Commit Graph

969 Commits

Author SHA1 Message Date
Killian d17e1cafb5 cyber mantles (#18189)
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:22:28 -07:00
Will 1195c11cb6 Moves Ringtones To A Unified List (#18207)
* move to global ringtone list

* fixes

* new ringtones

* missing

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 03:00:00 -07:00
Kashargul 39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
ShadowLarkens 4d60f4eecb Maybe fix the weird loadout issues (#18113) 2025-08-01 13:17:46 +02:00
Kashargul 4874f2a117 Biomeport (#18022)
* biome port

* fix

* umm

* up

* prettier on repo level

* .

* uh

* fix that

* .

* guh

* could be deelted

* fix query

* raccoon

* raccoon
2025-07-20 16:48:40 +02:00
ShadowLarkens 298c7878de Fix GLOB. replacement error (#18007) 2025-07-14 21:34:06 -07:00
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
Cameron Lennox f6fa017974 Makes bodystyle count towards whitelisted items (#17994) 2025-07-13 01:19:21 -07:00
Kashargul fe5556d2dc up ports a bunch of TGS commands (#17961)
* up ports a bunch of TGS commands

* .

* needing this

* ...

* Update datacore.dm

* fix that

* at least stack that

* rework all user name handling

* urg

* urg

* .

* .

* .

* up port this

* make this clearer

* .

* .

* .

* fix that

* .

* add returns

* player ticket chat

* this

* .

* .

* umm

* adjust messages

* clean smitecode up

* .

* ummm

* .

* command filter
2025-07-12 12:08:14 +02:00
Kashargul 3735a31e05 Fix a bunch of issues and runtimes (#17951)
* selection target

* ugh

* fix deadmin

* larger

* fix paper icons

* those are inverted

* don't miss that

* fix all

* point transfer

* add nostrip flag to items

* un....  teppi

* .

* end life proc after qdel

* this could be null in very rare cases

* this has a lot of sleeps, someday should be refactored and check for qdeleted

* needs to be an object

* qdel check this

* use the rsc properly

* wtf?

* .

* fix narrate

* .

* push

* inform user, null it

* .

* can be null

* fix maint lurkers

* .

* spans

* .

* fix that too

* urg

* fix distillery

* don't wrap them

* needs usr

* Update cash_register.dm

* quick hook cleanup

* lots of fixes

* .

* clean that up for reasons
2025-07-05 00:45:18 -04:00
TheToaster98 656617ab55 Adds fluff item: Tally's voodoo doll (#17891)
* fixed the fucky wucky

* Changed Returns

* I forgor the if 💀

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>

---------

Co-authored-by: VM_USER <VM_USER>
Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-06-22 10:55:15 -07:00
Cameron Lennox b9cab48c19 Fixes an inheritence issues with arglasses (#17864) 2025-06-17 22:59:16 -07:00
ShadowLarkens 31e8e009db Character Setup Rework (#17576)
* Character Setup Rework

Little tweaks

Species selection done~

Merk randomize body button

Body color and eye color

Merk more replaced code

Convert robolimbs to tgui

Add a warning if flavor text/ooc notes are too short

Custom preview icons for species selector!

A sidequest that only took 8
hours. Also add digitigrade and blood type.

Remove unused body_descriptor system completely

Finish the general tab~

Reorganization to prepare for loadout page creation

* Start of work on the loadout screen

* Only send the data that's actually selected

* Get rid of these ugly ../../../..

* Retype this to avoid conflicts

* Holy shit why did this work this way

* Finish loadout screen

* Add copy loadout function

* Finish occupation page

* Move Special Roles into general tab

* Fix path conflict

* Move size prefs to general tab

* Convert jukebox and volume settings to datum/preference

* Fix a little mergery fuckery in loadout

* Migrate jukebox to new range

* Fix TabbedMenu tabs

* Fix wordwrap for loadout screen

* Kill the vore tab, just traits left to convert

* Convert custom messages

* Convert custom species name

* Convert blood color and reagents

* Move icobase to tgui

* Finished

* This can fuck off too

* Fix a few bugs

* Update index.tsx

* initial for emote sound mode switch

* Make show_roles actually work, hide fluff items

* Fix not being able to select species

* Add emote_sound_mode to body tab

* Fix runtime when no active gear list is present

* Add a save notification to character setup

* Switch to floating

* Add more search bars

* Whoops forgot to add this

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-05-25 03:20:51 +02:00
Cameron Lennox 8b8b12a2a1 Makes TTS device free (#17718) 2025-05-16 20:04:58 -07:00
Cameron Lennox a7b0adc72b Some loadout fixes (#17700)
* Some missed stuff

* Update loadout_xeno.dm

* awawi

* Update loadout_xeno.dm
2025-05-15 00:14:09 -07:00
Cameron Lennox 4c6eb631c9 Rx AR Hud and slight loadout cleanup (#17682)
* Hud cleanup

Combines Hud_vr into hud.dm
Clears up incorrect prescription values
Sets pres =1 to pres=TRUE. Sets pres=0 to pres=FALSE
Adds RX variants of AR huds to the loadout as a geartweak
ARglasses and rx AR glasses combined into one single loadout selector
Contaminant HUD and rx Contaminant HUD combined into one single loadout selector

* less bloat
2025-05-08 21:52:51 +02:00
Cameron Lennox 6a09df577f Fixes migration issue (#17628) 2025-04-28 16:31:23 -04:00
Kashargul 550f36fad7 Somemissingthings (#17615)
* cleans up some comments

* ...

* .

* somemissing things

* that too

* make this nicer

* .

* .
2025-04-27 21:19:59 +02:00
TheToaster98 7526f4a82e Fixes all earrings being grey by default (#17608)
Co-authored-by: VM_USER <VM_USER>
2025-04-27 01:19:36 +02:00
TheToaster98 8bf28ba3dd Welp (#17603)
Co-authored-by: VM_USER <VM_USER>
2025-04-26 14:53:59 -04:00
Cameron Lennox d4ba675db4 fix (#17571)
* fix

* Update loadout.dm
2025-04-22 02:09:50 -04:00
SatinIsle d803a38bdf AllergyPen and autoinjector costs (#17545)
* AllergyPen and autoinjector costs

Added a new AllergyPen autoinjector, available via the loadout (1 point) and medical vendors. Basically the same as the inaprovaline injectors that everyone starts with anyway, but with a new sprite and text to theme them around characters with allergies.

Reduced the cost of large autoinjectors in the injector maker from 1500 to 300. The small ones cost 30 already, and the large ones are definitely worth way more but getting more than one per sheet of plastic would be really nice! Hopefully will make the injector maker more used.

* Update injector_maker.dm
2025-04-21 20:02:48 -04:00
Killian 18d348bf07 sleeveless duster (#17538) 2025-04-17 13:57:34 +02:00
SatinIsle d641b79d75 Fluff item (#17522)
Fluff item for thistle, approved via modmail. As the forums are still down, I'm leaving the modmail open so that maintainers can verify this before merging.
2025-04-13 04:41:38 +02:00
TheToaster98 0c2663ead1 Adds more lost clothes to the loadouts (#17479)
* I do loadout and loadout accessory PRs only

* A last second request

---------

Co-authored-by: VM_USER <VM_USER>
2025-04-09 09:38:08 +02:00
TheToaster98 3145e69e32 Adds leg warmers + modern labcoat to loadout (#17442)
* Modern labcoat to loadout

* Adds legwarmers part 1

* Woops, needs contrast, also proper loadout settings

* space indentation my behated

---------

Co-authored-by: VM_USER <VM_USER>
2025-03-30 22:22:21 +02:00
SatinIsle 5828c866d8 Fluff item for digitalsquirrel (#17417)
* Fluff item for digitalsquirrel

Approved here: https://forum.vore-station.net/viewtopic.php?f=27&t=2482&p=14258#p14258

* no as mob

* Update toys_vr.dm
2025-03-30 21:52:30 +02:00
Cameron Lennox 07ef1a2a18 Zaddat gear (#17354)
* Zaddat gear

Nobody plays them so whatever

* 6 year typo

* TF
2025-03-20 20:54:11 +01:00
Cameron Lennox 1efd3719da Makes a few loadout fluff items NOT give you 50% armor (#17335)
* Makes a loadout fluff item NOT give you 50% armor

* these too

* Adjusts numbers
2025-03-18 15:36:16 +01:00
Kashargul f881d54dbf Panel port test [IDB IGNORE] (#17350)
* no more self callbacks on update fullness

* fix missing code

* Belly test

* import type

* full partiy

* .

* fix preview

* in belly to late join

* robot nutri

* .

* .

* update export

* finish open todos

* code cleanup

* fix some old slacking

* move this to a define

* fixing

* ,

* .

* Creates a Consume Belly Reagents pref (#10)

* Creates a Consume Belly Reagents pref

Added a Consume Belly Reagents pref that blocks the consumption of all reagents produced by a belly via reagent containers such as food, drink, beakers, pills, syringes and hyposprays. Seems to work well as intended.

* These changes at least do not cause any problems

* Missed this one

* Reverts reagent_names

* _BELLY versions

* Fixed typo

* .

* fix admin spawn mobs bellies

* also fix that bug

* hints

* fix that

* .

* initial

* should be all

* that is no longer needed

* fluids into hand items

I was convinced this was broken until it was pointed out that the item has to be ON THE GROUND to fill it...Instead of in your hand. That seems so convoluted.

ARC = active-hand reagent container. IRC = inactive-hand reagent container.

* some stuff

---------

Co-authored-by: SatinIsle <98125273+SatinIsle@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-16 17:08:47 -04:00
Kashargul c8aff28c5b space cleanup (#17300)
* space cleanup

* this

* this too

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-14 06:37:13 -04:00
Kashargul 1def015bad end of file Fix (#17308)
* end of file Fix

* fix those lints too
2025-03-10 16:15:35 -04:00
Killian d39234c734 fake coins and coin/mint refactors (#17218)
* fake coins and fake coin accessories

* coin and mint refactors

* coin and mint refactors
2025-03-06 22:54:13 +01:00
Selis 7a7ae89713 [MAJOR CHANGE] Admin rank datum (#17133)
* Admin ranks update

* Permissions fix

* One missing thing

* Further rework to make database also fully work

* Adds admin rank bitflag calculator to tools

* ZA WARUDO

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-06 01:38:19 +01:00
dan 8e4aadc657 fluff items tweaks (#17240) 2025-03-03 22:08:06 -05:00
Cameron Lennox edb68a5640 Loadout Tweaks and Additions (#17203)
* Makes my robes free use

- Twas a different time, all those years back.
I've never been opposed to other people having the robes, but just never got around to adding it to the loadout proper even though it's REALLY simple. So while I'm fiddling with loadout stuff, I may as well.

* More fluff stuff

lowers cost of suit clothing fluff
Brings some loadout items to normal prices (increased is reserved for ones that give armor)
Fixes neural implant always having 2 cost due to implant/language existing and taking priority.
Removes language/implant path and juust makes the eal/skrellian implants their own thing
Adds pirate coat and pirate hat to loadout. Yarr!
2025-03-03 19:16:59 -05:00
Kashargul cb56adaa37 more font tag replacements (#17123)
* more font tag replacements

* few more

* more span conversion (#9)

---------

Co-authored-by: Nadyr <41974248+Darlantanis@users.noreply.github.com>
2025-03-01 11:58:58 -05:00
Cameron Lennox 6a157d8614 Rig glovefix and Clothing protection fix (#17118)
* Fixes RIG gear to not drop your equipped items

Fixes the rig gear to not drop your equipped gear after undeployment

* better fix

* Fixes suits and RIGS

- Makes rigsuits no longer eat your gloves
- Allows you to properly wear a ring under a rigsuit
- Gets rid of a LOT of duplicate var  = XYZ in places
- Makes it so clothing actually properly provide protection to the areas they're covering. (This doesn't change anything unless their actual min_cold_protection or max_heat_protection is adjusted!)
- Adds a define for CHEST which is just UPPER_TORSO|LOWER_TORSO to make it clear it's protecting your WHOLE chest at a glance.
- Gives some things like knee-high and thigh-high boots proper leg protection

* Clothing unit test

* fixes

* oops

* hoods are snowflakes

* hood fix

* path fix

* no nullspace turf

* nullcheck

* don't test devwarning cloths

* ignore this too

* more exclusions

* more exclusions, disabled species test

* Changes So Far

* holding/wearing icons for clothing

* fixed

* more fixes

* lets try this again

* go

* tesh cloak

* some more

* devwarning

* the cursed one

* oops

* fixed species scan

* Update clothing.dm

* restrict this down a bit more, we don't want unit-test to choke

* no more CI killer

* suit defined name twice

* suit

* some more exclusions

* etc

* gwah

* gwah

* clarifying exclusions

* yet more exclusions

* another set of exclusions

* ranger

* compile

* more bitflag

* yet more exclusions

* more

* more missing

* Update sifguard.dm

comment (also to wake up travis)

* more exclusions

* sifguard

* more exclusions

* more

* send help, yes more exclusions

* lost to time

* skrell stuff

* offear is special

* fixes more and unbreaks protean rigs

* The big one

* wrong ifdef

* more

* boots

* Update accessory.dm

* small object fix

* lets be more careful

* Does this fix the signal

* is it the signal?

* FIXES THE REST OF THEM

* wah

* disable test

* the last one

* fix signal check

* fixes

* ignore storage

* teshari blacklist

* tesh

* God speed

* fixed progression removed lizard

* fixes some i guess but what's the point

* disable indepth check

* START ROBOT SPRITE VALIDITY

* Revert "START ROBOT SPRITE VALIDITY"

This reverts commit c9bfb7e9ce.

* consistency with another test

* yuh uh

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-01 11:56:30 -05:00
Cameron Lennox 7c19cdffdc Adds bloodpacks for vampiric crew to loadout (#17201) 2025-02-23 16:56:15 +01:00
Cameron Lennox cdafe425a5 Adds Trait Genetics (#16921)
* Adds Trait Genetics from Outpost21

Adds trait genetics from Outpost 21
- Tried to update each file it touched to be equivalent to their Chomp specific variants in order to maintain functionality and make sure no oddities would happen due to code differences. (Some things like the eardeaf loop were left there but commented out)

* Morph trait

* Fixes a server crashing bug with flip

aa

* flip

* Makes morph superpower better

- Makes it use the appearance_changer instead of 1000 different  procs

- Makes cocoon weaver able to change eye and skin color.

I did NOT select you. BAD

* begone

* fix dna modifier

* Fixes massive memory leak

* Brain Runtime Fix

* There was no reason for this to be a spawn(0)

And no I didn't spawn with no blood - https://i.imgur.com/vPizqCD.png

* revert

revert the dna changes there

* Deconf

* gets rid of unused proc vars that did nothing

* expects enough free slots

* glob

* fixed and added two other tests

* another few tests

* this is a list

* fixed bad injector

* lets wrap these for sanity

* better feedback

* wrong name

* don't allow multiple occupants into the dna pod

* future traits will have activation levels instead of binary on/off

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-11 02:01:27 -05:00
Cameron Lennox 0f3a3516ec Adds Deluxe Bluespace Bracelet (#17004)
* Adds deluxe bluespace bracelet

Original code by me.

* send it

* whoop

* make it able to go to RESIZE_HUGE

* FULL RANGE
2025-02-01 14:23:49 -05:00
SatinIsle 792c28e0dc Simple wrestling mask (#16985)
Added a simple recolourable wrestling mask to the loadout for the upcoming event.
2025-01-29 05:09:01 -05:00
Kashargul c0e339b1ea ports tgui color input from bubbers (#16934)
* ports tgui color input from monkeystation

* .

* push that real quick

* .

* .

* cleanup

* fix for 516

* port bubbers pre set selection

* also this

* allow 20 saved states

* oups

* regex replace

* urg

* use the update by type

* .

* .

* highlight?

* larger?

* fix those

* keep anyone below 516 on old style
2025-01-21 18:27:45 -05:00
Cameron Lennox 56575082ff Merge pull request #16891 from KillianKirilenko/kk-loadouts
Update & Cleanup Loadouts
2025-01-14 15:36:36 -05:00
Cameron Lennox 39b0b2839f Merge pull request #16894 from KillianKirilenko/kk-aces
ACE Security Outfit
2025-01-14 15:29:36 -05:00
Killian f14fdfb11e Merge remote-tracking branch 'upstream/master' into kk-loadouts 2025-01-13 21:26:32 +00:00
Killian 27a6b7eed0 clean up _vr files 2025-01-13 21:26:08 +00:00
Killian 95fa27627c Update loadout_suit.dm 2025-01-13 21:07:20 +00:00
Killian 433aa9a0a3 ace security outfit 2025-01-12 22:07:36 +00:00
Killian 89ad7e1fa6 Update loadout_shoes.dm 2025-01-12 20:50:45 +00:00