Commit Graph

13886 Commits

Author SHA1 Message Date
Cameron Lennox
3c08c90f2a Orbit fix [IDB IGNORE] [MDB IGNORE] (#17198)
* wip orbit fix

* dos fix
2025-02-22 03:51:17 -05:00
TheGreatKitsune
159d878bd7 Add a button to set gender of simplemobs (#17178) 2025-02-19 23:02:03 +01:00
Kashargul
2ae6355aff more new to Init (#17147)
* more new to Init

* fix pumps

* style update

* fix atmos memory leak

* fix mech

* qdel in here

* Update hands.dm

* Update rings.dm
2025-02-16 00:16:15 +01:00
Selis
f7de6141b5 Autochangelogs (#17152)
* Scripts ported

* Converted changelogs

* Fix

* Prettier

* Removes old unneeded save

* Removes very old changelogs
2025-02-15 17:10:05 -05:00
Cameron Lennox
6db4efd6a7 Radiation Fixes (#17141)
* unbreaks radiation

* ye
2025-02-15 02:30:11 -05:00
Cameron Lennox
8c26ed816d fixes constructs (#17146)
- gets rid of sleeps
- makes it so their spells show
2025-02-15 01:55:47 -05:00
Selis
9bf5b930f6 hair (#17143) 2025-02-14 17:12:08 +01:00
Selis
05b3e7cfa4 Fixed unable to pick hair bug (#17138) 2025-02-14 03:44:52 +01:00
Cameron Lennox
b1fc0d4c70 Consolidates some /Destroy()s to make them properly delete (#17046)
* The mob/living/Destroy() consolidation

* The mob/Destroy() consolidation

* The /mob/living/carbon/human consolidation

* The datum/Destroy() Consolidation

* The /atom/movable/Destroy() Consolidation

* for human
2025-02-14 03:06:25 +01:00
Nadyr
900d0144a7 Up port orbit improvements (#17122) 2025-02-14 02:52:10 +01:00
Cameron Lennox
acbc348eaf Up-ports wings (#17119)
* Up-ports wings

- Upports wings from Chompstation
Adds:
Cyber angel wing (colorable)
bat wings (purple)
Dragon wings, large, colorable
xenomorph backplate, colorable
xenomorph backplate, colorable 2
xenomorph backplate (queen)
Snail shell
Xenomorph backplate (standard)
Xenomorph backplate (royal)
Xenomorph backplate (down)
Cloaking Moth Wings with Eyes (Colorable)
Aeromorph Jet Wings (Colorable)
Moth Wings (Clockwork)
Moth Wings (Monarch)
Moth Wings (Luna)
Moth Wings (Atlas)
Moth Wings (Plain)
Moth Wings (Redish)
Moth Wings (Royal)
Moth Wings (Gothic)
Moth Wings (Lovers)
Moth Wings (Whitefly)
Moth Wings (Burnt Off)
Moth Wings (Firewatch)
Moth Wings (Deathhead)
Moth Wings (Poison)
Moth Wings (Ragged)
Moth Wings (Moonfly)
Moth Wings (Snow)
Moth Wings (angel)
Moth Wings (Colorable)
Moth Wings (Luna, Colorable)
Sect drone wings Alt. (To use with bodytype marking)
Sect drone wings Alt.
Taur wings (Draconian)
Harpy arm-wings(Large)
Sloog shell

* Moved above the ckey wings
2025-02-14 00:03:49 +01:00
Kashargul
f9e7b44dae cleans up INIT (#17130)
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-02-13 23:28:01 +01:00
Cameron Lennox
7a92b21f97 Removing random sleeps (#17112)
* vent hibernation sleep removed

* should del timer on qdel

* grenades, showers and rubber ducks

* remaining vent spawns

* fix for hibernation

* removed old MC var

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-13 23:21:45 +01:00
Kashargul
ad627b18a3 dependency (#17135) 2025-02-13 20:17:33 +01:00
Cameron Lennox
32c323ece8 No multihiss (#17124)
* no multihisses

* Update neutral.dm
2025-02-13 06:28:28 -05:00
Cameron Lennox
96381f94f1 Better Block Injectors (#17128)
* Better Block Injectors

* makes it pass

* .

* Update human_organs.dm

* fixes blood v2

* save

* gwah

* update appearance

* resolve

* Update computers.dm
2025-02-13 06:27:14 -05:00
Cameron Lennox
f2284b7272 Fixes bug where micro camera would not reset (#17125)
Even though forcemove was BEFORE reset_view, it was being performed AFTER due to forcemove being ASYNC
2025-02-12 18:33:17 -05:00
Kashargul
b22ada5b3c updates belly handling (#17126) 2025-02-12 18:24:02 -05:00
Kashargul
69858552ca Up ports the dynamic light system (#17102)
* Up ports the dynamic light system

* missed comment

* fix light intensity... 0 to 100 percent

* Crash on insane bounds
2025-02-12 07:48:27 -05:00
Cameron Lennox
cdafe425a5 Adds Trait Genetics (#16921)
* Adds Trait Genetics from Outpost21

Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)

* Morph trait

* Fixes a server crashing bug with flip

aa

* flip

* Makes morph superpower better

- Makes it use the appearance_changer instead of 1000 different  procs

- Makes cocoon weaver able to change eye and skin color.

I did NOT select you. BAD

* begone

* fix dna modifier

* Fixes massive memory leak

* Brain Runtime Fix

* There was no reason for this to be a spawn(0)

And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png

* revert

revert the dna changes there

* Deconf

* gets rid of unused proc vars that did nothing

* expects enough free slots

* glob

* fixed and added two other tests

* another few tests

* this is a list

* fixed bad injector

* lets wrap these for sanity

* better feedback

* wrong name

* don't allow multiple occupants into the dna pod

* future traits will have activation levels instead of binary on/off

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-11 02:01:27 -05:00
Kashargul
408b765def pulse and door tag fix (#17117) 2025-02-11 00:41:49 +01:00
Killian
a9b22a8aba Update sprite_accessories_ear.dm (#17115) 2025-02-10 17:27:05 -05:00
Kashargul
b037bb9b36 mmi holder init (#17100)
* mmi holder init

* who changed that

* .

* .

* .

* fixing

* .

* -

* .

* add this
2025-02-08 23:03:47 -05:00
Cameron Lennox
0d6fdaae20 Update sprite_accessories_hair.dm (#17096) 2025-02-08 18:20:11 -05:00
Guti
a081d48590 DCS Update + Footstep element (#17076)
* DCS Update + Footstep element

* Steppy

* Revert "Steppy"

This reverts commit fab0590fb7.

* Reapply "Steppy"

This reverts commit 1f7ad8f8f7.

* Ough

* Oops! Wrong map.

* lil stuff

* Update

* Only loud

* Missed one

* NO MORE SILENT

* ...parenthesis.
2025-02-08 18:19:59 -05:00
Kashargul
adcd25a00f forward refs in usr dialog (#17090)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-02-08 14:11:16 -05:00
Cameron Lennox
1d116269f4 this one got missed (#17095) 2025-02-08 14:10:00 -05:00
Cameron Lennox
59586cecb3 Ice Sliding & Signaler code (#17087)
signal and slips

Update floor.dm

Slipping
2025-02-08 14:08:39 -05:00
Cameron Lennox
193e5e6eaf Unarmed Attack Fixes (#17078)
Fixes a lot of bugs with Unarmed Attack logic.

- You can not stomp while buckled now.
- You can not kick while buckled now.
- You can not bite while buckled now.

- Fixes it so the click code can properly get to unarmed attack code now, allowing it to run it's proper checks to see if you can attack or not instead of just always returning false.

- Changes some vars from 0 to FALSE where indicated.
- Gets rid of some needless = FALSE when it was already on the parent

- Fixes gloves increasing damage on anything other than punches.
2025-02-08 14:08:08 -05:00
Cameron Lennox
3af253bc9e Update brain.dm (#17091) 2025-02-08 14:05:07 -05:00
Cameron Lennox
eeefd4ef3f Fixes the body designer [WIP] (#17062)
* designer

* finished off remaining body designer stuff, name etc

* merged _vr file, added note to use this

* harddel fix

* this one too

* unifies subtabs, adds search and improves layout

* fixes a longstanding issue with marking color appearance changer

It was feeding a /list (The object) to the color picker and the color picker just rolled with it and said 'sure'.

Now with actual sanity TGUI color picker freaks out and goes 'wtf'

This makes it actually feed a color input into the color picker.

* quick push

* adds hair grad to body designer

* push

* color works again

* hair gradient for body designer

* deconf

* Gets rid of duplicate datum

* no test tonight

* spotty fat

* Condenses hair_extras. Fixes a few missing.

Also adds a new cosmetics_tests unit test.

* fixes the rest of the sprites

* lets try this test

* why did that test compile

* another test ENHANCEMENT(fix)

* More aggressive unittest

* fixie

* invisible tail has snowflake handling

* fix for invis check

* oops

* validate existence of icon in unit test

* unittest checks marking and hair icons properly

* fixing bad unit testing again

* fixed marking icon check

* get rid of unused datum, markings show

* fixes things

* you too

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-02-07 20:57:25 -05:00
Kashargul
bb6a263e2f organs NEW to INIT (#17050)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-02-07 12:30:20 -05:00
Cameron Lennox
3ac6fb4edf Revert "new to init (the rest of them) part 1 (#17052)" (#17084)
This reverts commit d02c67d6de.
2025-02-07 11:09:08 -05:00
Kashargul
8c66f479f0 fix missing naming (#17082)
* fix missing naming

* .

* fix init order

* fix that

* init order

* -

* this needs  to go to init

* another readio

* fix turbolift init order
2025-02-07 10:55:28 -05:00
Cameron Lennox
71d59aa16a More taur changes (#17073)
* More taur changes

* adds riding_datum checks and clears bloat
2025-02-06 04:11:06 -05:00
Kashargul
3d9113eae3 removes center of mass list (#17064)
* removes center of mass list

* .

* .

* fix that icon

* .
2025-02-05 14:06:59 -05:00
Cameron Lennox
9bf650610b new to init (radios) (#17055)
* probably garbage code

it works tho

* remove debug

* radios

* true false

* true false 2

* catslugs late init
2025-02-05 14:05:53 -05:00
Cameron Lennox
d02c67d6de new to init (the rest of them) part 1 (#17052) 2025-02-05 14:05:41 -05:00
Cameron Lennox
8081f42210 Makes doors not horrid. Also fixes infinite heat (#17048)
* Makes doors use timers (from OP21)

* NO INFINITE HEAT ALLOWED >:(

* fug

* Update robot_animation_vr.dm
2025-02-05 14:02:34 -05:00
Cameron Lennox
2e4f1ce642 (Partially) Fixes Out Of Memory crashes (#17043)
* Fixes massive memory leak

* Brain Runtime Fix

* There was no reason for this to be a spawn(0)

And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png

* Fixes deadringer not properly deathgasping the right entity

* Wounds properly get delted off destroyed limbs

* Update vorestation.dme

* Runtime fix & DNA lock fix

* More qdels

* qdel

* comment out
2025-02-05 14:02:17 -05:00
Kashargul
af85f098cd bunch of misc fixes (#17031)
* bunch of misc fixes

* .

* more refs also new ref tracking from chomp

* oups

* eh
2025-02-05 13:53:53 -05:00
Cameron Lennox
e36198205a Taur Consolidation Part 3 (#17059)
squash
2025-02-04 01:22:32 -05:00
Cameron Lennox
b0a59956f7 part 2 of taur consolidation (#17058)
* part 2 of taur consolidation

* Its already over

* typo
2025-02-04 00:57:30 -05:00
Cameron Lennox
350fc7e46f Begins the taur merging (#17057)
Part 1. This is being broken up into multiple PRs to prevent breaking iconbot
2025-02-04 00:30:49 -05:00
Kashargul
5c1fb083f4 allows robots to "holster" guns (#17054)
* allows robots to holster guns

* .
2025-02-03 19:47:57 -05:00
TankTheBirb
8b460a08e4 fixes space chicken leg asymmetry that was making a sprite look weird and also fixing the sprite because it was weird (#17045)
* fixing tesh legs and the underfluff sprite

* we will not be going to to de_minitest today

oopsie
2025-02-03 03:34:03 -05:00
Kashargul
d0422319dc removes sleeps in robot module selection (#17044) 2025-02-02 19:53:43 -05:00
Kashargul
dcb65341a7 splits verb and proc (#17040) 2025-02-02 16:15:17 -05:00
Kashargul
923c4094a0 some alert cleanup (#17036)
* some alert cleanup

* two more

* .
2025-02-02 02:42:29 +01:00
Cameron Lennox
b7b864207a query_insert (#17034) 2025-02-01 15:41:01 -05:00