE) (#13787)
* Add bricks

* Fixes concrete icon spawning.

Polaris uses a different system for spawning turfs than we do. This fixes a bug with concrete spawning.

* Makes it so you have to load PB in a cryo beaker.

Instead of getting it for free.

* no you don't get free reinforcement

* Concrete can make concrete flooring

* Adds concrete tiles. Fixes spawning

* Being plating is boring. Let's make it a floor.

* Able to remove it.

* Allows fun. Fixes infinite tiles.

* Adds Polaris Gun Sprites

- Allows for easier ports.
- Fixes the semi-automatic-shotgun

* Adds the PSGs - Tether. Fixes the sprite in DreamMaker.

- Adds a PSG to the security EVA (Security players mentioned doing this instead of armory, and it makes sense.)
- Adds a PSG to mining equipment room.

* Adds PSGs to SD

- Adds PSG to Security EVA
- Adds PSG to Mining

* Adds PSGs to GB

- Adds PSG to Groundbase Mining
- Adds PSG to Groundbase Security EVA

* Makes the PSG the actual mining version
2022-09-23 01:01:24 -04:00
VirgoBot
d67a95c46f [MIRROR] Fixes directional overlays on padded comfy and rounded chairs (ABLE TO BE MERGED) (#13010)
* Fixes directional overlays on padded comfy and rounded chairs

* Fixes mirror conflicts (#13411)

* Update chairs.dm

* Update chairs.dm

Co-authored-by: Cerebulon <tanhindmarsh@yahoo.com>
Co-authored-by: Poojawa <Poojawa@users.noreply.github.com>
Co-authored-by: C.L <killer65311@gmail.com>
2022-09-22 21:07:39 -04:00
VirgoBot
de58b679e2 [MIRROR] Adds Sjorgen Inertial Shotgun (by H-H) (ABLE TO BE MERGED) (#12899)
* Adds Sjorgen Inertial Shotgun (by H-H)

* Update munitions.dm

* Update visible_weapons.dm

* Update shotgun.dm

* Update guns_and_ammo.dm

* Update munitions.dm

* Update guns_and_ammo.dm

Co-authored-by: Atermonera <atermonera@gmail.com>
Co-authored-by: C.L <killer65311@gmail.com>
2022-09-22 21:05:00 -04:00
VirgoBot
69b99194c5 [MIRROR] Concealed Cane Sword (ABLE TO BE MERGED) (#13089)
* Concealed Cane Sword

* Update stealthy_weapons.dm

* Update canes.dm

* Update canes.dm

* Ports weapon.dmi sprites from Polaris

* Update swords.dm

* Update swords.dm

* Update canes.dm

Co-authored-by: Atermonera <atermonera@gmail.com>
Co-authored-by: C.L <killer65311@gmail.com>
2022-09-22 21:04:24 -04:00
VirgoBot
e5b8c8051c [MIRROR] Airlock assembly naming window starts with base_name (ABLE TO BE MERGED) (#13621)
* Airlock assembly naming window starts with base_name

* Update door_assembly.dm

Co-authored-by: Spookerton <spkrtn@pm.me>
Co-authored-by: C.L <killer65311@gmail.com>
2022-09-22 21:03:54 -04:00
VirgoBot
1a8f1760fa [MIRROR] conk rete (ABLE TO BE MERGED) (#13467)
* conk rete

* Update flooring_premade.dm

* Update wall_types.dm

* Update _materials.dm

* Update plasteel.dm

* Update steel.dm

* Update stone.dm

* Update stone.dm

* Update instant.dm

* Update plasteel.dm

* Fixes map changes

Co-authored-by: Greenjoe12345 <33647525+Greenjoe12345@users.noreply.github.com>
Co-authored-by: C.L <killer65311@gmail.com>
2022-09-22 21:03:19 -04:00
VirgoBot
1144101012 [MIRROR] Adds job winter coats to job lockers (ABLE TO BE MERGED) (#12904)
* Adds job winter coats to job lockers

* Update hooded.dm

* Update wardrobe.dm

* Update security.dm

* Update scientist.dm

* Update medical.dm

* Update cargo.dm

* Update job_closets.dm

* Update job_closets.dm

* Update hooded.dm

Co-authored-by: Spookerton <spkrtn@pm.me>
Co-authored-by: C.L <killer65311@gmail.com>
2022-09-22 21:02:22 -04:00
Casey
24d22580d5 Merge pull request #13784 from Heroman3003/bluspacebagfix
Fixes bluespace bag recursion disappearance
2022-09-22 20:59:20 -04:00
Casey
a814870726 Merge pull request #13775 from VOREStation/overlay_stack_fix
Lighting Underlay Stacking Fix
2022-09-22 20:56:35 -04:00
Casey
eb7ef5fc7c Merge pull request #13774 from Heroman3003/altevian-batch-x
Adds a ton more altevian stuff
2022-09-22 20:56:24 -04:00
Casey
460858d704 Merge pull request #13772 from Cameron653/EXPLOSIVE
Fixes recursive explosions
2022-09-22 20:55:55 -04:00
Casey
26334b328a Merge pull request #13771 from Heroman3003/hotfood-nerf
Removes hotfood vendors from station spawning
2022-09-22 20:55:28 -04:00
Casey
7d6bb4f7ed Merge pull request #13769 from Cameron653/RADIOACTIVE
Radiation Rework
2022-09-22 20:55:08 -04:00
Casey
7d4f9b0005 Merge pull request #13768 from Heroman3003/runtimefix
Fixes runtime with sheet snatcher
2022-09-22 20:54:43 -04:00
Casey
59e21d704f Merge pull request #13767 from Heroman3003/lang-autosay
Fixes a few bugs/runtimes
2022-09-22 20:54:34 -04:00
Casey
95138e4672 Merge pull request #13696 from Cameron653/TEST
Adds personal shield generators. [READY FOR MERGE]
2022-09-22 20:52:28 -04:00
Heroman
d5e665bdbe Fixes bluespace bag recursion disappearance 2022-09-23 06:29:39 +10:00
C.L
1bf06a09cb Lighting Underlay Stacking Fix
Ported from Chomp. From https://github.com/CHOMPStation2/CHOMPStation2/pull/3072

Fixes what https://github.com/VOREStation/VOREStation/pull/11718 was attempting to fix.

Return 0 would add a blank value to a LIST and there was no GC for it. Nothing else seems adversely affected by this change to remove the 0 and just have it return.
2022-09-21 17:27:28 -04:00
Heroman
10596cfb1b Adds a ton mroe altevian stuff 2022-09-21 14:59:26 +10:00
C.L
920998828b Fixes recursive explosions
Makes them not bug out and not have infinite loops or make L shaped explosions.

Still would have to be enabled in config to be utilized.
2022-09-20 20:57:01 -04:00
Heroman
0123fff2b9 Removes hotfood vendors from station spawning 2022-09-21 08:47:03 +10:00
C.L
66eb02af54 Makes borg chargers clear rads like cryocells
Equivalent of a cryocell for a cyborg.
2022-09-19 23:34:18 -04:00
C.L
edd38dd8ff Radiation Rework
- Makes low levels of radiation slower and more insidious. (Low levels of rads only have effects every 5 life ticks.)
- Makes high levels of radiation have varying effects and be much more lethal. (When above 600 rads, effects are done every life tick)
- Makes radiation have lingering effects that can be treated with normal radiation chemicals.
- Adds 'Prussian Blue' a chemical made with '("carbon" = 3, "iron" = 1, "nitrogen" = 3)' that temporarily stops radiation effects to allow for medical to treat a patient.
- Makes medical scanners able to give a definitive answer as to how much rads someone has.
- Makes cryopods handle radiation sickness. Maybe now they'll see more use than just genetic damage.
2022-09-19 20:56:52 -04:00
Heroman
6571fd948a Fixes runtime with sheet snatcher 2022-09-20 07:57:49 +10:00
Heroman
b3a51e0476 Fixes a few bugs/runtimes 2022-09-20 07:38:08 +10:00
Heroman
0c52e7d4b2 Fixes autosay runtime 2022-09-20 06:24:38 +10:00
C.L
6601951d1d Adds sounds!
Placeholder for now. Saberon&Saberoff sounds fine for a shield.
*And* it's less spammable than an esword!
2022-09-18 17:52:55 -04:00
Casey
b235d3c27e Merge pull request #13750 from Heroman3003/altevian-foodstuff-2
Adds more altevian content
2022-09-18 05:38:20 -04:00
Casey
f11e88790a Merge pull request #13748 from Heroman3003/slotfix
Fixes runtime with cryopods
2022-09-18 05:37:57 -04:00
Casey
30869d8f29 Merge pull request #13744 from KillianKirilenko/kk-chargerpenalty
Add charger penalty to biofuel processors
2022-09-18 05:36:26 -04:00
Casey
6aeb0a48cc Merge pull request #13742 from Heroman3003/moreruntimes
Fixes a few more runtimes.
2022-09-18 05:35:27 -04:00
Casey
ebc2ee7361 Merge pull request #13728 from Novacat/nova-basicfixes
Snowglobes
2022-09-18 05:33:20 -04:00
Heroman
c0728f0d18 Fixes slot issue
Fixes runtime with cryopods
2022-09-17 15:14:41 +10:00
Heroman
77359efea0 Adds more altevian content 2022-09-17 14:34:33 +10:00
Killian
7211170ab2 add charger penalty to biofuel processor 2022-09-16 08:58:35 +01:00
Heroman
6b525c8c6c Fixes a few more runtimes. 2022-09-16 08:40:34 +10:00
C.L
c15914bc11 Multiple bugfixes.
- Fixes battery removal
- Makes an alert when the cell is rigged.
- Gives the user a warning if the cell is rigged.
- Gives people that examine the unit a warning if the cell is rigged.
- Makes it so you're incentivized to turn off your shield against EMP enemies.
- Better process proc that deals with rigging properly and gives detailed warnings.
2022-09-15 17:28:23 -04:00
Heroman
0c9cd7a7ff Fixes some adminverb runtimes 2022-09-15 15:37:12 +10:00
C.L
1b1a31db2b Makes EMPs less horrible. Allows battery swap.
- Allows you to remove the self charging battery from the shield generator, destroying the battery in the process but allowing you to swap the battery for another.
2022-09-14 16:21:56 -04:00
C.L
e7a8882552 Sprites!
Credit to Identity Crisis#2599 on discord for making the sprites!
2022-09-14 15:37:01 -04:00
C.L
26c18e4483 minor changes 2022-09-13 20:34:00 -04:00
C.L
c916560582 Renames a var for clarity. Adds sec variant
CODER SPRITE ALERT!!!
CODER SPRITE ALERT!!!
2022-09-13 20:15:30 -04:00
Unknown
0fee7cd94d Snowglobes
Does not place them anywhere yet, just adds them to the code.
2022-09-13 09:48:32 -04:00
C.L
254334e033 More changes!
- Adds ability for modifiers to use a custom _vr sprite file.
- Changes the appearance of the sprite used for the shield overlay.
- Adds ability to color the shield sprite via a multitool.
- More fiddling with numbers...
- Allows rechargers to recharge them to allow for non-recharging variants to recharge.
- Gives shields a default 'cyan' color.
- Adds a mining disk to the equipment vendor to upgrade it.
2022-09-13 03:42:44 -04:00
C.L
9a8b6d5f27 Gave the belt a special sprite. 2022-09-13 00:14:03 -04:00
C.L
7fbbee9782 More changes
- Adds more variants
- Adds personalized power cells for the shield generator.
- Adds more variants.
- Fixes a mixup of words.
- Rebalances some of the modifiers to make it so they ramp up slower & have at least some effect when nearing the end of the charge.
- Fixes a dividing by 0 bug on specialty shield generators, such as the 'parry' one.
- Adds a huge text wall to explain this stuff to future people.

- Power cells now take longer before starting to charge and now charge slower by default.
2022-09-12 03:39:40 -04:00
C.L
937026bd90 Massive changes.
- Changes how it mitigates damage.
- It now only affects external attacks (punches, mobs, items, guns, etc.)
- Now is PRE armor mitigation! https://i.imgur.com/CXx82J5.png
- Adds variants. Allows mobs to use the new variants, but not the pack itself.
- Adds an extended description and fluff text.
- Adds ability to have both min&max for each variable.

I still need to make them have specialized recharging batteries (especially for the belt unit), but currently the normal recharging batteries are fine.
2022-09-11 04:24:26 -04:00
Casey
fc3c437254 Merge pull request #13702 from tacoguy7765093/VR-Fix-Super-Jank
Fixes the VR pods to keep your character sprites perfectly copied.
2022-09-10 17:05:33 -04:00
Casey
2dd75aec1c Merge pull request #13705 from Runa-Dacino/HoP_entertainment
Gives HoP entertainment backstage access
2022-09-10 16:46:38 -04:00
Casey
e4dd650903 Merge pull request #13690 from VOREStation/Cameron653-patch-1
Fixes moving out of sleepers while KO'd.
2022-09-10 16:36:58 -04:00